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Lance-class Gunboat
by Gypsy Knights Games

Ready to fire!

The Lance-class is a 300-ton Royal Navy gunboat armed with a 50-ton particle beam spinal mount and a railgun barbette which has the capability to be a serious threat to larger warships. The Lance was used by the British to defend their colonial holdings and is now available to you!

Lance-class Gunboat
 
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Apocalypse World: Burned Over Hackbook

Apocalypse World: Burned Over Hackbook


Apocalypse World: Burned Over is a pretty deep redesign of Apocalypse World, suitable for play across wider age groups and more general audiences. No sex moves, a more reigned-in take on violence, less adult horror in the grotesquerie. In many ways, if we were to create Apocalypse World today, Burned Over is the game we’d create. It’s not yet a stand-alone game (although it may become...   [click here for more]
lumpley games  $10.00

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Apocalypse World: the Extended Refbook

Apocalypse World: the Extended Refbook


Apocalypse World has always had this orbiting body of playbooks, originally called "limited ed," now called "extended," that aren't in the book. They expand Apocalypse World in various ways in various directions, some pretty dramatic. The Extended Refbook is a set of these extended playbooks with expanded explanations and helpful text. It includes some old familiar playbooks like the Quarantine and...   [click here for more]
lumpley games  $15.00 $10.00

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Flying Machines of the Worlds 1902

Flying Machines of the Worlds 1902


This first technical supplement for the Hive, Queen and Country Universe introduces Victorian science fiction roleplayers and war gamers to the many aerial vessels of that universe. Whether in the skies of Earth, Mars, or Venus, these mighty machines provide swift transport or deadly combat capabilities. Modeled on period publications such as Jane's or The Naval Annual, Flying...   [click here for more]
Terry Sofian  $40.00 $10.00

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MT COACC: Close Orbit and Airspace Control Command

MT COACC: Close Orbit and Airspace Control Command


A detailed treatment of aircraft and the characters that fly them in MegaTraveller. This 96-page sourcebook includes: Character generation for flyers in MegaTraveller. Detailed analysis and description of the organization and the operation of COACC, the definition of COACC responsibilities (anything that uses wings is ours), the missions that COACC undertakes, who controls COACC,...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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MT Fighting Ships of the Shattered Imperium

MT Fighting Ships of the Shattered Imperium


The Imperial Navy never planned for the worst of all possible contigencies: a far-flung Rebellion that would shatter the empire into squabling factions. And with each faction went a portion of the navy's fighting strength. Now, Imperial ship fights Imperial ship as the Rebellion drives the entire Imperium into chaos. Fighting Ships of the Shattered Imperium is a compendium of immense battleships...   [click here for more]
Game Designers' Workshop (GDW)  $10.00

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Pegasus 29 - Olympus Class Station

Pegasus 29 - Olympus Class Station


Pegasus 29, trading post, resupply station, home.... Pegasus 29 is the our first set of space station plans, including full deck plans, background and future d20 stats, plus modified starship rules for building space stations in future d20. This is a huge set of plans at over 280 pages of deck plans. The set includes: A 22 page pdf detailing the background, d20 technical...   [click here for more]
UKG Publishing  $10.00

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Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity


Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
Sean Gomes  $10.00

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Uprising: Revolutionary Messages

Uprising: Revolutionary Messages


Expand your options for Uprising: The Dystopian Universe RPG with Revolutionary Messages! Inside you'll find five new expansions for the game: The Second Fall and Other Stories: Two new story arcs and new missions for your campaign, ambitious plans for sabotage, and corporate control over the food supply in Paris Nouveau. Safehouses and Hotspots: Four...   [click here for more]
Evil Hat Productions, LLC  $10.00

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2300 AD Earth/Cybertech Sourcebook

2300 AD Earth/Cybertech Sourcebook


This is Earth. This is home. Even after years spent wandering among the colony worlds, where every turn brings anew discovery a man's heart quicken as he returns to the planet that gave him life.   And Earth's cities hold surprises to rival those found on alien worlds.   The Earth/ Cybertech Sourcebook describes the Earth of the 24th century from Earth's...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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2300 AD Equipment Guide

