Useable with any role-playing system, this book contains maps of over 20 cities which can be used anywhere in your campaign. Each city is fully mapped, with major points of interest & the background of the city and its people described. Adventure ideas for gaming are also included in this expanded 103 page book.
A wide variety of cities are described in MAPS 1 including an underground... [click here for more]
A GM Adventure for dT&T and Tunnels & Trolls by Ken St Andre Introductory GM Adventure & T&T Mini-Rules Your adventure begins on a small path that branches from the Great Khazan Road and leads at a cave mouth in the mountainside. Inside is the fabled Trollstone Caverns, home lair of the legendary Silver Serpent, and also for a large clan of Uruks—the Scarlet Wolf Clan. To these... [click here for more]
This is a Game Master's scenario adventure for Tunnels & Trolls. You will need the Tunnels & Trolls rules, paper, pencils, some six-sided dice , and a few friends to play this game.
A T&T GM adventure with T&T mini-rules and a solitaire adventure.
West of Khazan along the southern coast lie the blighted lands of the Skeleton Men. A thousand years before the rise of Lerotra'hh,... [click here for more]
25 fully described adventure settings, and over 70 non-player personalities, for use with ANY role playing system. Citybook VII is one of the Catalyst (tm) series of game books for use with any role playing game. Each book provides "A catalyst for your imagination". ... [click here for more]