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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95 $4.31

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Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
Parts Per Million  $4.95 $4.31

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Amazing Tales: The Charity Adventure Compilation

Amazing Tales: The Charity Adventure Compilation


The colelction of adventures includes 22 separate Amazing Tales products. The Quickstart rules, and 21 different adventures, originally written to help kids through lockdown. Each month I'll nominate a charity to receive funds donated for the bundle.  Charities supported to date May 2020: The Child's Play and Extra Life Charities. June 2020: Black Lives Matter July 2020: Unicef Coronavirus Children's...   [click here for more]
Amazing Tales  $5.00

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $3.99 $3.19

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Wrath & Glory: Dark Tides

Wrath & Glory: Dark Tides


The ocean world of Charybdion seethes with discontent and a growing sense of danger. Charybdion’s planetary governor has gone missing, and his councilors struggle to select a suitable heir. Meanwhile, mysterious murders, nightmares, and other dangers threaten to cast this planet into anarchy and despair. Dark Tides is an anthology of five linked adventures that bringyour heroes face-to-face...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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APOCTHULHU RPG Core Rules

APOCTHULHU RPG Core Rules


"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..." ◊ Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return...   [click here for more]
Cthulhu Reborn  $22.95

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.00 $6.09

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Nightmare at the Bloody Bowl-O-Rama

Nightmare at the Bloody Bowl-O-Rama


Micro Mutants RPG Mini Dungeon #1 You know that the bowling alley attached to the mall is large. Huge even. It was the sort of place that housed huge corporate and school sponsored parties . . . if your corporation or school enjoyed torturing its employees and students with embarrassing bowling sessions which were sure to be ridiculed for months to come.  In...   [click here for more]
Micro RPG  $0.99

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Trials for One - Solo Roleplaying ICRPG

Trials for One - Solo Roleplaying ICRPG


Trials for One Solo Roleplaying ICRPG The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support. The core rules do not give any solo rules. ICRPG...   [click here for more]
Parts Per Million  $4.95 $4.31

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Extraction with Extreme Prejudice (Pathfinder Edition)

Extraction with Extreme Prejudice (Pathfinder Edition)


The job seems simple enough; grab a high-profile geneticist from Bio Solutions, and deliver him to the contractor. In, out, done. Easy Peasy, right? Wrong. Word spreads fast in the sprawl, and once the wolves hear about the dandy diaper baby coming down from his ivory tower, he becomes a huge payday, and everyone wants to cash in. Will the characters complete the job as promised? Or will they succumb...   [click here for more]
Gun Metal Games  $4.14

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Rampage at the North Pole

Rampage at the North Pole


Micro Mutants RPG Mini Dungeon #2 It's Christmas time in the apocalypse, and word is that somewhere in this huge sprawling mall are the leftovers of the little North Pole Christmas Village set up from a time long past. If the Christmas Village with Santa’s North Pole workshop still exists somewhere in the mall, maybe you’ll want to stop by. Who knows...   [click here for more]
Micro RPG  $0.99

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Dark Stalker Solo Roleplaying Rules for DS&DS

Dark Stalker Solo Roleplaying Rules for DS&DS


Dark Stalker Solo Roleplaying Rules for Dark Streets & Darker Secrets Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone. Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path. The solo rules included...   [click here for more]
Parts Per Million  $4.95 $4.31

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record...   [click here for more]
Fat Goblin Games  $2.95

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Ponyfinder - Second Edition Conversion Guide

Ponyfinder - Second Edition Conversion Guide


The world of Everglow survived the coming of the fifth age, it will weather the second edition. Stalwart champions on hooves and paws line side by side with dozens of ancestry feats, new class feats, magic items, a new look at the pony pantheon, and updated beasts to challenge them. Grab your dice and prepare to play Ponyfinder in Pathfinder Second Edition! ...   [click here for more]
Silver Games LLC  $4.99

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S3 Expedition to the Barrier Peaks (1e)

S3 Expedition to the Barrier Peaks (1e)


