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Robert E. Howards CONAN Roleplaying Game Quickstart
by Modiphius

ROBERT E. HOWARD’S CONAN: ADVENTURES IN AN AGE UNDREAMED OF is a brand new roleplaying game based on the incredible character of Conan and of the Hyborian age with one of the biggest line ups of major artists ever for an RPG.

Try this free 50 Page Quickstart containging a guide to the Hyborian Age, Intro to the 2d20 Rules, Adventure and 7 Pre-generated Character

Robert E. Howards CONAN Roleplaying Game Quickstart
 
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Emergence Core Rulebook hardcover and adventure [BUNDLE]

Emergence Core Rulebook hardcover and adventure [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Emergence Roleplaying Game: Core Rulebook Regular price: $39.99 Bundle price: $38.99 Format: Hardcover Color Book (Standard) Emergence is an exciting, easy-to-learn roleplaying game that takes place on the Earth-like world of Kython. Emergence blends elements your favorite games into a...   [click here for more]
3mergent Games  $55.98 $49.98

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Within a Heart of Darkness

Within a Heart of Darkness


Within a Heart of Darkness is an adventure supplement for the Emergence Roleplaying Game that continues the events of the sample adventure “When Things Go Bump” from the Core Rulebook.    "Despite achieving victory over the   murderers and thieves of “When Things   Go Bump,” it was clear to all that more  ...   [click here for more]
3mergent Games  $15.99 $2.99

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Fire Starters: 10 Adventure Seeds to Spark Your Cyberpunk Campaign

Fire Starters: 10 Adventure Seeds to Spark Your Cyberpunk Campaign


Fire Starters contains the fuel you need to ignite any cyberpunk campaign. You’ll get 10 systemless adventure seeds, complete with player information, GM-only background info, complications, and follow-up advice on how to integrate these adventures into a larger campaign. My name is Jacob Wood, and I hail from Portland, Oregon where the water is fresh and clearly laced with something...   [click here for more]
Accessible Games  $2.49

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Psi-punk Archetypes: Brenner

Psi-punk Archetypes: Brenner


Fighting with Fire “I am a brenner, a mental with the power to control fire. By using pyrokinesis I can warm a cold room, light a candle, or singe the hair off your head from a hundred yards away. If you’ve managed to ignite my temper, I can also roast you with a mere thought. It may not be legal to do that, but my kind often find themselves on the wrong end of the law. It’s easy...   [click here for more]
Accessible Games  Pay What You Want

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Psi-punk Archetypes: Changeling

Psi-punk Archetypes: Changeling


The Face of Change “Some call me a Changeling for my ability to alter my appearance at-will. I have a gift most people would kill to have, but being able to change shapes isn’t always fun and games. Sometimes I feel like I don’t even know my own identity anymore, and many of my kind suffer from severe personality disorders. I use control animate powers to alter my physical...   [click here for more]
Accessible Games  $1.49 $1.04

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Psi-punk Archetypes: Opportunist

Psi-punk Archetypes: Opportunist


Opportunity Doesn't Knock... it's Made I grew up in the favelas, destitute and desperate. I always felt life had more to offer me than poverty and an early grave, but I could never seem to catch a break. That’s when I realized that life doesn’t happen to you—you have to go and get it yourself. So I scrounged up what resources I could and started putting them to use for me. I may...   [click here for more]
Accessible Games  $1.49 $1.04

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Psi-punk Archetypes: Promoter

Psi-punk Archetypes: Promoter


Talking the Talk As a promoter, it’s my job to make other people look good. It may not sound like the most prestigious work but I take pride in knowing that I’m the reason my clients have any worth. If it weren’t for me, they’d still be pit fighting in some dingy bar near the favelas. Sometimes I need to remind them of that fact, but I try to avoid doing so if they have a gun...   [click here for more]
Accessible Games  $1.49 $1.04

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Psi-punk: Corps and Criminals

Psi-punk: Corps and Criminals


Crime Pays for Some What’s the difference between a megacorporation and a mafia? One of them isn’t being watched by the government. They say absolute power corrupts absolutely, but some would argue that corruption comes first. Getting to the top requires cunning, guile, and influence. Staying there requires wealth, prestige, and firepower. Great leaders possess all of these qualities,...   [click here for more]
Accessible Games  $4.99 $3.49

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Psi-punk: World's Edge Arena

