Title ▲ |
Publisher |
Price |
$layers: The Dead of Night for Savage Worlds
$layers: The Dead of Night delves into a world where bloodsucking undead are humanity's deadliest, most-secret enemy. Mankind fights back with organized, heroic Hunters as the tip of the spear (or, more accurately, stake.) But there are also the $layers, men and women who kill the undead for money. They don't care how bad things are so long... [click here for more] |
Misfit Studios |
$10.99
|
Guardian Universe: REVIVAL Volume 1 (Collection)
The complete first half of the Guardian Universe: REVIVAL setting!
Includes the first 16 modules (See in the Comments for the Tables of Contents) ... [click here for more] |
Dilly Green Bean Games |
$25.00
|
Here it is, the second volume of Guardian Universe: REVIVAL. 360 pages of G-Core awesome!
Product requires:
G-Core PRIME
Suggested: Guardian Universe: REVIVAL Volume 1.
SEE Table of Contents in Comments ... [click here for more] |
Dilly Green Bean Games |
$30.99
|
Here it is, the FINAL, and we mean FINAL volume of Guardian Universe: REVIVAL!
We call it Goulash because it comes with not only the LAST REVIVAL module: UN Specials, you also get 7 years worth of Monsters Twilight, 4 volumes of Streets of Fire and Summer Specials!
This book is B/W and requires G-Core PRIME.
If you are a classic FASERIP junky, this is a MUST have! ... [click here for more] |
Dilly Green Bean Games |
$25.00
|
Unleash the cosmic playground with 1d100 Interstellar Encounters
Elevate your sci-fi RPG campaigns from the mundane to the magnificent with 1d100 Interstellar Encounters. This 48-page half-letter zine is perfect for Game Masters, Referees, and Wardens eager to fill the vastness of space with memorable moments and thrilling challenges. These 100 system-neutral encounters ensure the journey... [click here for more] |
Terry Herc |
$19.99 $14.99
|
Unleash your imagination with 1d100 Sci-Fi Quests - the ultimate companion for every busy Game Master, Referee, or Warden.
This indispensable tool is your shortcut to creating captivating and immersive sci-fi RPG sessions, sure to keep your players at the edge of their seats. Our 40-page zine serves as a veritable cornucopia of 100 unique quest ideas.... [click here for more] |
Terry Herc |
$19.99
|
NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying!
This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters... [click here for more] |
Legendary Games |
$34.99
|
A regional sandbox 5e adventure for 1st-2nd level characters in 2099 Wasteland.
Desperation and death lay before you in the nearly lifeless expanse, the ruins of civilization stretching as far as the eye can see or to the very edge of the murky waters that take up the horizon. In the lowlands along the coast you can pick out a few dozen structures... [click here for more] |
Legendary Games |
$13.99
|
21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations... [click here for more] |
Malcolm Harbrow |
$6.99
|
This second edition version of 21 Organizations provides 23 diverse groups from Independence Games' Clement Sector setting each with their own unique history, motives, and goals. Read about groups as varied as The Reliable Starship Escort Service, The Ducks of Death, Doctors Across the Stars, and Harbringer Productions.
In addition, 21 Organizations also includes details and career tracks for the... [click here for more] |
Independence Games |
$12.99
|
Ahoy, mateys!
Within these pages are some of Clement Sector's most notorious buccaneers, freebooters, marauders, and raiders. The worst of the worst. 21 Pirate Groups provides worthy enemies (or allies, we don't judge) for your characters as they ply the spacelanes.
Have your characters face off against the growing Red Talon Cartel, the fanatics of The Righteous Few or the horror... [click here for more] |
Independence Games |
$12.99
|
Have you planned an adventure and, suddenly, your players decide to go a different direction? Have you been working all week and need some inspiration for a weekend game? Are you having a mental block?
We're here to help!
The second edition of our insanely popular 21 Plots presents 21 situations with 6 possible outcomes for a Referee to use with a gaming group. Within these pages, you will... [click here for more] |
Independence Games |
$12.99
|
Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path.
We're here to help you!
21 Plots Go Forth is the fourth in our highly successful Plots series. The book... [click here for more] |
Independence Games |
$12.99
|
Running a game can often be challenging.
Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea for a new group of players.
Whatever the reason, we're here to help!
