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Chromebook 1/2

Chromebook 1/2


The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets, the Chromebooks are equally useful to high-rise Corps and Fixers on the Street. These books tell you what to do with those hard-earned Eurobucks once you''ve finished that Cyberpunk adventure. Chromebooks:...   [click here for more]
R. Talsorian Games Inc.  $25.00

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Chromebook 3/4

Chromebook 3/4


The cyber-style catalogs for the cyber-suave; don't go shopping without one! Weapons, cyberware, vehicles, fashions, food, gadgets, cyberpets, even where to shop! From full-body replacement to mini-jets, the Chromebooks are equally useful to high-rise Corps and Fixers on the Street. These books tell you what to do with those hard-earned Eurobucks once you''ve finished that Cyberpunk adventure. Chromebooks:...   [click here for more]
R. Talsorian Games Inc.  $25.00

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Bridgetown-class Escort and Cape-class SDB

Bridgetown-class Escort and Cape-class SDB


Quick and deadly! As quickly as the realization that New Perth and the entirety of Clement Sector were truly alone swept across the system, New Perth began to take steps to ensure its newfound independence, so abruptly thrust upon it, was secured.  The Bridgetown-class Escort and the Cape-class System Defense Boat are two results of those steps. The Bridgetown is a 500-tonne escort ship with 6G...   [click here for more]
Independence Games  $19.99

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Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity


Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
Sean Gomes  $12.50

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Coner-class Trader

Coner-class Trader


Derided by some as the ugliest and most unreliable ship ever made, the Coner (pronounced as “Connor”) is a common sight in both Earth Sector and Clement Sector.  Despite the many downsides of the ship, the Coner has a dedicated following of people such as the Coner Owners’ Association, who love the much maligned little ship.  The 200-tonne trader is an inexpensive option for many who are willing...   [click here for more]
Independence Games  $19.99

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CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
Wizards of the Coast  $11.00

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[WOIN] Starship Construction Manual v1.1

[WOIN] Starship Construction Manual v1.1


BECOME A STARSHIP ENGINEER   This book requires the use of a What’s O.L.D. is N.E.W. core rulebook.  It is fully compatible with the starship combat rules found in other WOIN products. The Starship Construction Manual enables you to design, build, and customize starships for use with the What’s O.L.D. is N.E.W. roleplaying game.  Hundreds...   [click here for more]
EN Publishing  $14.99

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Atlanta-class Carrier

Atlanta-class Carrier


Prepare to launch fighters! One of the largest ships in Earth Sector, the Atlanta-class carrier is the main capital ship of the Southern Alliance Navy. The Atlanta-class carriers are often the centerpiece of a strike group and stand ready to launch their fighters. The Atlanta-class carrier is a 3800 tonne vessel which is heavily armed and armored.  The Atlanta also carries...   [click here for more]
Independence Games  $19.99

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Lion-class Battlecruiser

Lion-class Battlecruiser


Designed to provide heavy support for independent cruiser squadrons, act as cruiser squadron flagships, to undertake escort duties and to engage in commerce raiding, the Lion-class battlecruisers of the Royal Navy are recognized as being the most modern capital ships in service with any national navy. Taking advantage of TL13 innovations in Earth Sector, the 5000 tonne Lion-class battlecruiser is...   [click here for more]
Independence Games  $19.99

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Trade Empire-class Commercial Transport

Trade Empire-class Commercial Transport


If you need it carried to another system, the Trade Empire is the ship to do it! The Trade Empire-class Commercial Transport is a massive 4500 tonne superfreighter.  This large vessel is capable of hauling 2670 tonnes of cargo through Earth Sector! Designed to carry mass quantities of materials for the large corporations in Earth Sector, this superfreighter has been used by corporations to carry...   [click here for more]
Independence Games  $19.99

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Pleiades-class Light Freighter

Pleiades-class Light Freighter


Compact and ready to go! Need a freighter?  On a budget?  We have the ship for you! Smaller sister ship to the venerable Atlas-class, the Pleiades is a 300 tonne light freighter designed in competition to the Rucker-class.  Perfect for a crew who are carrying cargo and campaigning through Earth Sector or Clement Sector! This...   [click here for more]
Independence Games  $19.99

