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BattleTech: Recognition Guide: ilClan Vol. 13

BattleTech: Recognition Guide: ilClan Vol. 13


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Experimental Technical Readout: Caveat Emptor

BattleTech: Experimental Technical Readout: Caveat Emptor


After Gray Monday, the Republic has descended into a new Dark Age, ploughshares are being turned back into swords, and the jackals are feeding on the confusion. The desperate need for weapons of new militaries arising everywhere sees mundane machines strapped with outlandish weapons, flamboyant arena ’Mechs returning to the battlefield, and renowned manufacturers engaging in uncharacteristic experimental...   [click here for more]
Catalyst Game Labs  Pay What You Want

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BattleTech Adventures: Escape from Castle Wulfensteiner

BattleTech Adventures: Escape from Castle Wulfensteiner


“Someone’s Alive Down There!” The Inner Sphere may be going to hell in a handbasket, but you are your team managed to land a gig far from the swirling chaos. Protecting a DropShip-load of Deep Periphery explorers picking over remnants of the long-lost Rim Worlds Republic may not be glamorous or exciting, but it pays well enough. Then came the strange transmission from the latest destination—a...   [click here for more]
Catalyst Game Labs  Pay What You Want

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BattleTech: Technical Readout: Irregulars

BattleTech: Technical Readout: Irregulars


“The lions are those who managed to take the grid down, while the jackals are feeding on the resulting confusion.” Fall of 3134. After decades of peace and prosperity, interstellar communications broke down two years ago and conflict is sweeping through the Republic of the Sphere. As ancient hatreds and rivalries rear their ugly heads, people who have only known war through history books...   [click here for more]
Catalyst Game Labs  $14.99

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BattleTech: Recognition Guide: ilClan Vol. 12

BattleTech: Recognition Guide: ilClan Vol. 12


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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Mechasys

Mechasys


Ready your megawatt beam rifle, fire up your plasma-sword, and prepare to launch off into your own mecha-sized adventures! Mechasys is a Genesys supplement that empowers players to create fantastic, towering robots for use in their campaigns. The mecha construction system parallels that of Genesys character creation. Mecha characteristics, equipment, and talent-like upgrades create a mecha of your...   [click here for more]
EDGE Studio  $9.95

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BattleTech: Recognition Guide: ilClan Vol. 11

BattleTech: Recognition Guide: ilClan Vol. 11


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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Creature Generator - Randomised Creatures for Savage Worlds

Creature Generator - Randomised Creatures for Savage Worlds


Creature Generator for Savage Worlds! Create cosmic-horror beings! Create unexplainable hybrids between creatures from different genres! Create any type of creature that you desire, with just the roll of a few dice! By using our Creature Generator, not only do you get a lot more options when it comes...   [click here for more]
Pinnacle Entertainment  $1.00

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BattleTech: Recognition Guide: ilClan Vol. 10

BattleTech: Recognition Guide: ilClan Vol. 10


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Technical Readout: Golden Century

BattleTech: Technical Readout: Golden Century


“Those who break faith with the Unity shall go down to darkness.” While the Great Houses of the Inner Sphere decimated each other over the shattered remains of the Star League and slid into the technological dark age of the Succession Wars, the Clans of Kerensky entered into a golden era of prosperity. Bereft of Nicholas Kerensky’s leadership, the Clans pushed their technological...   [click here for more]
Catalyst Game Labs  $14.99

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BattleTech: Recognition Guide: ilClan Vol. 9

BattleTech: Recognition Guide: ilClan Vol. 9


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 8

BattleTech: Recognition Guide: ilClan Vol. 8


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 7

BattleTech: Recognition Guide: ilClan Vol. 7


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 6

BattleTech: Recognition Guide: ilClan Vol. 6


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 1

BattleTech: Recognition Guide: ilClan Vol. 1


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 5

BattleTech: Recognition Guide: ilClan Vol. 5


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech: Clan...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 4

BattleTech: Recognition Guide: ilClan Vol. 4


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 2

BattleTech: Recognition Guide: ilClan Vol. 2


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Recognition Guide: ilClan Vol. 3

BattleTech: Recognition Guide: ilClan Vol. 3


The march of technology across BattleTech’s eras is relentless—but some BattleMech designs never die. Each installment of this PDF-only series not only includes a brand new BattleMech or OmniMech, but also details Classic ’Mech designs from both the Inner Sphere and the Clans, now fully rebuilt with Dark Age technology (3085 and beyond). Allowing beloved units redesigned for the BattleTech:...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: House Arano: The Aurigan Coalition