The Grand Duchy of Geoff has recently been plagued by a rash of unusually weird and terrible monsters of an unknown sort. This western area, particularly the mountain fastness which separates the Grand Duchy from the Dry Steppes, has long been renowned for the generation of the most fearsome beasts, and it has been shunned accordingly -- save a handful of hardy souls with exceptional abilities. Within...   [click here for more]
Wizards of the Coast  $4.99

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Rifts® Primer - How to Play Rifts® and Create Adventures

Rifts® Primer - How to Play Rifts® and Create Adventures


Rifts® Primer - How to Play Rifts® and Create Adventures Carl Gleba and Kevin Siembieda join forces to create a tour de force of information about Game Mastering games and creating adventures. This primer should help both G.M.s and players enjoy the storytelling experience of role-playing games, as well as helping them better understand the game rules. The second adventure,...   [click here for more]
Palladium Books  $2.99

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S&S: Kygor Noir - Ghost in the Machine

S&S: Kygor Noir - Ghost in the Machine


A 7-10 session adventure for players starting at 8th level. The CEO of Morenkain Industries has been murdered in cold blood. The culprits are many. Evidence, both false and real, abounds. Paranormal activity haunts the crime scene. The party has been hired to investigate, but with corporate politics, mafia families, union negotiations, and the mysterious...   [click here for more]
HopePunk Press  $7.00

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Full of Heart - A Crystal Heart Expansion

Full of Heart - A Crystal Heart Expansion


Full of Heart is a companion to Crystal Heart, presenting ten (and a bit) new Crystals for use in your Crystal Heart adventures. While you can decide for any of the new Crystals that they're already available in Syn's repository, we recommend not to do so unless you have a cool plot in mind, since finding Crystals in the wild is usually more fun. The Crystals included here are called:...   [click here for more]
Up to Four Players  $2.50

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Living in Syn - A Crystal Heart Expansion

Living in Syn - A Crystal Heart Expansion


Living in Syn is a companion to Crystal Heart, presenting several new systems and suggestions for both players and GMs: Further Training presents new possibilities for character creation, including powerful roles, and a set of training montage tables to help create crazy-awesome backstories. Exploring Crystals suggests new Setting Rules for handling Crystals,...   [click here for more]
Up to Four Players  $5.00

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Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)


One of the premiere metahuman units in the United States, and indeed the world, Strikeforce One remains one of the few groups capable of standing against today’s metahuman menaces such as the Syndicate, the Renegades, and a host of independent rogue powers. Two members of Strikeforce in particular, codenames Beta and Gamma, have proven especially important to their unit’s continued survival and...   [click here for more]
LPJ Design  $1.99

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External Factors: Organizations

External Factors: Organizations


Since prehistoric times, humanity has banded together in groups for raw survival in an unforgiving world. Even after the dawn of civilization, diverse groups of like-minded people have come together to advance agendas both grand and mundane, or to promote causes both large and small. In the interstellar era, such organizations still pursue agendas and promote causes; sometimes to the detriment of hero...   [click here for more]
Michael Brown  $3.99

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Freedom Squadron Villain & Valor: Red Talon vs. Catamount

Freedom Squadron Villain & Valor: Red Talon vs. Catamount


Heads Up, Commandos! It’s ninja versus super-soldier in the next Freedom Squadron mini-PDF! Villain & Valor: Red Talon vs. Catamount provides a brand-new hero from SpyGlass Games’ VENOM ASSAULT: Villains & Valor expansion—and brand-new options for Freedom Squadron Game Masters and players! Red...   [click here for more]
Evil Beagle Games  $1.99

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The Rifter® #75

The Rifter® #75


The Rifter® Number Seventy-Five Ever wonder how to be a Game Master? The Rifts® Primer lays it all out for you, along with how to use NPCs (Non-Player Characters), building on ideas, creating adventures, storytelling techniques, and rules explanations and examples. And to help you get going, there are two adventures. One is fully fleshed out, complete with pre-generated player characters...   [click here for more]
Palladium Books  $7.49