2300 AD Equipment Guide


Humans are tool-using creatures and this is proved nowhere more than in the inhospitable wastes of space. In the reaches between the stars, every breath a human takes depends upon the functioning of his gear. Equipment must be used to regulate his temperature, the pressue of his atmosphere, and to give him mobility, keeping him from drifting , lost, through the darkness of the universe. His equipment...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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2300 AD Ground Vehicle Guide

2300 AD Ground Vehicle Guide


Myriad Vehicles are produced by the factories of Earth and the human colonies of deep space. Vehicles are needed for exploration, for combat, and for transport of cargo and people. From the smallest passenger snow-skimmer to the largest cargo hovercraft, vehicles make life on the frontier possible. It is , after all, a long walk home.   The Ground Vehicle Guide presents 34...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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2300 AD Ships of the French Arm

2300 AD Ships of the French Arm


Since even before the time of H.G. Wells and Jules Verne, men dreamed of travelling between the stars in marvelous machines of their own creation. Stutterwarp technology has made these journeys possible, and now the near space around Sol is teeming with the activity of human starships, ferrying people and their belongings between exotic, alien worlds.   Earth and its many colonies...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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Arcforge Campaign Setting: Ravages of the Qlippoth

Arcforge Campaign Setting: Ravages of the Qlippoth


Destroyers of Worlds! When the otherworldly horrors known as the qlippoth descended from the depths of space, they brought unimaginable devastation in their wake, an apocalypse for the world of Vandara. As entire continents lie in ruin, Vanadara’s people have adapted to this cosmic threat, wielding the psionic mysteries and alien technologies of these beings against them...   [click here for more]
Legendary Games  $9.99

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Arcforge Campaign Setting: Spheres of Influence

Arcforge Campaign Setting: Spheres of Influence


A Magnificent World of Magitech Welcome to Vandara, a world where magic and technology have grown as partners rather than adversaries! Forged in an ancient war between interstellar tyrants, where gods are born, ascend, and fade into oblivion with the hopes and woes of their followers, Vandara was poised to conquer the stars before it ambitions fell to ruin with...   [click here for more]
Legendary Games  $9.99

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Arcforge: Star*Path

Arcforge: Star*Path


Find a Path to the Stars! Advanced technology in the Pathfinder Roleplaying Game makes you wonder how it might fit into the Starfinder Roleplaying Game, including new rules from Arcforge: Technology Expanded and Arcforge: Psibertech. While we could have rewritten rules for Bonded Mechs, the Helmsman class, and so on from the ground up for Starfinder,...   [click here for more]
Legendary Games  $9.99

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Audace ad Gloriam

Audace ad Gloriam


Audace ad GloriamBoldly to Glory – is the sentiment expressed in the motto of the Terran Federation’s Interstellar Scout & Survey Service, and is the premise for this supplement. Detailed in this book are a wide variety of items that may be of use to Explorers and to anyone who finds themselves in a survival situation – which includes...   [click here for more]
Phalanx Games Design  $9.99

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BattleTech: Technical Readout: Succession Wars

BattleTech: Technical Readout: Succession Wars


KING OF THE BATTLEFIELD On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the...   [click here for more]
Catalyst Game Labs  $39.99 $9.99

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CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
Wizards of the Coast  $9.99

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CHRONOS: Gear Support Deck

CHRONOS: Gear Support Deck


The system that every theater LARPer has been waiting for. The CHRONOS Basic Gear Deck is a useful addition to the Core cards for CHRONOS Universal LARP System. Allowing a single deck to provide additional basic gear for supporting a number of characters at the same time, this deck provide duplicates of gear found in the Chronos Core Deck as well as additional gear for your use. With more gear...   [click here for more]
Eschaton Media  $9.99

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CHRONOS: Talents & Traits Support Deck

CHRONOS: Talents & Traits Support Deck


The system that every theater LARPer has been waiting for. The CHRONOS Talents & Traits Deck is a useful addition to the Core cards for CHRONOS Universal LARP System. Allowing a single deck to provide additional unique skills (our talents and traits) for supporting a number of characters at the same time, this deck provide duplicates of talents & traits found in the Chronos Core Deck as...   [click here for more]
Eschaton Media  $9.99

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Eclipse Phase: Morph Recognition Hack Pack

