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Architecture of Deep Space _3_4 [BUNDLE]

Architecture of Deep Space _3_4 [BUNDLE]


This special bundle product contains the following titles. 'Architecture of deep space 3’ Regular price: $4.99 Bundle price: $4.00 Format: ZIP File Description: Art pack 'Architecture of deep space 3’ Artists: Maciej Zagorski IMAGES : 9 BW (300 jpg)  ZIP file 'Architecture of deep space3’ is the new Artpack from The Forge Studios. It comprises 9...   [click here for more]
The Forge Studios  $9.98 $8.00

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Captain's Log #23

Captain's Log #23


Her first command was ending in disaster.   Released in November 2001, this issue is full of good information for Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, and Prime Directive and includes two gripping stories.   HISTORY includes “First Blood” by Shelley Stuart, in which a Federation frigate is in a battle against a Romulan FireHawk and an...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #24

Captain's Log #24


“Attach tractor!” the captain snarled. “Hold the plant-eaters in place!”   Released in June 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord and Prime Directive and includes two stories.   HISTORY includes “Flashpoint,” by noted SFU author John Sickels, in which the Kzinti-Federation...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #25

Captain's Log #25


The drones slammed home, detonating the Hood into a spectacular antimatter fireball.   Released in November 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, and Prime Directive and includes two stories.   HISTORY includes “Return of the Hood” by Dale McKee, in which we find out if the saucer...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #26

Captain's Log #26


Falshin estimated that in about 30 hours the governor and he would be dead or prisoners of the Gorns.   Released in June 2003, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, SFB Galactic Conquest, and Prime Directive and includes two stories.   HISTORY includes “Rescue the Kishawk,” by John A. Picheco,...   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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Captain's Log #27

Captain's Log #27


“Commodore, we have intercepted and decoded a message from a Rimworld patrol. They have encountered an Andromedan ship, Dominator class, in the system. The colony is now broadcasting a distress message and is requesting our assistance.” Released in November 2003, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, SFB Galactic...   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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Captain's Log #28

Captain's Log #28


“Is this a deception or have the Tholians really created such a monster?” Released in April, 2004, this Stellar Shadows issue (the information is fun, but not historically accurate) supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, and Prime Directive, albeit through the lens of Stellar Shadows. From an alternate timeline...   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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Captain's Log #30

Captain's Log #30


“And again, my young fellow, you have done your duty to my satisfaction. I need you to stop wasting time, however, with all this sleeping. You can sleep when you are dead, so hurry up and get in shape.” – Commodore Korath Released in November 2004, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. “The Threads of War” by...   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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Captain's Log #31

Captain's Log #31


Rin Jankae sat in his command chair, his thoughts hidden behind his impenetrable black eyes and his steepled, long white fingers. He was trying to decide for himself if today was the day that the Romulans entered the war. Released in June 2005, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. “Shield of the Federation” by Randy O....   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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CHALLENGE Magazine No. 48.

CHALLENGE Magazine No. 48.


  CHALLENGE Magazine No. 48. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 48. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Torg, Star Wars, Space: 1889, Shadowrun, Renegade Legion, GURPS, Cyberpunk 2.0.2.0, Cadillacs & Dinosaurs,...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 49.

CHALLENGE Magazine No. 49.


ON SALE / FREE! for a limited time only.  CHALLENGE Magazine No. 49. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 49. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Shadowrun, Renegade Legion, GURPS, Dark Conspiracy,...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 50.

CHALLENGE Magazine No. 50.


CHALLENGE Magazine No. 50. Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 50. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Paranoia, Morpheus, GURPS, Cyberpunk 2.0.2.0, 2300 AD ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 51.

CHALLENGE Magazine No. 51.


  CHALLENGE Magazine No. 51.   Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 51. Includes article coverage for Twilight: 2000, Traveller, Star Trek, Space: 1889, Shadowrun, GURPS, Cyberpunk 2.0.2.0, 2300 AD   ...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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CHALLENGE Magazine No. 77.

CHALLENGE Magazine No. 77.