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Book of Heroic Races: Advanced Compendium (PFRPG)

Book of Heroic Races: Advanced Compendium (PFRPG)


Heroes Assemble! From the seas below to the skies above, from the land to the stars, heroes are all around us, and they come in many different forms. Now you can go beyond the common races and play a member of these 12 imaginative races in your game. Delve into each race’s culture and see the world from their unique point of view. Play a character that you have always dreamed of...   [click here for more]
Jon Brazer Enterprises  $14.95

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Official Handbook of the Amazing Universe: Delta & Epsilon (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Delta & Epsilon (Super-Powered by M&M)


To protect a world threatened by countless superpowered dangers, Strikeforce One recruited a diverse and talented group of individuals, each possessing specialized abilities. This means the team has a variety of powers to call upon for almost any situation. While some missions demand overwhelming brute force, most assignments instead require technological expertise plus precision tactics. On such occasions,...   [click here for more]
LPJ Design  $1.99

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Official Handbook of the Amazing Universe: Zeta & Theta (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Zeta & Theta (Super-Powered by M&M)


Of all the Strikeforce units, Strikeforce One boasts the largest number of experienced, battle-tested veterans among its ranks. Several members of the team, including Beta, Gamma, Delta, and Epsilon, have worked and fought together long enough that they can communicate with each other with a quick look, a nod of the head, or the hint of a frown. As a result of this camaraderie and experience,...   [click here for more]
LPJ Design  $1.99

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5th Edition Team Deathmatch

5th Edition Team Deathmatch


A team-based, PvP competitive tabletop arena for the world's most popular tabletop roleplaying game. 5th Edition Team Deathmatch (5TDM) is an action RPG about forging and strengthening bonds of friendship in the shared crucible of team-versus-team tactical combat. 5TDM doesn't throw any punches; it pits teams against each other in off-the-wall and over-the-top arenas designed to...   [click here for more]
DDE Adventures  $10.00

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HASP High Adventure Solo Play

HASP High Adventure Solo Play


High Adventure These rules are designed to be used along side Iron Crown's Platinum best selling game HARP High Adventure Role Playing. You will need to have a copy of HARP or any version of Rolemaster to use this book Solo Play These rules profice a simple d100 solo engine for answering simple and complex questions. Rules for 'prompt words' or...   [click here for more]
Parts Per Million  $2.50 $2.00

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BoP: Retrospace

BoP: Retrospace


NOTE: This product requires Blood of Pangea (available here) to play... It's the return of Retrospace, this time as a supplement to Blood of Pangea, our original narrative role-playing game in the pulp tradition! Science fiction was, without a doubt, the most popular of the pulp genres, imagining a technologically advanced future where mankind interacted with nonhuman races and explored incredible...   [click here for more]
Olde House Rules  $2.49

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SJA1 Wildspace (2e)

SJA1 Wildspace (2e)


On a busy day in the marketplace, something hurtles down out of a clear sky. When the dust clears, you c can see that it's a ship's anchor, attached to a rope that stretches up as far as you can see. What do you do? Pull you AD&D game players up the rope and into the astounding universe of fantasy space! Send their spacegoing galleon, the Skyrunner, across the vast reaches of Wildspace. Drop...   [click here for more]
Wizards of the Coast  $4.99

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Mechromancer Core Class

Mechromancer Core Class


In space, some threats must be faced HEAD ON! The Mechromancer lets you step into your mobile mech suit, jack in, and unlock the technological and arcane secrets of the cosmos. Upgrade and customize your Mech as you advance in level, with magic, lasers, and even tentacles! Pilot medium to gargantuan suits. A complete 1-20 Starfinder compatible character class for your space adventures....   [click here for more]
Wayward Rogues Publishing  $2.99

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AZ: After Zombies Supplement 1

