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Location: Cathedral

Location: Cathedral


"The time for toleration has ended." The Cathedral is a sprawling forest of decorated towers and spires, topped with five ringing bells that chime at midday. Even in the street, the scent of incense fills the air. But despite its magnificence, the church is rotting from within. If the rot is allowed to grow, the city will pay the price.  This is a system-agnostic location, complete with...   [click here for more]
Heartwizard Games  Pay What You Want

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Monday Mutants 11: Wriggle-Hack

Monday Mutants 11: Wriggle-Hack


Beware the Wriggle-Hack! This is our 11th Monday Mutant of an initial 12 freaks in this series. These horrific, bear sized ambush hunters use multiple electric shock tentacles to subdue their prey before they drag them off to deposit in a crevice, backroom, or pit for later consumption. This 7 page PDF includes a random table for other unfortunate beings who also find themselves...   [click here for more]
Outland Arts  Pay What You Want

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Die Screaming: From R'lyeh with Love

Die Screaming: From R'lyeh with Love


“Did you really think I was going to give you that list? Before you die, I want you to get this through that thick, primitive skull: I never worked for you. You worked for me.” -           Atomic Blonde (2017) From R’lyeh with Love is a content expansion pack for Die Screaming. Like previous expansions that have now been consolidated, its contents will...   [click here for more]
Bryan Rantala  Pay What You Want

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Wasteland Treasures 1

Wasteland Treasures 1


No Guts, No Glory! Your Excavators fight hard in the wastelands, ruins and emerging barter villages, why not let ‘em see some reward? Here then, in Wasteland Treasures One, you’ll find plenty to keep them challenged, well paid and keen for the next expedition. Included are three d100 Loot tables: a General Ruin Treasure Table,...   [click here for more]
Outland Arts  Pay What You Want

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Pit Zine Issue #1 - Winter 2020

Pit Zine Issue #1 - Winter 2020


The OSR Pit Zine's first issue is a fun, OSR-Compatible, supplement that details an exotic underground hub world. The town of Towatuni was swallowed whole into an enormous pit six years ago, and the villagers found themselves surrounded by weird and dangerous tunnels leading to wildly different locales. Rumors of the town spread throughout the land, and brave adventurers...   [click here for more]
Radiant Ray Games  Pay What You Want

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One Day Digs 1 and 2 Double Feature

One Day Digs 1 and 2 Double Feature


Do your characters got what it takes? Step into a world of post-apocalyptic gonzo adventure and find out! Introducing the One Day Digs Double Feature. Starting off with a bang, our first quest is Blood for Bellridge, followed up after a short intermission by Feast of Freaks! Designed for introductory games at conventions, game stores, and private...   [click here for more]
Outland Arts  Pay What You Want

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Monday Mutants 12: Masher

Monday Mutants 12: Masher


Run for your friggin' life! The masher is upon us! This is our 12th Monday Mutant of an initial 12 group freakopedia. These brutes stand nine feet tall, weigh over a thousand pounds, have ballistic skin, adapt their pigmentation to their surroundings, exhibit other random mutations from a rich d20 selection, and live on an all-meat diet with a preference for generic humans....   [click here for more]
Outland Arts  Pay What You Want

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Die Screaming: Titanomachy

Die Screaming: Titanomachy


“The year is 1992. To try to counter the threat posed to the planet's survival by Godzilla, Japan's Counter-G Bureau recruited the most brilliant scientific brains in the world to build a fighting machine.” -           Godzilla vs. Mechagodzilla II (1993) There comes a time in every person's life when they need to rocket punch a tyrannosaur with a giant robot. This is...   [click here for more]
Bryan Rantala  Pay What You Want

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One Day Digs 3 and 4 Double Feature

One Day Digs 3 and 4 Double Feature


Back for more adventure? Return to a world of post-apocalyptic gonzo adventure with One Day Digs Double Feature 3 & 4! This evening’s first flick is irresistible, especially to those cyborgs in your team! Beneath the Spire will electrify your PCs, then, after a short intermission, dim the lights for Tunnels & Skulls, a post-apocalyptic random...   [click here for more]
Outland Arts  Pay What You Want

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One Day Digs 5

One Day Digs 5


Come Experience Lilac Towers, it’s to die for…. Exposed by a recent landslide, the 11th floor entrance into the once luxurious Lilac Towers is now visible. The PC adventurers find the pathway up to the mysterious ruins while tracking hostile skullock and moaners. Why would two mutant species who normally hate each other work together? Who rules them? What...   [click here for more]
Outland Arts  Pay What You Want

