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HARP College of Magics
by Iron Crown Enterprises

Continue your journey on the new road to High Adventure! College of Magics expands the depth and breadth of HARP magic. It introduces new types of magic, new spells, new professions and rules for creating your own spells. Drawing upon years of actual play, HARP College of Magics is an enhanced version of the original HARP supplement and is available in pdf, softcover and hardcover.

HARP College of Magics
 
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 Title    Publisher    Price  
Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

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The Blood and Portents Handbook

The Blood and Portents Handbook


The Blood and Portents Handbook is a collection of archetypes, class options, talents, and more for expanding the Blood sphere and giving other thematic options for characters ranging from crafters of magical toys, masters of winter magic, and more. Introduced in this book are new Blood sphere powers in the form of Blood Arts, which allow the caster to form blades from their own blood, binding a target...   [click here for more]
Drop Dead Studios  $4.99

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Psions

Psions


Psychic powers, psionics and the untapped powers of the mind have long been a staple of science-fiction - cyberpunk included. In this supplement for NEON CITY OVERDRIVE these ideas are explored, providing both players and GMs with tools to add amazing powers to their games. This book includes: Incorporating psionics: Advice and ideas to help you incorporate psionic powers...   [click here for more]
Peril Planet  $4.99

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99

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Arms of the Chosen

Arms of the Chosen


Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creationís greatest artificers forged unimaginable wonders and miracle-machines. Now, in the Age of Sorrows, kingdoms go to war over potent...   [click here for more]
Onyx Path Publishing  $14.99

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Bards & Minstrels (Fantasy Add-On)

Bards & Minstrels (Fantasy Add-On)


A Savage Worlds (Adventure Edition) add-on to play different kinds of Bards, or any Artist creating magic while performing their favorite art. Play as a Bard, Acrobat, Dancer, Fire breather, Juggler, Minstrel, Troubadours, Puppeteet, Skald... Weave powers with Tests and Support Use Leadership Edges as part of your Performance and learn 5 new Powers to manipulate enemies and galvanize allies. While...   [click here for more]
Pinnacle Entertainment  $1.99

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Herbal Alchemy

Herbal Alchemy


Laeressa had gathered the necessary materials for her sacred bag of protection and was at last able to create it. Settling into her alchemy lab, she placed the plants, flowers, and ground-up bones into her mortar and entered a meditative state as she mixed them together. With the protection of this herbal amulet, she would stand a much better chance of surpassing the thorny branches and dangerous...   [click here for more]
Pinnacle Entertainment  $1.00

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Ironsworn: Delve - Site Cards (Printed Deck)

Ironsworn: Delve - Site Cards (Printed Deck)


Upgrade your Ironsworn playscape with a deck of printed site cards for Ironsworn: Delve. This product includes all of the default themes and domains from Ironsworn: Delve, plus blank cards to create your own themes and domains. As a bonus, summary tables for frequently referenced Delve moves are also included. What you get: 8 theme cards 12 Domain cards 3...   [click here for more]
Shawn Tomkin   FREE 

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The Warrior Adept

The Warrior Adept


Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue. The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon. If for any reason you would like this title but cannot afford it,...   [click here for more]
Pinnacle Entertainment  $1.50

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Elgar's Blade: Part 2 of Red Deer Saga

Elgar's Blade: Part 2 of Red Deer Saga


Part two of the Saga Includes maps and images for sites in pdf at larger scale. A pdf which contains: Clan Map A closer look at Red-Deer Namold's Cup and Hurdi's stead Drinking Rules Brewing and Trofisa spirits Market Days and trading Crafts, Tattooing and Talismans Additional Rune Spells and Spirit Spells Funerals Hunting More Villagers In Detail Details on the Cinsina Tribe and Dangerford...   [click here for more]
Chaosium  $10.00

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The Youxia's Handbook

The Youxia's Handbook


The Youxia’s Handbook is a collection of archetypes, Spheres of Might talents, and optional rules for any kind of game using Spheres of Power or Spheres of Might. The primary focus of the book is to introduce new options for martially-focused characters, to introduce (stance) talents to every single martial sphere, and bring more diverse options to the Athletics, Gladiator, and Open Hand spheres....   [click here for more]
Drop Dead Studios  $4.99

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The Lexicon of the Throne

The Lexicon of the Throne


Unlock the Words of Creation for the Godbound role-playing game and arm yourself with mighty tools for the forging of new faiths for whatever games you play. The Lexicon of the Throne is a sourcebook that contains not only a host of new Words of Creation for your Godbound game, but also extensive guidelines for creating...   [click here for more]
Sine Nomine Publishing  $9.99

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Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic

Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic


The mighty Zynnythryx gives their insight into the inner workings of magic. Presented mainly as a guide for newcomers, it shows how Genesys magic can be narratively altered to fit a character's personality by giving an example of many spell customizations. Veterans of Genesys may find it useful as a new way of looking at the magic system as well as make use of two new spells, Mind and Move, with their...   [click here for more]
Fantasy Flight Games  $2.95

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Houserules Handbooks: More Spell Points

Houserules Handbooks: More Spell Points


Making Magic Magical The spell point system introduced in Houserule Handbooks: Spell Points was designed to be a flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite...   [click here for more]
Rogue Genius Games  $9.95

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Dwarven Talents A Micro Chapbook RPG Supplement

Dwarven Talents A Micro Chapbook RPG Supplement


Find the power of the axe! Dwarven Talents is a Character Supplement for the Micro Chapbook RPG system and is usable by Dwarf characters. It adds depth to dwarf characters by providing new powerful abilities called Talents. It includes a progressive tree of talents for any dwarf character to use. Additionally, these rules are a preview for the Dwarves of the Hellforge Deluxe Campaign Book.  This...   [click here for more]
Micro RPG  Pay What You Want

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PG1 A Players' Guide to Meryath

PG1 A Players' Guide to Meryath


The perfect complement to CAL1 "In Stranger Skies," this supplement describes the Kingdom of Meryath from different points of view of particular interest to player characters. PG1 provides a summary of Meryath's geography, climate, and economy. It reveals the attitudes of its inhabitants toward other cultures, and their bloodlines. It explains how to create characters for this...   [click here for more]
Calidar Publishing  $2.99 $2.95

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Animal Companions: A Micro Chapbook RPG Supplement

Animal Companions: A Micro Chapbook RPG Supplement


What is Animal Companions? It is a supplement for the Micro Chapbook RPG system that offers extra rules for adding Animal Companions to your game. Never enter a dungeon alone. Bring your trusty furry or feathery companion along with you!  You will need one of the core rulebooks in the Micro Chapbook RPG system. You can download them via the Micro Chapbook RPG page for free or with a small donation...   [click here for more]
Micro RPG  Pay What You Want

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Ultimate Spheres of Power

Ultimate Spheres of Power


Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic. In this, the Ultimate version of Spheres of Power, we have compiled the original volume, over 22 handbooks, and numerous smaller expansion products into one enormous volume, giving you a compiled and rebalanced system...   [click here for more]
Drop Dead Studios  $29.99

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Artificer's Codex

Artificer's Codex


Light spread everywhere, covering the entire lab in a bright flood of luminescence. Elana squinted into the bright light as she carefully transferred her own arcane power into the opalescent stone cradled in its beveled setting. The gem dimmed back to a soft glow as it hung on the necklace. Hope filled Elana as she prayed to the gods that this artifact will be powerful enough to protect...   [click here for more]
Pinnacle Entertainment  $1.00

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within.  Enter the Annex Building upon the M20 core rulebook, this Book of Secrets...   [click here for more]
Onyx Path Publishing  $14.99

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V20 Dark Ages Companion

V20 Dark Ages Companion


Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,...   [click here for more]
Onyx Path Publishing  $14.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more – all presented...   [click here for more]
Onyx Path Publishing  $14.99

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Path of the Wilds

Path of the Wilds


Ready to get wild? Blaze a trail with Path of the Wilds, the long-awaited third book for the Pathfinder Roleplaying Game (1st Edition) by Ascension Games! Inside you’ll find several nature-based options for your favorite base and core classes, along with new base classes, feats, magic items and more! Path of the Wilds has several features, including:...   [click here for more]
Ascension Games, LLC  $9.99

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101 Technomancer Spells (SFRPG)

101 Technomancer Spells (SFRPG)


More than Technology. More than Magic. Technomancers are no less spellcasters than the ancient mages who depended on scrolls and wooden wands, but they are also masters of advanced super-science. While any sufficiently advanced technology is indistinguishable from magic, technomancers know that actual magic can still take the technology one step further. Within this file are 101 more ways for tehcnomancers...   [click here for more]
Rite Publishing  $6.95

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2D6 Powers

2D6 Powers


Heroes possessing supernatural or superhuman abilities have been a staple of literature and entertainment for millennia. From such ancient figures as Samson, Hercules, Hanuman, and Robin Hood to the modern-day exploits of John Henry, The Shadow, Superman and Wonder Woman, superheroes have been part of a rich mythos that continues to this day. Superheroes and their amazing powers have been featured...   [click here for more]
Michael Brown  $3.99

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Caverns and Covens

Caverns and Covens


“I told you not to return here without it, Daughter,” Grandmother Narry said with a clipped tone, not bothering to look up from the cauldron before her. Sassmyr bobbed her head in a quick nod. “I did track it down, Grandmother,” she offered between panted breaths. She felt as though she had run here without pause from the underground city, and wondered if the contents of the cauldron...   [click here for more]
Lion's Brain Media  $35.00

