Title |
Publisher |
Price ▲ |
DINNER IN THE DUNGEON
What is this? A tiny fantasy adventure, with 30x40 map in color, gridded and numbered with legend + 2K color grid-map as JPG.
How do I use it? Print or use it digitally "as is", to create your own adventure.
The adventure is straight forward, with a twist. A simple story - but which can grow into something large. "Generic"... [click here for more] |
PenguinComics |
$1.20
|
Of the Sea and Death
At the end of a beautiful autumn day, seeing the sun setting beyond the great meadows and the eastern mounts, a group of adventurers settle in the village of Clavin to spent the night and refuel themselves. In this ever-peaceful fellowship where adventure is an unknown word, this group will soon find themselves drawn into an uncharacteristic quest.
Face... [click here for more] |
Manea Roliste Creation |
$2.99 $1.49
|
La Regione dell'Alfeimur in tutto il suo splendore.
Il download include due diversi file, uno con la mappa in formato A3 (29,7x42) e uno con la mappa in formato poster (70x100).
Il file è modificabile in modo che il Master possa ricavarne versioni adatte alle sue avventure.
La mappa è una versione ingrandita di quella riprodotta a pagina 180 di Alfeimur Quinta Edizione.... [click here for more] |
L&A Media |
$1.71
|
OUT OF THEIR DEPTH
What is this? FOUR (4) different fantasy adventure seeds, with 30x40 maps, gridded and gridless, and also numbered with legends.
How do I use it? Print or use it digitally "as is", to create your own adventure. Either use the adventure seeds included, or just the maps; or combine the numbered maps and legends. Whichever approach,... [click here for more] |
PenguinComics |
$1.77
|
One Shot Village Raid is a one shot adventure set near the border of two kingdoms. The adventure includes adventure text and two maps. The adventure is designed for a party of 2nd level characters and is expected to take about 4 hours. ... [click here for more] |
Magical RPG Games |
$1.79
|
You enter a vast hall, some 50 by 65 foot. The 20 foot high, vaulted ceiling is supported by 30 pillars, and riddled with cracks. Tapestries hang in tatters from the walls, and it’s impossible to tell what was once depicted on them. Some remnants of words or aphorisms remain, painted on the pillars, a single letter still legible in places. Wooden benches are piled up against the walls, apparently... [click here for more] |
0one Games |
$1.85
|
Even as you approach this darkened chamber, you are overwhelmed by the offensively pungent odor of rotting dung. The stonework here seems different then the rest of the dungeon, strangely out of place, as does the symmetrically awkward structure of the room. Pillars line the room, spaced 5-feet from the outer walls in 10-foot intervals. Unfortunately, your examination of the room is cut quick by... [click here for more] |
0one Games |
$1.85
|
At the tunnel’s end is an empty suit of armor posed with its arms swept toward the entrance as though welcoming you in with a bow. The corridor leads to a large room scattered with fragments of brass horns and other instruments. Only the enormous pipe organ opposite the entrance has escaped destruction. Above its vast and varicolored keyboard, long pipes crawl in a twisted mass toward the ceiling.... [click here for more] |
0one Games |
$1.85
|
As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive crystalline formations jut in threatening angles like frozen thorn bushes after a midwinter’s... [click here for more] |
0one Games |
$1.85
|
A thick stone door blocks the doorway, its surface carved with hundreds of shells and undersea plants. The stone has been smashed away around a keyhole beneath a rusty iron pull-ring. It looks as though the lock were destroyed and later repaired. The dungeon’s brick walls give way to a tunnel hewn roughly through the rock. Though wide and high enough to stand upright, the tunnel seems perilous,... [click here for more] |
0one Games |
$1.85
|
The arched stairwell dips slightly before it climbs upwards into what appears to be a small symmetrical chamber filled with a dull greenish glow. A distorted and crumpled humanoid shadow trickles across the room’s rune-scripted walls dissipating down the dark basalt steps. The chamber itself is small and stark, with the exception of it its centerpiece, a raised dais bearing... [click here for more] |
0one Games |
$1.85
|
The trapdoor lifts upward to reveal a vaulted chamber lined with ten stone sarcophagi, each carved with a humanoid figure and engraved with dust-caked runes. A ten-foot statue of a vulture-like humanoid stands in an alcove halfway down the left wall. The statue has enormous wings and talons tipped with obsidian. Discover the Crypt of the Plague-Bringers! The Dungeon... [click here for more] |
0one Games |
$1.85
|
Behind the door, the passage opens into a stale, moldy smelling narrow corridor that arches steeply downwards. Whether the passageway was hand-carved or is simply a crude nature passage, is visually undecipherable as the walls, floor, and ceiling are completely overgrown with pustulate, spongy-looking, sickly grey fungus. Haphazardly constructed, like makeshift suspension bridge, a flight of stairs... [click here for more] |
