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Publisher |
Price ▲ |
About the Product
Welcome to the first of six example characters from the character generation chapter of Modern Knights. Our first is the chargen signature character Brightsword. Brightsword is a straightforward, newly minted second generation hero whose father was one of the movers and shakers of the setting in the 60s and 70s.
About Modern Knights and the Toolkit System
Modern Knights is part... [click here for more] |
Electric Mulch |
FREE
|
About the Product
Welcome to the second of six example characters from the character generation chapter of Modern Knights, Brightsword's sworn enemy Darkshield. Like Brightsword, he is a second generation legacy determined to bring down the heir to his father's arch enemy!
About Modern Knights and the Toolkit System
Modern Knights is part of the new breed of Supers RPG, despite arriving on the... [click here for more] |
Electric Mulch |
FREE
|
Version 2.0 of the Story Spanner Expanded Archetypes module.
Three new archetypes (The Disciple, The Gymnast, The Rascal) to fill out the options for human only settings and designed together to complement the official archetypes in the Genesys Core Rulebook (Average Human, The Laborer, The Intellectual, The Aristocrat).
Four new unique abilities---one for each official archetype---to add variety... [click here for more] |
EDGE Studio |
FREE
|
A Sample of GeneFunk 2090 using the 5e OGL ruleset.
Imagine a world in the not too distant future, 2090, where technology has entirely shaped the very essence of human nature, and where fiscal interests, the international arms race, and consumerism have entirely shaped that same technology. This is the world of GeneFunk 2090.
65 Genetic Enhancements for 5e This document... [click here for more] |
CRISPR Monkey Studios |
FREE
|
This is a sneak preview of Nightbane® Dark Designs™.
This sneak preview includes the front cover, credits, contents, intro, and portions of the following: The Becoming, Transformation Effects, New Morphus Tables, New Common Talents, New Elite Talents, and Ancient Nightbane.
Dark Designs™ will be available from Palladium Books in August, 2017. For more information,... [click here for more] |
Palladium Books |
FREE
|
Sometimes you need a character for that player at the table. Sometimes player is play-ERS! The Bastion Saints are a "B" list Superhero team that is perfect for the pickup or convention game. Hand out one if you need it, or be brave and invite six adventurous souls to partake in the fun. Let THE JUSTICE commence!
Want to hear what the Saints have been up to so far... Listen to their adventures on... [click here for more] |
HAZARD Studio |
FREE
|
Introducing Threat Record, a series of bi-monthly supplements for use with the Marvelous 4C System rules set! Each issue of Threat Record will introduce five NPCs to use with, or against, the players in your campaigns, and a short scenario for each of them (some with maps and additional NPCs). We will also introduce new rules, powers, weapons and gadgets, and any other game enhancing tidbits that... [click here for more] |
Keck Publishing |
$0.50
|
This 6-page setting chapter brings the elements of the superhero genre to the D6xD6 system, from Golden Age, to Silver, Bronze, or Modern.
Super identiy and alter ego alike lend skills and abilities to the hero, with a 1-10 rule for Successes, and a x10 option for scaling effects from normal human actions to truly Herculean ones.
In D6xD6 fashion, players can build the heroes... [click here for more] |
Lester Smith Games |
$0.99
|
Here it is, the first expansion for the Tiny Versatile Role Playing System: TVRPS Superheroes. With optional rules for superheroic characters as well as skills, weaknesses, and over 20 different powers. And it all still fits on one sheet of paper. Whether you are creating four color golden age heroes, strange and surreal silver age, or grim and gritty modern heroes, this expansion has everything... [click here for more] |
Priebe Press |
$0.99
|
The mighty Zynnythryx gives their insight into the inner workings of magic. Presented mainly as a guide for newcomers, it shows how Genesys magic can be narratively altered to fit a character's personality by giving an example of many spell customizations. Veterans of Genesys may find it useful as a new way of looking at the magic system as well as make use of three new spells, Mind, Move, and Area... [click here for more] |
EDGE Studio |
$0.99
|
This is exactly what it says on the tin: a list of 108 mutations and superpowers perfect for any game where radiation has a chance to do something cool and not just make you very sick.
Inside, you'll discover that...
...all of your organs are distributed through your entire body, so that no single injury will be fatal
...your ears and eyes have swapped functions, and you now hear light and... [click here for more] |
WMB Saltworks |
$1.00
|
This is exactly what it says on the tin: a list of 108 origins for your superhero (or supervillain)! Never show your players a bog standard supervillain (or hero) again!
Inside, you'll find that you received your powers...
...from a magic potion whose major ingredients were nasty things like arsenic. It was not a great night, but you pulled through.