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Mind Over Matter

Mind Over Matter


Here are 32 new Psionic Edges to flesh out the psions and psiads in your Æon game! There's something for each of the 8 Aptitudes in this mix. From Psychokinetic sound waves to Telepathic animal friendship, any Æon character can get a little extra flavor from a psionic specialty.  ...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Book of Earth Magic: A Micro Chapbook RPG Supplement

Book of Earth Magic: A Micro Chapbook RPG Supplement


Tired of always swinging with a sword? Is beheading enemies with an ax not your thing? Why not learn some magic instead? The power of earth resides within you! The Book of Earth Magic is ultra-simple rules for adding earth magic into any of your Micro Chapbook RPG games. Any character class may use the Book of Earth Magic but Wizards get special bonuses! This file includes both the full-color and...   [click here for more]
Micro RPG  Pay What You Want

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Midgard Worldbook for 5th Edition and PFRPG

Midgard Worldbook for 5th Edition and PFRPG


Adventure In a Dark World of Deep Magic! It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage. The omens are dire. The roads to the shadow realm are open again, and the fey have returned...   [click here for more]
Kobold Press  $29.99

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Book of Water Magic: A Micro Chapbook RPG Supplement

Book of Water Magic: A Micro Chapbook RPG Supplement


Tired of always swinging with a sword? Is beheading enemies with an ax not your thing? Why not learn some magic instead? The wave of water flows within you! The Book of Water Magic is ultra-simple rules for adding water magic into any of your Micro Chapbook RPG games. Any character class may use the Book of Water Magic but Wizards get special bonuses! This file includes both the full-color and...   [click here for more]
Micro RPG  Pay What You Want

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Midgard Heroes Handbook for 5th Edition

Midgard Heroes Handbook for 5th Edition


The Flame of Heroes Brings Light to a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details...   [click here for more]
Kobold Press  $24.99

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V20 Dark Ages Tome of Secrets

V20 Dark Ages Tome of Secrets


Every occult order worth its weight has a library of mystic truths. But the truly wondrous, truly frightening truths require you look deeper. That you delve in long, lost places. These, my friend, are those long, lost places.  — Creidne  The Tome of Secrets is a treatment of numerous topics about Cainites and stranger things in the Dark Medieval World. It’s...   [click here for more]
Onyx Path Publishing  $14.99

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Book of Fire Magic: A Micro Chapbook RPG Supplement

Book of Fire Magic: A Micro Chapbook RPG Supplement


Tired of always swinging with a sword? Is beheading enemies with an ax not your thing? Why not learn some magic instead? The ethereal flame burns within you! The Book of Fire Magic is ultra-simple rules for adding fire magic into any of your Micro Chapbook RPG games. Any character class may use the Book of Fire Magic but Wizards get special bonuses! This file includes both the full-color and printer-friendly...   [click here for more]
Micro RPG  Pay What You Want

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Book of Air Magic: A Micro Chapbook RPG Supplement

Book of Air Magic: A Micro Chapbook RPG Supplement


Tired of always swinging with a sword? Is beheading enemies with an ax not your thing? Why not learn some magic instead? The power of air blows through you! The Book of Air Magic is ultra-simple rules for adding Air magic into any of your Micro Chapbook RPG games. Any character class may use the Book of Air Magic but Wizards get special bonuses! This file includes both the full-color and printer-friendly...   [click here for more]
Micro RPG  Pay What You Want

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The Ultimate Race Creator 5e

The Ultimate Race Creator 5e


Would you like to play as an undead T-rex? How about a cyborg pixie? A mimic? A swarm of extra-planar fire squirrels? This is the Ultimate Race Creator, and with it you can play everything, literally EVERYTHING. The Ultimate Race Creator is a 5e expansion that took the 5e races, gutted them, and then took them carefully apart to see how they ticked. We boiled down the standard races and parsed...   [click here for more]
LootTheBoss  $24.99

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The Jester's Handbook

The Jester's Handbook


Welcome to the Jester’s Handbook, a supplement for both the Spheres of Power and Spheres of Might systems filled with terrible puns, horrible references, and other excruciating jokes. Battle your enemies with the citric power of your elemontalist, destroy them with your hemogoblin hoards, or cast others aside depending on whether they do or do not sparkjoy. Whatever you desire, there is at...   [click here for more]
Drop Dead Studios  $4.99

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Starfarer's Codex: Godling Legacy Class

