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Mutant: Mythic Artifacts

Mutant: Mythic Artifacts


Mutant Year Zero: Mythic Artifacts Pew Pew! This supplement contains 26 new unique artifacts for Mutant: Year Zero, inspired by Forbidden Lands (with special effects, drawbacks and artifact dice) and by the Geek culture. Could you recognize all the movies, novels and videogames that inspired these artifacts? PDF Formats Included: US...   [click here for more]
Free League Publishing  $1.95

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The Babel Dossier Volume 1

The Babel Dossier Volume 1


Shortly after its inception in the 1920s, the Æon Society became aware of dangerous artifacts in the dark shadows of the world. Whether too precious or too dangerous to destroy, these objects often found themselves on the roll of unusual objects the Æon Society called the Babel Dossier. the babel dossier volume 1 includes: • Details on the categorization system...   [click here for more]
Onyx Path Publishing  $3.00

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Tricks, Empty Rooms, and Basic Trap Design

Tricks, Empty Rooms, and Basic Trap Design


The original Tricks, Empty Rooms, and Basic Trap Design document. ...   [click here for more]
Hack & Slash Publishing  Pay What You Want

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Door of Shadows Puzzle

Door of Shadows Puzzle


Included are two Fantasy RPG Puzzles with a Dungeon Map to use in your game. Door of Shadows: The adventurers have found an upright door in the middle of a dark dungeon room. They may walk around it, through it, or go over it and nothing happens. Further exploration will be needed as they need to find some type of contraption to activate the door of shadows!   ...   [click here for more]
Wally DM  Pay What You Want

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“It’s a Trap” - Haunts, Hazards, and Traps

“It’s a Trap” - Haunts, Hazards, and Traps


Challenge Your Players! Haunts, environmental hazards, and traps provide three distinct ways to challenge your players. Within these pages, we have gathered more than 40 years of gaming and design experience to give you the greatest variety of haunts, environmental hazards, and traps that our devious minds could think up, presented in such a manner as to make it as easy for you as possible to run...   [click here for more]
d20pfsrd.com  $4.99

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Tales and Tomes from the Forbidden Library

Tales and Tomes from the Forbidden Library


The mysterious disappearance of two prominent faculty members of Hearthglow Academy led to the sealing of the school library’s Eastern Wing. Twenty years later a group of students is sent inside, and what they discover will change the course of history. This book contains an introductory adventure for a party of 1st to 3rd level characters for the 5th edition of the World’s Most Popular...   [click here for more]
Alligator Alley Entertainment  $34.95 $19.95

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Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)


Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
Wizards of the Coast  $21.95 $9.99

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The Genius Guide to Vampire Magic

The Genius Guide to Vampire Magic


From the Biteless Bite to the Remains of the First, this book includes 10 new vampire-based magic items, including an ancient and valuable artifact, and a bonus ritual, to make any blood-sucker night invincible! ...   [click here for more]
Rogue Genius Games  $2.95

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Green Devil Face #1

Green Devil Face #1


Green Devil Face #1 is a funhouse dungeon adventure by James Edward Raggi IV featuring over 50 detailed areas to be used as-is, or custom-fitted for your traditional fantasy game. The dungeon itself is a collection of deadly traps, wild encounters, and unlikely situations, roughly themed to be poking fun at the traditional gaming scene. In this adventure, players can: • See a microscopic basilisk...   [click here for more]
Lamentations of the Flame Princess  $1.99

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Green Devil Face #2

Green Devil Face #2


Green Devil Face goes Community! A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • The Eyes of Parsifur and Dunsane by Kent • Doppelganger Trap Room by Akseli Envall • Mummy Tar Trap Room of Death by Akseli Envall • Temple of Water by Akseli Envall • The Pylis Prison by J....   [click here for more]
Lamentations of the Flame Princess  $1.99

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Dungeon Crawl Classics #3: The Mysterious Tower

Dungeon Crawl Classics #3: The Mysterious Tower


An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $6.99

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Green Devil Face #3

Green Devil Face #3


A variety of traps, challenges, and tests of bravery from a number of authors come together between two perilous covers! Included in this issue: • Pool of Fideceal: A Vexing Dungeon Furnishing by Alfred John Dalziel • The Heat of Greed by Andreas Davour • The Hypercube of Doom by Andreas Davour • Sparkling in the Night by Andreas Davour • The Zigzag Path of Doom by Akseli...   [click here for more]
Lamentations of the Flame Princess  $1.99