AZ: After Zombies Supplement 1


Welcome to the first Rules Supplement for AZ: After Zombies! This supplement adds a wealth of new options to almost every area of the game. There are new Backgrounds, Skills, Perks, Equipment, Vehicles, Combat Options, Monsters, Factions and more! Of special interest to survivors will be the new rules for training animals. Find an animal companion such as a dog or a horse and turn them into a trusted...   [click here for more]
Apocalyptic Games  $2.99

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Extraction with Extreme Prejudice (Starfinder Edition)

Extraction with Extreme Prejudice (Starfinder Edition)


Jobs go sideways all the time. Heck, a job that doesn’t go wrong in some way is almost Urban Legend. Everybody knows of someone who has been on one, and when the job does go wrong, you try to pick up the pieces as best you can. Sometimes, though, things go so sideways that your entire team ends up upside down and all you can do is hope you survive long enough to make it back to your crib. ...   [click here for more]
Gun Metal Games  $6.99

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Aftermath! Survival Guide

Aftermath! Survival Guide


AFTERMATH! Survival Guide provides background information for setting up and running AFTERMATH! campaigns set during the collapse. Information is presented as a survival guide to the players - to let them plan and prepare, with the gamemaster section as a reference in the back. This format allows the gamemaster to decide what collapse scenario will be presented, without informing the players....   [click here for more]
Fantasy Games Unlimited  $8.00

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S&S: The Eternia Archive

S&S: The Eternia Archive


A 7-10 session adventure for players starting at 2nd level. Lonely music echoes through the halls of an isolated space station. The sound passes shattered computers and the dead soldiers and scientists on the floor. Beyond the blast doors at the end of the corridor, the vacuum swallows the music. Unbeknownst to the person alive and listening, a crew of intrepid adventurers...   [click here for more]
HopePunk Press  $10.00

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Merry Heistmas - An IDENTECO Adventure

Merry Heistmas - An IDENTECO Adventure


And IDENTECO adventure suitable for any group size or level. Also adaptable to any modern or sci-fi/cyberpunk setting. Merry Heistmas Punkers! Something's up and this year, it looks like Santa is not just bringing lumps of coal to naughty corps this year, Santa is robbing them blind! Time to head down and find out what's going on before the Corps merc...   [click here for more]
Humanoid Games  $1.99 $1.59

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FAITH: Tiantang

FAITH: Tiantang


This volume is the first official campaign sourcebook for FAITH: THE SCI-FI RPG, focused on what is arguably the setting’s most important location - the Tiantang dyson ring, capital of the Corvosphere, home to the greatest starfaring species in the universe and headquarters of its rulers, the almighty Megacorps. From daily life to special locations, from secret societies to transport fare;...   [click here for more]
Burning Games  $14.99

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No GMs Sky 3Deep

No GMs Sky 3Deep


What is NGS? No GM's Sky is a game system that may be played with or without a GM. You control a protagonist that is attuned to a jump core and the crew of volunteers that choose to travel with your character and explore the fringes of human space and beyond.  Some seek knowledge, others look for fortune, and who knows what mysteries will be revealed along the way.  Game-wise it is kind of a reverse...   [click here for more]
Parts Per Million  $2.99 $2.39

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Fragged Empire Adventure - Let Sleeping Gods Lie

Fragged Empire Adventure - Let Sleeping Gods Lie


An Adventure Suitable for Characters with 3-5 Current Resources. Writen by Chris Lites. Welcome to the introductory adventure for Fragged Empire. This free form scenario is just one possible adventure the characters can undertake in the Fragged Empire universe. This mission is designed around some of the core themes of the book: post-post-apocalypse, ancient tech and interspecies...   [click here for more]
Design Ministries  $8.00

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Aftermath! Magic!

Aftermath! Magic!