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One Day Digs 6:: Hunt in the Dark

One Day Digs 6:: Hunt in the Dark


Dirty Rotten Rats! Weary and thirsty, your dig team arrives in the tiny village of Rust Haven just in time to save the day! Beasts have attacked the village and while the militia chases them off, Black Scavenger, an ambitious bipedal rat mercenary, has escaped from the jail. He and with his thugs fled into the ruins beneath the community! With Rust Haven’s best fighters out in the...   [click here for more]
Outland Arts  Pay What You Want

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Monster Extractor I, for DCC (Dungeon Crawl Classics RPG) — INNER HAM

Monster Extractor I, for DCC (Dungeon Crawl Classics RPG) — INNER HAM


The Monster Extractor is meant to help jump-start your brain when you need a new monster, but can't dredge up anything from the murky depths of your creative centers. A single page of charts to aid in finding that new monster, and a page of monster "character sheets" for recording your creations. This product also acts as the "tip jar" for the Appendix M blog. Dungeon Crawl...   [click here for more]
Inner Ham  Pay What You Want

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The Towers of the Weretoads

The Towers of the Weretoads


Are you in need of a breeding factory that spews out torrents of mutated weretoads into your campaign world? Do your adventurers enjoy exploring slimy, wet ruins inhabited by depraved, vile creatures? The Towers of the Weretoads is a mini-dungeon you can plop down in the edges of any of the lakes/fresh water bodies in your campaign world. It's filled with treasure, danger and slime....   [click here for more]
Gorgzu Games  Pay What You Want

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Monster Extractor II - THE UN-DEAD, for DCC (Dungeon Crawl Classics RPG undead) — INNER HAM

Monster Extractor II - THE UN-DEAD, for DCC (Dungeon Crawl Classics RPG undead) — INNER HAM


Monster Extractor II is designed to help jump-start your brain when you become weary of the garden-variety un-dead out there already staggering through the world, but can’t dig up anything from the mist-covered loam of your creative centers. A single page of charts to aid in finding that new un-dead monster, and a page of monster "character sheets" for recording your creations. This...   [click here for more]
Inner Ham  Pay What You Want

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Dolmenwood Rogues Gallery - Part 1

Dolmenwood Rogues Gallery - Part 1


Being a collection of do-gooders, ne’er-do-wells, and hangers-on for use in adventure games in the forest of Dolmenood using the B/X rules. All characters are 3rd level. Brother Guillem, Cleric of the One True God (Lawful) Lynne Caltrope, Magic-User (Neutral) Bertha the Brazen, Cleric of the One True God (Lawful) Shankley Hortleswoop, Woodgrue (Chaotic) Dobrus the Veiled, Magic-User (Chaotic) Gretchen...   [click here for more]
Necrotic Gnome  Pay What You Want

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Monster Extractor III - Giants & Giant Creatures, for DCC (Dungeon Crawl Classics RPG) — INNER HAM

Monster Extractor III - Giants & Giant Creatures, for DCC (Dungeon Crawl Classics RPG) — INNER HAM


Monster Extractor III is designed to help jump-start your brain when you need something that reaches the sky and stomps on buildings, but can’t dredge up anything from the Monstrous Island of your creative centers. A single page of charts to aid in finding that new monster, and a page of 4-up monster "character sheets" for recording your creations. This product also acts as the...   [click here for more]
Inner Ham  Pay What You Want

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Die Screaming: Cosmic Crusaders

Die Screaming: Cosmic Crusaders


“They became farmers in the fields of stars; they sowed, and sometimes they reaped. And sometimes, dispassionately, they had to weed.” -           Arthur C. Clarke, 2010: Odyssey Two (1982) Through October, all Die Screaming core books are $1 each. Cosmic Crusaders is a player content expansion pack for Die Screaming....   [click here for more]
Bryan Rantala  Pay What You Want

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Naval Perils

Naval Perils


Legacy Product This product was created in the early publishig days and may no be of the quality many have expected us to produce. One has not truly explored the Ninth World until they have steped upon a vessel and traveld its seas, its skies and beyond. A companion to Naval Encounters, Naval Perils contains only Locations, Vessels and Creatures for you to use in your very own...   [click here for more]
Metal Weave Games  Pay What You Want

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Die Screaming: Rumble in the Ruins