  CHALLENGE Magazine No. 77 (The Final Issue). Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers. Issue No. 77. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Space: 1889, Shadowrun, Lost Souls, How To, GURPS, Dark Conspiracy, Cyberpunk 2.0.2.0, Call of...   [click here for more]
Game Designers' Workshop (GDW)  $4.00 $2.99

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Changing Editions: For Better or Worse - Ep5

Changing Editions: For Better or Worse - Ep5 (audio product)


Changing Editions: For Better or Worse.   Games Discussed: Star Wars (West End Games & Wizards of the Coast), Shadowrun, Dungeons & Dragons, Aces & Eights, Legend of the Five Rings, Mutants and Masterminds, Pathfinder, Hero System, Call of Cthulhu, GURPS, Star Trek (FASA, Last Unicorn & Decipher), Battlestar Galactica ...   [click here for more]
Gamerstable RPG Society  Pay What You Want

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Designers & Dragons: The 80s

Designers & Dragons: The 80s


PART TWO OF A FOUR-VOLUME SET! EVERYTHING YOU’VE WANTED TO KNOW ABOUT THE ORIGINS OF ROLEPLAYING GAMES... Designers & Dragons: The ’80s is a comprehensive picture of the growth of the RPG industry. This second edition expands the original single book into a series of four, and we’ve added over 10,000 new words to this volume alone. Take an in-depth look at ’80s style gaming...   [click here for more]
Evil Hat Productions, LLC  $10.00

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Drinking & Gaming - Ep1

Drinking & Gaming - Ep1 (audio product)


This is our first episode. In it we cover a topic that has followed us all our gaming lives: Does alcohol and gaming mix? Games Discussed: Dungeons and Dragons, Shadowrun, GURPS – Old West, Legend of the Five Rings, Aces and Eights, Call of Cthulhu, Munchkin, Illuminati. ...   [click here for more]
Gamerstable RPG Society  Pay What You Want

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Ekron RPG Getting Started

Ekron RPG Getting Started


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  $1.50

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Fenix 6, 2012

Fenix 6, 2012


Det finns alltid någon som är beredd att utropa Världens Undergång av den ena eller andra anledningen, så i det sista numret som kommer ut innan tiden tar slut i Mayaindianernas kalender så utforskar vi detta ämne närmare i olika spelsammanhang. Du hittar spelmaterial till Trail of Cthulhu, Svavelvinter, Fantasy!, Bortom och Haragada. Daniel Krauklis ger katastrofala lästips och Christoffer...   [click here for more]
Askfageln  $4.99

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Generation 2 Token Collection Volume #1

Generation 2 Token Collection Volume #1


This special bundle product contains the following titles. Critterz: Token and Map Pack Regular price: $9.96 Bundle price: $6.97 Format: ZIP File Have your players been wandering through a lifeless wilderness, wondering where all the animals have gone? Why their deer hunts have been uneventful, or why the swamp is devoid of Crocodiles or even the odd Hippo? The...   [click here for more]
WyldFurr  $23.88 $16.72

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Generation 2 Token Collection Volume #2

Generation 2 Token Collection Volume #2


This special bundle product contains the following titles. Fantasy Furniture Tokens Regular price: $6.95 Bundle price: $3.47 Format: ZIP File This token pack aims to give Game Masters access to a standard range of furniture, Props, and Objects that can be used to flesh out a wide range of fantasy settings, such as a tavern, medieval house, wizard tower, or even...   [click here for more]
WyldFurr  $29.82 $20.87

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German Token Pack

German Token Pack


At 4:45 AM on the morning of Friday, September 1st, 1939 – the German army ignited the Second World War as 52 divisions invaded Poland. Like dominoes the nations of Europe mobilized in the face of Nazi aggression, preparing for the coming storm that would blanket the world until the surrender of the Empire of Japan on the 2nd of September, 1945. This art pack contains a collection of 3D-rendered...   [click here for more]
WyldFurr  $6.96