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Haunted - A 5th Edition Sourcebook of Horrific Haunts (5E)

Haunted - A 5th Edition Sourcebook of Horrific Haunts (5E)


Though the world of horror fantasy certainly has ghosts and other ephemeral horrors, they are not the same as the supernatural activity that can encompass a “haunt.” A haunt is a ghostly resonance that can affect a creature that triggers it. Such haunts are very likely to occur in places of death and psychic distress, such as torture chambers, mass graveyards, and battlefields. The nature...   [click here for more]
LPJ Design  $4.99

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Trapsmith (Pathfinder RPG)

Trapsmith (Pathfinder RPG)


You Hear a Little "Click" Sound... The great tradition of traps in roleplaying games continues — because traps create that freak-out moment when things really, really go wrong! Traps make your game better and they add a sting of surprise to any encounter. The Trapsmith sourcebook provides you with original, easy-to-run traps for many Challenge Ratings, and each trap...   [click here for more]
Kobold Press  $19.99 $9.99

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101 Mystical Site Qualities (PFRPG)

101 Mystical Site Qualities (PFRPG)


Create an Enchanted Realm! 101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location. From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative...   [click here for more]
Rite Publishing  $5.99

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#30 Haunts for Objects (PFRPG)

#30 Haunts for Objects (PFRPG)


"It's cursed? No, worse. It's haunted." Dolls and Mirrors that haunt you nightmares, folk tales of deathtraps that hunger for new prey and possessive pane's of glass. All of this you will find within the pages of #30 Haunts for Objects. Brought toyou by T. H. Gulliver the same designer that brought you the best selling #30 Haunts for Ships and Shores. This product...   [click here for more]
Rite Publishing  $2.96

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#30 Haunts for Houses (PFRPG)

#30 Haunts for Houses (PFRPG)


The darkness isn’t so empty anymore… What lurks in abandoned houses and forlorn ruins? It’s no random encounter. The monsters refuse to lair there, because there are haunts! Exploring the realms of the Pathfinder Roleplaying Game, here are 30 Haunts to harass, frighten and antagonize adventurers. Choose from a selection ranging from the Lonely House to the Mumbling...   [click here for more]
Rite Publishing  $2.96

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#30 Traps for Tombs (PFRPG)

#30 Traps for Tombs (PFRPG)


Go beyond the usual poison darts, collapsing floors, and rolling boulders! #30 Traps for Tombs presents a cruel buffet of maiming, injuring, and outright killing. With a selection of vicious deathtraps from CR2 to CR10, set in a detailed burial environment, #30 Traps for Tombs also doubles as a potential bare-bones delve into the long-sealed sepulcher of an exotic necropolis. There are...   [click here for more]
Rite Publishing  $3.96

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Legends & Lairs: Traps & Treachery

Legends & Lairs: Traps & Treachery


Traps & Treachery is the definitive resource for traps, puzzles, mazes, and other tricks for d20 System fantasy games. Along with complete descriptions and beautiful illustrations of dozens of traps and puzzles, Traps & Treachery includes: Complete d20 System rules for designing new traps Guidelines for creating memorable puzzles customized to your campaign New rogue skills, feats, and...   [click here for more]
Fantasy Flight Games  $4.95

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#30 Haunts for Ships and Shores (PFRPG)

#30 Haunts for Ships and Shores (PFRPG)


"These dead men tell a tale..." Ghost ships and abandoned coastal villages fill a bard’s songbook, bringing tales of reaving pirates, brutal slavers, plagues and pure mystery. The flotsam and jetsam of those lost and broken lives leaves its psychic imprint on the surrounding world, creating the terrible haunts found on empty ships and deserted piers. Do your Pathfinder...   [click here for more]
Rite Publishing  $2.96

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101 Hazards and Disasters (PFRPG)

101 Hazards and Disasters (PFRPG)


It Just Got Dangerous! 101 Hazards and Disasters gives you – yes, you guessed it – 101 New hazards and disasters, that will help make encounters in your game truly perilous. From treacherous sites touched by powerful deities, to new unstable mosses, molds, and fungi that can grow at frightening speeds; to forbidden crystals that drive men mad, to horrific disasters like...   [click here for more]
Rite Publishing  $5.99

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#30 Haunts for Kaidan (PFRPG)

#30 Haunts for Kaidan (PFRPG)


