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You enter a vast hall, some 50 by 65 foot. The 20 foot high, vaulted ceiling is supported by 30 pillars, and riddled with cracks. Tapestries hang in tatters from the walls, and it’s impossible to tell what was once depicted on them. Some remnants of words or aphorisms remain, painted on the pillars, a single letter still legible in places. Wooden benches are piled up against the walls, apparently... [click here for more] |
0one Games |
$1.85
|
Even as you approach this darkened chamber, you are overwhelmed by the offensively pungent odor of rotting dung. The stonework here seems different then the rest of the dungeon, strangely out of place, as does the symmetrically awkward structure of the room. Pillars line the room, spaced 5-feet from the outer walls in 10-foot intervals. Unfortunately, your examination of the room is cut quick by... [click here for more] |
0one Games |
$1.85
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At the tunnel’s end is an empty suit of armor posed with its arms swept toward the entrance as though welcoming you in with a bow. The corridor leads to a large room scattered with fragments of brass horns and other instruments. Only the enormous pipe organ opposite the entrance has escaped destruction. Above its vast and varicolored keyboard, long pipes crawl in a twisted mass toward the ceiling.... [click here for more] |
0one Games |
$1.85
|
As emerge through the salt covered door, your eyes are assaulted by a disorienting contrast of glare and shadow. Like the cramped tunnels leading here, the room inside is limned with salt deposits that cover the walls, floor, and ceiling. Scattered throughout the small chamber, a half dozen or so massive crystalline formations jut in threatening angles like frozen thorn bushes after a midwinter’s... [click here for more] |
0one Games |
$1.85
|
A thick stone door blocks the doorway, its surface carved with hundreds of shells and undersea plants. The stone has been smashed away around a keyhole beneath a rusty iron pull-ring. It looks as though the lock were destroyed and later repaired. The dungeon’s brick walls give way to a tunnel hewn roughly through the rock. Though wide and high enough to stand upright, the tunnel seems perilous,... [click here for more] |
0one Games |
$1.85
|
The door opens easily to the sound of a music box and the humming of a lullaby. The room appears to be a nursery, there is an elderly elf woman seated in a rocking chair in the north east corner. Two wooden dolls cavort about the room with toys in their hands. Another wooden doll tugs at the old woman’s skirt. She stops her humming, “what is it Leigh?” “Momma Idril,... [click here for more] |
0one Games |
$1.85
|
The arched stairwell dips slightly before it climbs upwards into what appears to be a small symmetrical chamber filled with a dull greenish glow. A distorted and crumpled humanoid shadow trickles across the room’s rune-scripted walls dissipating down the dark basalt steps. The chamber itself is small and stark, with the exception of it its centerpiece, a raised dais bearing... [click here for more] |
0one Games |
$1.85
|
The trapdoor lifts upward to reveal a vaulted chamber lined with ten stone sarcophagi, each carved with a humanoid figure and engraved with dust-caked runes. A ten-foot statue of a vulture-like humanoid stands in an alcove halfway down the left wall. The statue has enormous wings and talons tipped with obsidian. Discover the Crypt of the Plague-Bringers! The Dungeon... [click here for more] |
0one Games |
$1.85
|
Despite the passage of untold centuries, the chamber beyond has lost little of its grandeur and awe. Tucked neatly in the chamber’s perimeter alcoves are six black marble statues of great warriors armed with swords and shields. Gold and silver necklaces hang from the necks of each statue, and an illuminated torch is tightly wedged between an outstretched arm and torso. A tile mosaic of a man wearing... [click here for more] |
0one Games |
$1.85
|
The trap door opens, dim light flickers and unearthly shadows bounce and reflect from every angle and you’re immediately assaulted by the foul stench of ancient rotting blood. A faint creaking sound comes from the ceiling above. As your eyes quickly adjust, you realize that the walls and ceiling of the room are covered in large mirrored panels set into a spidery framework of black lacquered bone. ... [click here for more] |
0one Games |
$1.85
|
You enter a large T-shaped room. Large panels of plain gray granite form the walls floor and ceiling. In the center is a raised dais atop of which sits a massive statue of an obese three-horned, four-armed, monkey-like creature. Large gems glitter in each of its eye sockets, and its long forked tongue slithers from an eerie smile. Hammered into the side of the statue, several iron spikes spaced... [click here for more] |
0one Games |
$1.85
|
The great doors open smoothly outward to reveal a ten foot wide limestone tunnel leading deep into an expansive vault with a ceiling stretching over 25 ft. above the floor. Obscene glowing skulls light the vault chamber ahead of you from steel hooks mounted on the walls. They stare covetously down at the treasure and objects d?art strewn across the floor and around the four limestone pillars. There... [click here for more] |
0one Games |
$1.85
|
Welcome to the second edition of this short and sweet adventure. The Andwan Legacy was updated to the 3.5 rules; it boasts the new, easier stat block format found in Dungeon Magazine™ #124, and features three completely new battlemaps, two of which are two-pages battlemaps! ... [click here for more] |
0one Games |
$6.00
|
For the discerning Dungeon Master looking to build a more dangerous lair. This book contains 50 traps, ready for use in your 5th Edition Roleplaying Game, and the rules to build countless more. Featuring the same custom trap creation system seen in the Total Party Kill Handbook to let you easily build exactly the trap you want for heroes from level 1 to level 20, the Trap Compendium adds... [click here for more] |
2CGaming, LLC |
$11.95
|
What's that clanging sound? What's that terrible, aweful, oppressive music? It's the music of the Chimes of Doom!