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GURPS Roleplayer Bundle

GURPS Roleplayer Bundle


Rediscover the earliest days of GURPS (even before the first Basic Set), from 1986 to 1993. You'll see historically significant reflections and rules additions, plus plenty of nostalgic content. A great deal for any GURPS aficionado! In this bundle, you'll get the complete PDF collection of all 30 issues of Roleplayer at a 50% discount! ...   [click here for more]
Steve Jackson Games  $30.00

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MapTool for Linux

MapTool for Linux


MapTool is a fully-featured, flexible virtual tabletop. Not only does MapTool come with powerful tools for creating detailed maps but also a chat function, an initiative tracker, and a detailed token management system to create characters, monsters, objects, and anything you can imagine. MapTool's user interface is highly configurable, and features not being used can be hidden out of sight. Adapts...   [click here for more]
RPTools  Pay What You Want

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MapTool for Mac

MapTool for Mac


MapTool is a fully-featured, flexible virtual tabletop. Not only does MapTool come with powerful tools for creating detailed maps but also a chat function, an initiative tracker, and a detailed token management system to create characters, monsters, objects, and anything you can imagine. MapTool's user interface is highly configurable, and features not being used can be hidden out of sight. Adapts...   [click here for more]
RPTools  Pay What You Want

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MapTool for Microsoft Windows

MapTool for Microsoft Windows


MapTool is a fully-featured, flexible virtual tabletop. Not only does MapTool come with powerful tools for creating detailed maps but also a chat function, an initiative tracker, and a detailed token management system to create characters, monsters, objects, and anything you can imagine. MapTool's user interface is highly configurable, and features not being used can be hidden out of sight. Adapts...   [click here for more]
RPTools  Pay What You Want

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MMOs and New Gamers - Ep19

MMOs and New Gamers - Ep19 (audio product)


We welcome a new member of the cast, Shawn. He is gracious enough to allow us to record at his house during the summer (thus keeping us from killing each other in a heat induced psychotic outburst). Our topic is MMO’s (Massive Multi-player Online games… for those who don’t understand nerd) which is something that the gaming community is split on, some love it and some revile...   [click here for more]
Gamerstable RPG Society  Pay What You Want

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Modern Day Adventurers

Modern Day Adventurers


The Modern Day Adventurers token collection brings you a range of human character tokens depicting contemporary Adventurers in a range of different action poses. The pack includes 15 Character Sets, each of which depicts one character in over 50+ tokens of the character in a variety of different action poses. From walking, talking, sitting, and being casual, to action poses with ranged or hand-to-hand...   [click here for more]
WyldFurr  $9.95

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Modern Starter Token Pack

Modern Starter Token Pack


The Modern Starter Token Pack aims to provide players with a range of contemporary modern-day themed character tokens for use with Virtual Tabletop Applications such as FoundryVTT, Roll20, d20Pro, etc. Within this package, you will find fifteen modern-themed character token sets, depicting a particular character in a range of different action poses. From casual conversation, to hand-to-hand combat,...   [click here for more]
WyldFurr  $9.95

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Pyramid #3/001: Tools of the Trade – Wizards

Pyramid #3/001: Tools of the Trade – Wizards


It's the PDF magazine for roleplayers! Each month, Pyramid features a specific theme, to kick-start a new campaign or spice up an old one. This month, "Tools of the Trade: Wizards" includes: New accessories for necromancers, by GURPS Line Editor Sean Punch A new GURPS magical plot device by Alphabet Arcane author Stefan Jones A generic wizardly guildhall...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/002: Looks Like a Job for . . . Superheroes

Pyramid #3/002: Looks Like a Job for . . . Superheroes


This issue of Pyramid, the PDF magazine for roleplayers, is called "Looks Like a Job for . . . Superheroes." Devoted to supers campaigns and four-color fun, it includes: An extensive alternate history of the Russian supers program, from before the fall of the tsar to the death of Khrushchev. Learn why Soviet heroes are so secretive, so skittish, and sometimes seemingly insane! Information about...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/003: Venturing Into the Badlands: Post-Apocalypse

