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Midgard Heroes Handbook for 5th Edition
by Kobold Press
Hundreds of Deep Magic Spells & Dozens of New Races and Options

The Midgard Heroes Handbook for 5th Edition has everything you need to expand your 5th Edition game:

  • 11 new races, plus more than 48 new martial and arcane archetypes,
  • 12 new cleric domains including Beer, Justice, and Moon domains, and
  • nearly 300 new Deep Magic spe
Midgard Heroes Handbook for 5th Edition
 
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Mutants & Masterminds Gadget Guide: Alien Tech

Mutants & Masterminds Gadget Guide: Alien Tech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Rifts® Northern Gun One Sneak Preview

Rifts® Northern Gun One Sneak Preview


This is a sneak preview of Rifts® World Book 33: Northern Gun™ One. This preview includes the front cover, contents and credits, an intro to the nation of Ishpeming/Northern Gun, standard features of Northern Gun robot vehicles, complete stats and descriptions of the original Multibot and the new Megabot, Experience Tables, and the Quick Find Index from the book. Northern Gun™...   [click here for more]
Palladium Books   FREE 

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Mutants & Masterminds Gadget Guide: Installations

Mutants & Masterminds Gadget Guide: Installations


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Traps

Mutants & Masterminds Gadget Guide: Traps


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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Mutants & Masterminds Gadget Guide: Magic

Mutants & Masterminds Gadget Guide: Magic


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Player's Guide to Eberron (3.5)

Player's Guide to Eberron (3.5)


Secrets Every Hero Should Know What does an elf from Shae Cairdal know about the nation of Aerenal? How do you play a half-orc from the Shadow Marches? What does your character know about the Blood of Vol or the royal line of Galifar? The Player's Guide to Eberron answers these questions and more. This companion to the Eberron Campaign Setting explores the world from the...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Skull Cove

Skull Cove


Skull Cove DramaScape makes maps and miniatures for use with any game system with a focus on fantasy, horror, modern, and science fiction settings. Skull Cove is our second Savage Worlds product following our SciFi Weapon Cards available in PDF and print on demand on DriveThruCards. The map featured herein is a no overlay map. “This...   [click here for more]
DramaScape  $5.99

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Advanced Races 6: Kobolds (Pathfinder RPG)

Advanced Races 6: Kobolds (Pathfinder RPG)


Small but Fierce! For a kobold nearly every foe is a giant to kill, and they have long practice at evening the odds. Kobolds are the ultimate underdog contenders, striving gamely to survive and conquer in a hostile and brutal world. Like all true heroes, the odds are against them—and glory is waiting to be seized in their tiny, scaled claws! For reasons which must be obvious, we are VERY pleased...   [click here for more]
Kobold Press  $12.99 $5.99

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules

Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules


Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers. This essential full-color guide to the award-winning Iron Kingdoms setting equips you with: A robust, elegant rules system...   [click here for more]
Privateer Press  $59.99 $29.99

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Full Metal Fridays: Volume 1

Full Metal Fridays: Volume 1


Full Metal Fridays introduced a slew of new themed content for players and game masters alike to use in their adventures within the Iron Kingdoms in celebration of the release of the follow up to the Iron Kingdoms Core Rules: Kings, Nations, and Gods. Full Metal Fridays Vol. 1 collects all the fantastic Full Metal Fridays content in one place. ...   [click here for more]
Privateer Press   FREE 

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No Quarter Presents: Iron Kingdoms Urban Adventure

No Quarter Presents: Iron Kingdoms Urban Adventure


Introducing the first supplement for the Iron Kingdoms Full Metal Fantasy Roleplaying Game! The perfect companion to the Core Rules, No Quarter Presents: Iron Kingdoms Urban Adventure is an indispensable guide to life on the mean streets of western Immoren. This premium softcover book features 96 pages of all-new material for players and Game Masters, including new careers, new abilities,...   [click here for more]
Privateer Press  $21.99 $9.99

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Advanced Races 8: Lamia (Pathfinder RPG)

Advanced Races 8: Lamia (Pathfinder RPG)


Sinister Serpents! Lamia tread a strange path of violence and magic -- and for a tiny few, redemption. Though extremely rare, lamia adventurers do exist. They are almost exclusively outcasts who have struck out on their own or escaped the wickedness of their brethren. Cut off from the matriarchy and its debauched rituals, might they be something more than monsters? Might they become…...   [click here for more]
Kobold Press  $3.99

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Rifts® Northern Gun Two Sneak Preview