0one Games |
$1.85
|
Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man wearing... [click here for more] |
0one Games |
$1.85
|
The trap door opens, dim light flickers and unearthly shadows bounce and reflect from every angle and you’re immediately assaulted by the foul stench of ancient rotting blood. A faint creaking sound comes from the ceiling above. As your eyes quickly adjust, you realize that the walls and ceiling of the room are covered in large mirrored panels set into a spidery framework of black lacquered bone. ... [click here for more] |
0one Games |
$1.85
|
You enter a large T-shaped room. Large panels of plain gray granite form the walls floor and ceiling. In the center is a raised dais atop of which sits a massive statue of an obese three-horned, four-armed, monkey-like creature. Large gems glitter in each of its eye sockets, and its long forked tongue slithers from an eerie smile. Hammered into the side of the statue, several iron spikes spaced... [click here for more] |
0one Games |
$1.85
|
The great doors open smoothly outward to reveal a ten foot wide limestone tunnel leading deep into an expansive vault with a ceiling stretching over 25 ft. above the floor. Obscene glowing skulls light the vault chamber ahead of you from steel hooks mounted on the walls. They stare covetously down at the treasure and objects d?art strewn across the floor and around the four limestone pillars. There... [click here for more] |
0one Games |
$1.85
|
Hail adventurers!
Looking for a one-shot or a nice little drop in dungeon romp for your epic adventure?
Look no more!
Darkness Gathers Under The Great Silver Hall!
"See The Great Silver Hall before you, we stand against the Darkness"
The mine stronghold of Clan Giantsmasher has drawn silent, the clang of metal on metal no longer fills its halls.
Will... [click here for more] |
Monster Brew DM |
$1.89
|
Into the Shadow of Darkness, a 10th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Into the Shadow of Darkness uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter... [click here for more] |
Creepy Assassin |
$1.95
|
Queen of the Dark Moor, a 7th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Queen of the Dark Moor uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The... [click here for more] |
Creepy Assassin |
$1.95
|
Souls of Black, a 4th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. Souls of Black uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales of The Great... [click here for more] |
Creepy Assassin |
Pay What You Want
|
The Argent Merchant, a 9th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. The Argent Merchant uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales... [click here for more] |
Creepy Assassin |
$1.95
|
Loot The Room presents
The College of Cadence
Deep in the mines of Shadepoint, workers toil without light, space, or fresh air, labouring under the constant threat of collapse from above - or lurking horrors from below. Fortunately the bards of the College of Cadence are there to lift morale - and the visit swift justice upon the many-fanged threats from the deeps of the earth.
The College... [click here for more] |
Loot The Room |
$1.95
|
The Eridani Strain, a 3rd level adventure for Aphelion's Gate: A Science Fiction Roleplaying Game, which introduces the Gamemaster and Players to The Galaxy of alien worlds and adventure. The Eridani Strain uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure.
ExChem Corporation has lost communication with its chemical extraction facility on a desolate planet,... [click here for more] |
Creepy Assassin |
$1.95
|
The Gildwest Pass, a 3rd level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. The Gildwest Pass uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales of... [click here for more] |
Creepy Assassin |
Pay What You Want
|
The Reign of Rage, a 1st level adventure for Aphelion's Gate: A Science Fiction Roleplaying Game, which introduces the Gamemaster and Players to The Galaxy of alien worlds and adventure. The Reign of Rage uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure.
A dangerous drug has been showing up in Aphelion's Gate, causing those who take it to become violent.... [click here for more] |
Creepy Assassin |
Pay What You Want
|
The Society of Masks, an 8th level adventure for The Dales of The Great Wyrm Lake Roleplaying Game, which introduces the Gamemaster and Players to a world of sword and sorcery fantasy. The Society of Masks uses the D10 Pentra System, of which only a 10-sided die is needed to play this RPG adventure. Pick up your sword and shield, prepare your Wyrm Magic, concentrate on your Psi, and enter the The Dales... [click here for more] |
Creepy Assassin |
$1.95
|
Loot The Room presents
Trinkets - A Miscellany
The places adventurers wander into are often abandoned, but at one point in time many of the dungeons and ruins that intrepid murder hobos loot were occupied by normal people doing normal things - and, sometimes, by abnormal people doing abnormal things.