Buck Plugs #3 - Chimes of Doom contains statistics and information for a new magic item (the Chimes of Doom themselves), statistics for a new PC/NPC for your campaign, and a new feat. All for ONE DOLLAR! You can't beat that!
Buck Plugs #3 - Chimes of Doom is a #Play4Wyatt / #WyattNPC... [click here for more] |
4 Devils Studio |
$1.00
|
Issue #1 of Adventure Chronicle magazine
The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game.
Contents for issue #1:
Publisher's Corner by Jonathan G. Nelson
Adventure (5E): A Shoggoth Among the Sheep by Wolfgang Baur... [click here for more] |
AAW Games |
$5.99
|
Issue #2 of Adventure Chronicle magazine
The tabletop roleplaying game magazine compatible with Dungeons & Dragons 5th Edition and the Pathfinder Roleplaying Game.
Publisher's Corner By Jonathan G. Nelson
Catching Up With Wolfgang Interview with the Kobold-in-Chief
Seaborne Stories By Stephen Rowe
Oi!... [click here for more] |
AAW Games |
$1.99
|
This incredible REAL cookbook and game supplement includes:
41 pages of lore, recipes, game mechanics, locations, and plot hooks from the campaign worlds of Absolute Tabletop
14 real recipes for delicious delicacies from Svirburgers to spire lime pie
Actual game mechanics for 21 mythical meals, ingredients, and tools of the trade
18 fun and original restaurant ideas, ready for... [click here for more] |
Absolute Tabletop |
$5.95
|
This groundbreaking supplement includes:
39 pages of lore, inspiration, and official details on the Dragongrin campaign setting
3 legendary new monsters (including a powerful “anti-dragon”!)
Invaluable information on three of the distinct locations within the world of Dragongrin
New unique, playable races, ready to dive into the ‘Vault!
18 adventure-spurring plot hooks
Unique... [click here for more] |
Absolute Tabletop |
$5.95
|
A complete, robust, 5E compatible ruleset for high-octane, paramilitary fantasy action.
Evil reigns in the realm of Dragongrin. The Dismembered Lord extends his reach, heroes die beneath his steel, and the free lands kneel before his shadow. But the dark forces do not march unopposed – there are those who do the impossible in Dragongrin. They are called heroes, traitors, champions, and murderers... [click here for more] |
Absolute Tabletop |
$11.95
|
What good is alchemy?
Wizards don't use the Craft (Alchemy) skill to brew potions, they use the Brew Potion feat. Sorcerers don't use it to identify potions, because Spellcraft handles that. So what can characters do with Craft (Alchemy)?
Alchemy should be all about using rudimentary science and pseudo-science to replicate magical effects....for example, what is a sunrod if not a long-lasting... [click here for more] |
Adamant Entertainment |
$3.00
|
Sail Ho! Everything you need to add historically-accurate sailing vessels to your D20 campaigns, CORSAIR compiles the OGL seafaring and naval combat rules from the Origins Award-nominated Skull & Bones from Green Ronin, with the advanced supplemental rules from the first two issues of Adamant Entertainment's Buccaneers &... [click here for more] |
Adamant Entertainment |
$7.95
|
The Unholy Banded Mail of Mind Shielding...