Much like 21 Plots and 21 Plots Too before it, 21 Plots III presents 21 situations... [click here for more] |
Independence Games |
$12.99
|
"Let's be bad guys!"
The newest in our popular 21 Plots series, 21 Plots: Misbehave is the second of a series of scenarios targeted to a theme. 21 Plots: Misbehave presents 21 situations of questionable legal status with 6 possible outcomes for the Referee to use with a gaming group.
These can be useful not only when planning a short diversion from the main campaign, but also on those occasions... [click here for more] |
Independence Games |
$12.99
|
Have your players suddenly decided to take time on a world that you originally intended to be a mere pit stop? Do you need a quick adventure for a new group? Have the players decided to go in a completely different direction?
We have the cure!
A twist on our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents... [click here for more] |
Independence Games |
$12.99
|
Sometimes all a person needs is a helping hand.
The newest in our popular 21 Plots series, 21 Plots: Samaritan is the third of a series of scenarios targeted to a theme. 21 Plots: Samaritan presents 21 patrons who, for one reason or another, need the help of your characters. Each situation has 6 possible outcomes which can be chosen or randomly determined by the Referee.
These can be useful not... [click here for more] |
Independence Games |
$12.99
|
Need a ride?
21 Vehicles is the first book in a new series set within our Clement Sector setting. Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector.
All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)... [click here for more] |
Independence Games |
$19.99
|
Where would the good guys be without the villains?
21 Villains provides 21 assorted antagonists to use against your characters. From street thugs to dictators, this volume has them all! Each villain comes complete with illustrations by expert artist Bradley Warnes and background history, stats and goals with which to challenge your characters.
Your characters can face off against such enemies... [click here for more] |
Independence Games |
$14.99
|
Create the world’s greatest characters for the world’s greatest roleplaying game! For the first time, 5e Legendary Heroes provides the tools to create your own heroes—and superheroes—in 5e. Inside you will find many new options for legendary characters, including magic items that grow in power with their wielder, heroic race options, and heroic abilities, starting from 1st level.... [click here for more] |
Heroic Roleplaying |
$13.99
|
A team-based, PvP competitive tabletop arena for the world's most popular tabletop roleplaying game.
5th Edition Team Deathmatch (5TDM) is an action RPG about forging and strengthening bonds of friendship in the shared crucible of team-versus-team tactical combat. 5TDM doesn't throw any punches; it pits teams against each other in off-the-wall and over-the-top arenas designed to... [click here for more] |
DDE Adventures |
$22.99
|
THE LOST PATROL is the introductory mission for the 6083 TTRPG system. A Mission Control team hasn't checked in as scheduled, and now command is concerned that it may be more than a communications issue. The Tau Vega sector is still being explored, but there are rumors of trouble brewing. Your job is to find out what happened to GCT-415, and assist them as necessary. Locate and assist the lost patrol.... [click here for more] |
Jason Oberman |
$10.32
|
8-Bit Adventure
Time to save the galaxy!
Welcome to 8-Bit Adventures! Do you yearn for a simpler time, when video games scrolled right and you only had to deal with 2 buttons at a time? An era where blocky, colorful, vaguely recognizable shapes made up heroes that battled odd and often confusing villains with little to no context? Then Fat Goblin Games has you covered!
This... [click here for more] |
Fat Goblin Games |
$14.95 $14.76
|
This is an introductory scenario for Dark Stars. Deadman takes place on Mars in Block 47, Tales from the Block will be useful to extend this scenario and provide additional information.
At the end of this scenario the player characters will have a patron and some leads for further Block 47 adventures. ... [click here for more] |
Darkstars Universe |
$11.59
|
A Facsimile of Death is meant as an introduction to the world of Interface Zero, as well as to the Fate Core version of the game. There are some firefights, but most of the adventure involves investigation, planning, social navigation, and trying hard not to be betrayed. It’s the story of Avery Price, a murder victim with nobody to look into her death…until the PCs come along.
A Facsimile of... [click here for more] |
Gun Metal Games |
$7.50
|
Have a shot of adventure!
Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand. Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path.
We're here to help you!
