Title |
Publisher |
Price |
Twenty Years and Counting...
Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss. This guide will help you translate the feel and core elements from each version of Mage into the other's game... [click here for more] |
Onyx Path Publishing |
$4.99
|
While the Four-Color Heroics Core Rulebook states that there is no definitive list of Powers in the game, the Superpower Handbook presents a list of possible Powers. You can implement them verbatim if you wish or simply use them as a starting point for creating your own Powers.
• Loads of Powers, divided into six convenient categories.
• Special Rules for each Power that enable you... [click here for more] |
Spectrum Games |
$5.95
|
One tiny ship.
One huge expanse of aetherspace.
Maneuver your ship through the vast aether in The Aether Sea, a Fate world and adventure by Lara Turner. A thousand years of war on Homeworld left it a magically-blighted wasteland, so the elves and dwarves stopped fighting for five minutes and figured out how to leave it behind. Soon everyone took to the vast, empty aether sea.... [click here for more] |
Evil Hat Productions, LLC |
Pay What You Want
|
THE CLOAK OF DEATH
It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive.
Hard Targets is... [click here for more] |
Catalyst Game Labs |
$25.00
|
Big Bang Boom
Look, do you want a really nice gun, or do you want something that’s going to do the job? When you’re firing a projectile at high speeds, do you really need frills like blued steel, personalized grips, or a safety? And when you’re a real-sized being—like a troll or an ork, instead of one of the punier things—don’t you want something that was designed from the ground up with... [click here for more] |
Catalyst Game Labs |
$9.99
|
LOATHSOME SECRETS AWAKEN.
An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,... [click here for more] |
Arc Dream Publishing |
$4.99
|
The Highway of Blood
You find yourselves in West Texas during one of the worst heatwaves the region has ever seen. You're driving along a stretch of lonely highway with the gas gauge edging slowly towards empty when you suddenly spot a sign that promises gas and maybe a cold drink! Over the radio you hear Coyote Mike (a local DJ) say: “Welcome to another day in the seventh circle... [click here for more] |
Chaosium |
$11.95
|
Every game is a mystery or contains mystery elements. Whether you are investigating an eldritch horror or trying to find a secret door.
As a GM, it can be very frustrating when your players fail to grasp your obvious trail of clues or cannot roll a successful searching skill test to save their own lives.
This book hopes to guide you through running more successful mystery adventures and doing so... [click here for more] |
Parts Per Million |
$7.99 $4.99
|
Inside this book, you’ll find a collection of monsters derived from modern mythology, cryptozoology, and the terrors of everyday life.
From black-eyed kids to slimes from the stars, creepy dolls to mirror wraiths, the fifteen monsters contained in this book are given Savage Worlds stats, detailed descriptions, advice for using them in your games, paragraph-long plot hooks, and some variations on... [click here for more] |
Pinnacle Entertainment |
$3.99
|
Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.
The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon.
If for any reason you would like this title but cannot afford it, please... [click here for more] |
Pinnacle Entertainment |
$1.50
|
The Jungle Next Door
You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest.
Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl Wildsgives... [click here for more] |
Catalyst Game Labs |
$12.00
|
Welcome to the Retroverse!
An exciting new 5E universe from Lasers & Liches that resides in a place of half faded memories, barely remembered songs, lost childhood friends, outdated styles, abandoned dreams, lost playthings, vapor ware, and time corroded nostalgia. A place both strange and familiar. A place for adventure, friendship, chaos, and the magic of yesteryear. In short, a place that combines... [click here for more] |
Lasers & Liches |
$35.00 $30.00
|
Zeus! We Just Wanna Talk! is a lighthearted scenario providing an inciting event to bring Hero-level Scions together into a Band. It can kick off a chronicle or simply be a fun one-shot. Existing Bands can also enjoy the scenario with minor modifications.
Just like “we just wanna talk” can change meaning depending on how it’s said, this adventure’s goal can shift depending on what tack... [click here for more] |
Onyx Path Publishing |
$1.99
|
Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep adventurers busy. They... [click here for more] |
Skirmisher Publishing |
$1.99
|
Have you already leapt into the fun, fast-paced, rich narrative world of the Genesys Roleplaying Game? Add muscle to your game with Ready….Fight! An Unarmed Combat Supplement for Genesys! Developed by Fantasy Flight Games veteran freelancer Keith Ryan Kappel, this unarmed combat supplement offers new character options for players who specialize in a martial... [click here for more] |
EDGE Studio |
$9.95
|
Random tables are a Storyguide tool to help design campaigns. Random generation is not meant to replace the Storyguide, but to assist them in the creative process. This can help Storyguide’s extract themselves from writer’s block. Or it can be used to help them make decisions on the fly.