BattleTech: House Arano: The Aurigan Coalition


High Lady Kamea Arano led a rebellion, dispatched the usurpers who stole her throne, dismantled their dictatorial government, and restored peace to the Aurigan Coalition. Now her true battle begins… The Arano Restoration has succeeded, and High Lady Kamea rules over the reunited Aurigan Coalition. But all is not well – the Coalition’s hardscrabble planets teeter on the brink of...   [click here for more]
Catalyst Game Labs  $14.99

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Science Fiction Codex of Lists 3

Science Fiction Codex of Lists 3


This book is designed to make a gamemaster's job easier when he or she creates science fiction roleplaying game adventures and campaigns.  This book includes 98 RPG lists, 304 pages of content, and thousands of entries designed for any science fiction game setting.  These lists will help spark your imagination and add flavor and color to all your science fiction adventures.  They will produce a...   [click here for more]
JEN Games  $0.99

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Morningstar: SMASH Units - Armoured Mecha

Morningstar: SMASH Units - Armoured Mecha


An Expansion for Morningstar: The Triumvirate Pacts (Core Rulebook available here):  https://www.drivethrurpg.com/product/318415/Morningstar-The-Triumvirate-Pacts This Expansion provides seven additional Vehicles called SMASH Units – Armoured Mecha piloted by one person – in addition to twenty new Skills and Traits within the SMASH Pilot Vocational Axiom. A full list of Components and Weapons...   [click here for more]
Frontier Gaming  $3.99

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BattleTech: Technical Readout: Jihad

BattleTech: Technical Readout: Jihad


November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light. But then the Second Star League collapsed . Denied their dream, the Blakists fought to preserve the Star League...   [click here for more]
Catalyst Game Labs  $9.99

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BattleTech Record Sheets: Clan Invasion

BattleTech Record Sheets: Clan Invasion


On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Light stumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle...   [click here for more]
Catalyst Game Labs  $9.99

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Sci-Fi Facility Generator

Sci-Fi Facility Generator


Some random tables to help you generate a facility for a sci-fi setting super fast. Determine the structure type, the organization that built it, and some possible encounters. Plus a 1D100 table of malfunctions. Need more sci-fi resources? Check out The Book of Random Tables: Science Fiction Explore more dicegeeks RPG products! ...   [click here for more]
dicegeeks.com  $1.25

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BattleTech: Technical Readout: Succession Wars

BattleTech: Technical Readout: Succession Wars


KING OF THE BATTLEFIELD On February 5, 2439, the Mackie obliterated all opposition during its first combat trial, ushering in a new era of warfare. The BattleMech—King of the Battlefield—was born. BattleMechs reached their pinnacle during the golden age of the Star League. The fall of the Star League and the Succession Wars that raged for centuries afterward took their toll and by the...   [click here for more]
Catalyst Game Labs  $9.99

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BattleTech: Technical Readout: Clan Invasion

BattleTech: Technical Readout: Clan Invasion


INVADERS FROM BEYOND On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner...   [click here for more]
Catalyst Game Labs  $9.99

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Tiny Frontiers: Mecha and Monsters

Tiny Frontiers: Mecha and Monsters


Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset of Tiny Frontiers, you take on the role of jockeys who pilot massive robots, defending the world and cities of man from threats, giant aliens or monsters and much more! Alternative, utilize the Kaiju rules to play giant monsters, telling...   [click here for more]
Gallant Knight Games  $14.99 $9.99

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BattleTech Touring the Stars: Jardine

BattleTech Touring the Stars: Jardine


Once a world of vibrant forests and exotic wildlife, Jardine’s loss in the early Succession Wars nearly erased it entirely from the annals of history. Rediscovered on the eve of the Word of Blake Jihad, its centuries-long isolation revealed one of the greatest secrets in ComStar’s dark past: the Hidden Worlds! Scoured by its own Guardians, the birthworld of the Manei Domini now lies under the shroud...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Touring the Stars: Valencia

BattleTech: Touring the Stars: Valencia


Among the isolated Castilian worlds is Valencia: a distant planet of turbulent, short seasons, and eerie purple-black foliage. Fresh water was abundant, terrestrial crops and animals thrived, and native plants and sea life were edible. The only thing that could disrupt this unusual paradise was, of course, humanity. Small conflicts among the first settlers, the Castilians, disrupted the peace of Valencia....   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Spotlight On: Thermo Police