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Opportunity-class Light Trader

Opportunity-class Light Trader


Fast and reliable! Introduced into service in 2330, the Opportunity-class was Corolys Shipbuilding Company’s entry into the light trader market.   The designers of the ship focused on high thrust in-system drive and maximizing the cargo space in the smallest starship hull size available. The Opportunity is a 100-tonne light trader which is found throughout...   [click here for more]
Independence Games  $14.99

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Maximum Metal

Maximum Metal


HEAVY METAL--TO THE MAX!!! Blazing Tanks, Screaming Jet Fighters, and Stomping Power Armor. Helicopters chasing a motorcylist through twisting city streets; Corporate armor at war in some Third World country; huge metal forms crash a corporate board meeting -- This is Maximum Metal in action! MAXIMUM METAL is the military vehicle and powered armor supplement that "tops off" the CYBERPUNK 2020 combat...   [click here for more]
R. Talsorian Games Inc.  $18.00

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Wendy's Guide to the Fleets of Earth Sector, Volume 3

Wendy's Guide to the Fleets of Earth Sector, Volume 3


Incoming intelligence! Ship captains need information about the systems to which they are traveling. These captains depend on Wendy’s Naval Weekly as their primary source of naval fleet information.  It is rare to find a ship captain that doesn’t have Wendy’s Naval Weekly on their handcomps or mindcomps. Wendy’s Guide to the Fleets of Earth Sector Volume 3 is...   [click here for more]
Independence Games  $19.99

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Arcforge: Star*Path

Arcforge: Star*Path


Find a Path to the Stars! Advanced technology in the Pathfinder Roleplaying Game makes you wonder how it might fit into the Starfinder Roleplaying Game, including new rules from Arcforge: Technology Expanded and Arcforge: Psibertech. While we could have rewritten rules for Bonded Mechs, the Helmsman class, and so on from the ground up for Starfinder,...   [click here for more]
Legendary Games  $15.99

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[WOIN] Galactic Sentience Catalog

[WOIN] Galactic Sentience Catalog


POPULATE THE GALAXY! This manual contains over fifty alien races for your science-fiction WOIN games! From expanded Androids and Human variants, to crystalline, avian, insectoid, reptilian, and even plant-based species, inside you will find a wealth of choices for your next player character! Meet creatures like: Acorax, winged humanoid bird-men Argons, tall furry humanoids Bragi,...   [click here for more]
EN Publishing  $19.99

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[WOIN] Starship Recognition Manual

[WOIN] Starship Recognition Manual


USF INTELLIGENCE OFFICE CLASSIFIED DOCUMENT 7863.3D  This manual contains classified specifications of over 70 USF and foreign spacecraft. Unauthorized possession of this manual is strictly prohibited under Directive 143.C.  This manual describes a selection of the major space craft of the United Space Force (USF), Royal Spartan Armada, along with a range of Venetian, Borian, Ogron, and...   [click here for more]
EN Publishing  $19.99

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The Void – Vessels of the Void: Spaceships

The Void – Vessels of the Void: Spaceships


Out in the Dark “Space was background noise to most people these days. No one really thought about the vast spaces in between, other than as time stuck inside a metal can. Marcus could never get over it. The vastness of the void presented infinite possibilities. Some of those possibilities were inspiring. Some, as he knew, were terrifying. He stared out the porthole, drinking...   [click here for more]
WildFire  $17.99

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Shadowrun: Gear Cards, SR5 Series 1

Shadowrun: Gear Cards, SR5 Series 1


Prepare to Fire If you’re a shadowrunner, you know that danger is always waiting around the next corner. You better be ready for it. The right gun, the right vehicle, or the right piece of equipment can be the difference between life and death. So make sure you have what you need and can use it fast. Shadowrun Gear Cards, Series 1provide quick reference to 54 different pieces of gear,...   [click here for more]
Catalyst Game Labs  $10.53

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Stellar Adventures Starship Catalogue