Rifts® Northern Gun Two Sneak Preview


This is a sneak preview of Rifts® World Book 34: Northern Gun™ Two. This preview includes the front cover, Megaverse Insider name listing, an intro to Northern Gun's tech-based culture, the Ishpeming Robodome and the Robot Gladiator Games, the Robo-Gladiator O.C.C., notable Robo-Gladiators, Northern Gun clientele, some NG body armor including Hovercycle "Ride" Armor, a list of new...   [click here for more]
Palladium Books   FREE 

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Headquarters Construction Guide

Headquarters Construction Guide


IMPORTANT: Do NOT buy if you own or are getting Better Mousetrap 3e The Headquarters Construction Guide excerpts the new headquarters content from Better Mousetrap 3e and presents it as a stand-alone product. This means that if you plan on buying the latter, you do not require this product on its own. The Headquarters Construction Guide Within the Headquarters...   [click here for more]
Misfit Studios  $5.99

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Do-Gooders & Daredevils: International CrimePrev Technologies

Do-Gooders & Daredevils: International CrimePrev Technologies


This release for the Do-Gooders & Daredevils series presents International CrimePrev Technologies, a private company that produces devices intended to be used by law enforcement agencies and armed forces the world over for countering and subduing metahumans. Within this brief PDF you will find two new advantages and a new flaw...   [click here for more]
Misfit Studios  $1.55

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Wondrous Items 2: Helmets & Shields from Monster Hides

Wondrous Items 2: Helmets & Shields from Monster Hides


Is that a minotaur horn, or are you just happy to see me? Equipping a helmet or shield made from monster hide, carapace or bones sends a message to the world: “If you mess with me, there’s a good chance you’ll end up as my new hat.” But these items are more than a fashion statement – they confer some of the slain creature’s remarkable abilities. Wondrous...   [click here for more]
Kobold Press  $3.99 $2.99

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Advanced Races 9: Aasimar (Pathfinder RPG)

Advanced Races 9: Aasimar (Pathfinder RPG)


Sword of the Righteous! Aasimar might carry a few drops of heavenly blood—but they are warriors and summoners to be rightly feared! For they shall lay down the word of the Law, sinners, and strike down upon the wicked with furious anger! With celestial power and the unique insight of the divine, the aasimar deliver both a touch of divine grace, and unique...   [click here for more]
Kobold Press  $4.99 $3.99

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Real Scroll 3: Fire Under the Tongue (Pathfinder RPG)

Real Scroll 3: Fire Under the Tongue (Pathfinder RPG)


Breath of Flame! With this Real Scroll from Kobold Press, you won't just tell your players they've found a fire under the tongue scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this astonishing spell in a Pathfinder Roleplaying Game adventure....   [click here for more]
Kobold Press  $3.99 $1.99

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Real Scroll 4: Gear Barrage (Pathfinder RPG)

Real Scroll 4: Gear Barrage (Pathfinder RPG)


Deadly Clockworks! With this Real Scroll from Kobold Press, you won't just tell your players they've found a gear barrage scroll -- you'll hand it to them! This beautifully hand-lettered one-page reference has the feel of a real magical item, with all of the information a player needs to use this favorite weapon of the clockwork school in a Pathfinder Roleplaying Game...   [click here for more]
Kobold Press  $3.99 $1.99

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One Bling to Rule Them All - Scaling Magic Items

One Bling to Rule Them All - Scaling Magic Items


Sick of your players throwing away magic items? There's something wrong when an adventurer explores a tomb, finds a better magic sword, then dumps his old magic sword on a small-town merchant whose hometown's yearly corn exports are worth a mere fraction of the "obsolete" sword's worth. One Bling to Rule Them All - Scaling Magic Items helps to mitigate...   [click here for more]
Interjection Games  $4.49

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Ship Design Sheets

Ship Design Sheets


Tired of thumbing through multiple pages of tables and often over two books, then this is for you. Designed with the ship creator in mind, this is a handy set of reference sheets, all collected in one place. Filled with most if not all of the tables you will need. Covering the design sequence for spacecraft and small craft from the Traveller Main Rulebook and Book 2: High Guard. You do not need...   [click here for more]
Moon Toad Publishing  $2.50

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Psionic Artifacts of Athas (2e)

Psionic Artifacts of Athas (2e)


"Life-shapes are the wondrous tools of our ancient past. They are our heritage, our birthright. Cast off the dead. Use not the unliving tool. Our ancient glory can only be restored by embracing life, not death." "We are all that is left. We hold in our hands the fate of our people. The Rhul-thaun are the true fruit of the rhulisti tree. The life-shapes are what set us above the other...   [click here for more]
Wizards of the Coast  $9.99

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Ship Book:Panga Class Merchant

Ship Book:Panga Class Merchant


This book details the Panga Class Merchant, one of the many thousands of merchant vessels plying the space lanes across known space. It is a small vessel, but with the ability to fit various pods, so it can carry more and be adapted to different roles. Contains: A description and guided tour of the vessel Details of 3 notable ships of the class 3 versions of the Panga with complete deckplans,...   [click here for more]
Moon Toad Publishing  $6.17

