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Pot Haint paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. At first, they were just magical chimney cranes, swinging arms and hooks made of Quicksilver. They hung in many hearths to keep food from burning. Formed with the cruder sorcery of the Dark Ages, they were subdued by psychic compulsions. After the passing of centuries, the only order that... [click here for more] |
UNIGames |
Pay What You Want
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Aoric Silver, known as the Eternal Knight, has lived for many thousands of years among the Herd. Now the Unbound walk freely, Aoric is able to offer guidance and aid humanity more readily than ever. Technically a Wanderer, Aoric is a friend to those in need.
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How To Use This Expansion
This NPC Profile is provided to the Storyteller to expand... [click here for more] |
Original Frontiers |
$0.50
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Aston Dajaal escaped his life among the Herd to further expand on his affinity for Spirit Magic. Aston was taken under the wing of Jonny Leviathan, benefiting greatly from this tutelage. Aston is now one of the most sought Magic Users in Unbound Society.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same. The... [click here for more] |
Original Frontiers |
$0.50
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Athena Hearthwoven is one of the most respected Adherents of Yatana and leader of the Hallowed Earth Sect. Dedicated to the preservation of life everywhere, and the swift removal of those who would threaten life, Athena is skilled equally in both endeavours.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same.... [click here for more] |
Original Frontiers |
$0.50
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Baltazar Tombs is a lone mercenary, consistently only ever a few steps ahead of being labelled a Wanderer. Though he loathes the idea of working with others, he is known to appear at the nick of time to help the Unbound who are most in need.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound... [click here for more] |
Original Frontiers |
$0.50
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Havena Deloris is Sect Leader of Yatana’s Lions and is one of the most respected conjurers of Earth Magic operating today. Havena is rumoured to be a direct confidant of Yatana’s current Avatar, and may be next in line to the Earth Spire.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound... [click here for more] |
Original Frontiers |
$0.50
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Jameson Lucifer is the leader of the Juarez Horns Sect, dedicated Adherents of Barbatos. Jameson is known for his skill with a pistol and no-nonsense approach to leadership. He also understands the need to outsource where needed.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook... [click here for more] |
Original Frontiers |
$0.50
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Jenna Loxley is a senior intelligence operative and Adherent of Eligos. She was the pioneering developer of the Lox Response Armor and has a plethora of other patents to her name. Jenna likes to combine Magic and tech with fearsome effect.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound... [click here for more] |
Original Frontiers |
$0.50
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Though a relative newcomer to Unbound Society, Leviathan built on his life-long passion for the occult by learning to manifest Spirit Magic without aid. Incarceration only furthered this dedication. Jonny is now a respected enforcer, tutor, and philosopher.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same.... [click here for more] |
Original Frontiers |
$0.50
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Kai Belphegor is an Adherent of Eligos and an independent information broker. Kai was once a part of the powerful Ankh and Seal network, a secretive Sect operating out of the East Coast of the United States. Kai now shuns Sect life, preferring her own counsel.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same.... [click here for more] |
Original Frontiers |
$0.50
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A veteran of Herd special forces, Lena made her breakthrough in Unbound Society as a lone Wanderer fighting in the Middle East. She was quickly recruited into the Sky Titan Sect when she returned to the United States, and remains a loyal Adherent of Barbatos.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same.... [click here for more] |
Original Frontiers |
$0.50
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Swift Brandon is as deadly as he is charismatic. He claims no allegiance to any specific Sect, but is known to assist them all in some way. Only a handful are aware that Swift Brandon has lived for thousands of years and has aided Humanity countless times.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same.... [click here for more] |
Original Frontiers |
$0.50
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Thormund Dagon did not weep when humanity faced the end of the world as is. He has led many Sects, and has always strived for an end of society as we currently understand it – for both the Herd and the Unbound. Thormund is a champion Adherent of Barbatos.
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This NPC Profile is provided to the Storyteller to expand gameplay and provide further options for same.... [click here for more] |
Original Frontiers |
$0.50
|
This is a new monster for the Hero Kids system, the Purple Mushroom, a large fungus that is found underground. The Purple Mushroom is described, as is its behaviour, and there is a short adventure hook. Also included are monster cards and seven miniatures for the Purple Mushroom. Each comes in two versions, a full colour one and one in black and white, allowing children to colour in the Purple Mushroom... [click here for more] |
Azukail Games |
Pay What You Want
|
This is a new monster for the Hero Kids system, a Roc. The Roc is described, as is its behaviour, and there is a short adventure hook. Also included are monster cards and three miniatures for the Roc. Each comes in two versions, a full colour one and one in black and white, allowing children to colour in the Roc themselves if they wish. This PDF supports Adobe layers and the page... [click here for more] |
Azukail Games |
Pay What You Want
|
This is a new monster for the Hero Kids system, the Satyr, a sylvan being with a tendency to play pranks. The Satyr is described, as is its behaviour, and there is a short adventure hook. Also included are monster cards and seven miniatures for the Satyr. Each comes in two versions, a full colour one and one in black and white, allowing children to colour in the Satyr themselves if they wish. This... [click here for more] |
Azukail Games |
Pay What You Want
|
Giant Silverfish paper miniatures for QuicksilverTM, the 2d10 role-playing game! Usable with all 25-35mm games. These arthropods wriggled around in the leaf litter essentially unchanged for millions of years. Their taste for starch and sugar eventually led them to colonize urban larders the world over, but they were still only as long as a pinky at most. Then sorcerors tampered with them so they... [click here for more] |
UNIGames |
Pay What You Want
|
Skelflytter is a new creature for the Vaesen - Nordic Horror Roleplaying to use in your mysteries. The skelflytter is known from Scandinavian folklore, and it is based on Danish folklore collected in the 19th and early 20th century by folklorists. It is here adapted for Vaesen - Nordic Horror Roleplaying.
