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The Chronomancer's Guide to the Future

The Chronomancer's Guide to the Future


The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure....   [click here for more]
Haggard's Table  $19.95 $14.95

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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City of Mist: All-Seeing Eye Investigations Starter Set

City of Mist: All-Seeing Eye Investigations Starter Set


Learn to roleplay in a city of ordinary people and legendary powers! In City of Mist, myths and legends are born into modern-day individuals. Hard-boiled detectives and cunning mob lords hold the mythic powers of characters from the Sumerian saga of Gilgamesh, Greek mythology, German fairy-tales, the Bible, Fijian folktale, and more. But the mysterious force of the Mist...   [click here for more]
Son of Oak Game Studio  $14.95

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Shadowrun: Sixth World Beginner Box

Shadowrun: Sixth World Beginner Box


RISK IT ALL! Shadows darken and deepen. They’re cast by the enormous, world-striding megacorporations that grasp for power and strangle humanity in their clutches. By 2080, most of the planet has given in—bowing and scraping before their corporate overlords; selling their souls to the almighty nuyen. The corps gotta make a trillion, no matter who dies. But in the darkest depths, defiance...   [click here for more]
Catalyst Game Labs  $24.99 $9.99

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Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon


You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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A Study in Storytelling: Volume 6

A Study in Storytelling: Volume 6


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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Strange Adventures: Volume Two

Strange Adventures: Volume Two


Even more odd events are happening in small towns. Something's Brewing in Eastwick like a Storm in the Castle. Some kids are Following the Path while others are in Uncharted Territory. It might seem like there's Banality Next Door or like There's No Such Place as Koreatown. There are even Students on Scooters, Kids in Books,...   [click here for more]
Hunters Entertainment  $19.99 $4.99

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Supernatural Horror: Volume 3

Supernatural Horror: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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M20 Gods & Monsters

M20 Gods & Monsters


Gods, Monsters & Familiar Strangers We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive. Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage –...   [click here for more]
Onyx Path Publishing  $14.99

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Monster of the Week: Tome of Mysteries

Monster of the Week: Tome of Mysteries


Open the Tome--if you dare! In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community. Tome of Mysteries...   [click here for more]
Evil Hat Productions, LLC  $12.00 $9.00

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Shadowrun: The Neo-Anarchist Streetpedia

Shadowrun: The Neo-Anarchist Streetpedia


ALL IN! They’re all here. Everyone of them. The legends, the liars, the betrayers, the winners, the craven, the brave, the powerful, the down-trodden. The people who leaked secrets and got killed for it, and the secrets that no one has discovered yet. The dark bargains, the shady deals, the desperate maneuvers. Everything that makes the Sixth World the high-revving...   [click here for more]
Catalyst Game Labs  $34.99 $19.99

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Out of Time

Out of Time


There are rumors of a mechanical contraption that roams around the fields outside the small communities of the Mälaren Islands. At the same time, flyers asking for information on lost pets are increasing on the bulletin board outside the grocery store. On TV, the weatherman speaks of “random storm gusts” – and hasn’t there been severely bad weather the past few nights?  ...   [click here for more]
Free League Publishing  $14.99

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Shadowrun: No Future (A Cyberpunk Sourcebook)

Shadowrun: No Future (A Cyberpunk Sourcebook)


SCREAM YOUR TRUTH The voices will be heard. The powers of the Sixth World want to control everything, keeping the world pacified through bland entertainment and milquetoast messages. But they can’t keep everyone quiet. People have ideas screaming to get out and the tools to record and spread them. Whether they’re starting a new band, recording guerrilla trid dramas, or launching a pirate...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Better Than Bad (Deep Shadows)

Shadowrun: Better Than Bad (Deep Shadows)


Righteous Fire Kill or be killed. Eye for an eye. Get yours while you can. Shadowrunners—and most of the other residents of the Sixth World—are told from birth that those are the principles you must follow to survive. Thinking of others is for suckers. Take care of your own and hope you don’t die early. But some runners think that’s no way to live. They know the world is...   [click here for more]
Catalyst Game Labs  $44.99 $19.99

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V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary


It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve...   [click here for more]
Onyx Path Publishing  $24.99 $18.74

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City of Mist: Don't Believe The Truth

City of Mist: Don't Believe The Truth


This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit Don’t Believe The Truth is a 75-page expansion that reveals the council of Avatars who run the City, their individual operations, Rifts in their service, and the details of their shadowy agreement to maintain the status quo in the City. This...   [click here for more]
Son of Oak Game Studio  $14.95 $9.95