...from a strange fungus that you encountered... [click here for more] |
WMB Saltworks |
$1.00
|
This is exactly what it says on the tin: a list of 108 ideas for superpowers (or spells, if you're running a fantasy game). Never show your players a bog standard supervillain (or hero) again!
Inside, you'll find superpowers or spells like...
The power to create a second body for yourself while you are dreaming. This other body’s appearance and power set are up to you every time, but with... [click here for more] |
WMB Saltworks |
$1.00
|
The M&M rulebook describes only one version of magic: Sorcery. This is an exceptionally potent power, both flexible and useful. It reflects most comic-book magic relatively well. However, magic systems portrayed in most fantasy novels and in folklore are quite different from comic-book magic. They are not always fast, not always reliable, and typically have a lot more “flavor” to them.
To... [click here for more] |
Valent Games |
Pay What You Want
|
THE LEGACY OF THE GREAT DRAGONS...
When the four Great Dragons were destroyed, the elemental forces they contained were spread across the world. Every few generations, these magical remnants cause men and women with strange powers to rise from among the mass of humanity and become forces for good or evil.
... IS YOU.
Elementals is a brief expansion that... [click here for more] |
NUELOW Games |
$1.25
|
The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept.
In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide... [click here for more] |
Daring Entertainment |
$1.50
|
The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept.
In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system... [click here for more] |
Daring Entertainment |
$1.50
|
The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept.
In Daring Comics Spotlight #3: Power-Armor we take a deeper look at how to build the power-armor power set. We give solid examples of how to reskin a variety of... [click here for more] |
Daring Entertainment |
$1.50
|
Looking for Some Strange?
On a visit to London, Nathaniel Night discovered magic in the scrolls of Le Mort du Arthur, and unfortunately, gained the attention of the agents of Lork Orkus. Earth's Merlin intervened in an ensuing attack and took Nathaniel on as a new student.
When this new student became the next Merlin of Earth, he made an enemy of Khabal, the master's closest apprentice.
As the new... [click here for more] |
Rogue Genius Games |
$1.95
|
Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?”
Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop game.... [click here for more] |
Aegis Studios |
$1.95
|
Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?”
Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop... [click here for more] |
Aegis Studios |
$1.95
|
Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?”
Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop... [click here for more] |
Aegis Studios |
$1.95
|
Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns.
Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers. You can use these powers for inspiration, or you can even create your... [click here for more] |
Basic Action Games |
$1.99
|
Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns.
Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers. You can use these powers for inspiration, or you can even create your... [click here for more] |
Basic Action Games |
$1.99
|
Awesome Powers is a supplement for the BASH! Ultimate Edition RPG. Inside, you will find new Powers, new Enhancements, new Limitations, and new ideas to incorporate into your BASH! campaigns.
Chiefly, this product is designed to allow you to create characters with themes, making use of pre-designed powers. You can use these powers for inspiration, or you can even create your... [click here for more] |
Basic Action Games |
$1.99
|
Subtle cyphers and new mechanics for superheros!
Requires the Cypher System Rulebook from Monte Cook Games.
The Cypher System rulebook includes excellent advice for running superhero games, and to expand on it, the CypherHeroes line of supplements from Larcenous Designs, LLC offers new options!
CypherHeroes I includes new ideas for subtle cyphers:
Variants based on your hero's... [click here for more] |
Monte Cook Games |
$1.99
|
Quantum Heroes is a collection of heroes and villains for use with the G-Core Prime roleplaying game from Dilly Green Bean Games. Each book will feature one or more supers that players can use as characters or game referees can use as NPCs and opponents.
In the spirit of the season Wild Hunt Games has created statistics for the classic Saturday matinee monsters of old. We... [click here for more] |
Wild Hunt Games |
$1.99
|
Quantum Heroes is a collection of heroes and villains for use with the G-Core Deluxe roleplaying game from Dilly Green Bean Games. Each book will feature one or more supers that players can use as characters or game referees can use as NPCs and opponents.
This release features the cosmic harbinger Metatron and the twisted demon godess Kilili, each with its own Character Dossier... [click here for more] |
Wild Hunt Games |
$1.99
|
Quantum Heroes is a collection of heroes and villains for use with the G-Core Deluxe roleplaying game from Dilly Green Bean Games. Each book will feature one or more supers that players can use as characters or game referees can use as NPCs and opponents.
This release features the mutant dimension walker Portal and the mighty android T.A.S.C, each with its own Character Dossier... [click here for more] |
Wild Hunt Games |
$1.99
|
Quantum Heroes is a collection of heroes and villains for use with the G-Core Deluxe roleplaying game from Dilly Green Bean Games. Each book will feature one or more supers that players can use as characters or game referees can use as NPCs and opponents.