The Skelflytter or 'fence ghast' as we chosen to call it is... [click here for more] |
Free League Publishing |
Pay What You Want
|
Solar Echoes Hacking Grids
A Supplement for Mission Controllers
Engage your players with these custom designed hacking grids by Matthew Hannum, one of the authors, designers, and artists of Solar Echoes! Sized for easier game-play, allowing for character icons to be placed on each of the nodes. Includes both a 3x3 and 4x4 hacking grid, hacking rules summary, and... [click here for more] |
Corefun Studios, LLC |
$0.50
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This is a new monster for the Hero Kids system, the Spider Swarm, a swarm of large but not huge spiders. The Spider Swarm is described, as is its behaviour, and there is a short adventure hook. Also included are monster cards and five miniatures for the Spider Swarm. Each comes in two versions, a full colour one and one in black and white, allowing children to colour in the Spider Swarm themselves... [click here for more] |
Azukail Games |
Pay What You Want
|
While these characters and beasts were designed for the Playing with Goblins adventure in mind, I hope they can be of use to you, for any adventure involving goblins or an ambrian hunting party. As a Game Master, I like having a store of good non-player characters ready to go, I can't get enough of them, actually! And think these can... [click here for more] |
Free League Publishing |
Pay What You Want
|
“Out of the water, and no more provoke me!
Away with you, wretch, pathetic creature.
— The Saga of Hálf and His Heroes
The brunnmigi is a trickster creature that fouls wells and other sources of fresh water with its urine. ... [click here for more] |
Free League Publishing |
Pay What You Want
|
Smol Snek is proud to introduce the Bully Bird from a very long distance while backing away making eye contact.
This giant predator is a one-of-a-kind murder bird to make your hunters perk up and their shadowcats pounce. Since it's the size of a mammoth, that will not go well.
Set your adventurers against a birdy behemoth, a feathered freak from before Time itself. This tiny two-pager contains... [click here for more] |
Chaosium |
$0.50
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And as bad as he had been to deal with in life, he was a great deal worse after he was dead, for he walked again a great deal. — Laxdaela Saga
Draugar are a type of revenant, most common in Iceland but known across the Mythic North. They are presented here for Vaesen with descriptions of powers drawn from the Icelandic sagas, plus case studies of four legendary individuals... [click here for more] |
Free League Publishing |
Pay What You Want
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
The Avowed are warriors who are so dedicated to the art of the Longsword they have become attuned to their weapon of choice. The Avowed are capable of delivering a lethal response when they are overwhelmed in strength or number. They are able to counter a rapid series of attacks simply by remaining centred and flexible in the heat of the moment.
The Avowed were started by a group of disenfranchised... [click here for more] |
Original Frontiers |
$0.50
|
Those who have earned the title of Bezageas have learned how to adapt from merely surviving in combat to thriving in conflict. They are stalwarts of most armies and are valued individually or in large number. They are heavily armoured, at home using their sheer strength of will to clatter into their opponents while wearing all manner of plate and steel. These hulking powerhouses continue to smash forward... [click here for more] |
Original Frontiers |
$0.50
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A Blackjack is a lone rogue, raised on the streets and no stranger to putting their own needs first. Though they do not often use violence to accomplish their goals, they are not above bending and breaking the law should it suit their needs. They do have their uses to society which many leaders are waking up to, including the testing of security measures. Blackjacks in large towns and Cities may work... [click here for more] |
Original Frontiers |
$0.50
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A Calarin is a person who is at one with the wind and the air itself. They are able to manipulate that which governs the way oxygen flows around us, the way skies influence the lands, and sometimes even the winds of time itself.
The first Calarin were outcasts, wanderers, and nomads. They found the only way to survive the harsh climate of Urathun was to band together and rely on the strength of... [click here for more] |
Original Frontiers |
$0.50
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Crimson Sight is the name given to highly experienced archers, or more specifically the killer insight which they possess. Those with Crimson Sight usually go on to become assassins or hunters of large fauna, if they are not already. There is no set path however, and Crimson Sight may be used for a range of purposes.