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Advanced Races 10: Gnolls (Pathfinder RPG)

Advanced Races 10: Gnolls (Pathfinder RPG)


Run with the Pack! Savage and hulking, yet craven and lazy, gnolls respect only strength and believe that work should be done by the weak. The strongest and fiercest command, while others obey with their tails between their legs, always looking for a way to improve their station. A few gnolls seek power by adventuring—or they are forced to take that path when the pack exiles...   [click here for more]
Kobold Press  $4.99 $3.99

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Random Encounters: Wilderness II

Random Encounters: Wilderness II


Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Encounters: Wilderness II is for you! Presenting eight ready-to-use random encounters all suitable...   [click here for more]
Raging Swan Press  $3.99

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Torg: Kanawa Heavy Weapons

Torg: Kanawa Heavy Weapons


Bigger Problems? Bigger Weapons. We at Hachiman Arms Division know you would never start trouble. Sadly, the world is full of trouble willing to start with you. For those extreme circumstances, we proudly offer the finest selection in heavy weapons. We have made painstaking efforts to procure weapons from a wide spectrum of technological sophistication, from an Aylish steam cannon to...   [click here for more]
Ulisses Spiele  $6.99

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Torg: Kanawa Land Vehicles

Torg: Kanawa Land Vehicles


You know the situation: the High Lords have the world by the throat, and only you and your band of Storm Knights have any chance of stopping their plans. You're up to the challenge, armed and ready for the fight – but you can't win the Possibility Wars unless you get to the battles....   [click here for more]
Ulisses Spiele  $6.99

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You Must Be Mad! Warbirds RPG Mad Science Sourcebook

You Must Be Mad! Warbirds RPG Mad Science Sourcebook


In the high-flying world of Azure there is a special breed of genius. Shunned by their families, ignored by their peers, they are MAD SCIENTISTS. Their work will change the world... if they live long enough to finish it. You Must Be Mad! contains detailed mad scientist NPCs, laboratory examples, new rules, and dozens of new science projects and plot hooks. It also has background information on...   [click here for more]
Outrider Studios  $6.00

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Advanced Races 11: Shadow Fey (Pathfinder RPG)

Advanced Races 11: Shadow Fey (Pathfinder RPG)


Slip Through the Shadows! Refined and ruthless, the shadow fey are masters of the Plane of Shadows, and that dark land's code governs their magic, their plots, and their clearly superior view of things. Best never to cross them, for their memories are centuries long. With powerful shadow magic, a peculiar mastery of time and distance, and obscure codes for dueling and courtship,...   [click here for more]
Kobold Press  $4.99 $3.99

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Alloy of Law Digital Edition

Alloy of Law Digital Edition


Secure Your Vials and Strap on Your Six Guns! It’s 300 years after the fall of the Lord Ruler. The Final Empire is a distant memory, and the heroes who brought it down are legend. The rebels and thieving crews of old have been replaced with gunslingers, bounty hunters, shysters, and lawkeepers, and around every corner is a land of wild adventure, unlimited opportunity, ancient...   [click here for more]
Crafty Games  $34.95 $14.95

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Rifts® Megaverse® in Flames Sneak Preview

Rifts® Megaverse® in Flames Sneak Preview


This is a sneak preview of Rifts® World Book 35: Megaverse® in Flames™. This preview includes the front cover, credits, contents, A Military Report to the Coalition Joint Cheifs of Staff, The Minion War in Brief, Demon Plagues, stats for the Dinosaur Swamp Hell Pit and Hell Lord Pain, and a few demon weapons and armor. Rifts® Megaverse® in Flames™...   [click here for more]
Palladium Books   FREE 

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Shaintar Guidebook: Malakar Dominion

Shaintar Guidebook: Malakar Dominion


A federation bound in rebellion. A country forged in freedom. A nation seething in intrigue... It would be a utopia, if you didn't have to sleep with a dagger under your pillow. Welcome to the Malakar Dominion, the first of many Guidebooks for the Epic High Fantasy setting that is Shaintar. Written by the remarkable Eddy Webb,...   [click here for more]
Savage Mojo  $5.99

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Underworld Races: Hoyrall

Underworld Races: Hoyrall


Insectoid humanoids have infested the Underworld and now these odd aliens are ready to invade your Pathfinder Roleplaying Game as well! Read about the strange god Zagnexis, how these bug men fit into the history of Aventyr, and so much more about the four-armed hoyrall! In Underworld Races: Hoyrall you’ll find… a brand new player race for the Pathfinder Roleplaying...   [click here for more]
AAW Games  $6.99 $3.99