Stellar Adventures Starship Catalogue


This supplement for the Stellar Adventures RPG provides statistics and descriptions of a wide range of starships, component modules and weapons.  Presented as a Dealer’s Catalogue, every item here for sale is fully illustrated and includes a sales pitch from one of our highly experienced and knowledgeable salespeople (or salesrobot). Included within you will find: 53 Starships...   [click here for more]
Arion Games  $25.00

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Lance-class Gunboat

Lance-class Gunboat


Ready to fire! The Lance-class is a 300-ton Royal Navy gunboat that revived the concept of a gunboat.    Armed with a 50-ton particle beam spinal mount and a railgun barbette, the Lance had the capability to be a serious threat to larger warships.  The Lance was used by the British to defend their colonial holdings in Earth Sector and inspired several nations...   [click here for more]
Independence Games  $14.99

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21 Vehicles Third Edition

21 Vehicles Third Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting.  Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $19.99

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Hell's Paradise

Hell's Paradise


Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector.  One of Clement Sector's most popular adventures, this exciting excursion has caused havoc with convention groups for years! TXE-605b, known to some as Calliope, is an untapped planet whose barren surface but breathable...   [click here for more]
Independence Games  $11.99

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Arcforge: Technology Expanded

Arcforge: Technology Expanded


Techs, Mechs, and So Much More!   Technology Expanded is the first book in the new Arcforge product line! This incredible expansion to using technology in your Pathfinder Roleplaying Game campaign brings a wealth of options for players and GMs alike, starting with the all-new helmsman base class, uniting the power...   [click here for more]
Legendary Games  $19.99

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The Space Patrol

The Space Patrol


The SPACE PATROL Needs YOU! The Space Patrol! Help protect innocent lives from the scourge of space piracy! Fight interstellar crime! Let the Navy play its wargames, the real action is in the merchant lanes with the Space Patrol. Join the galaxy’s elite crime fighting organization now! The Space Patrol is a supplement for the Cepheus Engine rules and 2D6 SciFi OGL games. This...   [click here for more]
Stellagama Publishing  $21.99

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GURPS Spaceships

GURPS Spaceships


Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $15.95

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Thousand Suns: Starships

Thousand Suns: Starships


“HELPU MIN, HELPU MIN, HELPU MIN this is fast freighter Sunsubiro, Sunsubiro, Sunsubiro. HELPU MIN, Sunsubiro. Position 154 by 20 by 17. Our craft is under attack and losing pressure. We require immediate assistance. Four people on board, are taking an escape pod. AL VI.” Vehicles of Glory Without starships, the interstellar...   [click here for more]
Grognardia Games  $20.00 $14.00

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Ships of Clement Sector 4-6: Traders, Scouts and Small Craft

Ships of Clement Sector 4-6: Traders, Scouts and Small Craft


Ships of Clement Sector 4-6: Traders, Scouts and Small Craft compiles the fourth, fifth and sixth volumes of our popular PDF starship series.  Included within this book are such varied vehicles as the F38-D Lightning System Defense Fighter, the MC-17-11 Modular Cutter, the Starlight-class Light Trader, the Dromedary-class Tanker and the Jinsokuna Chirashi-class Yacht. Each ship is beautifully detailed...   [click here for more]
Independence Games  $24.99

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Thousand Suns: Five Stars

Thousand Suns: Five Stars


A Sector on the Frontier. On the far reaches of the Thousand Suns lies the Marches sector of Kvin Steloj. Consisting of twenty worlds, the sector is home to the alien species known as the Chabuli, whose territories the expanding Terrans annexed by force. In the century since, Kvin Steloj has become a vital center of colonization, commerce, and exploration—much to the chagrin of...   [click here for more]
Grognardia Games  $8.50

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Ships of Clement Sector 10-12: Workhorses

Ships of Clement Sector 10-12: Workhorses


The workhorses get it done! Ships of Clement Sector 10-12 compiles the tenth, eleventh and twelfth volumes of our popular PDF series. Included within this book are the Lee-class merchant vessel, the Fedpost mail courier, and the Broken Hill-class Prospector. We have also included the Wraith-class Intruder and the Venture-class Troop Transport, variants of the courier and the prospector respectively....   [click here for more]
Independence Games  $24.99