"The Haunts of Japanese Horror" Kaidan whose very name means ‘ghost story’ in Japanese, is a mist enshrouded realm of exotic races, oni demons, and yurei ghosts, ruled by an undying imperial court, enforced by ruthless samurai, and with all social castes bound to an endless cycle of twisted reincarnation. The empire of Kaidan is, by definition, haunted. Included in...   [click here for more]
Rite Publishing  $3.96

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Lethal Legacies: Traps of the World Before

Lethal Legacies: Traps of the World Before


In the elder times, before the dawn of man or even the first birth of elves, an ancient civilization was widely distributed across the world. Now they are long gone, but they left behind a lethal legacy. Their tombs and ruins are filled with the deadliest of traps, many using techno-magical powers not understood by modern scholars. This handbook examines 60 of the devious, deadly traps left behind...   [click here for more]
Goodman Games  $8.99

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PHBR2 Complete Thief's Handbook (2e)

PHBR2 Complete Thief's Handbook (2e)


Hide in shadows, move silently, find traps, open locks - if you thought that was all a thief was good for, think again. The masters of skulking and skullduggery are a force to be reckoned with. Is anyone or anything safe from a person who might be anywhere, anytime? Learn the thief's most closely guarded secrets in this devious accessory for the AD&D game. Product History ...   [click here for more]
Wizards of the Coast  $9.99

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Curses: Tome of Whispers & Tyrant’s Sorrow (5E)

Curses: Tome of Whispers & Tyrant’s Sorrow (5E)


Cursed items have long been a staple of fantasy stories and games. Whether a magical ring that turns its wearer invisible (and has a mind of its own) or a sentient sword capable of drinking souls, such items pose a difficult question for the story’s protagonist: do they wield the item for its power in spite of the trouble and grief it inevitably brings? Unfortunately with most such relics, accepting...   [click here for more]
LPJ Design  $1.99 $1.79

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10 Fantasy Traps

10 Fantasy Traps


This product offers a number of traps and devious devices to impede, fool, slow down, or outright slay heroes who aren’t careful. Each trap presents some suggestions on how they may be tailored, and Gamemasters are encouraged to use these as guidelines for devising their own variations. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at...   [click here for more]
Misfit Studios  $1.99

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Pages from the Lost Grimoire - Setting Traps / Hard to Handle

Pages from the Lost Grimoire - Setting Traps / Hard to Handle


Do you dare open the Lost Grimoire? Each installment of Pages from the Lost Grimoire provides something new to add to your GM toolbox. It might be a new monster, NPC, city or town, or sub-class. It might be a new set of spells, downtime activities, magic items, or poisons. Whatever it is, the content is intended to be flexible enough to be used by any Game Master, regardless of setting. Additionally,...   [click here for more]
Dan Coleman Productions  $0.99

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The Wurst of Grimtooth's Traps

The Wurst of Grimtooth's Traps


The Troll is Back! More horrible than a nightmare, more feared and loathed than the IRS, Grimtooth the Troll has returned, bringing with him the best of his traps to try men's souls and mangle their bodies! This connoisseur's catalog of condemnable calamities contains countless contraptions to curse even the most courageous adventurer! Traps and Trouble for any Campaign The Wurst of...   [click here for more]
Necromancer  $34.99 $18.99

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#30 Cursed Treasures (PFRPG)

#30 Cursed Treasures (PFRPG)


"I don't fear dying, I fear being cursed." How many times have player characters selfishly plundered the ancient tombs of long lost civilizations with impunity? How many evil cults of dark gods have they smashed and looted? We all know that player character’s love their treasure, but what happens when there are consequences for taking that golden torque off the ancient...   [click here for more]
Rite Publishing  $3.96

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#30 Haunts for Battlefields (PFRPG)

#30 Haunts for Battlefields (PFRPG)


When that much blood is spilled, the battlefield remembers. The pain and anger and fear linger long after the battle ends. Within #30 Haunts for Battlefields you will find places of death, disease, and despair. You will see apparitions held together by undying wrath and hunger for glory. You will dodge bursts of flame and showers of ash. All of these haunts take place outdoors or in the...   [click here for more]
Rite Publishing  $2.95

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10 More Fantasy Traps

10 More Fantasy Traps


This product offers a number of traps and devious devices to impede, fool, slow down, or outright slay heroes who aren’t careful. Each trap presents some suggestions on how they may be tailored, and Gamemasters are encouraged to use these as guidelines for devising their own variations. This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at...   [click here for more]
Misfit Studios  $1.99