200 years later....You can say the world has changed a bit. Dragons, Elves, Wizards, and more - fighting it out with Dwarves and Orcs with guns and technology. Will you Choose the path of the Mystical? Or will you choose the Technological? AFTERMATH! Magic! is the essential expansion to complete your AFTERMATH! collection. Filled with over 275 spells, mystical races, magic items, and more, AFTERMATH!...   [click here for more]
Fantasy Games Unlimited  $6.00

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Gateway and the Protectorate - An Equinox Sourcebook

Gateway and the Protectorate - An Equinox Sourcebook


The gargantuan ring structure known as Gateway Station is a shining beacon in the night, a marvel of human engineering, and a symbol of the Protectorate’s dominance over the Sol system. Gateway threads the vast expanse of the Earth Belt and houses more than three billion people, countless industrial facilities, space ports, docks, warehouses, and military areas, as well as the Protectorate...   [click here for more]
Vagrant Workshop  $9.95

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Super Power System - Setting Guide

Super Power System - Setting Guide


You’ve got the Super Power System - Roleplaying Guide, and now you want to expand your action! This add-on volume adds in-depth details on a custom setting for your characters to play in! Learn about the world of the Super Power System! This book includes the history of this Alternate Earth, with maps, major city details, hero team dossiers, and biographies for dozens of custom heroes & villains!...   [click here for more]
MediaStream Press  $7.99

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SJA3 Crystal Spheres (2e)

SJA3 Crystal Spheres (2e)


Traveling the space lanes is risky and mysterious, and danger comes in many forms. The rescue of a tiny ship from pirate attackers leads to the discovery of a monumental, supernatural evil. Nothing is ever routine in space. Crystal Spheres takes player characters through four unique crystal spheres to battle a powerful force of darkness. Player Characters will find themselves fighting not...   [click here for more]
Wizards of the Coast  $4.99

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Return to the Stars! Core Edition

Return to the Stars! Core Edition


Return to the Stars, a tabletop science fiction role playing game, helps players create their own stories in an optimistic space opera setting. Return to the Stars is designed to allow the creation of characters that evoke the best elements of geek culture. In the far future hyperspace travel gave easy access to countless worlds, and humanity sorted itself into...   [click here for more]
Festive Ninja  $11.24

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Fragged Empire Adventure - Genetic Spectres

Fragged Empire Adventure - Genetic Spectres


An Adventure Suitable for Characters with 6-10 Current Resources. Writen by Chris Lites. As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight Xions Nephilim horrors. Yet, the Archons...   [click here for more]
Design Ministries  $8.00

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Elite Paths - An Equinox Sourcebook

Elite Paths - An Equinox Sourcebook


“Power, absolute power even. It might come in handy. It might save your skin. It might even save your soul. You’ll have to pay for it, though.” — Shan’dar the Green, Ritualist Elite Paths is an expansion for equinox, designed to present your characters with more options for advancement and even greater power....   [click here for more]
Vagrant Workshop  $9.95

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Daring Comics Spotlight #2: Powers Unleashed

Daring Comics Spotlight #2: Powers Unleashed


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #2: Powers Unleashed, we take a look at the Daring Comics powers system. It starts by breaking down why we used a point-build system...   [click here for more]
Daring Entertainment  $1.50

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Daring Comics Spotlight #1: Teleportation

Daring Comics Spotlight #1: Teleportation


The Daring Comics Spotlight series focuses on powers, rules hacks, and character archetype concepts for the Daring Comics Role-Playing Game. Each spotlight issue is a small, easy to use PDF dedicated to a specific concept. In Daring Comics Spotlight #1: Teleportation, we take a look at different ways the teleportation power can be used in your series, and provide...   [click here for more]
Daring Entertainment  $1.50

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Out of the Pan: A Power Outage Adventure

Out of the Pan: A Power Outage Adventure


Hi, Bebarce here. I just wanted to post an important update regarding Power Outage. I am in the firm belief that there shouldn't be barriers for kids to experience the joy of games. From March 15th until yesterday (April 14th) I had made Power Outage available for free. I am now returning the price to $4. HOWEVER, as mentioned below if you are an organization that could use Power Outage...   [click here for more]
Go Nerdy  $4.00

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