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Arcforge: Psibertech

Arcforge: Psibertech


Merge Mind and Machine! Adventure marches ever forward into a high-tech future, and the skills and tactics your heroes use must evolve along with their tools, blending the arts of material and mental warfare into a complex web of technological marvels and strategic genius. Arcforge: Psibertech enables Pathfinder Roleplaying Game players and GMs...   [click here for more]
Legendary Games  $19.99

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Ships of Clement Sector 1-3: Hub Federation Warships

Ships of Clement Sector 1-3: Hub Federation Warships


            This book is a compilation of the first three entries in the Ships of Clement Sector series.  The vessels featured within these pages are all warships used by The Hub Federation in Independence Games’ Clement Sector setting.              The first vessel detailed here is the Kiviat-class patrol corvette.   The Kiviat-class is a patrol corvette...   [click here for more]
Independence Games  $24.99

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[WOIN] W2: Dark Decade: From Dust To Dawn

[WOIN] W2: Dark Decade: From Dust To Dawn


Welcome to the Dark Decade  The 1980s were a dark time, with the shadow of nuclear annihilation, and the constant give and take of the Cold War, Central American Guerrilla Uprisings, corporate greed and the rise of MTV. There is, however, another danger, more evasive, but more immediate. There is a dark and supernatural subculture that lives parallel to our own, a world of vampires,...   [click here for more]
EN Publishing  $19.99

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[WOIN] W1: Xenomorphs: The Fall of Somerset Landing

[WOIN] W1: Xenomorphs: The Fall of Somerset Landing


Dare to enter a gritty setting of sci-fi survival horror!  In these pages you will find a survival horror setting for your science-fiction WOIN games detailing known space, careers, equipment, monsters, and more; plus a detailed terraforming colony on a small, weatherbeaten moon some 40 light years from Earth, and a terrifying adventure which charts the events just prior to the colony’s...   [click here for more]
EN Publishing  $19.99

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Ships of Clement Sector 7-9: Defense Boats and Light Warships

Ships of Clement Sector 7-9: Defense Boats and Light Warships


Ships of Clement Sector 7-9: Defense Boats and Light Warships compiles the seventh, eighth and ninth volumes of our popular PDF starship series.  Included within this book are the Perth-class frigate, the Berlin-class, the Type 2 System Security Cutter, and the Rattlesnake-class Attack Craft. Each ship is beautifully detailed with multiple views, detailed deckplans and...   [click here for more]
Independence Games  $24.99

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Shadows Over Sol: Shiny New Toys

Shadows Over Sol: Shiny New Toys


What would science fiction be without fantastic technologies or life-changing discoveries? What would it be without climactic spaceship battles or tense standoffs? Shadows Over Sol: Shiny New Toys is here to help tell these stories, with new weapons, new gear and rules for vehicular confrontation! Shadows Over Sol: Shiny New Toys is a key supplement...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Siren's Call

Shadows Over Sol: Siren's Call


Humanity’s first step beyond the Sol system might be its last. The ARC Project is humanity’s first ever attempt to build and launch an interstellar colony vessel. It is one of the most ambitious endeavors ever undertaken. If successful, it will transport some 10,000 colonists the 4.4 light years from Sol to the planet Siren, orbiting Alpha Centauri A. The journey will take 400 years, with all...   [click here for more]
Tab Creations  $34.99

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Shadows Over Sol: Jovian Whispers

Shadows Over Sol: Jovian Whispers


Dark things lurk in Jupiter’s shadow… On April 1, 2209, without warning, all four Jovian colonies went silent. Two days later, on April 3, a single message was broadcast: “The Jovian colonies and associated satellites are now the property of Jupiter Group. Do not approach Jupiter. Do not transmit to Jupiter. Failure to comply will be met with force.” No one knows the cause of this mysterious...   [click here for more]
Tab Creations  $34.99

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Shadows Over Sol: Into the Flames

Shadows Over Sol: Into the Flames


When an unexpected stellar flare damages the team’s colony, they must race against time to save it from total annihilation. Along they way, they’ll encounter mysterious communications, confront shadowy saboteurs and trek across the planet to obtain a rare and critical resource. Shadows Over Sol: Into the Flames is an adventure supplement that revisits the exoplanet Siren,...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Small Mercy