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Deadly Games

Deadly Games


Deadly Games The Society of Sinister Sport Written By: Brian Patterson Page Count: 92 pages Cover by: Duncan Fielden Illustrated by: Dave Hendee, Jessica Jones, Tom Martin, Jolyon Minns, Anthony Monorchio, Benjamin D. Richards ISBN: 0-9732839-3-X REVIEWS: www.d20reviews.com...   [click here for more]
EN Publishing  $7.95 $3.98

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101 Cursed Items

101 Cursed Items


Add some challenge into your game with 101 Cursed Items! 101 Cursed Items presents a litany of memorable and engaging curses to use in your game. Each curse and drawback enhances the story and mythos of your campaign, providing additional challenges without seeming unfair. The curses and drawbacks within range from goofy to punishing to campaign threatening, but they are always...   [click here for more]
Zenith Games  $2.99

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Castles & Crusades: 100 Calamitous Curses

Castles & Crusades: 100 Calamitous Curses


100 Calamitous Curses provides the Castles & Crusades Castle Keeper with 100 unusual and interesting curses. These can be bestowed upon player characters through mischance and misfortune or used by player character clerics and wizards on hapless non-player enemies. While designed for use with Castles & Crusades, the curses are easily adapted to any fantasy role-playing...   [click here for more]
Troll Lord Games  $2.99 $1.00

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One Page Number Five : Tricksy Traps!

One Page Number Five : Tricksy Traps!


Each of the twenty traps in One Page Number Five provides a new and interesting way to confuse, ensnare, imperil, or just plain mangle careless characters! Every listing includes a detailed description of a container-based trap, along with the results of setting off the device. The One Page series gives the GM instant access to random tables full of woodland landmarks,...   [click here for more]
PBE Games  $0.99 $0.69

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Path of Iron

Path of Iron


Steel yourself! Forge a new path with Path of Iron, the second Pathfinder Roleplaying Game supplement by Ascension Games! Inside you’ll find several metal-, construct-, and weapon- based options for your favorite base and core classes, along with new base classes, feats, magic items and more! Path of Iron has several features, including: Three...   [click here for more]
Ascension Games, LLC  $15.00

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Pages from the Lost Grimoire - A Curse Upon You / Spoiling the Broth

Pages from the Lost Grimoire - A Curse Upon You / Spoiling the Broth


Do you dare open the Lost Grimoire? Each installment of Pages from the Lost Grimoire provides something new to add to your GM toolbox. It might be a new monster, NPC, city or town, or sub-class. It might be a new set of spells, downtime activities, magic items, or poisons. Whatever it is, the content is intended to be flexible enough to be used by any Game Master, regardless of setting. Additionally,...   [click here for more]
Dan Coleman Productions  $0.99

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Pages from the Lost Grimoire - Seaspire / What Lurks Below

Pages from the Lost Grimoire - Seaspire / What Lurks Below


Do you dare open the Lost Grimoire? Each installment of Pages from the Lost Grimoire provides something new to add to your GM toolbox. It might be a new monster, NPC, city or town, or sub-class. It might be a new set of spells, downtime activities, magic items, or poisons. Whatever it is, the content is intended to be flexible enough to be used by any Game Master, regardless of setting. Additionally,...   [click here for more]
Dan Coleman Productions  $0.99

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Trap Compendium

Trap Compendium


For the discerning Dungeon Master looking to build a more dangerous lair. This book contains 50 traps, ready for use in your 5th Edition Roleplaying Game, and the rules to build countless more. Featuring the same custom trap creation system seen in the Total Party Kill Handbook to let you easily build exactly the trap you want for heroes from level 1 to level 20, the Trap Compendium adds...   [click here for more]
2CGaming, LLC  $11.95

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101 Mystical Site Qualities (13th Age Compatible)

101 Mystical Site Qualities (13th Age Compatible)


Create an Enchanted Realm! 101 Mystical Site Qualities gives you – yes, you guessed it – 101 New qualities to help creature a truly mystic location. From areas where magical items overflow with power, to new areas of dead, wild, unstable, and enhanced magic that can change the nature of an encounter; to areas where only the eastern martial arts hold sway, to evocative...   [click here for more]
Rite Publishing  $5.99

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Curses: Ring of the Ghostly Choir and Egil’s Magnificent (5E)

Curses: Ring of the Ghostly Choir and Egil’s Magnificent (5E)