BattleTech: Spotlight On: Thermo Police


Beyond the edge of acknowledged civilization lie the Outworlds Wastes. Planets abandoned by the Star League centuries ago. Governments shattered by apathy, obscurity, and the march of time struggle to provide even the most basic needs of their people. From these meager surroundings one small but zealously dedicated unit stands to serve and protect the remnants of their realm. The Thermo Police may...   [click here for more]
Catalyst Game Labs  $3.99

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BattleTech: Touring the Stars: Braunschweig

BattleTech: Touring the Stars: Braunschweig


Braunschweig is one of the jewels of the Hanseatic League. Combining pristine nature with highly developed cities, from orbit the world appears to be a paradise. On the ground, however, the luster tarnishes significantly. The natural abundance is rife with deadly native life, and civilization is stratified between the ultra-wealthy and the serfs who labor under their lash. Braunschweig is in fact a...   [click here for more]
Catalyst Game Labs  $2.99

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Mobile Suits

Mobile Suits


Suit Up and Roll Out! Crank your Starfinder game up to the next level with mobile suits! This new, easy to use, category of armor allows you to pilot giant robots of any sort! We’ve got rules for everything from transforming robots to living bio-mechs, magic-tech cockpits, mobile suits powered by the hearts of sentient stars, necrotic cybernetic zombies you can pilot, and even mobile...   [click here for more]
Little Red Goblin Games  $4.99

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BattleTech: Shattered Fortress

BattleTech: Shattered Fortress


Republic in Flames! In 3146, the Republic of the Sphere hangs by a tenuous thread. The last fragments of Devlin Stone’s dream to shepherd humankind toward a more prosperous future hide behind the impenetrable defenses of Fortress Republic. As the interstellar communications blackout rages, the ambitious Great Houses vie for military dominance, and the bloodthirsty Clans strive to find a weakness...   [click here for more]
Catalyst Game Labs  $18.00

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BattleTech Touring the Stars: Kaumberg

BattleTech Touring the Stars: Kaumberg


Nestled in the wide frontiers of Lyran space, Kaumberg is a pastoral world known mostly for its woodlands and little else. But just below the mundane surface lies a world of political intrigue, its fortunes and falls tied inextricably to those of the Commonwealth to whom its rulers serve. Collective masters of one of the region’s strongest independent defense forces, the barons of Kaumberg stand...   [click here for more]
Catalyst Game Labs  $2.99

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Dark Matter

Dark Matter


What is Dark Matter? Dark Matter is a full science fiction conversion for 5th Edition that unlocks a universe of adventure for your table, without leaving your favorite fantasy staples behind. Everything in Dark Matter, from character options to space combat, is easy to learn, generic enough to use with any sci-fi setting, and made to work with 5th Edition. Moreover, this entire 298-page book is filled...   [click here for more]
Mage Hand Press  $29.99

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Masters of the Occult: Play Manga d20

Masters of the Occult: Play Manga d20


Welcome to the strange and forbidden world of occult magics. It is a world that holds great power and wonder, if your mind is strong enough and attuned to its weird energies. This is a realm of phantoms and dreams that tentatively touches our own reality, a spirit land that can easily drive the most steadfast insane. For the masters of the occult, this realm of apparitions offers boundless magical...   [click here for more]
d20pfsrd.com  $5.99

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100 Sci-Fi Gangs

100 Sci-Fi Gangs


The cities rise to the sky, their spires of concrete, glass and steel alight with the promise of all the future may hold. But no matter how advanced technology gets, people will never change. As long as there is something deemed off-limits there are going to be those willing to buy it, sell it, trade it and do it. And as long as there are credits to be made, there are going to be gangs willing to do...   [click here for more]
Azukail Games  $2.49 $1.99

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BattleTech: Touring the Stars: Gulf Breeze

BattleTech: Touring the Stars: Gulf Breeze


From pirates to profiteers, and corrupt Mining Consortiums in between, Gulf Breeze has a thousand different ways to kill even veteran spacers. But with great danger comes great opportunity and Gulf Breeze has it by the metric ton. If you can survive the resource-rich world’s deadly and unique planetary challenges or avoid being spaced from a Wheeler station, a fortune awaits.  Touring...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: Turning Points: Tyrfing

BattleTech: Turning Points: Tyrfing


Rumors of valuable Star League hardware left over from the war against Stefan the Usurper bring treasure hunters to the Free Worlds League world of Tyrfing in the midst of the First Succession War. These trespassers hailed from the Capellan Confederation and Lyran Commonwealth. The Free Worlders sent reinforcements, only for the rumors to spread to the other Successor States. Soon, forces from the...   [click here for more]
Catalyst Game Labs  $5.99