The first to demonstrate this ability on Urathun was Matimi Khors, the daughter... [click here for more] |
Original Frontiers |
$0.50
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The Darleth Envoy is a picture of grace, finesse, and social charm. They are able to convey a message that they wish to deliver, whatever it may be, to its fullest impact. It is rumoured the original House of Darleth was also a breeding ground for assassins as well as artisans, but the truth remains shrouded.
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This Speciality Profile is provided to the Storyteller... [click here for more] |
Original Frontiers |
$0.50
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The Kazahin Berserkers are practitioners of the Kazal – a form of honed rage governed by Sky Magic. The Kazahin are not bound to any land or Species and their methods are passed down from Berserker to Disciple. It is said that a Disciple is found by a Berserker when the time is right, often at a time when the Disciple is lost or on a destructive path. The Berserker will hone and pass on their abilities... [click here for more] |
Original Frontiers |
$0.50
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The Darleth Envoy is a picture of grace, finesse, and social charm. They are able to convey a message that they wish to deliver, whatever it may be, to its fullest impact. It is rumoured the original House of Darleth was also a breeding ground for assassins as well as artisans, but the truth remains shrouded.
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This Speciality Profile is provided to the Storyteller... [click here for more] |
Original Frontiers |
$0.50
|
The Doomwalker is a gifted Spellsword, capable of manipulating the Spirit Realm and merging the arcane with the Corporeal. Manifestation in the hands of the Doomwalker is for one purpose – to remove an enemy-shaped obstacle. Originally a Tenarn art, nature’s guardians have seen fit to share this path with advanced practitioners from other Species. Doomwalker gifts are a battlefield boon.
____________________________... [click here for more] |
Original Frontiers |
$0.50
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Between survival and greed, existence on Urathun can often become a blurred path. The Knights of the Eagle are a committed and self-appointed Order dedicated to the pursuit of justice and equity for those in need. There are many Lodges where Eagle Knights operate throughout the Known World.
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This Speciality Profile is provided to the Storyteller to expand gameplay... [click here for more] |
Original Frontiers |
$0.50
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An Elysian Strider is one who converts the dark matter of Spirit energy into pure light – in essence they are conduit for the filtration of darkness into the sublime. They are known as healers, peacemakers, and teachers. They are not however to be crossed. The soul of the Elysian Strider clings to life, and this makes them incredibly difficult to kill.
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This Speciality... [click here for more] |
Original Frontiers |
$0.50
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An Extraordinaire is a social chameleon – one who can adapt to and thrive in any given situation. They excel on stage or addressing large groups, captivating many with their presence and with the way they express themselves. Extraordinaires can sometimes be called upon for their services when access to a high-profile audience or person is required.
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This Speciality... [click here for more] |
Original Frontiers |
$0.50
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A Fated Envoy is a person who carries a message and knows how to deliver this in a way that is simply understood, and can challenge opposing viewpoints with ease. They may operate on their own behalf, for another, or for a group. Envoys are valued by small bands of adventurers and large political entities alike. They are diplomats, orators, bards, and consultants. It is a difficult and sometimes dangerous... [click here for more] |
Original Frontiers |
$0.50
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Fell Walkers specialise in a dominant form of Spirit Magic known as the Fell. The Fell requires that a practitioner have access to a willing sentient being (or multiple) from which their life force can be drawn upon to bolster the abilities of the user. These people are known as the Bondsworn. Each time a Bondsworn grants a portion of their life force to the Fell Walker, the overall life span of the... [click here for more] |
Original Frontiers |
$0.50
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The Zantian Temple is a school for Zeniths of all five of the known Magical Elements – Sky, Sea, Flame, Land, and Spirit. The Flame Zantia is one who has mastered Flame Magic and is able to hone this energy to serve their purposes. Whether purely for the conjuration of incantations or for the bolstering of one’s own physical presence, Zantian Abilities grant the potential for a wide array of advantages.... [click here for more] |
Original Frontiers |
$0.50
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The Zantian Temple is a school for Zeniths of all five of the known Magical Elements – Sky, Sea, Flame, Land, and Spirit. The Ground Zantia is one who has mastered Ground Magic and is able to hone this energy to serve their purposes. Whether purely for the conjuration of incantations or for the bolstering of one’s own physical presence, Zantian Abilities grant the potential for a wide array of... [click here for more] |
Original Frontiers |
$0.50
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Hataera are bards, courtesans, song singers, and power mongers. They move in the higher echelons of society and they see all. They are people who seek fortune by way of the means of services rendered, whether this be given by wit, body, or some other charm.
The term Hataera is an ancient Formar word first used on Urathun by the warrior Hersanda to describe the extent of his devotion to the Diar... [click here for more] |
Original Frontiers |
$0.50
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