Die Screaming: Rumble in the Ruins


“In 17th century rural China during the Ching Dynasty, Zombies roamed the land feeding on human flesh, a nasty habit that turned them into Vampires. Only a handful of skilled warriors dared to challenge these mystical demons of the night. This is their story.” -        Tsui Hark’s Vampire Hunters (2003) “What do we study here? “The way of the fist!”...   [click here for more]
Bryan Rantala  Pay What You Want

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Scions of Dusk

Scions of Dusk


With an emphasis on darkness and the planes of shadow, Scions of Dusk is a compendium of options for players and DMs, compatible with the 5th edition of Dungeons & Dragons. Inside you will find: Changeling, the offspring of dark fey raised by humans. Shadowborn, descendants of humans with a shard of shadow essence in their soul. Oath of Sin, a new oath for paladins who...   [click here for more]
Rooster Games  Pay What You Want

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Monster Extractor IV - Aliens & Manufactured Beings, for DCC (Dungeon Crawl Classics RPG) — INNER HAM

Monster Extractor IV - Aliens & Manufactured Beings, for DCC (Dungeon Crawl Classics RPG) — INNER HAM


Monster Extractor IV is designed to help spark your brain when you need something from far, far away or which was cobbled together in a basement laboratory, but can’t shape the clay from the final frontier of your creative centers. A single page of charts to aid in finding that new monster, and a page of 4-up monster "character sheets" for recording your creations. This product also acts...   [click here for more]
Inner Ham  Pay What You Want

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Monster Extractor V - Deadly Monsters NOW! for DCC (Dungeon Crawl Classics RPG) — INNER HAM

Monster Extractor V - Deadly Monsters NOW! for DCC (Dungeon Crawl Classics RPG) — INNER HAM


Monster Extractor V is designed to help spark your brain when you need something ferocious and you need it quickly. Anything from deadly floating sand to a spell-slinging, shrinking, demon beast with prehensile teeth is possible! A single page includes all the charts you need to find that new monster and a pair of monster "character sheets" for recording your creations. This product also acts as...   [click here for more]
Inner Ham  Pay What You Want

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Darkshade Chronicles: Quick Start Guide for Tunnels & Trolls Solo Adventures

Darkshade Chronicles: Quick Start Guide for Tunnels & Trolls Solo Adventures


DCQS: Quick Start Guide for Tunnels & Trolls Solo Adventures Description Update on 10/1/2018: All Rules presented here have been created and previously published by Ken St. Andre and Flying Buffalo Inc. This guide is intended to present a consolidated version of the Tunnels & Trolls™ rules for use with solo adventures for those not so familiar with the system....   [click here for more]
Darkshade Publishing  Pay What You Want

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Monsters of Winter

Monsters of Winter


Monsters of Winter is a selection of folktale monsters to add to your campaigns for some holiday flavor. This totally free pdf is our gift to you and we hope it brings some Yuletide cheer to your games. Merry Christmas from us at DragonCat Games. ...   [click here for more]
DragonCat Games  Pay What You Want

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Darkshade Chronicles: A Day in Baru-Kesh

Darkshade Chronicles: A Day in Baru-Kesh


DC01: A Day in Baru-Kesh You are a delver, limited on experience and eager for adventure. Baru-Kesh is first and foremost a market city and cultural center for the surrounding lands. A festival is celebrated in the early summer when the cattle merchants come to town. The docks are full of cargo ships coming from the distant lands to take advantage of the year's sales. The stockyards...   [click here for more]
Darkshade Publishing  Pay What You Want

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Monday Mutant 2: Beaked-Slasho

Monday Mutant 2: Beaked-Slasho


A 9 page PDF for The Mutant Epoch RPG Beaked-Slashos are aggressive, swift-moving pack hunters which inhabit nearly every non-aquatic terrain type. Although they have a beak and squawk and call like vultures, they are actually warm-blooded reptiles. They have night vision and can be found on the prowl any time of day. Their leathery, scale-covered hides are grayish brown in...   [click here for more]
Outland Arts  Pay What You Want

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Location: Clothiers Guild

Location: Clothiers Guild


"My friends of silk, we shall conquer." The owner of the Clothiers Guild is a bit crazy and a lot powerful. He keeps two powerful friends in the basement, and he's planning to take over the city.  This is a system-agnostic location designed to cut down your GM prep time. It comes complete with a map, descriptions, an NPC and quests. And no more hard-to-reference pages! The Clothiers Guild...   [click here for more]
Heartwizard Games  Pay What You Want