Eclipse Phase: Morph Recognition Hack Pack


The Morph Recognition Hack Pack contains: * Images of 117 morphs, most with transparent backgrounds. (150DPI PNG format) All of the material in the hack pack is made available under a Creative Commons Attribution- Noncommercial-Share Alike 3.0 Unported License. You're free to use, modify, and redistribute them as you like -- but you can't re-sell them. Contains material previously published...   [click here for more]
Posthuman Studios LLC  $9.99

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Rusthaven: An Iron Wind Sourcebook for Numenera

Rusthaven: An Iron Wind Sourcebook for Numenera


Rusthaven is a sourcebook for the roleplaying game Numenera and adds new creatures, organisations, descriptors and foci, new NPCs, a completely new set of Iron Wind-caused mutations known as ‘corrosions’ and, of course, the location of Rusthaven itself. It covers multiple types of Iron Wind, how society reacts to them and the prejudices that exist out of fear and ignorance towards the Wind...   [click here for more]
Dark Liquid Games  $9.99

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Ship Book: Aegis Class Scout

Ship Book: Aegis Class Scout


Ship Book: Aegis Class Scout is a supplement to the Mongoose Traveller system which details a 400-ton fleet scout. Orginially designed as the eyes and ears of a travelling war fleet, it is a class that has been put to use as many different things from mining craft to a mobile mercenary headquarters. The Aegis class, with its large cargo bays, spacious crew sections and powerful jump drives, makes...   [click here for more]
Gorgon Press  $9.99

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Ship Book: Chiron Class Hunter

Ship Book: Chiron Class Hunter


Ship Book: Chiron Class Hunter is a supplement to the Mongoose Traveller system which details a 100-ton hunter vessel. Originally conceived as a unique vessel for a bounty hunter, the class has made its mark in all sectors as a production model and in the navy. The Chiron class, with its capable computers, powerful engines and high tech equipment, makes a perfect player vessel for those with large...   [click here for more]
Gorgon Press  $9.99

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Ship Book: Garuda Class MSV

Ship Book: Garuda Class MSV


Ship Book: Garuda Class MSV is a supplement to the Mongoose Traveller system which details a 200-ton modular ship. Designed to be customisable to almost any situation, the Garuda has caught the attention of many an agency and corporation and operates in numerous configurations across known space.. The Garuda class, with its large module bays and variable layout, makes an ideal ship for those looking...   [click here for more]
Gorgon Press  $9.99

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Space: 1889 - Marvels of Mars

Space: 1889 - Marvels of Mars


This sourcebooklet contains two different supplements for playing on Mars, using the Ubiquity version of the Space:1889 roleplaying game. Creatures of Mars Mars—a dying planet, still far from dead! In the vast steppes, in the sand of equatorial deserts, on the mountain tops, at the icy poles, in the massive artificial canals and in...   [click here for more]
Clockwork Publishing  $19.99 $9.99

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Spanish Traveller- Libro 4 Mercenario

Spanish Traveller- Libro 4 Mercenario


LA ERA DEL MERCENARIO La sede del gobierno del Imperio se encuentro a una enorme distancia de las zonas fronterizas con el resto de las sociedades interestelares que se encuentron en la galaxia. Debido a que la velocidad de la astronave que la transporta, el Imperio se apoya en los gobiernos planetarios y de subsector para la administración de todos los dominios del Imperio en nombre del Emperador....   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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SSC Take to the Stars

SSC Take to the Stars


Take to the Stars, a comprehensive rule book allowing you to play a hard sci-fi setting using Pathfinder 1st Edition rules and the popular Starsea Chronicles setting from Starfinder. Easily adaptable to most sci-fi genres or settings it includes a host of entirely new classes, equipment, and a comprehensive but quick and easy to use starship build and combat system intended to embrace a degree of realism...   [click here for more]
Dire Corgi Games  $9.99

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Star Battles

Star Battles


Battle for the Planets! There's more to interplanetary warfare than heroes battling monsters and small ship-to-ship skirmishes, and Star Battles provides a massive expansion to the basic rules provided in the Starfinder Roleplaying Game! Explore new character options for commanders, dog-fighters, and jury-riggers, and ship-focused spells and feats!...   [click here for more]
Legendary Games  $9.99

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Star Intrigue

Star Intrigue


Sci-Fi Secrets and Sedition Star Intrigue lets your star-spanning heroes find fame and fortune like never before, forging potent personal brands whose influence spans entire systems and founding factions to further their interests and promote their power across the planets. You’ll find rules for characters developing their own personal brands, allowing...   [click here for more]
Legendary Games  $9.99