The Mithril Longbow of Piercing....
The Empyrean Halberd of Resurrection...
....And 999,997 More.
Magic Items -- the stuff of legends. The focus of adventure. The source of wonder and power.....A bit hard to pull off, when your players have memorized every magic item in the book.
One Million Magic Items gives harried... [click here for more] |
Adamant Entertainment |
$3.00
|
Problem: Your party is going into the Forgotten Crypt of Tej Hael. You have already encountered minions of this corrupt fallen priest. Your fighters were not very effective against the wraiths. Old Solution: Head to town and buy a weapon with the ghost touch ability. Problem with the old solution: Magic items become almost disposable, and interchangeable, with a party... [click here for more] |
Adamant Entertainment |
$1.99
|
Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Engines is the ultimate Steampunk technology sourcebook, designed to aid Game Masters who wish to add fantastic machines (known more commonly in the Imperial Age as “Enginesâ€Â) to their Victorian-era d20... [click here for more] |
Adamant Entertainment |
$9.95
|
A Little Adventure is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
A Little Adventure can serve as an introductory story for Contagion Second Edition, or simply as a collection of resources that the Gamemaster can add to an existing campaign. A Little Adventure... [click here for more] |
Aegis Studios |
$1.95
|
Big Trouble in Little Haiti is an adventure seed for the Contagion Second Edition Role Playing Game: www.drivethrurpg.com/product/117625/Contagion-Second-Edition A Miami neighborhood known as Little Haiti has suffered from a steady decline over the past several years. Gang warfare has claimed the lives of dozens of residents of the neighborhood. Drug abuse and alcoholism... [click here for more] |
Aegis Studios |
$1.95
|
Contagion Survival Guide is a collection of weapons, tactics, rumors and alternate rules for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Just beneath that surface, in the shadows, rages an ancient conflict... [click here for more] |
Aegis Studios |
$5.95
|
From "DMZ Dan"
Now just to clear a few things up before we get started. This wasn’t written because the loveable furry character needed a spin off. This wasn’t done because the actor with the dwindling career needed to get his name out there one more time. And this wasn’t done because “I wanted to give my vision full clarity”. It was written because... [click here for more] |
Aegis Studios |
$1.00
|
Highway to Hell 2: Return to Flora is an introductory adventure for the Contagion Second Edition Role Playing Game: www.drivethrurpg.com/product/117625/Contagion-Second-Edition The world of Contagion is a dark and terrifying place. On the surface it is no different than the world you and I live in. Most people go on about their lives never realizing... [click here for more] |
Aegis Studios |
$1.95
|
K-24 is a setting expansion for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Most people go on about their lives never realizing the terrors that walk among them. There are those among humanity who know... [click here for more] |
Aegis Studios |
$5.95
|
Magic in the New Age is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
Magic is real in the world of Contagion. Magi are those dedicated few who learn to harness magic in its purest, rawest form. Through years of study, dedication beyond typical human fortitude, and no small investment of willpower,... [click here for more] |
Aegis Studios |
$1.95
|
Old Faces For A New World is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
that collects all of the characters and systems that originally appeared in classic Contagion adventure seeds, converting them for use with Contagion Second Edition. The products converted in Old Faces For A New World... [click here for more] |
Aegis Studios |
$1.95
|
Practical Magic is a system enhancement for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Just beneath that surface, in the shadows, rages an ancient conflict between supernatural factions who all seek dominion... [click here for more] |
Aegis Studios |
$1.95
|
Seventy and Sevenfold is an adventure seed for use with Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
Seventy and Sevenfold can serve as an introductory story for Contagion Second Edition. Certain elements of the setting are explored and expanded upon in this story seed, including a deeper examination... [click here for more] |
Aegis Studios |
$1.95
|
Drifters. Hobos. Vagabonds. They are the part of society that people try to ignore and with enough distraction, casually forget. In the world of Contagion this truth is exacerbated by ancient beings, supernatural races and creatures from Hell. Trash filled back alleys that are the embodiments of urban decay have become secret battlefields. Abandoned industrial parks and the chain link fences that once... [click here for more] |
Aegis Studios |
$1.99
|
War Is Hell is a system expansion for Contagion Second Edition www.drivethrurpg.com/product/117625/Contagion-Second-Edition
The world of Contagion is a dark and terrifying place. On the surface, it looks much like the world you and I live in. Just beneath that surface, in the shadows, rages an ancient conflict between supernatural factions who all seek dominion over... [click here for more] |
Aegis Studios |
$1.95
|
Hidden Vault: Dungeon Map Bundle 1
Bundle of the first 4 Hidden Vault Dungeon Map Packs at a discounted price.
