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Chicago By Night (Vampire: the Masquerade 5th Edition)

Chicago By Night (Vampire: the Masquerade 5th Edition)


Accept no substitutes: Chicago is the city of vampires. Claim a haven on the Gold Coast. Carve a place of this bustling metropolis for yourself. Subjugate a handful of the living on Michigan Avenue. Take a few deep drinks from some of the intoxicating vessels we have around here. Discover the nightlife. Come visit the Succubus Club, the Blue Velvet, or Red Noº 5, if they’ll...   [click here for more]
Onyx Path Publishing  $44.99

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Delta Green: Hourglass

Delta Green: Hourglass


Innocence Feeds Appalling Appetites In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—”...   [click here for more]
Arc Dream Publishing  $14.99

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $29.99

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes! The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents. The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information...   [click here for more]
Onyx Path Publishing  $19.99

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Wrath of Purity: A 3-Part Adventure for Part-Time Gods Second Edition

Wrath of Purity: A 3-Part Adventure for Part-Time Gods Second Edition


A god's territory is under a contstant threat from any number of enemies, just waiting for the opportunity to weaken your pantheon's position. This burden is just part of being a part-time god and sometimes it comes just as you're discovering your true potential. Wrath of Purity is an introductory 3-part adventure for new and experienced gods alike. Written by Eloy Lasanta, these...   [click here for more]
Third Eye Games  $10.00

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GeneFunk 2090 Core Rulebook

GeneFunk 2090 Core Rulebook


A BIOPUNK WORLD MADE FOR 5E This book contains everything you need to play GeneFunk 2090 The GeneFunk 2090 Core Rulebook includes the setting and 5E rules for: 60+ CYBERNETIC UPGRADES! 14 DIFFERENT BIOENGINEERED GENOMES! 48 DIFFERENT GENETIC ENHANCEMENTS! 8 NEW CLASSES WITH 21 ARCHETYPES! 31 NEW FEATS! 13 NEW BACKGROUNDS! MIND HACKING, BIOHACKING, ENGINEERING HACKING! ROBOTS, DRONES, AND...   [click here for more]
CRISPR Monkey Studios  $47.41

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Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon


You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a...   [click here for more]
Onyx Path Publishing  $29.99

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M20 Gods & Monsters

M20 Gods & Monsters


Gods, Monsters & Familiar Strangers We live in a world full of gods and monsters: spirits, creatures, Paradox entities, Avatar aspects, vampires, beast-folk, godheads, primordial legends, and other creatures too strange for the average mind to conceive. Now, in an age ruled by fear, the ability to look beyond out preconceptions – especially in the world of Mage –...   [click here for more]
Onyx Path Publishing  $29.99

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V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary


It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve...   [click here for more]
Onyx Path Publishing  $49.99

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The Chronomancer's Guide to the Future

The Chronomancer's Guide to the Future


The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure....   [click here for more]
Haggard's Table  $24.99 $19.99

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Chronicles of Darkness: Hurt Locker

Chronicles of Darkness: Hurt Locker


"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive." Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice...   [click here for more]
Onyx Path Publishing  $29.99

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Mythic Echoes: Volume One (Part-Time Gods Second Edition)

Mythic Echoes: Volume One (Part-Time Gods Second Edition)


Mythic Echoes: Volume One Being a god is not easy. You’ve already discovered that as you honed your skills, mastered your manifestations, and formed a pantheon to watch over your territory. What no one mentioned was that you’re not the only divine beings walking the Earth. Are you ready to confront an angel’s wrath, a dragon’s fury, a giant’s rampage... even the Source...   [click here for more]
Third Eye Games  $21.99

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M20 The Book of Secrets

M20 The Book of Secrets


More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
Onyx Path Publishing  $39.99

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M20 How Do You DO That?

M20 How Do You DO That?