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Star System Set: Muinmos (FULL SET)

Star System Set: Muinmos (FULL SET)


MUINMOS STAR SYSTEM SET by Michael Allen, Michael O. Holland, Justin Andrew Mason, and Colin Stricklin The immense space station and library known as Branch 67-128TT has been tasked with the study of local astrological phenomena. But rogue scholars, in defiance of the mandates from their patron Great Library, secretly study the pre-spacefaring race on...   [click here for more]
AAW Games  $9.99

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Star System Set: Querritix (FULL SET)

Star System Set: Querritix (FULL SET)


QUERRITIX STAR SYSTEM SET by Michael Allen With multiple limbs, multiple eyestalks, and a mesmerizing bioelectric glow running along their glide wings, the Haesten of the Querritix system are not your typical race of humanoid aliens. Solitary retreats and isolated communities dot the asteroid-ravaged glaciers and low-grav jungles of the system. And within...   [click here for more]
AAW Games  $9.99

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Star System Set: Salutian (FULL SET)

Star System Set: Salutian (FULL SET)


SALUTIAN STAR SYSTEM SET by Michael O. Holland The jungle planet of Mien is home to danger, mystery, and some of the galaxy's finest starship foundries. Monsters prowl the jungle floors while silver cities seems to float among the canopy. And all across the wildlands, the sound of finely tuned engines roaring into the sky echoes over an alien landscape. For the locals consider...   [click here for more]
AAW Games  $9.99

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T2000 v1 Heavy Weapons Guide

T2000 v1 Heavy Weapons Guide


Over 110 Heavy Weapons for Twilight: 2000The Heavy Weapons Guide is a resource and guidebook to more than 110 mortars, grenade launchers, recoilless rifles, mines, hand grenades, rifle grenades, SAMs, and other support weapons. The latest in antitank missles are described and illustrated, including BILL, ACCP, Eryx, and Tank Breaker. Mortars range from the American M224 60mm up to the...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 NATO Vehicle Guide

T2000 v1 NATO Vehicle Guide


NATO Vehicle Guide fills a need for Twilight: 2000 referees who want to incorporate vehicles from West Germany, the UK, Canada, and other NATO countries into their campaigns. More than 30 vehicles are detailed and described in the game terms, including the West German Luchs, Fuchs, and Leopard series of tanks, the British Chieftain and Challenger tanks, the Scimitar/Scorpion family...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Small Arms Guide

T2000 v1 Small Arms Guide


The Small Arms Guide is a sourcebook for Twilight: 2000 which contains a consolidated listing of every personal firearm in the basic game, as well as additional material of interest to both players and referees. In response to player requests, the single entry for the generic pistols (such as the 9mmP Auto) of the basic rules has now been expanded to include every major handgun type in...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 Soviet Vehicle Guide

T2000 v1 Soviet Vehicle Guide


This is the perfect companion piece to the U.S. Army Vehicle Guide, detailing and illustrating a plethora of Soviet and Warsaw Pact equipment. The Soviet Vehicle Guide contains: Details of the T-80 and T-90 main battle tanks, the BMP series of armored personnel carriers, the BT-76 Soviet light tank, the SO-120, an automatic 120mm turret-mounted mortar, the OT-65 light scout car, the SAU-203...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v1 US Army Vehicle Guide

T2000 v1 US Army Vehicle Guide


What does the remote turret on an M1A2 look like? When the Sergeant York air defense gun was withdrawn from production, what happened to the vehicles already built and what replaced it? What were the organization and equipment levels of an armored division? A light infantry division? What was the basis of issue of the LAV-75? The U.S. Army Vehicle Guide is designed to answer these and many other...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 American Combat Vehicle Handbook

T2000 v2 American Combat Vehicle Handbook


American Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More then 60 vehicles are represented(only 11 repreated from the basic game), ranging from the latest variations on the M1 Abrams to the M42 Duster 40mm self propelled antiaircraft vehicle. vehicles include four verions of the Bradley IFV, the M151 Jeep, M42 Duster,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 East Europe Sourcebook