This release features the elite field team of government watchdog group Project:Hero, each with its own Character Dossier... [click here for more] |
Wild Hunt Games |
$1.99
|
Sketchbook SUPERS #1, Superion contains images of a powerhouse hero to use in your personal and professional ventures. The product contains:
A pencil Sketch of the hero
Inked illustrations of one stock shot and one action shot
Multiple color illustrations of the inked versions.
Fully stated out Character Sheet for SUPERS! The RPG to use as a Hero or Villain
Tips and tricks to use Superion as a Player... [click here for more] |
HAZARD Studio |
$1.99
|
FISTS OF FLUX is a supplement covering Martial Arts in Trinity Continuum, focusing in martial arts, particularly anime and wuxia styles.
FISTS OF FLUX includes two books:
Fists of Flux, the original book: • Rules for Excelsiors, Talents capable of reaching Tier III.
• A versatile system to create techniques, the powers Talents and Excelsiors use to achieve conscious effects over the reality.... [click here for more] |
Onyx Path Publishing |
$2.00
|
Venture Into a World Of Super Powers—One Card At a Time
This deck of cards includes each of the powers and power themes from the Fate Core super-power rules (first presented in Venture City) on its own card for you to reference in play. Each card includes the power's basic effect, enhancements, improved special effects, power synergies, and collateral damage effects. Just check off the boxes for... [click here for more] |
Nothing Ventured Games |
$2.00
|
EVERYTHING THEY DO IS MAGIC!
Secrets of the Witchkind presents everything you need to bring a new, highly magical player character race to at d20 System campagin setting you enjoy. The Witchkind aren't just spellcasters... everything they are is tied to magic, and they use it more naturally than any other beings in the multiverse. Get to know them and play them with this... [click here for more] |
NUELOW Games |
$2.25
|
With Metal Powers, the Hero is able to unleash a brand of mechanized justice from within their own skin. Machines themselves have always amused humanity, and provided numerous sources of fear, wonder and speculation within stories. Heroes armed with Metal Powers take the potential of machines into themselves, evolving into amalgams of metal and flesh.
This sourcebook contains:
Expanded Metal Descriptors... [click here for more] |
LPJ Design |
$2.29
|
Vehicle Powers put a Hero behind the wheel, allowing them to embrace their inner speed demon and take command of a mean machine! From the hell-fuelled engines of demonic bikers to the high stakes’ feats performed by a family of street racers, Vehicle Powers imbue machines with amazing abilities and grant Hero’s the skills to drive them with maximum efficiency.
This sourcebook contains:
Expanded... [click here for more] |
LPJ Design |
$2.29
|
From the company that brought you the Power Corrupts series for the best selling Super Hero OGL system on the market today comes their newest release, Power Corrupts Unlimited. Originally created and released as part of the Power Corrupts series, but now revised, updated and released for any general OGL & D20 Superhero system. Power Corrupts Unlimited is the super power sourcebook you need. ... [click here for more] |
LPJ Design |
$2.29
|
What are the strange thoughts that make the monster’s tick? Why are there creatures whose action defy convention or explanation? What happens to the fragile minds of the civilians when the villains’ antics are too much to bear? With so many questions in the world of capes and costumes, is it little wonder so many live on the brink of madness? It's time, dear Game Master, to walk the dreaded... [click here for more] |
LPJ Design |
$2.29
|
The Feasters-on-Fear can hear your heavy breathing, be still the beating of your heart for it calls to them! The time has come to add a dash of horror to your games for the 3rd edition of the world’s most popular OGL superhero RPG.
What is a Plug-In?
This product is a part of a supplement line to support expanded adventures for the 3rd edition of the world’s most popular OGL... [click here for more] |
LPJ Design |
$2.29
|
Grinning Skull Design Studios brings you Metamagic Tricks for 5th Edition Fantasy. This new 5th Edition supplement details 25 new ideas for adding more options for magical characters n the system. Written by Davide Quatrini, this is the second 5th edition title in our stable, with plans for many more! ... [click here for more] |
Grinning Skull Studios |
$2.50
|
Galaxy Command was heavily influenced by the classic sci-fi comic, Legion of Superheroes.
This sourcebook allows you to custom build a similar galaxy: an incredibly bio-diverse universe filled with super-powered humanoid and near human aliens, each with a memorable planetary monoculture. Each new race in this book has taken a Powered Hero class talent and modified it into... [click here for more] |
Skortched Urf' Studios |
$3.99 $2.67
|
Welcome to Blood and Vigilance: Mystic Arts, the magical companion to RPG Objects? modern line of modern superhero supplements. Until now those wishing to have a magical presence in their superhero games could either treat them as powers, using magic as a special effect for the hero's psychic blast or teleport or what have you or they could use the magic system already present in the modern... [click here for more] |
RPG Objects |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for... [click here for more] |
Green Ronin Publishing |
$2.95
|