GMs often struggle to come up with loot that is interesting for its own sake, or for the story that... [click here for more] |
Loot The Room |
$1.95
|
Loot The Room presents
Trinkets - Books
Books regularly show up in dungeons, whether they're on the shelves of a vast library, locked in a secret compartment inside an old desk, or stuffed into the pack of that dead adventurer who was kind enough to trigger all the traps so you didn't have to.
GMs often struggle to come up with new and interesting ways to make books interesting, falling back on "it's... [click here for more] |
Loot The Room |
$1.95
|
Loot The Room presents
Trinkets - Bottles
Bottles are everywhere, from the flask of whisky strapped to your saddle to the delicate vials that hold your healing potions, looted from the shelves of a long-abandoned alchemical lab or found floating against the rocks on the shore.
GMs often struggle to come up with new and interesting ways to make bottles and their contents interesting, falling back... [click here for more] |
Loot The Room |
$1.95
|
The first in a hopeful series of 6-Pack Adventures, pick-up-and-play adventures designed to fill 2-4 hours of play and containing everything you need.
*Battle Map
* Tokens
* Pre-generated characters
For longevity you can use the tokens and the map for anything else you care to do and the adventures should be fairly easily adaptable to fit into your existing campaign if you want.
Battle's End has... [click here for more] |
Postmortem Studios |
$1.99
|
This is an adventure on the roads of England and Scotland. The plan is ambitious and will need skill and luck to make all the collections and deliveries on time.. and all while driving a large lorry!
Steer past obstacles to reach your goal before the time runs out!
To play you’ll need a pencil and two six-sided dice. ... [click here for more] |
Jon Paget Roleplay |
$1.99
|
So, your party walks into a tavern ...
Rock Bottom is the seediest of taverns, a ramshackle little out-of-the-way hole in the wall. No one of influence ever goes there. And anyone who'll show a face there is most likely up to no good.
Waysides are drop-in locales to add flavor to your town or city. Each one includes the location stats; tips on how to use it; background information on the origins... [click here for more] |
Rogue Genius Games |
$1.99
|
Banshee Hill Cemetery seals away the world’s most extensive collection of cursed treasures, vile evils, and restless dead. Despite the isolation of the cemetery, it still inters ordinary dead. Legends speak of vengeful dead rising from their graves, greedy graverobbers ravaged by giant rats, seductive vampires stalking among crumbling mausoleums, and the infamous banshee: Begonia Kavanaugh herself. ... [click here for more] |
Onyx Path Publishing |
$1.99
|
Horror at Hearthshire is a not too scary adventure for level 4 good-aligned characters for the 5e fantasy system.
The adventure starts as the party arrives at the normally cheerful halfling village of Hearthshire, only to discover that something strange is afoot (a hairy foot, no less!). Their investigations take them up against a formidable foe in Dusktower, a dark tower deep in... [click here for more] |
MmpApps |
$1.99
|
This cavern was constructed by a priestess known as Nastja the Righteous many years ago. In life, she was gifted with divine magical abilities that she used to heal the sick and mend the wounded. She asked nothing in return for the use of her powers. Eventually, she was pursued by those with nefarious intentions and was forced to go into hiding. She found this cavern where... [click here for more] |
Shenanigans Media LLC |
$1.99
|
Stop a killer before she strikes again!
A prehistoric goddess is placing runes around the city that "crash" the brain, causing chaos wherever she strikes. When the players witness a murder, they're drawn directly into the killer's web - because above the victim is a fading rune. The players will race around the city to find clues to stop the killer, ending in a final battle with her in the streets... [click here for more] |
Heartwizard Games |
$1.99
|
A mysterious island appears of the coast of feudal Japan. Can the heroes discover its secrets before it vanishes forever?
Read the review on Enworld
This adventure plots a group of samurai against an enigmatic island filled with bizarre creatures and monsters. As the party explores the island they discover the horrible truth about the slumbering giant monster... [click here for more] |
Monte Cook Games |
$1.99
|
A tavern at the edge of the frontier, a sleuth of NPCs who all have something to hide, and a long forgotten evil lurking beneath it all. An organic module containing a rich setting, diverse NPCs, beautiful art, and an original combat encounter, The Last Stand Tavern contains an easy-to-follow design containing everything a GM needs to run a memorable game night with almost no preparation.... [click here for more] |
Headless Hydra Press |
$1.99
|
Libraries double not only as a place to keep one’s hoard, but also as fitting Lairs.