T2000 v2 East Europe Sourcebook


Information is vital in any military campaign. Without it, armies blindly wander without real objectives, blundering into the enemy by chance, with no opportunity for advance planning or preparation. The East Europe Sourcebook for Twilight: 2000 gives you the information you need to know about the central theater of the Twilight War. Eastern Europe was, without a doubt,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Heavy Weapons Handbook

T2000 v2 Heavy Weapons Handbook


The Heavy Weapons Handbook finishes what Infantry Weapons of the World started, by rating over 170 rocket launchers, grenade launchers, antitank and antiaircraft missle launchers, towed field, antitank, and antiaircraft guns, grenades, mines and other support weapons for Twilight: 2000. Infantry units armed only with rifles and machineguns are only half equipped, the Heavy Weapons...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Infantry Weapons

T2000 v2 Infantry Weapons


With the second edition of Twilight: 2000, the combat system and small arms were radically changed. Unfortunately this necessitated scrapping the old weapons statistics. When the revision was issued, we needed not to try to include all the new ratings in the basic rules, but to include a wide enough selection of weapons to allow referees to recreate important armies. We also decided to publish...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 NATO Combat Vehicle Handbook

T2000 v2 NATO Combat Vehicle Handbook


The NATO Combat Vehicle Handbook, like its predecessors (the American Combat Vehicle Handbook and the Soviet Combat Vehicle Handbook), supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, from more than six nations (France, Germany, Great Britian, the Netherlands, Turkey, Austria and...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Nautical/Aviation Handbook

T2000 v2 Nautical/Aviation Handbook


The Nautical/Aviation Handbook is intended to supplement and extend the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules, and to provide an extension to the rules for aircraft. The Nautical/Aviation Handbook includes eight new water craft, ranging from the Hayes Barracuda (a two-man minisub) to the SAR-38 (a 12-man light reconnaissance patrol boat). In addition...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T2000 v2 Soviet Combat Vehicle Handbook

T2000 v2 Soviet Combat Vehicle Handbook


Soviet Combat Vehicle Handbook supplements and extends the basic vehicle listing provided with the 2nd edition Twilight: 2000 rules. More than 60 vehicles are represented, ranging from the WWII BA-64 armored car and the T-34/85 tank through the latest variations of the T-80 to T-90 FST (future Soviet tank). Vehicles include five versions of the BTR, amphibious GAZ-46 and PT-76, Yugoslav...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Central Supply Catalog

T4 Central Supply Catalog


What does the Imperial Surplus Services have to offer? There are many options to enhance that precious spacesuit of yours. Hey, amaze the natives with your specialized exploration kit! Check out what type of robots are for sale. Design your own vehicle from the chassis up. See how much power a Grav Tank can pack. The futuristic drawings of Chris Foss. ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Emperor's Arsenal

T4 Emperor's Arsenal


Armament procurement procecdres of the Imperium. Every weapon from a wooden spear to advanced battle dress. Learn about the prohibitions against terrible chemical weapons. Examine the thinking behind use of nuclear weapons. Calculate the cost of all types of ammunition using the rules presented. Go beyond normal tech to weapons only dreamed of in Imperial arsenal. The Master Weapons Table,...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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T4 Emperor's Vehicles

T4 Emperor's Vehicles


The Imperium's armed and civilian forces rely on a stable of standard vehicle designs, conveyances and armed craft found on many worlds. Emperor's Vehicles has dozens of vehicles for land, air, and ocean adventuring. Every vehicle category is illustrated and described for easy integration into your Traveller campaign. Ride the best technology the Imperium has to offer! ...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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The Stormbound PF1E

The Stormbound PF1E


In this world, like so many others, there is a force of nature that cannot be denied. When the sky begins to roil, the sun is kept from giving forth its rays, and the storm comes bringing its own light and heat, we know to take cover. However, not all fear or run from the storm that can scour the land clean. The stormbound is one of those that do not run away. In this book you’ll find: A...   [click here for more]
Cobalt Sages Creations  $9.99

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The Void – Vessels of the Void: Spaceships

The Void – Vessels of the Void: Spaceships


Out in the Dark “Space was background noise to most people these days. No one really thought about the vast spaces in between, other than as time stuck inside a metal can. Marcus could never get over it. The vastness of the void presented infinite possibilities. Some of those possibilities were inspiring. Some, as he knew, were terrifying. He stared out the porthole, drinking...   [click here for more]
WildFire  $9.99

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