Cursed items have long been a staple of fantasy stories and games. Whether a magical ring that turns its wearer invisible (and has a mind of its own) or a sentient sword capable of drinking souls, such items pose a difficult question for the story’s protagonist: do they wield the item for its power in spite of the trouble and grief it inevitably brings? Unfortunately with most such relics, accepting...   [click here for more]
LPJ Design  $1.99 $1.79

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One Page Number Thirteen : Transitional Traps

One Page Number Thirteen : Transitional Traps


Halls and tunnels. Stairs and doors. In the dungeon, anything and everything can be trapped. One Page Number Thirteen provides twenty unique traps designed for use in these transitional spaces, ready to wound, snare, or just confuse your players. The One Page series gives the GM instant access to random tables full of woodland landmarks, strange objects, minor treasures,...   [click here for more]
PBE Games  $0.99 $0.69

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Dungeon Fantasy Traps

Dungeon Fantasy Traps


Watch Your Step! In the Dungeon Fantasy Roleplaying Game, not all threats can be overcome with swords or spells. Catch heroes unaware with ready-made traps for home-made adventures: nasty gadgets, complicated architecture, hidden poison, malicious magic, and devious tricks. Endure the rain of liquid ice, disarm the dragon's maw hallway, untangle the riddle of stone . . ....   [click here for more]
Steve Jackson Games  $6.00

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5E - Random Magic Item Creation

5E - Random Magic Item Creation


We present a random magic item generator for your 5E D&D game. Using these tables you can create literally millions of magical items for your game. In addition to the magical item generator, this project contains: 2 dozen new trinkets a vastly expanded equipment list a detailed assortment of clothing, tools, & toys new musical instruments 23 new melee weapons 26...   [click here for more]
Dragon Sun  $6.99 $2.99

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100 Magic Items for the Intrepid Adventurer

100 Magic Items for the Intrepid Adventurer


100 Magic Items for the Intrepid Adventurer This book is a collection of swords, shields, whizbangs and doo-dads created by Stephen Papageorge for use with Dungeons and Dragons 5th edition. The book contains one hundred original drawings for magic items of various rarity and power level. The items contained within were created as part of #the100daychallenge from April through...   [click here for more]
Azansketh  $3.00

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A Necromancer's Grimoire: The Art of Traps

A Necromancer's Grimoire: The Art of Traps


Dozens of Devious Devices What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall. Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative...   [click here for more]
Necromancers of the Northwest  $2.49

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Death Traps: Volume 1

Death Traps: Volume 1


What's a base without a good death trap or three? Written by Base Raiders author Ross Payton and Caleb Stokes of Hebanon Games, Death Traps Volume 1 is a collection of five unique death traps is perfect for any Base Raiders game. It can also be used in nearly any Fate powered system. From the high tech threat of sentry turrets and shrink rays to the mystical security of the Vigil, there's something...   [click here for more]
Slang Design  $3.99

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Two Dozen Dangers: Traps (PFRPG)

Two Dozen Dangers: Traps (PFRPG)


Traps have been a part of fantasy role playing since the beginning of the hobby, and all veteran players can tell stories of characters killed by ingenious and sadistic machines. Here are two dozen new death-dealers for the Pathfinder Roleplaying Game, all intended to kill adventurers in the most interesting and spectacular ways possible. The new traps in this short sourcebook are designed to be...   [click here for more]
LPJ Design  $1.99

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Diabolical Traps - Rooms

Diabolical Traps - Rooms


The follow up to our smash-hit Diabolical Traps - Skeleton Traps brings you new and exciting traps based on entire rooms! Fifteen traps are presented, from the cunning to the campy, from the Dicer to the Endless Hallway. Each of them are beautifully illustrated by our featured artist, Brian Brinlee, and each also has an accompanying sample floor plan to make them even faster and easier to drop into...   [click here for more]
Silver Gryphon Games  $10.00 $5.00

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Pages from the Lost Grimoire - Delóclya Berres / By the Book

Pages from the Lost Grimoire - Delóclya Berres / By the Book


Do you dare open the Lost Grimoire? Each installment of Pages from the Lost Grimoire provides something new to add to your GM toolbox. It might be a new monster, NPC, city or town, or sub-class. It might be a new set of spells, downtime activities, magic items, or poisons. Whatever it is, the content is intended to be flexible enough to be used by any Game Master, regardless of setting. Additionally,...   [click here for more]
Dan Coleman Productions  $0.99

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