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Creepy Comic Conversion - Issue 4

Creepy Comic Conversion - Issue 4


THE THING IN THE POOL! Four people have suspiciously disappeared without a trace from a recently constructed house at 55 County Road 810 in Loomis, Connecticut. Sebastian Corday, the architect of the home; George and Ann Winsor, the new residents there; and Keeto Murillo, the groundskeeper of the residence, were last seen at the house a week ago. The players are tasked with investigating...   [click here for more]
Savage AfterWorld  $0.99

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Ready....Fight! An Unarmed Combat Supplement for Genesys

Ready....Fight! An Unarmed Combat Supplement for Genesys


Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add muscle to your game with Ready….Fight! An Unarmed Combat Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this unarmed combat supplement offers new character options for players who specialize in a martial...   [click here for more]
Fantasy Flight Games  $9.95

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Supernatural Horror: Volume 2

Supernatural Horror: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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A Study in Storytelling: Volume 5

A Study in Storytelling: Volume 5


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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Supernatural Horror: Volume 1

Supernatural Horror: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Expanded Fear Guidelines: Genesys Rules Supplement

Expanded Fear Guidelines: Genesys Rules Supplement


Expanded rules for any Genesys setting that uses fear. Includes GM advice on how fear can be used in games and a table expanding how dice results can be spent during fear checks. ...   [click here for more]
Fantasy Flight Games  $1.00

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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A Study in Storytelling: Volume 1

A Study in Storytelling: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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Bootleggers of 1792: A Legion of Liberty/Wiseguys Crossover Adventure

Bootleggers of 1792: A Legion of Liberty/Wiseguys Crossover Adventure


Adventure in the Legion of Liberty universe, Wiseguys-style! Veteran superheroes of the Revolutionary War have banded together to smuggle whiskey and avoid Washington and Hamilton's punitive taxes - but there's someone on the inside working against them. Superhuman organized crime action set after the events of Legion of Liberty! Requires the Savage Worlds Adventure Edition to play. ...   [click here for more]
Happy Monster Press  Pay What You Want

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
Onyx Path Publishing  $17.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it. Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction...   [click here for more]
Arc Dream Publishing  $9.99

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Shadowrun: Run & Gun

Shadowrun: Run & Gun


Nothing Is Free Guns and ammo cost nuyen. Mastering martial arts takes time. And learning how to use explosives without blowing yourself up takes patience and a steady hand. These weapons and more are out there, waiting for you. You have the chance to use them to become deadlier, faster, more dangerous than the next guy—and more dangerous than you were yesterday. You’ll have to pay the...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Strange Adventures: Volume One

Strange Adventures: Volume One


Odd events are happening in Small Towns. There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne? Only YOU can find out! Strange...   [click here for more]
Hunters Entertainment  $4.99 $3.74

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Heroes for the World (Ready Made Characters for Scion Second Edition)

Heroes for the World (Ready Made Characters for Scion Second Edition)


"My mother once told me that nothing in this world moves because you will it to. You must bend yourself to your own will, and through that, you can find that the world moves with you." — Yukiko Kuromizu This book is for use with Scion: Origin and Scion: Hero. Inside you’ll find: Six Scion characters with backgrounds, motivations, and both Pre-Visitation and Post-Visitation...   [click here for more]
Onyx Path Publishing  $2.99

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Something Strange: Genesys Modern Horror Setting

Something Strange: Genesys Modern Horror Setting


Something Strange is a modern horror setting that gives players and GMs options for vampires, werewolves, and other super natural creatures. Explore the supernatural that lurks in the shadows of our world. Will you fight against the darkness or will you join it? Something Strange include 3 new human archetypes, 15 careers with starting gear, 61 new talents, 16 new weapon profiles, 7 new vehicle profiles,...   [click here for more]
Fantasy Flight Games  $9.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $14.99

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Raid on Area 51

Raid on Area 51


It all started as a joke... Then things went terribly wrong. No one remembers who said it first but it seemed like a good idea at the time. For whatever reason, the characters show up at the time and place of the internet meme for a raid on Area 51 - just to see what would happen (or maybe it was FOMO). Turns out they aren’t alone. While not millions, the local news reports indicate nearly...   [click here for more]
Pinnacle Entertainment  $1.00