Psi-punk: World's Edge Arena


Old Meets New In the southernmost city in the world, thousands of people come and brave the unforgiving weather to watch the World’s Edge Arena, a televised bloodsport for the modern era. Thanks to the Arena’s success, the once-quiet town of Punta Arenas is now an industrious boomtown where warriors compete for prize money, entrepreneurs compete for a share of the tourism, and locals compete...   [click here for more]
Accessible Games  $9.99 $3.49

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Act Ten Directors Screen

Act Ten Directors Screen


The Act Ten Role Playing Network proudly presents the Directors Screen! This digital file gives you everything you need to make being an Act Ten Director even easier! You will get: Interior pages, filled with all the tables you need to quickly reference game information. Exterior color pages, Showcasing the corporate logos of the Division setting! Exterior greyscale pages, perfect for using on...   [click here for more]
Act Ten Game Studio  $5.00 $0.50

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Bad Chips: Citizens Divided

Bad Chips: Citizens Divided


Life in 2068 Beyond the relatively banal existences of Joe and Jane Uniform, the world of Citizens Divided is filled with unique and interesting folks, working on both sides of the corporate divide, in order to rebuild a broken world, strengthen their own futures, or support a personal agenda. Give in to Sensation Bad...   [click here for more]
Aegis Studios   FREE 

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Citizens Divided

Citizens Divided


Life in 2068 Beyond the relatively banal existences of Joe and Jane Uniform, the world of Citizens Divided is filled with unique and interesting folks, working on both sides of the corporate divide, in order to rebuild a broken world, strengthen their own futures, or support a personal agenda Fight the Power Citizens Divided...   [click here for more]
Aegis Studios  $3.95

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Citizens Divided Character Sheet

Citizens Divided Character Sheet


Life in 2068 Beyond the relatively banal existences of Joe and Jane Uniform, the world of Citizens Divided is filled with unique and interesting folks, working on both sides of the corporate divide, in order to rebuild a broken world, strengthen their own futures, or support a personal agenda. Make a Difference! The...   [click here for more]
Aegis Studios   FREE 

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Gun Control: Citizens Divided

Gun Control: Citizens Divided


Life in 2068 Beyond the relatively banal existences of Joe and Jane Uniform, the world of Citizens Divided is filled with unique and interesting folks, working on both sides of the corporate divide, in order to rebuild a broken world, strengthen their own futures, or support a personal agenda. Gun Control is a mini-adventure...   [click here for more]
Aegis Studios  Pay What You Want

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Federation News Service stardate 1101.5

Federation News Service stardate 1101.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1101.6

Federation News Service stardate 1101.6


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1101.7

Federation News Service stardate 1101.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1101.8

Federation News Service stardate 1101.8


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1101.9

Federation News Service stardate 1101.9


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.1

Federation News Service stardate 1102.1


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.2

Federation News Service stardate 1102.2


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.3

Federation News Service stardate 1102.3


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.4

Federation News Service stardate 1102.4


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.5

Federation News Service stardate 1102.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.6

Federation News Service stardate 1102.6


In this issue: Earth police vehicle hijacked; Federation duty privateer at large; confrontation on Venus; Optica police cruiser in stand off; and more! This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.7

Federation News Service stardate 1102.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.8

Federation News Service stardate 1102.8


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1102.9

Federation News Service stardate 1102.9


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.1

Federation News Service stardate 1103.1


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.2

Federation News Service stardate 1103.2


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.3

Federation News Service stardate 1103.3


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.4

Federation News Service stardate 1103.4


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.5

Federation News Service stardate 1103.5


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.6

Federation News Service stardate 1103.6


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.7

Federation News Service stardate 1103.7


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.8

Federation News Service stardate 1103.8


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.62

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Federation News Service stardate 1103.9

Federation News Service stardate 1103.9


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.75

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Neo-City Archives: Corporate Profiles 2040, Q1

Neo-City Archives: Corporate Profiles 2040, Q1


Welcome to Neo-City, the City of the Future! The City of the Dark Future, that is. Before you invest in stocks, you should know a little about the company you're considering. More importantly, before accepting a sketchy job offer, you should know something about the company hiring you or the business you'll be targeting. This quarterly dossier will give you the basics. These quarterly corporate...   [click here for more]
Alternate Realities Publications  $2.00

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Neo-City Archives: Corporate Profiles 2040, Q2