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Monday Mutant 1: Junko

Monday Mutant 1: Junko


The Junko is a lumbering mutie of the wastes, an eater of men, a user of bait loot, and an unpredictable, ravenous foe. Use with caution, as just one of these brutes can result in a TPK of low-rank excavators, especially if the damn thing gets into melee range with a group. About Monday Mutants Monday Mutants provide game masters with an all-new deviated...   [click here for more]
Outland Arts  Pay What You Want

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Dragons in Space and stuff

Dragons in Space and stuff


Dragons in Space - and stuff! This booklet includes some ships that made appearances in an ongoing campaign but did not make it into the previous book, Between Chains and Starlight. It contains some oddball creatures and ships for use in scifi or fantasy settings that involve space travel. (The dragons can be used in ground-only campaigns also.) "Dragons in Space (and stuff)"...   [click here for more]
Space Potato Productions  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #9 Un-Statted

Convicts & Cthulhu: Ticket of Leave #9 Un-Statted


"Better Not Shout, Better Not Cry, Something Evil is Watching the Orphans. Something hungry." ◊ Perhaps the most vulnerable people in the penal colonies of early Australia were the (surprisingly many) unwanted and destitute children. Most roamed the streets,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Indie+ Horror Anthology (2015)

Indie+ Horror Anthology (2015)


Welcome to the second Indie+ Anthology, released just in time for Halloween weekend! Enjoy eleven differnet short horror pieces from the Indie+ staff, special guests, and friends of Indie+ to celebrate the creation of our Indie+ Community page on G+! Indie+ is a community of role-playing game fans, some tabletop, some LARP, too. What’s the indie part? From the very beginning...   [click here for more]
Indie+  Pay What You Want

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Location: The Village Green

Location: The Village Green


"I'll play anyone, but I always play to win." The scent of roasted meats and vegetables fills the Village Green, while the ringing clash of metal on metal and the sizzle of wizardry pierce the noise of the crowds. Jousting is popular, as are contests of archery, spellcasting and combat. Players that win against the local champions will soon find their popularity soaring. ...   [click here for more]
Heartwizard Games  Pay What You Want

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Monday Mutant 3: Skayl

Monday Mutant 3: Skayl


A 5 page PDF for The Mutant Epoch RPG Skayls are entirely carnivorous and favor the flesh of fish, rodents and human-based entities, including their mortal enemies, skullocks. Territorial, bad-tempered, and prone to worshiping colossal beasts, mad robots or digital beings, these tough little creatures spend their time hunting, patrolling their lands, and seeking new and...   [click here for more]
Outland Arts  Pay What You Want

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Abnormality Archives: #1 The Tengapeng

Abnormality Archives: #1 The Tengapeng


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #1 features the dreaded Tengapeng, a deadly tree dwelling...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #10 Un-Statted

Convicts & Cthulhu: Ticket of Leave #10 Un-Statted


"Who knows what unknown terrors lurk in the unexplored bushland of Australia?" ◊ Strange stories have recently been circulating in Sydney...   [click here for more]
Cthulhu Reborn  Pay What You Want

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WLB Presents: The Lost and Forgotten Volume One

WLB Presents: The Lost and Forgotten Volume One


Waste-Land Beasts Presents "The Lost and Forgotten: Volume One" is a collection of Bonus Monster Cards, Marvelous Items, Gear, and Resting rules not included in "The Wasted Hack" or "Waste-Land Beasts and How to Kill Them". -Improved card layout with cut out lines, card back "bleed", and no extra text on printable pages! -A new page of Marvelous Items! -A...   [click here for more]
Shattered Pike Studio  Pay What You Want

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Nightfell - Lunar Predator

Nightfell - Lunar Predator


***This products includes both English and Italian Version | Questo prodotto include sia il file Inglese che Italiano*** The Lunar Predator is a Nightfell encounter, unlocked as a stretch goal of the Kickstarter campign, designed together with the community. They say it's like lightning. The horror begins...   [click here for more]
Mana Project Studio  Pay What You Want

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Meandering Monsters: Volume 1

Meandering Monsters: Volume 1


Meandering Monsters is a supplement for the Tunnels & Trolls™ role-playing system. Scenarios, monsters, articles, and other features have been designed for use with the 7.5 rules edition. Material can easily be adapted to earlier editions of T&T as well as other role-playing systems. Featured in Volume 1 Monsters: Creeping Crawler, Hippogriff, Lizard...   [click here for more]
Darkshade Publishing  Pay What You Want