The Ashwood Library isnow the Lair of Simon Lowe, Heir of Níðhöggr, and he lies sleeping at the library’s center, slumped overa pile of books and mired deep within dreams.
This Tasty Bit for Scion: Dragon contains story hooks, antagonists, and information on the library itself, as well as... [click here for more] |
Onyx Path Publishing |
$1.99
|
Many villages dot the United Kingdom; each has a history and a story. The Welsh village of Bodedern on the Isle of Anglesey has kept a secret for nearly two thousand years: it is here that Julius Caesar killed the Nemetondevos’ God of the Hunt, Cernunnos, on his demigod’s path to apotheosis. A massive oak tree grew from his blood and the few loyal druids still living built homes here to watch over... [click here for more] |
Onyx Path Publishing |
$1.99
|
Mongo: Beautiful and Treacherous
This goregeous map of Mongo is a great play-aid for heroes and heroines who need to know where to direct their space-o-phone!
This full color map is intended for reference during play for The Savage World of Flash Gordon™ RPG which requires the Savage Worlds core rules to play.
©2018 King Features Syndicate, Inc. TM Hearst Holdings, Inc.
***... [click here for more] |
Pinnacle Entertainment |
$1.99
|
In one mission, the characters are on board a starship going from Earth to the extrasolar colony Far Nyumba, escorting James Nkosi, the boisterous and outgoing 12-year-old son of the colony’s new lieutenant governor, Kaya Nkosi. In another mission, they are returning to Earth after a visit to the Nova Age extrasolar colony called Eden, transporting half a dozen living mobiles (the term for native... [click here for more] |
Onyx Path Publishing |
$1.99
|
Everyone knows about Foster's Grove. It is where the Pixie Princess Cleo Honeyberry blessed the apple groves and lived for a thousand years. Foster's apples are said to be the best in the world, and the Foster family who farms that land are renowned for their generosity and kindness. Sadly, the great pixie passed away last year. Since then, a dark presence has taken root. The famous red apples are... [click here for more] |
M. Patrick Duggan |
$1.99
|
Step outside your Houston home, kick out aliens, done.
They want you and everyone else in Houston dead. Fight them off with a GM screen packed full of information on the current crisis and another two full of maps on the state of the world—perfect for jumping into this world of Bend. Time to act.
Bend: Houston contains:
A PDF containing:
1 full-color... [click here for more] |
Noah Kastin |
$2.00
|
There's a high demand for skaters in post-apocalyptic Korea. Travel issues have splintered it into a number of city-states, and the only way you can get between them is by figuring out enough about skating to become one of the coolest skaters around!
Charge Night is a pen-and-paper RPG about skating. Technically, it's about skating in an alternate-timeline... [click here for more] |
Noah Kastin |
$2.00
|
"Whew! You'd think the miners would put the tracks on much safer terrain, no?"
Presenting Deep Delving Excursion, a system-agnostic classic fantasy adventure. Will you defeat the ancient evil that resides deep underneath the mine? And how was the minecart ride?
This adventure title includes:
a system-agnostic design catered for classic fantasy TTRPGs
four... [click here for more] |
Gabrilo Despint |
$4.99 $2.00
|
Printable Board Games: Arena
Arena is a simple, fast-paced and easy board game - in a PDF-package, ready to be printed and played!
The only items you need additionally to be able to play this game is one six-sided dice (D6) and a pencil.
In Arena you choose your character:
The fast Thief - who can steal the other character's items.
The... [click here for more] |
PenguinComics |
$2.00
|
Loot The Room presents
Terror At Tightwillow Pond
“Tightwillow’s always been dodgy. The spicers and tar-eaters moved in there years ago, camped up on the island burning tar and doing gods know what. Nobody with half a brain goes there any more.
“It’s changing, though. Every day it gets worse, and even the spicers are avoiding it. They say there’s... [click here for more] |
Loot The Room |
$2.00
|
Loot The Room presents
Trinkets - Adventurer's Gear
How often do you really think about the gear your characters carry for the day-to-day business of being an adventurer? Sure, you have a backpack, and a lantern, and a ten-foot pole. You might have lockpicks, and torches, and rope. It's all functional, generic, and boring.
Trinkets - Adventurers' Gear aims to liven up the... [click here for more] |
Loot The Room |
$2.00
|