A Fifth of 21 Plots is the fifth in our puntastically named and... [click here for more] |
Independence Games |
$12.99
|
A Live Action Disaster Movie
Welcome to the Land of Enchantment! You have scored tickets to a special event to celebrate a major anniversary of the Trinity nuclear test of July 16, 1945. The select few on this behind-the-scenes tour of the underground Trinity facility have been warned to refrain from disturbing debris, and humorous "Don't Eat the Sand!" signs are everywhere.
But then something... [click here for more] |
Interactivities Ink |
$4.00
|
A Live Action Disaster Movie
It's just another day in your hometown, Greenville USA, an isolated community surrounded by industrial pig farms. The only news is about some big new project at the local University, but that's no concern of yours as you grab a quick lunch...
Until, without warning, everything changes.
With no time to think or plan, you need to make it through the sudden tears in reality... [click here for more] |
Interactivities Ink |
$4.00
|
“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves.
‘A Life Worth... [click here for more] |
Stygian Fox |
$25.00
|
A Lonely Death (in space)
COMPATIBLE WITH DEATH IN SPACE
These solo rules are designed to get you started in solo play, using Death in Space from Stockholm Kartell.
These solo rules use a simple 2d6 yes-no oracle and a d20 muse to handle questions and answers. In addition, a number of simple techniques are used to give the impression of NPC AI, by creating fast behavior profiles that influence oracle... [click here for more] |
Parts Per Million |
$10.73
|
Step aboard the Desperate Measures in A Major Minor Problem, our second sci-fi adventure. In this two-sided adventure, you can choose to play as the capable crew of the Desperate Measures or as a group of resourceful young privateers striving to save their world. Will you discover the truth in time to stop an explosive ending?
This 23-page adventure comes with options and... [click here for more] |
Unformed Worlds |
$8.99
|
The Necromancers Have Done It Again!
A Necromancer’s Almanac: 2014 is a compilation of all the material produced in 2014 for Necromancers of the Northwest’s popular article lines Best in Class, Extraordinary Feats, Obscure Arcana, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content,... [click here for more] |
Necromancers of the Northwest |
$14.49
|
Animate Your Game Today!
A Necromancer’s Almanac: 2015 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Obscure Arcana, Magic Market, and Exotic Encounters, plus a few additional extras scattered in. With over 180 pages of gaming content, it’s... [click here for more] |
Necromancers of the Northwest |
$13.99
|
Animate Your Game Today!
A Necromancer’s Almanac: 2016 is a compilation of all the material produced in 2015 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, and Exotic Encounters, and Top Ten. With over 180 pages of gaming content, it’s not hard to believe that this book was a full... [click here for more] |
Necromancers of the Northwest |
$14.50
|
Animate Your Game Today!
A Necromancer’s Almanac: 2017 is a compilation of all the material produced in 2017 for Necromancers of the Northwest’s popular article lines Best in Class, Magic Market, Obscure Arcana, and Exotic Encounters. With over 170 pages of gaming content, it’s not hard to believe that this book was a full year in the making.... [click here for more] |
Necromancers of the Northwest |
$14.50
|
There’s Something Strange Going On...
Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help! Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs!
Play as a ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology, and parazoology!... [click here for more] |
EN Publishing |
$14.99
|
The Return of the Great Adventure!
Settle your fedora, grab your knapsack and snap your bullwhip into action. The allies need your help to protect one of history’s strangest relics!
This action-packed adventure will take you around the globe as you battle nefarious relic hunters, otherworldly entities, diabolic witches, and even the Nazi war machine. You can choose one of the four pregenerated... [click here for more] |
EN Publishing |
$9.99
|
WELCOME TO WILDEN FALLS
Your average American town in the heart of the country.
Until weird things start happening at the local research facility, people go missing, and there’s a sudden influx of fitness nuts in the town. That’s before we get to the time travel, bodysnatching, and portals to other dimensions. Maybe ‘strange’ isn’t strong enough a word for it!
Powered by The Awfully... [click here for more] |
EN Publishing |
$9.99
|
WE COME IN PEACE (SHOOT TO KILL!)
These are the voyages of the starship FSS Brazen. Its continuing mission: to recklessly go where plenty of people have probably been before… and hope a major interstellar incident isn’t sparked in the process. In this highly illogical adventure for the ACE! roleplaying game, you’ll explore frontiers you never thought you had.
Powered by The Awfully Cheerful... [click here for more] |
EN Publishing |
$9.99
|
DUNGEONS MEET DRAGONS!