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Location: Butchers' Guild

Location: Butchers' Guild


"These streets are mine. These people are mine." The home of the Butchers' Guild is a great stone slab of a building in the center of the rough part of town. The front steps are broad and big as pigs' feet, welcoming anyone in the Hall's cluster of Guild offices, or its boisterous tavern upstairs.  This is a system-agnostic location, complete with descriptions, map, NPC and story-starters...   [click here for more]
Heartwizard Games  Pay What You Want

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The Knight Line Issue 3

The Knight Line Issue 3


The Knight Line is a bimonthly collection of stories, adventures, and usable game material for both The Polyhedral Knights titles and other games you might like to play. Each issue aims to bring some content for a new game and genre, but fantasy is our mainstay and there is always at least one fantasy article or piece of content.  The Polyhedral Knights is a game company with a passion for bringing...   [click here for more]
The Polyhedral Knights  Pay What You Want

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Location: Sailors' Tavern

Location: Sailors' Tavern


"I understand yer frustrations. This drink's on me." Concealed along a quiet stretch of Sailors' Alley is one of its most popular taverns, a yellowing wooden row house called the Lonely Anchor. Inside is an enormous fireplace and a room of people, all arguing or playing dice at cheap wooden tables or the long bar at the back. Many grumbling old captains and sailors drink here, and one of...   [click here for more]
Heartwizard Games  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #7 Un-Statted

Convicts & Cthulhu: Ticket of Leave #7 Un-Statted


"There's Gold in That Thar Penal Settlement!" ◊ Most people would be aware that the early colonial history of Australia included major gold rushes in the 1840s and 1850s. But what few people know is that decades prior to these great discoveries, a discovery of precious gold sent ripples through the very fabric of...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Spirit Fall Demo

Spirit Fall Demo


Spirit Fall is a tabletop roleplaying game about a team of responders coping with trauma in the demon apocalypse. Your team will go out on missions in the deadly streets of New York City to stop threats and keep your safezones from collapsing. If the world doesn’t kill you, your trauma will...   [click here for more]
Fahad Syed  Pay What You Want

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Free Universal Print & Play Deck

Free Universal Print & Play Deck


GM? DM? Something more? We've got you covered. Easily create engaging content for any RPG system! Our simple and universal rules allow you to quickly create characters, items, enemies, encounters, and more within seconds, as well as helping you to prepare sessions ahead of time. Whether you're a novice or a veteran, we have something to keep you coming...   [click here for more]
Chronicle Cards  Pay What You Want

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A World Gone Mad

A World Gone Mad


In the world of Victorious, The Broadmoor Asylum treats and contains the mentally ill and criminally deranged members of the superhuman race. Sent in on a secret mission, the players must determine who is more insane: the patients, or the Doctors! Patients of the asylum claim the doctors are stealing their powers; meanwhile a series of murders plagues the asylum. The bodies seemingly appear with no...   [click here for more]
GagMen Productions  Pay What You Want

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Abnormality Archives: #2 Hand of the Deep

Abnormality Archives: #2 Hand of the Deep


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #2 features the colossal Hand of the Deep, a gigantic sea...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #3 The Hanged Ones

Abnormality Archives: #3 The Hanged Ones


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #3 details the vengeful dead, the Hanged ones! ...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Abnormality Archives: #4 The Death Lighters

Abnormality Archives: #4 The Death Lighters


Abnormality Archives is a series of creature bestiary articles detailing new and unique monsters for your fantasy RPG games. System free and suitable for most generic FRPGs allowing the GM to stat out the creatures for your own game. Keep a lookout for further instalments of this series of unusual beasts on a regular basis! #3 features, the Death Lighters, a type of undead spirit...   [click here for more]
Grinning Skull Studios  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #8 Un-Statted

Convicts & Cthulhu: Ticket of Leave #8 Un-Statted


"Some Gentlemen Prefer Crime!" ◊ Not everyone who was sentenced to be a convict in the penal settlements came from the poorer, criminal classes of Britain. Some were wealthy men and women, sentenced to transportation sometimes because of their criminal...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Mirrspire, The City of Walls, 2nd Edition

Mirrspire, The City of Walls, 2nd Edition


The City and State of Mirrspire, 2nd Edition “Ornery was a legend, the most well know adventurer to have come out of these parts in years, and that's saying alot. It wasn't just that he could crack skulls with the best of then, it was that knew how to crack’em just right. It was like Ornery had a sixth sense for that sort of thing. Remember when that fancy knight came busting...   [click here for more]
Mirrspire Publications  Pay What You Want

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