A Practical Guide Mage: The Ascension’s flexible and ambitious Sphere system has provided many questions and debates for over 20 years. Here, now, in this book, we answer the eternal question How Do You DO That? with hundreds of reality-altering feats – puppetry and possession, elemental command, martial arts prowess, illusions, and far, far more –...   [click here for more]
Onyx Path Publishing  $24.99

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils...   [click here for more]
Arc Dream Publishing  $14.99

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Trinity Continuum: In Media Res

Trinity Continuum: In Media Res


“We call them Talents because they’re different. They have certain qualities about them, certain knacks. It’s subtle, never quite superhuman, and no two are the same. They all have one thing in common, though — they’ll adapt to whatever you throw at them. I’ve seen Talents survive situations that’d kill you or me five times over, and come out of it looking...   [click here for more]
Onyx Path Publishing  $9.99

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Heroes for the World (Ready Made Characters for Scion Second Edition)

Heroes for the World (Ready Made Characters for Scion Second Edition)


"My mother once told me that nothing in this world moves because you will it to. You must bend yourself to your own will, and through that, you can find that the world moves with you." — Yukiko Kuromizu This book is for use with Scion: Origin and Scion: Hero. Inside you’ll find: Six Scion characters with backgrounds, motivations, and both Pre-Visitation and Post-Visitation...   [click here for more]
Onyx Path Publishing  $9.99

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Beast Player's Guide

Beast Player's Guide


"You know what’s out there? No, you don’t. Stop trying to list them off. Yeah, yeah, you’ve met the vampires and the werewolves and the ghosts and so forth, but you haven’t seen a hundredth of what’s really there. Look, I’m not shaming you. I’m trying to make a point. You don’t know. You never will. There’s no complete picture, no magic moment...   [click here for more]
Onyx Path Publishing  $29.99

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Wiseguys: The Savage Guide to Organized Crime

Wiseguys: The Savage Guide to Organized Crime


It’s the mid-Nineties. The bosses from the Five Families, as well as the Chicago Outfit, are behind bars. The Commission has gone silent. Routed and leaderless, the Godfathers have lost their grip on Las Vegas. A new breed of Dons has risen from the ashes of a lost war against the Justice Department to rule over Las Vegas. These self-proclaimed bosses work to reclaim what’s been lost to...   [click here for more]
Just Insert Imagination  $34.99

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V20 Companion

V20 Companion


Can a Prince command a Priscus? How have the Anarchs fared during the modern nights? Can the Harpies declare a boon null? These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support...   [click here for more]
Onyx Path Publishing  $10.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it. Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction...   [click here for more]
Arc Dream Publishing  $29.99

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller, with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues...   [click here for more]
Stygian Fox  $34.99

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V20 The Black Hand: A Guide to the Tal’Mahe’Ra

V20 The Black Hand: A Guide to the Tal’Mahe’Ra


We Deal in the Truth. Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us. The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher...   [click here for more]
Onyx Path Publishing  $34.99

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $24.99

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Heritage Composer (TinyD6)

Heritage Composer (TinyD6)


A Complete Guide to Creating New Heritages for Your TinyD6 Game! Welcome to the Heritage Composer for TinyD6! This book is written to be used with TinyD6-based games like Tiny Dungeons: Second Edition (a minimalist fantasy tabletop roleplaying game), Tiny Frontiers: Revised (a minimalist science-fiction tabletop roleplaying game),...   [click here for more]
Fat Goblin Games  $19.95

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have...   [click here for more]
Onyx Path Publishing  $64.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $39.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $19.99

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack...   [click here for more]
Onyx Path Publishing  $14.99

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Fear's Sharp Little Needles

Fear's Sharp Little Needles


Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Christopher Smith Adair, Glynn Owen Barrass, Simon Brake, Stuart Boon, Chad Bowser, Brian Courtemanche, Scott Dorward, Adam Gauntlett, Allan Goodall, Helen Gould,...   [click here for more]
Stygian Fox  $41.95

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The Sprawl: Mission Files

The Sprawl: Mission Files


Missions are the lifeblood of The Sprawl. Better lay down the plastic. The Sprawl: Mission Files is a collection of ten new cyberpunk missions for The Sprawl. Infiltrations, extractions, heists, recovery ops, wetwork, investigations, hunts, pursuits, shakedowns, Mr Smith has them all… and more. Ready to run. Each mission includes a brief summary of the...   [click here for more]
Ardens Ludere  $20.00

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Hunter: Mortal Remains

Hunter: Mortal Remains


As the Prey Evolves... Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities. But what about the stranger aspects of the World of Darkness? Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,...   [click here for more]
Onyx Path Publishing  $30.99