Includes: - Hidden Vault: Dungeon Maps 1 - Hidden Vault: Dungeon Maps 2 - Hidden Vault: Dungeon Maps 3 - Hidden Vault: Dungeon Maps 4
For use with any system. ... [click here for more] |
Aeon Forge |
$2.99
|
Hidden Vault: Dungeon Maps 1
4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square.
For use with any system. ... [click here for more] |
Aeon Forge |
$2.99 $0.99
|
Hidden Vault: Dungeon Maps 2
4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square.
For use with any system. ... [click here for more] |
Aeon Forge |
$2.99 $0.99
|
Hidden Vault: Dungeon Maps 3
4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square.
For use with any system. ... [click here for more] |
Aeon Forge |
$2.99 $0.99
|
Hidden Vault: Dungeon Maps 4
4 full-page black and white dungeon maps. Maps are on a 1/4 inch grid. Map scale can be used at 5ft. a square or 10ft. a square.
For use with any system.
... [click here for more] |
Aeon Forge |
$2.99 $0.99
|
Discover new druid and ranger archetypes!
Like prior entries Tome of the Pact and Book of the Path provided new options for 5th Edition warlocks and barbarians, Leaves from the Circle brings exciting new subclass options for the druid and ranger classes. Inside these pages, you'll find:
Circle of the Augur: Read the omens... [click here for more] |
Alex Clippinger |
$2.95
|
A 5th Edition Horror Experience for characters level 5-7
In the remote, frozen wilderness, a winter storm forces the characters to take shelter in an isolated outpost.
The station is plunged into suspicion and fear as their arrival reveals the presence of deadly, inhuman imitations.
They are among us.
They want to be us.
Based on John Carpenter's classic horror film, They Want to Be Us is... [click here for more] |
Alex Clippinger |
$3.95 $2.96
|
The mysterious disappearance of two prominent faculty members of Hearthglow Academy led to the sealing of the school library’s Eastern Wing.
Twenty years later a group of students is sent inside, and what they discover will change the course of history.
This book contains an introductory adventure for a party of 1st to 3rd level characters for the 5th edition of the World’s Most Popular Roleplaying... [click here for more] |
Alligator Alley Entertainment |
$14.95
|
A selection of four of the finest weapons that the future has to offer. All artwork is beautifully rendered in 3D for enhanced realism and for your viewing pleasure. The book includes the following weapon designs: The Lancer: The Lancer is a Plasma pistol developed in PL 7 for use by special forces units. Its large ammunition capacity and tremendous damage potential make it a particular... [click here for more] |
Applied Vectors |
$2.80
|
Another selection of four of the finest weapons that the future has to offer.
All artwork is beautifully rendered in 3D for enhanced realism and for your viewing pleasure.
The book includes the following weapon designs:
The Milman Enforcer: The Enforcer is an early PL7 Combination of Tangler gun and mini-grenade launcher. Popular with law enforcement and security forces worldwide.... [click here for more] |
Applied Vectors |
$2.80
|
A host of new vehicles for your OGL Future campaigns all built around a single unique design concept. This revised version also includes some useful feats and equipment for pilots of Gravitic Thrust Vehicles. Designed for late PL6/early PL7 these fit well into most near-future and Cyber style games. All the vehicles themselves are created and rendered in 3D for maximum appeal. ... [click here for more] |
Applied Vectors |
$4.40
|
You wanted more and ARMR heeded the call!
The ARMR Studios 2015 Compendium includes all the base classes, class options, and monsters released by ARMR Studios during the year 2015.
But what’s more, now each class includes additional options in the form of feats and racial favored class options.
We even threw in a slew of new magic items and even a new race! The technomagically enhanced Nu-Meh!... [click here for more] |
ARMR Studios |
$3.14
|
This PDF gives you over 100 different Star System, Planet and Location Names for your games ... [click here for more] |
Art of War Games |
$0.50
|