Neo-City Archives: Corporate Profiles 2040, Q2


Welcome to Neo-City, the City of the Future! The City of the Dark Future, that is. Before you invest in stocks, you should know a little about the company you're considering. More importantly, before accepting a sketchy job offer, you should know something about the company hiring you or the business you'll be targeting. This quarterly dossier will give you the basics. These quarterly corporate...   [click here for more]
Alternate Realities Publications  $2.00

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Neo-City Archives: Introduction

Neo-City Archives: Introduction


Welcome to Neo-City, the City of the Future! The City of the Dark Future, that is. Launched in 2035, this floating city is a nation unto itself, built by the corporations for the corporations, a proclaimed utopia in a world settling into dystopia. It is a city where ruthless competition is the order of the day, everyday, where no national government stands in the way of big business seeking its goals....   [click here for more]
Alternate Realities Publications  $1.00

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Neo-City Archives: Law Enforcement Operations: Legal Code

Neo-City Archives: Law Enforcement Operations: Legal Code


Welcome to Neo-City, the City of the Future! The City of the Dark Future, that is. If you're going to do the crime, better be ready to do the time! Neo-City is the center of a new cyberpunk setting for use with D20 Modern, Interlock Unlimited and Moderna. Some may be familiar with it from the days it was content for Cyberpunk 2020, but the material has been completely rewritten and drastically...   [click here for more]
Alternate Realities Publications  $1.50

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Neo-City Archives: Society Bulletin: Slang on the Streets

Neo-City Archives: Society Bulletin: Slang on the Streets


If there is one great thing to celebrate about the cyberpunk gaming community, it is the fact that we celebrate equal opportunity in our slang. We don’t care what book, movie or game the slang came from, as long as it fits the genre, we will welcome it, use it, and abuse it. We even catalog it, with cyberpunk genre slang dictionaries appearing in the early 1990's. But with the web’s nearly...   [click here for more]
Alternate Realities Publications   FREE 

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Extinguish the Sun #02

Extinguish the Sun #02


This is the second issue of Extinguish the Sun, an OSR zine. This issue contains a retro cyberpunk reskin for Lamentations of the Flame Princess, including the Cyborg, the Lowlife, the Mercenary, and the Phreak classes, as well as equipment and a description of the Matrix and the setting. It also contains an interview with Daniel Sell of the Melsonian Arts Council (Troika!, Fever Swamp, Crypts...   [click here for more]
Apollyon Press  $2.00

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Obsidian: Inside the Zone

Obsidian: Inside the Zone


The year is 2299, and a desperate humanity wages war against the manifested legions of Hell itself. In the final battle, the last vestiges of mankind construct a vast fortified city to hold the daemonic hordes at bay. While the major population of daemons scratches at the gates, some have found a way into the stacked megalopolis. This book details the war inside the zone, the advanced technologies...   [click here for more]
Apophis Consortium  $20.00 $6.00

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Wasteland: Beyond the Outposts

Wasteland: Beyond the Outposts


The year is 2299, and a desperate humanity wages war against the manifested legions of Hell itself. In the final battle, the last vestiges of mankind construct a vast fortified city to hold the daemonic hordes at bay. The Wasteland supplement exiles you from the secure confines of humanity's protection, and casts you into the dead lands between the Zone and the manifested landscapes of Hell. Pocket...   [click here for more]
Apophis Consortium  $20.00 $6.00

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [click here for more]
Ardens Ludere  Pay What You Want

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The Sprawl: Mission Files

The Sprawl: Mission Files


Missions are the lifeblood of The Sprawl. Better lay down the plastic. The Sprawl: Mission Files is a collection of ten new cyberpunk missions for The Sprawl. Infiltrations, extractions, heists, recovery ops, wetwork, investigations, hunts, pursuits, shakedowns, Mr Smith has them all… and more. Ready to run. Each mission includes a brief summary of the...   [click here for more]
Ardens Ludere  $10.00

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The Sprawl: November Metric

The Sprawl: November Metric


Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
Ardens Ludere  $10.00

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Touched Prime

Touched Prime


Spray your sprawl with rift energy and step into the magical world of corporate espionage. “Two generations after the rifts opened, the majority of the world now accept common definitions of Troll-kin or Wild-kin based on physical and magical differences. However, what I find truly fascinating is the emergence of a sense of shared culture within these kin-groups; one that...   [click here for more]
Ardens Ludere  $12.00

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