Starfarer's Codex: Godling Legacy Class


Claim the Power of the Gods! The power of the gods is beyond mortal comprehension. When some gods are elder beings that even other divinities call ancient, and some are elevated mortals, and even androids and machines can become gods, who can say that the dividing line between mortal and gods is clear and bright? Within that gray zone exist the godlings—be they scions who walk their own path...   [click here for more]
Rogue Genius Games  $4.95

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Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity


Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
Sean Gomes  $10.00

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V20 Rites of the Blood

V20 Rites of the Blood


In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen...   [click here for more]
Onyx Path Publishing  $14.99

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Between Sun & Shadow 2e

Between Sun & Shadow 2e


Between Sun & Shadow 2e: In a land divided between the Unblinking Sun and the Everlasting Shadow, the wondrous creations of master alchemists and clockwork engineers help create a thriving society. But a once forgotten magical power known as Carving has been rediscovered. Those who unlock its secrets may be the ones to protect and preserve the Eternal Empire, or they may be the ones to end the...   [click here for more]
Blue Oxrat  $9.99

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Starfarer's Codex: Legacy Gunslinger

Starfarer's Codex: Legacy Gunslinger


Starfarer’s Codex: Legacy Gunslinger brings the dashing, daring gunslinger concept from the fantasy era into the future! Designed to focus on the most interesting options from the gunslinger class, Legacy Gunslinger allows any character to become an expert in the way of the gun, presenting a Gunslinger feat, a gunslinger archetype (appropriate for any Starfinder Roleplaying Game-compatible...   [click here for more]
Rogue Genius Games  $4.95

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The Book of Manos: A Grimoire of Handy Spells

The Book of Manos: A Grimoire of Handy Spells


The Book of Manos: A Grimoire of Handy Spells is a 16-page PDF that expands upon the classic “hand” and “fist” magic-user spells, providing a legendary historical context in which to fit them; guidelines on their use; 21 new magic-user spells; six new Manos-based magic items (including the infamous relic, the “Hand of Manos”); and not one but three Manos entities...   [click here for more]
James Mishler Games  $3.00

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Ironsworn Assets (Printed Deck)

Ironsworn Assets (Printed Deck)


Upgrade your Ironsworn playscape with a deck of printed asset cards. Includes all 75 assets! This asset collection includes the former Volume 1, 2 and 3 sets, now combined into a complete master deck. It includes: 10 Companions 34 Paths 14 Combat Talents 17 Rituals To write on or mark your asset cards, use standard 3.5x2.5 in (88x63mm) card protectors and a dry-erase...   [click here for more]
Shawn Tomkin   FREE 

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Underworld Player's Guide for 5th Edition

Underworld Player's Guide for 5th Edition


Not All Heroes Wear Shining Armor! The undead ghoul bat drops like rotten fruit, startling a bandit. The hidden darakhul ranger draws an arrow dripping in death on a gnarled black bow. This 70-page book provides character options well beyond the norm, including eight playable races and options for the 5th edition of the world’s first RPG: derro, mushroom folk, dark trollkin, drow and more....   [click here for more]
Kobold Press  $15.99

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $5.00

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including details...   [click here for more]
Necrotic Gnome  $5.00

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The Initiate's Handbook

The Initiate's Handbook


The Initiate’s Handbook introduces a brand new sphere, the Mana sphere, to the Spheres of Power system for Pathfinder 1st edition. Learn to manipulate pure magic on a brand new level, including forging manabonds between casters, turning a caster’s own spell points against them, and other methods of manipulating essence. Become a master of magic like never before with the Mana sphere!...   [click here for more]
Drop Dead Studios  $4.99

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Legendary Summoners

Legendary Summoners


Always Bring a Friend! Legendary Summoners is the latest volume in our new series of class-focused player supplements for the Pathfinder Roleplaying Game, this time tackling the summoner and unchained summoner class! This book helps bridge the gap between the two with nearly 20 summoner archetypes to expand your PC and their eidolons and summoned minions! You'll...   [click here for more]
Legendary Games  $7.99

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The Rifter® #84

The Rifter® #84


The Rifter® Number Eighty-Four The Rifter® #84 focuses on adventure in dark corners of various worlds. Places where danger threatens, monsters and evildoers lurk in the shadows, and people are in need of heroes. Adventure source material for The Palladium Fantasy RPG®, Heroes Unlimited™, Beyond the Supernatural™, Nightbane®, and Rifts®. The...   [click here for more]
Palladium Books  $14.99 $8.49

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Ultimate Occult

Ultimate Occult


Kill Things With Your Mind! There’s a long history of mental powers in fantasy roleplaying games—beloved by some, hated by others. In the Pathfinder Roleplaying Game rather than have psionic powers, with their own rules and a science-fiction tone, the game introduced psychic magic in Pathfinder Roleplaying Game Occult Adventures. For people who prefer psychic magic, but don’t want...   [click here for more]
Rogue Genius Games  $9.95

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