Pyramid #3/003: Venturing Into the Badlands: Post-Apocalypse


This month's installment of Pyramid, the PDF magazine for roleplayers, is entitled "Venturing Into the Badlands: Post-Apocalypse." It's 44 pages dedicated to the end times, and includes: A description by Peter Dell'Orto (GURPS Martial Arts) and Sean Punch (GURPS Action) of "Deathball," the GURPS sport of the future! An Infinite Worlds timeline wracked...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/004: Magic on the Battlefield

Pyramid #3/004: Magic on the Battlefield


This month's installment of Pyramid, the PDF magazine for roleplayers, is entitled "Magic on the Battlefield." It's 40 pages dedicated to warfare and wizardry, and includes: GURPS Line Editor Sean Punch's description of a group of martial mages, using both GURPS Thaumatology: Magical Styles and GURPS Mass Combat! Rules for armor that expand on the ideas...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/005: Horror & Spies

Pyramid #3/005: Horror & Spies


This month in Pyramid, the PDF magazine for roleplayers, we look at "Horror & Spies." Within the 40 pages uniting these two venerable genres, we look at: GURPS Line Editor Sean Punch's "X-Terminators," new templates and lenses for GURPS Action that build on the roles found in GURPS Loadouts: Monster Hunters. A Cold War espionage/horror adventure...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/006: Space Colony Alpha

Pyramid #3/006: Space Colony Alpha


In this issue of Pyramid, the PDF magazine for roleplayers, our theme is "Space Colony Alpha." In these 44 pages are tools, tips, and inspiration for any group of determined futurists looking to stake a claim on a distant world. Contents include: "Surprises from Mother Nature" – four life forms that can present unique challenges for colonists. Each has GURPS stats, but is generic...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/007: Urban Fantasy

Pyramid #3/007: Urban Fantasy


In this issue of Pyramid, the PDF magazine for roleplayers, our theme is "Urban Fantasy," and it's packed with 42 pages of people, plots, and powered possibilities: "The New Kingdom," a systemless campaign that brings the Egyptian gods to the modern world. Can humanity survive their far-reaching plots? Can the gods and their agents uncover the mystery of who dares try to kill them? "Gangs...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/008: Cliffhangers

Pyramid #3/008: Cliffhangers


In this issue of Pyramid, the PDF magazine for roleplayers, our theme is "Cliffhangers!" Travel back in time to the 1930s with 45 action-packed pages of pulse-pounding gaming goodness! In this issue: Dust off your dossier with help from chisel-chinned GURPS mastermind Sean Punch's "Pulp Action!" Use the rules of GURPS Action in a cliffhanger campaign with these new...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/009 Space Opera

Pyramid #3/009 Space Opera


The future never seemed so retro, with this installment of Pyramid, the PDF magazine for roleplayers. This time, the theme is "Space Opera!" In this issue: Threaten interstellar peace with four cosmos-concerning contraptions in "Doomsday Weapons." These generic devices come with adventure possibilities and can form the basis for a rousing space-opera tale, or even a campaign! Peek behind the...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/010: Crime and Grime

Pyramid #3/010: Crime and Grime


This issue of Pyramid – the PDF magazine for roleplayers – covers "Crime and Grime," and it's criminally full of helpful and fun ideas for a medieval- or fantasy-themed campaign. Whether your adventurers are agents of law and order, actively oppose those agents, or just want to stay out of the way, they're sure to find something they can use. This issue contains: "The Justiciar," a new...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/011: Cinematic Locations

Pyramid #3/011: Cinematic Locations


This issue of Pyramid – the PDF magazine for roleplayers – covers "Cinematic Locations." If you're looking for interesting locales, you've come to the right spot! This issue features: "Going Places!," a description of two vehicles that can serve as centerpieces for adventure or the means to get to other exciting scenes. Written by noted GURPS author Matt Riggsby, this article...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/012: Tech and Toys

