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Lance-class Gunboat
by Gypsy Knights Games

Ready to fire!

The Lance-class is a 300-ton Royal Navy gunboat armed with a 50-ton particle beam spinal mount and a railgun barbette which has the capability to be a serious threat to larger warships. The Lance was used by the British to defend their colonial holdings and is now available to you!

Lance-class Gunboat
 
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Future equipment - ARTPACK

Future equipment - ARTPACK


Art pack FUTURE EQUIPMENT Artists: Pawel Dobosz, Maciej Zagorski IMAGES : 5 ZIP SIZE: 6.8 MB FUTURE EQUIPMENTis the new Artpack from The Forge Studios. It comprises 5 illustrations of future military equipment. Both Color or B&W versions of the images are included(jpeg 300 dpi). FUTURE EQUIPMENT consists of: - a...   [click here for more]
The Forge Studios  $5.95

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Future equipment 2

Future equipment 2


Art pack FUTURE EQUIPMENT 2 Artists: Pawel Dobosz, Maciej Dlugosz IMAGES : 6 ZIP SIZE: 5.8 MB FUTURE EQUIPMENT is the new Artpack from The Forge Studios. It comprises 6 illustrations of future military equipment. (color jpeg, 5'x3.5' , 300 dpi, 1500 x 1050 pixels). You can use any of the images from the resource in - your commercial or nonprofit projects,...   [click here for more]
The Forge Studios  $5.95

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Future Warfare: Cloning and Genetic Manipulation

Future Warfare: Cloning and Genetic Manipulation


“As our military protects the bloated, pampered masses that make up society, science, crawling ever forward, unlocks secrets that makes their living even more easier and gives us the weapons we need to maintain that status quo. The secrets of the genetic code have truly been unlocked and the gun is no longer the foremost weapon in our arsenal.   “We...   [click here for more]
Charke Publishing  $5.95

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Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)

Mech Tech 'n' bot: Fighters and Small Ships (MGT 1e)


Far future universes need machines and technology that makes the average spacefarer's life easier. Everything from the robots to computers to weaponry and vehicles, the future should feel exciting with tech everywhere. Ideal for any setting, Mech Tech 'n' bot is your supplement series to making your game feel futuristic. Ships streak across the sky, carrying cargo and passengers within a solar system....   [click here for more]
Jon Brazer Enterprises  $5.95

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Mechanical Catalog 2

Mechanical Catalog 2


"That's the last hole!" announced mining technician Steve Phillips, pulling a three-meter long drill shaft from the rock face. Drilling wasn't easy. If you didn't hold the drill right, you'd lose grip and a one-ton tool would go spinning out of control. Worse, if you couldn't hold on to the rock, you'd go spinning out of control along with the drill. Asteroid mining wasn't for the timid.  ...   [click here for more]
Dream Pod 9  $18.95 $5.95

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Wreck Age Vehicle Rules

Wreck Age Vehicle Rules


Getting around The Wilds can be a challenging prospect. You can make it long distances on foot, but the risks of being attacked by raiders, bandits, warlords, or tribals increases extensively without a method of faster travel. Vehicles are a perfect means to traverse the unforgiving wastelands of Resurgent Merika, keeping your positions and organs intact. Inside this tome, you’ll find rules...   [click here for more]
Hyacinth Games  $12.95 $5.95

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High-Tech Weapons [BUNDLE]

High-Tech Weapons [BUNDLE]


This special 50% off bundle contains six weapon-oriented issues of the best-selling Wisdom from the Wastelands mini-supplement for modern, sci-fi, and post-apocalyptic games! They have been stat'ed for the Mutant Future retroclone of 1st Edition Gamma World and can be easily adapted for or even used as-is with any OGL-based role-playing game. Wisdom...   [click here for more]
Skirmisher Publishing  $5.94 $2.99

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Ship Book:Lune Class Freelancer

Ship Book:Lune Class Freelancer


The Lune is a multirole ship designed with small groups in mind such as freelancers, agents and adventurers. With decent armour, weapons and engines, she can fulfil a number of roles. Contains: A description and guided tour of the vessel Details of 6 notable ships of the class 3 versions of the Lune with complete deckplans, specification and game sheets The Gillow Class launch with one variant...   [click here for more]
Moon Toad Publishing  $5.85

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Black Box Books ABCDEF [BUNDLE]