Don your armour, sharpen your sword and ready your lantern. The residents of the city of Heq Moreveg are in danger and only you have the mettle needed to save them!
This action-packed adventure will take you through dungeons, sewers, and city streets as you investigate kidnappings, clash with a nefarious cult, rescue some orcs, and even battle a might dragon! You can choose... [click here for more] |
EN Publishing |
$9.99
|
WE MAY NEED ANOTHER HERO
Strap on your shoulder pads, check your ammo, and rev up your dune buggy, because things are about to get post-apocalyptic!
Can the Heroes save Paradise City by stealing a vital medicine from the Saint, the ruthless warlord who is hosting a big tournament called the Lectric Buggalu?
Choose from new Roles like the Driver, Gladiator, and Mutant. Crash and bash in dune buggies... [click here for more] |
EN Publishing |
$9.99
|
DARKNESS BITES!
Prep your mystery wagon, sharpen your stakes and ready your UV flashlight. Creatures of the night stalk the darkness and only you have the knowledge and bravery to face the danger head on. News of strange occurrences at a rundown amusement park are making news in the press and someone has asked the Heroes to investigate. The sinister haunting soon reveal occult connections and a trail... [click here for more] |
EN Publishing |
$9.99
|
WHEN EVIL STRIKES AT THE HEART OF THE CITY
Dog detectives, boxing kangaroos, and, yes, ninja turtles fight to save the streets from the wiles of the evil Whistler.
Create your accidentally anthropomorphic animal hero and foil the plans of evil masterminds and cunning villains. Choose from dozens of wisecracking, crimefighting, vigilante animals. Arm yourself with ninja weapons and... [click here for more] |
EN Publishing |
$9.99
|
It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions.
The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay in any... [click here for more] |
Scaldcrow Games |
$12.99 $8.99
|
... And what rough beast, its hour come round at last,
The world is not a static place. It turns; it changes. With the entry of nova influence into the highest positions of world power, the world has undergone a quantum-powered renaissance. Project Utopia has led the world into a new golden age of glamour, heroism and progress. But something is wrong.
Slouches towards Bethlehem to be born?
Some of... [click here for more] |
Onyx Path Publishing |
$17.51
|
Guiding Humanity to a Better Tomorrow...
It is more powerful than nations. It wields unimaginable resources. It controls more novas than any other entity in the world. It is Project Utopia, stalwart guardians of peace and security around the globe. It has ended wars, cured disease and saved entire populations from starvation. So why are a handful of novas so determined to drag it down?
...One Atrocity... [click here for more] |
Onyx Path Publishing |
$17.51
|
Behold, ye pathetic baselines, the number of the Quantum Beast...
Shrouded in a miasma of Terr'r music, demon worship and drugs, the self-styled cultists of ReignofEvil.com proclaim their deviant beliefs to the world and reap a crop of naive young nova-worshipers. Sweet innocence is aways ripe for the reaping.
... and despair!
Clothed in make-up, mysticism and black leather, the rebels at ReignofEvil.com... [click here for more] |
Onyx Path Publishing |
$6.51
|
Abilities Considered Unnatural is a 56-page dungeon crawl through a temple-mine full of plasma blade wielding zealots for the Mothership Sci-Fi Horror RPG.
It's not a story the corporation would tell you.
Twenty years ago, the miners found something deep in the rock of an isolated rimworld. The anomaly granted some of them strange and horrifying powers. They turned their glowing proton... [click here for more] |
Joel Hines |
$14.53
|
In the mid-21st century, the dream of faster-than-light travel was finally achieved. Suddenly the doorway to the stars was flung wide open. But the new frontier was colonized not as an organized, united effort -- it became a massive “land rush.” The Anisoi, debased descendants of a once-mighty empire laid low by a mysterious calamity, could only watch as the newcomers laid claim to stars they once... [click here for more] |
Michael Brown |
$5.99
|
Delve into the supernatural and strange in the far-flung future of the Starfinder Roleplaying Game with Everybody Games’s Advanced Occult Guide! The successor of Everybody Games’s popular Occult Skill Guide series, the Advanced Occult Guide complies and expands upon dozens of pages of occult lore and supernatural content.
Written by a team of the Starfinder RPG's most celebrated names, the Advanced... [click here for more] |
Rogue Genius Games |
$49.94
|