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C20 Book of Freeholds

C20 Book of Freeholds


HOME IS WHERE YOU GO... They are the center of Kithain culture, the havens and shelters required when times get grim. They are dreams made manifest, and hopes kept burning. From the Mythic Ages to the present day, freeholds have been the linchpin around which the changeling world turns. Fragile, powerful, mysterious and oft-dangerous, the complex natures of freeholds make for valuable...   [click here for more]
Onyx Path Publishing  $9.99

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V20 Ready Made Characters

V20 Ready Made Characters


Running a one-night game of Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren’t sure what to play? Looking for some examples of how to use the material in Lore of the Clans? Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background,...   [click here for more]
Onyx Path Publishing  $9.99

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W20 Book of the Wyrm

W20 Book of the Wyrm


Coils of the Corruptor From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens...   [click here for more]
Onyx Path Publishing  $29.99

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action system. Very...   [click here for more]
Nathan Hare  Pay What You Want

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Chronicles of Darkness: Dark Eras Companion

Chronicles of Darkness: Dark Eras Companion


Always Another Secret The Chronicles of Darkness stretch back to the beginning of human civilization, and perhaps further. When people fearfully peered into the darkness past their campfires, the Begotten were looking back. When they opened their mouths and spoke, attaching sound to meaning, the Awakened bound those words in power and light. When humanity was forming tribes, werewolves...   [click here for more]
Onyx Path Publishing  $39.99

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W20 Kinfolk: A Breed Apart

W20 Kinfolk: A Breed Apart


Born to Run The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until...   [click here for more]
Onyx Path Publishing  $21.99

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Wiseguys Player's Companion

Wiseguys Player's Companion


The Player’s Companion contains the first 4 chapters of Wiseguys: The Savage Guide to Organized Crime and has been created to assist players with character creation and as a companion during your campaign. It contains 15 new Hindrances, 33 new Edges, and new gear. This product includes a Site License granting you permission to print copies of it to each member of your group. It’s the...   [click here for more]
Just Insert Imagination  $14.95

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W20 Rage Across the World

W20 Rage Across the World


Walking the World The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America,...   [click here for more]
Onyx Path Publishing  $24.99

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The Sprawl: November Metric

The Sprawl: November Metric


Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
Ardens Ludere  $20.99

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Night Horrors: Conquering Heroes

Night Horrors: Conquering Heroes


Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done. You may think you’re safe there, it sure feels safe. But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond. Don’t fool yourself. — Naomi Walker, Ugalla A Night...   [click here for more]
Onyx Path Publishing  $29.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record...   [click here for more]
Fat Goblin Games  $19.95

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Imperial Mysteries

Imperial Mysteries


"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power. Would you...   [click here for more]
White Wolf  $10.96

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Vampire: The Requiem 2nd Edition Condition Cards

Vampire: The Requiem 2nd Edition Condition Cards


Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten...   [click here for more]
Onyx Path Publishing  $6.99

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Delta Green: Observer Effect

Delta Green: Observer Effect


If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $19.99

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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss. This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $9.99

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Left-Hand Path

Left-Hand Path


"It wouldn't be magic's cutting edge if it didn't make someone bleed." -- Carbon, founder of the Cloud Infinite Reapers The Price of Disobedience All societies have rules--even societies of mages. But rules were made to be broken. For the Awakened, shattered laws raise sinister forces. The Left-Hand Path tempts sorcerers with forbidden power, fulfilling their...   [click here for more]
Onyx Path Publishing  $19.99

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Old Skull Zine #1

Old Skull Zine #1


The first zine for Old Skull Publishing! This 34 page zine features support of all sorts for Dark Streets & Darker Secrets, including: Blood Wars: an adventure about warring Vampire families. Night Hunters: Secret Societies dedicated to hunting monsters. Spirit Guardians: A new archetype that allows you to play guardian...   [click here for more]
Gallant Knight Games  $9.99

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The Dark Forest

The Dark Forest


The Dark Forest is a modern day scenario for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited and written by Chitin Proctor, with art by Stephanie McAlea. An entity from Finnish folklore takes hold of a small U.S. town completely unprepared for the corruption and horror it brings. The scenario deals with extremely mature themes including the horror...   [click here for more]
Stygian Fox  $19.99 $19.95

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