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Underworld Races: Funglet

Underworld Races: Funglet


Giant fungi men walk the mushroom forests in the Underworld of Aventyr—and now they’re ready to be a part of your Pathfinder Roleplaying Game as well! Read more about these mysterious creatures and take a funglets-sized step into adventure! In Underworld Races: Funglets you’ll find… a brand new Large-sized player race! three equally bizarre...   [click here for more]
AAW Games  $6.99 $3.99

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Wear & Tear: Item Maintenance for any Roleplaying Game

Wear & Tear: Item Maintenance for any Roleplaying Game


Supplies left out in the rain by bandits. Armor roasted by a dragon. And a sword that's been buried underground for years. These treasures have been ill-treated or abandoned. Now it's time to salvage the best for yourself and break down the rest for spare parts. Get the most out of what you find in your travels with Wear & Tear, a new rules supplement...   [click here for more]
Room 209 Gaming  $1.00

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The Histories, Volume I: L'Empereur's Salon

The Histories, Volume I: L'Empereur's Salon


The gravest threats of Dungeon World do not always reside in a stinking lair, troglodyte cave, or windy ruin. Some are smiling faces in drawing rooms and salons, whispers in the wrong ear, and rendezvous by moonlight. Some are rough brigands upon the high road, or leering pirates on the briny deep. Welcome to L'Empereur's Salon! Within you'll...   [click here for more]
Four Horsemen Publishing  $2.99

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The Basic Illusionist

The Basic Illusionist


The Basic Illusionist is a 34-page sourcebook for illusions and illusionists in Swords & Wizardry and other OSR-style games. Everything you need to play or GM an illusionist is included in one book. The Basic Illusionist includes: the illusionist class; the montebank class variant; types of illusions and their effects; guidelines for running illusions for both players and...   [click here for more]
Darkwater Press   FREE 

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Crawling Under A Broken Moon fanzine issue #5 (DCC)

Crawling Under A Broken Moon fanzine issue #5 (DCC)


Welcome to the fifth issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. In this issue you will discover the following: Far in the northern reaches of Umerica lay the lands of Aetheria where the Masters of Castle Oldskull do fierce battle with the lich Skull-Or and his mighty minions! Articles...   [click here for more]
Shield of Faith Studios  $0.99

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#30 Magic Tools (PFRPG)

#30 Magic Tools (PFRPG)


The Rite Tool for the Rite Job! Within #30 Magic Tools are little pieces of magic to make your job as an adventurer a bit easier. These magical and masterwork tools will help keep you in the saddle, frighten foes, or keep people from noticing you as you walk through a crowd. Brought to you by the same designer who brough you #30 Mercenary Companies and #30 Portable...   [click here for more]
Rite Publishing  $2.95

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Achtung! Cthulhu: Interface 19.40

Achtung! Cthulhu: Interface 19.40


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. Evil Never Dies... It Evolves Discover the secret history of the war that may (or may not) have happened: a time of strangely enhanced soldiers, more machine than man; a twisted future-past of occult and technological development and...   [click here for more]
Modiphius  $4.50 $3.11

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Shaintar Guidebook: Magic & Cosmology (Vol I)

Shaintar Guidebook: Magic & Cosmology (Vol I)


Every story has a beginning. The beginning of the story of Shaintar is an epic all its own... "As vast and imposing as the Kal-A-Nar Empire is to the people of Shaintar, it is but a speck in the eye of the giant that was the Empire of the Starfather. Seven stars and a least a dozen inhabited planets, united by Starfall Gates and Arcdrive Ships, fell under the eternal, generally benevolent...   [click here for more]
Savage Mojo  $5.99

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Crawling Under A Broken Moon fanzine issue #6 (DCC)

Crawling Under A Broken Moon fanzine issue #6 (DCC)


Welcome to the 6th issue of Crawling Under A Broken Moon, a fanzine dedicated to bringing gonzo post apocalyptic content for the Dungeon Crawl Classics RPG from Goodman Games. In this issue you will discover the following: New class: the Petrol Head New rules: Vehicle combat! New gear: Vehicle creation rules New foes: the Petrol Zombie and a Road Gang Generator New hazards: d100 Stuff Found...   [click here for more]
Shield of Faith Studios  $0.99

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20 Alchemical Concoctions for Your Campaign

20 Alchemical Concoctions for Your Campaign


This is a collection of 20 Alchemical Concoctions/Herbal Remedies that you might find from a Shaman, Hedge Wizard, Witch, or the like. Often a combination of mundane and fantasy ingredients, these herbal remedies might be considered quasi-magical. Included is a simple d20 table, a descriptive list of all the concotions, and even a full-page drop table. If you find this useful, please consider...   [click here for more]
Frugal GM  Pay What You Want

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