Black Box Books ABCDEF [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Black Box Books -- Tome Five: Enchantments and Effigies Regular price: $0.99 Bundle price: $0.50 Format: ZIP File THE PELLAR, A NEW FOLK MAGE CLASS FOR YOUR OLD SCHOOL GAMES! The Pellar is based loosely on real-life "CUNNING FOLK," peasant hedge mages!...   [click here for more]
Ivanhoe Unbound  $5.70 $2.99

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The Rifter® #65

The Rifter® #65


The Rifter® Number Sixty-Five The Rifter® #65 is all about the secrets of power. In some cases, dark secrets: 60 new Necromancy spells and magic for Rifts® and other settings, the power of the Soul Merchant for BTS™, rising to power within the Black Market for Rifts®, a Chaos Earth® short story, and for Heroes Unlimited™,...   [click here for more]
Palladium Books  $7.49 $5.62

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Biotech (A Singularity System Module)

Biotech (A Singularity System Module)


The Biotech Singularity System Module Includes: Rules for character Augmentation, including 15 bioware augmentations, 11 nanoware augmentations, 18 geneware augmentations, and over 20 cyberware augmentations! Unique Perks and Weaknesses to enhance your Singularity campaign. Ideas for challenges, plot points, character archetypes, and the ramifications of an augmented universe. Features This...   [click here for more]
End Transmission Games  $7.99 $5.59

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Hercules-class Heavy Freighter

Hercules-class Heavy Freighter


Winner of the 2018 Zhodani Base Award for Best Ship or Deckplan!   Along with James Lancaster’s ubiquitous Atlas-class freighter design, the Hercules-class heavy freighter is considered to be a second generation gravitic drive design with the first generation being simple conversions of existing reaction drive vessels without internal gravity fields and inertial...   [click here for more]
Gypsy Knights Games  $7.99 $5.59

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Lance-class Gunboat

Lance-class Gunboat


Ready to fire! The Lance-class is a 300-ton Royal Navy gunboat that revived the concept of a gunboat. Armed with a 50-ton particle beam spinal mount and a railgun barbette, the Lance had the capability to be a serious threat to larger warships. The Lance was used by the British to defend their colonial holdings in Earth Sector and inspired several nations...   [click here for more]
Gypsy Knights Games  $7.99 $5.59

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Mind Games (A Singularity System Module)

Mind Games (A Singularity System Module)


The Mind Games Singularity System Module Includes: Rules for psionic powers in the Singularity System - 50 unique Psionic Talents! New, Skills, Perks and Weaknesses to enhance your Singularity campaign. Psionic-powered weapons, items, and implants. Features This game uses a streamlined, fast-generating, extremely customizable, proprietary d6 system (the titular Singularity System)...   [click here for more]
End Transmission Games  $7.99 $5.59

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Ships of Clement Sector 16: Rucker-class Merchant

Ships of Clement Sector 16: Rucker-class Merchant


Gypsy Knights Games is proud to present the sixteenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 16 covers the Rucker-class merchant vessel which is the most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99 $5.59

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Ships of Clement Sector 17: Atlas-class Freighter

Ships of Clement Sector 17: Atlas-class Freighter


Gypsy Knights Games is proud to present the seventeenth entry in our line of products dedicated to the starships of Clement Sector. Ships of Clement Sector 17 covers the Atlas-class freighter which is the second most commonly found ship in Clement Sector. Building on the information found in The Clement Sector Core Setting Book, Ships of Clement...   [click here for more]
Gypsy Knights Games  $7.99 $5.59

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Solar Echoes: Explorer's Guide to Sa'mesh

Solar Echoes: Explorer's Guide to Sa'mesh


The Explorer's Guide to Sa'mesh reveals details of an alien planet any GM would find useful for filling out his sci-fi campaign universe. Creative tools, NPC's, and mission ideas are provided to help GM's flesh out the world of Sa'mesh, a planetary wildlife preserve full of deadly lifeforms used by the Krissethi as a gigantic hunting ground! Details about the culture, economy,...   [click here for more]
Corefun Studios, LLC  $5.49

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CEF Spaceship Compendium

CEF Spaceship Compendium


"Tug-87, return to your station immediately," ordered the CEF controller. Calvert opened her eyes, squinting at a small Remora-class tug that had broken away from the pack of support craft lined up outside the shipyards. Refusing to answer the hail, it abandoned the standard space lanes and fired its maneuvering jets, orienting itself towards the immobile destroyer. The controller repeated...   [click here for more]
Dream Pod 9  $17.95 $5.39

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Space Equipment Handbook

Space Equipment Handbook


In the Jovian Chronicles universe, technology has advanced well beyond what is know in the 20th century, and so has the equipment. While there are still wrenches and screwdrivers, computers and video displays, there are also plasma welders, space suits, and numerous other items that are needed for living and working in the 23rd century. The Space Equipment Handbook describes the everyday technology...   [click here for more]
Dream Pod 9  $17.95 $5.39