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Beast Player's Guide

Beast Player's Guide


"You know what’s out there? No, you don’t. Stop trying to list them off. Yeah, yeah, you’ve met the vampires and the werewolves and the ghosts and so forth, but you haven’t seen a hundredth of what’s really there. Look, I’m not shaming you. I’m trying to make a point. You don’t know. You never will. There’s no complete picture, no magic moment...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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Strange Stories: Adventures Reimagined Volume 1

Strange Stories: Adventures Reimagined Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Strange Stories breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic weird tales by H. G. Wells, these elements can be used with any system, any setting, and any genre. Enjoy the stories, then recycle,...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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[spanish] 23:59:59

[spanish] 23:59:59


Los PJ, en 1998, van a parar a un hotel junto a la carretera, ya que se les ha hecho tarde en su viaje. Y quiere la casualidad que el dueño del hotel, Aaron Reginald, haya realizado un conjuro para volver al mismo día de hace treinta años (1968). En aquella fecha el edificio se incendió y la esposa de Aaron falleció. Traumatizado por su pérdida, lleva...   [click here for more]
Chaosium  $3.89

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Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)

Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)


Ride the Crashing Wave Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Shadowrun: Data Trails

Shadowrun: Data Trails


THE INFINITE FRONTIER The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it’s nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos—it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living),...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Modern AGE Companion

Modern AGE Companion


Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns. Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres...   [click here for more]
Green Ronin  $17.95

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Shadowrun: Chicago Chaos (Anarchy)

Shadowrun: Chicago Chaos (Anarchy)


CHICAGO CHAOS THE DEEPEST DISORDER For years, the heart of Chicago has been a wasteland, but not a barren one. Squatters and scroungers compete with ghouls, insect spirits, and creatures that haven’t even been named yet in the quest to carve out a piece of this inhospitable territory for themselves. That’s all changing, though. Some of the powers of the world have decided there might be...   [click here for more]
Catalyst Game Labs  $34.99 $19.99

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A Study in Storytelling: Volume 4

A Study in Storytelling: Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. A Study in Storytelling breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using classic Sherlock Holmes tales by Sir Arthur Conan Doyle, these elements can be used with any system, any setting, and any genre. Enjoy...   [click here for more]
Dancing Lights Press  $3.99 $2.99

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Threefold

Threefold


Beyond the modern world, with its magical and technological secrets, other planes of existence beckon. Gates connect alternate Earths to mystic Otherworlds and demon-ruled Netherworlds. Will their threefold secrets bring hope or horror? That’s for your heroes to decide. Threefold is a new original setting for the Modern AGE roleplaying game, designed to support adventures using...   [click here for more]
Green Ronin  $19.95

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Summoner's Circle

Summoner's Circle


From mad cultists calling up tentacled horrors to holy priests praying for warrior angels to clockwork contraptions crafted by a mad scientist, the summon ally Power is found throughout just about every Savage Worlds setting. Using this book, you'll be able to make that power your own, customizing your allies to fit the concept you have in mind for what your hero calls to battle - or use one...   [click here for more]
Pinnacle Entertainment  $3.99

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $9.99 $7.49

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $19.99 $14.99

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $14.99 $11.24

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The Scheme Pyramid

The Scheme Pyramid


Wine and Savages Presents... The Scheme Pyramid! Can your group only meet irregularly? Looking for a fast-paced approach to one-offs and convention games? The Scheme Pyramid elaborates on Quick Encounters, combining them with elements of Chases, Dramatic Tasks, and Interludes to create a structure for extended montage sequences. These montage sequences can emulate the planning...   [click here for more]
Pinnacle Entertainment  $2.00

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Torg Eternity - Death of the Mystery Man

Torg Eternity - Death of the Mystery Man


This is a special adventure created for GenCon 2018. It determines the fate of the Mystery Men, whether they remain a factor within the Nile Empire after the death of Dr. Frest or they are eliminated to make way for new heroes. It also offers the first look at an alliance between High Lords. This is a Beta Clearance adventure, and the appropriately leveled Mystery Men themselves are included so you...   [click here for more]
Ulisses Spiele  Pay What You Want

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The Wolverines Take the Highway to the Danger Zone

The Wolverines Take the Highway to the Danger Zone


It’s the end of one chapter in your life, and time to start another. High School Graduation. It’s the 80’s and the world is at your fingertips. Trouble overseas? Not your problem. Rumors of a Commie invasion? Sounds like a grown-up issue. Now is time for more important things. A summer job. Parties. College. Maybe telling your crush how you really feel about them before it’s...   [click here for more]
Pinnacle Entertainment  $5.00

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