Shadows Over Sol: Small Mercy


The scion of a wealth family is missing, and the team has been hired to bring him home. The trail of his disappearance will lead them across the Main Belt, and pit the team against corporate conspiracies, crazed cultists, trigger-happy mercenaries and bioengineered horrors. But when the team finally tracks down the wayward son, will they be able to bring him back? Or will they let him disappear in...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Heir to Darkness

Shadows Over Sol: Heir to Darkness


When the child heir to a powerful family has been "misplaced" and sold into indenture in the Belt, the team is hired to look into the whereabouts of the missing kid. But there is more in motion than meets the eye, as the team will soon to run afoul of corporate spies, bounty hunters and a bizarre cult. In the process the team will be led on a race against time across the Main Belt, and will uncover...   [click here for more]
Tab Creations  $9.99

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Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)

Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Ships streak across the sky, carrying cargo and passengers within a solar system....   [click here for more]
Jon Brazer Enterprises  $8.00

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Shadows Over Sol: Lethal Inheritance

Shadows Over Sol: Lethal Inheritance


When the team is offered a unique opportunity to acquire their very own spaceship for essentially free, they must travel to an abandoned energy facility. This is the sort of windfall dreamed of by scrappers across the system, and one that few wouldn’t jump at given the chance.  But like many free things, it comes with a very dangerous catch. Not only does the group have to first secure the ship,...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Dreams and Dust

Shadows Over Sol: Dreams and Dust


The time has come for the Martian colony of Stillwater to build its own space elevator! This requires the construction of an equatorial outpost, and the team has been hired to lead the survey. But are the investors’ motives pure? Or will greed and pride devour the project—and the colony? Shadows Over Sol: Dreams and Dust is an adventure supplement for Shadows...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Return to Titan

Shadows Over Sol: Return to Titan


In 2189 the first manned mission to Saturn’s moon, Titan, ended when two of the crew mysteriously disappeared while exploring the surface. Aborting the mission early, the returning crew were quickly debriefed and the whole incident was hushed up.  Now a fledgling corp wants to return to the distant moon and discover the cause of that disappearance. The team has been chosen to crew that mission....   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Disjunction

Shadows Over Sol: Disjunction


On the trail of a runaway heir, the team is led to the terrestrial megalopolis of Superior, where they must brave the dangers of the mean streets, out of control riots and a fringe cult. In the end, they will run up against a sinister plot that threatens the global order. Will the scrappers stop the "Disjunction?" Or will they simply walk away in order to claim a paycheck? Disjunction features a tense...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Visions

Shadows Over Sol: Visions


The workers on Mandala Station are being driven mad, and the team has been called in to investigate. Before they get to the bottom of things, the scrappers will be pitted against half-crazed pirates, devious smugglers, maddened workers and a dangerous new drug. Visions is an action horror scenario for Shadows Over Sol. It is designed to run between...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Thirst

Shadows Over Sol: Thirst


Something unexplained is happening at the remote Martian Terraforming Station 7378. After the last ice shipment, the crew cut off communications with Oras colony, and have started modifying the parameters of their terraforming efforts. Something inhuman was brought in with the last ice shipment—something horrible. The team must get to the bottom of this strange behavior before it endangers the entire...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: Jovian Missions

Shadows Over Sol: Jovian Missions


Jovian Missions is a compilation of five short, one-shot scenarios for Shadows Over Sol. These missions may be played independently, but work best as companion scenarios to the Jovian Whispers campaign and sourcebook. Additionally, an epilogue covering the possible outcomes of that campaign is included in the back. The...   [click here for more]
Tab Creations  $9.99

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Shadows Over Sol: The Nereus Incident

Shadows Over Sol: The Nereus Incident


When a colonist is found dead on the ARC Construction Platform, the team is called in to investigate. In the process, the scrappers will face off against Unitech saboteurs, factional intrigue, experimental horrors and stumble upon a secret that may best remain hidden. Shadows Over Sol: The Nereus Incident is an investigative horror scenario for Shadows Over Sol. It is...   [click here for more]
Tab Creations  $9.99

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  Basic Roleplaying: Universal Game Engine