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Era: Survival - The Swarm

Era: Survival - The Swarm


Humanity battles for survival in the dangerous world of Gaia, where Infection and Mutation are a daily threat. Organising itself into factions with different ideas about how to best survive the dangerous world they inhabit, they clash with each other as often as Infected. Join the Swarm in their quest to cleanse Gaia of the Infection! The Swarm Source Book brings more details about the mysterious...   [click here for more]
Shades of Vengeance  $6.99 $5.24

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Hell's Paradise

Hell's Paradise


Hell's Paradise is a adventure involving a CCA (Cascadia Colonization Authority) team being sent on a rescue mission to an unexplored world in the Dawn Subsector of Tranquility Sector. Written originally for our Mongoose Traveller version by George Ebersole, GKG is now bringing the adventure back in a second edition geared toward the CE/Clement Sector: The Rules version of Clement Sector. TXE-605b,...   [click here for more]
Gypsy Knights Games  $6.99 $5.24

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Torg: Kanawa Heavy Weapons

Torg: Kanawa Heavy Weapons


Bigger Problems? Bigger Weapons. We at Hachiman Arms Division know you would never start trouble. Sadly, the world is full of trouble willing to start with you. For those extreme circumstances, we proudly offer the finest selection in heavy weapons. We have made painstaking efforts to procure weapons from a wide spectrum of technological sophistication, from an Aylish steam cannon to...   [click here for more]
Ulisses Spiele  $6.99 $5.24

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Torg: Kanawa Land Vehicles

Torg: Kanawa Land Vehicles


You know the situation: the High Lords have the world by the throat, and only you and your band of Storm Knights have any chance of stopping their plans. You're up to the challenge, armed and ready for the fight – but you can't win the Possibility Wars unless you get to the battles....   [click here for more]
Ulisses Spiele  $6.99 $5.24

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R.E.A.C.T. Worldbook v1.1 PolySystem edition

R.E.A.C.T. Worldbook v1.1 PolySystem edition


New Edition! Now supported by 4 more systems. Enter the world of R.E.A.C.T., the Research, Engineering, And Crisis Team! Psychics and cyborgs battle mutants to defend mankind from extra-dimensional destruction in this sci-fi espionage themed action-adventure game world. Forget games with nebulous morality where the characters are reprobates, monsters or anti-heroes; R.E.A.C.T. is absolutely...   [click here for more]
paNik productions  $6.95 $5.21

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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At Close Quarters

At Close Quarters


At Close Quarters is a set of combat rules for Traveller*, aimed at bringing together what we felt were the better elements from past systems. At Close Quarters is a tactical system that emphasises the action and reaction process of real combat. Cautious combatants with fast reactions who use all available cover will out-live reckless gun-slinger types! At Close Quarters is intended to add...   [click here for more]
BITS  $5.00

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Between Chains and Starlight - version 2.0

Between Chains and Starlight - version 2.0


Between Chains and Starlight version 2.0 © Benjamin Martinali - Space Potato Productions This book is a revamp of the first version of 'Between Chains and Starlight'. Factions have been overhauled and further elaborated upon, a list of individual star systems has been included, and four individual planets are described in detail, with maps. Creature entries have been adjusted...   [click here for more]
Space Potato Productions  Pay What You Want

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Blockade

Blockade * 


Blockade is a Game-in-a-Can scenario presented by Storyweaver Productions, and is an excellent way to start gaming in the High-Space universe. It is structured by major scenes, with key people and plot points described within each. We recommend the Game Master becomes familiar with each scene, and encourage the heroes to ‘go their own way.’ THE STORY SO FAR... Commander...   [click here for more]
StoryWeaver  $5.00

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Federation Commander: Andromedan Ship Card Pack #1

Federation Commander: Andromedan Ship Card Pack #1


Six of the most popular warships for the Andromedans in Federation Commander.   Dominator Dreadnought Intruder Heavy Cruiser Conquistador Light Cruiser Mamba Destroyer Cobra Frigate Battle Station Plus a new scenario (Base Busting) using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Battle Tug Ship Card Pack

Federation Commander: Battle Tug Ship Card Pack


Six ships for Federation Commander from the Borders of Madness! Federation Battle Tug Klingon BT7 Battle Tug Kzinti Battle Tug Gorn Battle Tug Hydran Battle Tug Lyran Battle Tug This includes a special battle tug scenario When Elephants Fight. There are images for counters in three sizes (half inch, one inch, and two inch) for the six battle tugs. This Ship Card Pack is presented...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Federation Ship Card Pack #1