Pyramid #3/012: Tech and Toys


This issue of Pyramid – the PDF magazine for roleplayers – gives you a plethora of "Tech and Toys." This futuristic issue includes: "More Ultra! More Tech!," with dozens of new items and options that expand on GURPS Ultra-Tech. New defensive possibilities! More weapons! Improved equipment! "Paper Cells," an extrapolation of real-world, cutting-edge technology into something...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/013: Thaumatology

Pyramid #3/013: Thaumatology


This issue of Pyramid – the PDF magazine for roleplayers – taps into the untold power of "Thaumatology." This fantasy-themed issue includes: "The Magic of Stories," a full treatment of fairy-tale magic for GURPS Thaumatology. Use this system to emulate traditional fables – or as the power behind modernist self-knowing fairy tales! "The Mystic Knight," a template for GURPS...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/014: Martial Arts

Pyramid #3/014: Martial Arts


With this month's issue of Pyramid – the PDF magazine for roleplayers – we leap into action with the theme of "Martial Arts." This action-packed installment includes: "Hardcore," a modern-day GURPS Martial Arts adventure designed for a group of high-octane investigators looking to break up an illegal underground fighting club run by a two-fisted Femme Fatale. Do they...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/015: Transhuman Space

Pyramid #3/015: Transhuman Space


This month's Pyramid – the PDF magazine for roleplayers – is devoted to Transhuman Space, the science-fiction setting that's getting closer every day. This month's futuristic features are: "Transhuman Action," a full set of guidelines for combining the fast-paced GURPS Action rules with Transhuman Space. Written by Transhuman Space...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/016: Historical Exploration

Pyramid #3/016: Historical Exploration


For this month's issue of Pyramid – the PDF magazine for roleplayers – we hoist the sails of adventure and assemble a crew ready for "Historical Exploration." This seafaring installment includes: "An Age of Sails," a world where the siren's call of the ocean sets the stage for amazing discoveries. This detailed alternate timeline can be used by cross-time explorers in the GURPS Infinite...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/017: Modern Exploration

Pyramid #3/017: Modern Exploration


It's time to draw a dotted red line to adventure! This month, Pyramid – the PDF magazine for roleplayers – sets its sights on "Modern Exploration." This globetrotting guide includes: "The Map's Dark Spaces," an unusual world where the Age of Exploration occurred almost a century early! Cross-time travelers from the GURPS Infinite Worlds setting can explore the enigmas of this...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/018: Space Exploration

Pyramid #3/018: Space Exploration


The heavens await! This month's Pyramid – the PDF magazine for roleplayers – brings new ideas to the void by examining "Space Exploration." This issue includes: "Shores Beyond the Night," an alternate Earth where competing nations explore the solar system for fame and fortune. Cross-time crusaders from the GURPS Infinite Worlds setting can investigate this timeline through...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/019: Tools of the Trade – Clerics

Pyramid #3/019: Tools of the Trade – Clerics


As long as there have been dark forces that prey on good souls, there have been those willing to pray for them. This month's Pyramid – the PDF magazine for roleplayers – presents new tools and tricks for use by clerics. This issue includes: "Auras of Power," mighty mystical means of empowering friends and restricting foes. These 17 ready-to-use GURPS abilities are great...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/020: Infinite Worlds

Pyramid #3/020: Infinite Worlds


In an infinite universe, the possibilities are endless – and when we're talking about the GURPS Infinite Worlds setting, that goes double! This month, Pyramid – the PDF magazine for roleplayers – explores the unending possibilities. This issue includes: "Infinite Teleportation," a slew of new abilities presented by Jason "PK" Levine for mental masters using the GURPS...   [click here for more]
Steve Jackson Games  $9.00

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Pyramid #3/021: Cyberpunk

Pyramid #3/021: Cyberpunk


Where the glow of neon and chrome meet the cacophony of corporate corruption, a near-future of adventure awaits. This month, Pyramid – the PDF magazine for roleplayers – sends its information insurgents to scope out cyberpunk. This issue includes: "Console Cowboys and Cyberspace Kung Fu," new rules for cinematic hacking that build on the foundation of GURPS Action to deliver...   [click here for more]
Steve Jackson Games  $9.00

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