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BattleTech: Second Succession War

BattleTech: Second Succession War


War To End All Wars By 2821, the “Great Succession War” has ground to a halt, the participants seeking desperate respite and to forge a new peace and hope for mankind. Yet not everyone shares this ideal and soon secret machinations undermine the peace efforts and propel the Inner Sphere into a new round of violence. Soon brother will be set against brother and madness...   [click here for more]
Catalyst Game Labs  $14.99

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Blood Floats in Space

Blood Floats in Space


Blood Floats in Space is a third-party setting for Tuesday Knight Games' Mothership RPG. It details The Empire Without Borders or Competition, a vast and slowly crumbling empire. This PDF contains two new classes—the Juggernaut and the Psychic—four new deities, new rules for psychic powers, a new Mothership character sheet, and everything else you need to start a campaign. It features writing...   [click here for more]
Apollyon Press  $7.00

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Unconventional Heroes (Starfinder Themes)

Unconventional Heroes (Starfinder Themes)


New Themes- As Unexpected as They Are Familiar This book explores a number of themes that, at face value, seem familiar to you due to their presence in popular media but within the context of their own story are rare. Includes Antiquated Noble: Born into a universe that has left you behind, you are a relic of a bygone age who has had to adapt to the current era....   [click here for more]
Little Red Goblin Games  $4.99

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BattleTech: Touring the Stars: Rigil Kentarus

BattleTech: Touring the Stars: Rigil Kentarus


Terra’s closest if not first colony, the binary planets of Rigil Kentarus and Riken Minor are just 4.3 light-years from Terra. Rigil Kentarus was settled by a mélange of Terran Alliance member-nations, some of which still leave their mark on the world (“Little America”), while others were wiped out by the Succession Wars, Jihad, and reconstruction. The twin worlds only recovered in the Republic...   [click here for more]
Catalyst Game Labs  $2.99

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BattleTech: First Succession War

BattleTech: First Succession War


The Dream is Over In 2784, the departure of General Alexsandr Kerensky and the remnants of the SLDF from known space leaves the Inner Sphere balanced on a knife-edge. With no Star League to keep the House Lords in check, greed, ambition and old grudges come to the fore once more, propelling the five remaining Great Houses into a war that threatens human civilization itself: The First Succession War....   [click here for more]
Catalyst Game Labs  $14.99

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BattleTech: Spotlight On: The Crazy Eights

BattleTech: Spotlight On: The Crazy Eights


There is no company more fitting as heralds of the Davion sword and sunburst than the Crazy Eights, and even fewer regiments in the AFFS with as storied and lengthy history as the Eighth Company of the Twentieth Avalon Hussars. Disbanded and lost during the Word of Blake’s Jihad, the Crazy Eights were reformed when the call to war once again compelled the Federated Suns to raise new regiments for...   [click here for more]
Catalyst Game Labs  $3.99

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100 Sci-Fi Mercenary Companies

100 Sci-Fi Mercenary Companies


War never changes, or so the old saying goes. While the weapons of the future may fire beams of concentrated light, and the battlefields may be on the fringe worlds of the galaxy, the iron trade will never die so long as peace remains a hope rather than a reality. And as long as there are wars being fought, there will be those willing to exchange blood for credits. From rough-and-tumble outfits like...   [click here for more]
Azukail Games  $2.49 $1.99

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Nova Praxis: Savage Worlds Edition

Nova Praxis: Savage Worlds Edition


The PDF version of Nova Praxis: Savage Worlds Edition is fully bookmarked and linked. Things have changed. We have changed. Earth is lost to us, but even in the aftermath of this terrible tragedy, we grow, evolve, and even prosper. We have witnessed the death of our mother and the birth of a new era. In what might have been...   [click here for more]
Void Star Studios  $9.99

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NeuroSpasta (5E)

NeuroSpasta (5E)


The city of Archon. The most cosmopolitan, technologically advanced metropolis the world has ever seen, where the nations of the world have at last come together to lay aside their differences. Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia? It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from...   [click here for more]
Dias Ex Machina Games  $12.99

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Apocalypse World: the Extended Refbook

Apocalypse World: the Extended Refbook


Apocalypse World has always had this orbiting body of playbooks, originally called "limited ed," now called "extended," that aren't in the book. They expand Apocalypse World in various ways in various directions, some pretty dramatic. The Extended Refbook is a set of these extended playbooks with expanded explanations and helpful text. It includes some old familiar playbooks like the Quarantine and...   [click here for more]
lumpley games  $15.00 $10.00

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