Federation Commander: Federation Ship Card Pack #1


Six Federation Commander full-color ship cards for the United Federation of Planets, including: Dreadnought Battlecruiser Command cruiser Heavy cruiser Light cruiser Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This ship card pack requires Federation Commander:...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Federation Ship Card Pack #2

Federation Commander: Federation Ship Card Pack #2


Six Federation Commandership cards for the United Federation of Planets, including: DNW New Dreadnought BCP Heavy Battlecruiser CB Heavy Command Cruiser DWD Drone War Destroyer CLE Escort Cruiser GSC Galactic Survey Cruiser The pack also includes a scenario (Hennigan's Folly) and the graphics for the counters. Each ship is presented in high resolution in both fleet scale...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Federation Ship Card Pack #3

Federation Commander: Federation Ship Card Pack #3


Federation Commander players, you wanted to have more plasma ships for the Federation and now you have them! Six Federation Commander ship cards for the United Federation of Planets, including: Plasma War Destroyer Plasma Frigate New Heavy Plasma Cruiser New Light Plasma Cruiser Battlecruiser (Plasma) Heavy War Destroyer (Plasma) The pack also includes a scenario...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Federation Ship Card Pack #4

Federation Commander: Federation Ship Card Pack #4


Federation Commander players, you wanted to have more ships for the Federation and now you have them! Six Federation Commander ship cards for the United Federation of Planets, including: Medium Cruiser Improved Dreadnought War Destroyer Escort Old Heavy Cruiser New Scout Cruiser New Commando Transport The pack also includes the scenario “Diplomatic Disaster”...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Frax Ship Card Pack #1

Federation Commander: Frax Ship Card Pack #1


This pack includes six ship cards for Federation Commander, representing the primary ship class types of the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Frax Ship Card Pack #2

Federation Commander: Frax Ship Card Pack #2


This pack includes six ship cards for Federation Commander for the Frax Empire. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax") along with phaser-3s and drones. (The Frax are based on "wet navy warship designs" and were used...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Frax Ship Card Pack #3

Federation Commander: Frax Ship Card Pack #3


This pack includes six more ship cards for Federation Commander for the Frax Empire, including their (cloaked) "submarine" ships. Rules for the submarine ships are included in this pack. The Frax are a fictitious "simulator empire" invented by the Klingons for use in combat training. They have disruptors and phaser-1s mounted in FX and RX firing arcs (hence the name "Frax")...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Gorn Ship Card Pack #1

Federation Commander: Gorn Ship Card Pack #1


Not Mind-Controlling Plants! Six more full-color ship cards for Federation Commander, this time from the Gorn Confederation. Included are the: Dreadnought (DN) Heavy Battlecruiser (BCH) Command Cruiser (CC) Battlecruiser (BC) Light Cruiser (CL) Destroyer (DD) Also included is Scenario 8C9 My Brother My Enemy (in which a planet of mind-controlling plants...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Hydran Ship Card Pack #1

Federation Commander: Hydran Ship Card Pack #1


Six ships for the Hydran Kingdom. Templar Dreadnought (never before available anywhere!) Ranger Heavy Cruiser Mongol War Cruiser Lancer Destroyer Buffalo Hunter War Destroyer Hunter Frigate These ships are presented in high resolution. Also included are graphics for counters and the scenario “Brothers,” in which a Lyran ship creates a trap for the Hydrans. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #1

Federation Commander: Klingon Ship Card Pack #1


Six Federation Commander full-color ship cards of exciting and unusual ships for the Klingon Empire, including: B9 Fast Battleship SD7 Strike Cruiser E7J Penal Cruiser E5D Drone Corvette E5E Escort Corvette F5D Drone Frigate Also included are a new scenario and the graphics for the counters. Each ship is presented in high resolution in both Fleet Scale and Squadron Scale. This...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: Klingon Ship Card Pack #2

Federation Commander: Klingon Ship Card Pack #2


Six of the most popular warships for the Klingons in Federation Commander. D7 Battlecruiser D6 Heavy Cruiser C8 Dreadnought C7 Heavy Battlecruiser F5 Frigate D7C Command Cruiser Plus a new scenario using these ships and full-color graphics for the counters in half-inch, one-inch, and two-inch scales. This pack, like all Federation Commander Ship Packs, is presented...   [click here for more]
Amarillo Design Bureau  $5.00

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