#StorypathNexusGameJam2024 ... [click here for more] |
Onyx Path Publishing |
$1.00
|
This was Onyx Path Publishing's April Fool's joke for 2013. However, so many people liked it that we're keeping it available for future customers. Enjoy!
While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family. Among the... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure.... [click here for more] |
Haggard Time Games |
$19.99 $14.99
|
A pair of government agents stalk a runaway girl armed only with a teddy bear. They are never heard from again. A psychopathic hero wields every blade that ever murdered, carving off pieces of his personality in an effort to beat back the Nightmares. A temptress lures the cruel and vile to assault her—only to trap them in a prison built from her own ribcage. Trailing ash and burning footprints... [click here for more] |
Evil Hat Productions, LLC |
$10.00
|
IT’S THE MOST WONDERFUL TIME OF THE YEAR
A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens.
Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something... [click here for more] |
Arc Dream Publishing |
$14.99
|
Welcome to a changed world. A world that with the push of a button spreads stories in the blink of an eye. A place where highways lay waste to sacred woods. Cities that lure you in and then mold you to something new.
In these 50 pages you will find:
A brief history of the Society
10 new Archetypes + Talents
11 new Upgrades for the Headquarters
New Mementos, Weapons, and Equipment
Different categories... [click here for more] |
Free League Publishing |
$10.00
|
Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, and hordes of servants doomed to eternal bondage. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and terror.
"100 Oddities for an Egyptian Tomb" provides... [click here for more] |
Skirmisher Publishing |
$3.99
|
The Wild Calls
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most... [click here for more] |
Catalyst Game Labs |
$24.99
|
Welcome back to the second and final part of the Project Vozrozhdeniye campaign for Twilight: 2000 4th edition.
*** SPOILER ALERT ***
For gamemasters' eyes only. Do not read further if you intend to play this scenario yourself.
In this book, we dive even deeper into the occult and go crazy with supernatural beings, super soldiers, magic,... [click here for more] |
Free League Publishing |
$5.95
|
Civilization on Earth is dying a slow and painful death.
Avarice and fear rule the masses whilst the political establishment crumbles around them.
Wars rage over dwindling resources but Mother Nature wants her revenge.
Somewhere beyond human reckoning the eyes in the darkness have opened.
Welcome to Dark Times. Welcome... [click here for more] |
Pinnacle Entertainment |
$8.99
|
Welcome to edition 1.1 of The Cold War Goes Hot, an irregular e-zine for players of the 4th edition of Twilight 2000.
This 18 page inaugeral issue covers:
* New careers (Media nd INtelligence Analyst)
* New archetypes (Career NCO and Navy/Air Force transfer)
* What rifle would my German PC carry?
* British character generation rules
* US military use of shotguns
* The M231
* British small arms... [click here for more] |
Free League Publishing |
$3.95
|
Hunting and Trapping: A Hand-book for Overland Expeditions
Prepare yourself for the ultimate adventure as you delve into the pages of Hunting and Trapping: A Hand-book for Overland Expeditions. This extraordinary downtime activity zine is tailor-made for brave souls who crave the challenge of surviving in the untamed wilderness. Unleash your primal... [click here for more] |
Fat Goblin Games |
$3.95
|
This is a custom/homebrewed Monster Guide for fans of the Tabletop Roleplaying Game, Monster of the Week. We hope that you will find inspiration inside this book for a clever one-shot or perhaps a longer story arc! Keep an eye out for more MotW Supplements!
Within this Handbook, you will find 25 of the most common and deadly beasts we've encountered here at Sierra Corp. May this invaluable information... [click here for more] |
Roll Players |
$7.99 $5.00
|
Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself.
— Naomi Walker, Ugalla
A Night Horrors Sourcebook for... [click here for more] |
Onyx Path Publishing |
$12.99
|
There are always heroes setting out into the World in Scion.
Not all heroes are Scions and Origin games can follow the legends of Denizens, Prophets, Saints, and Sorcerers or Scions that break the mold.
On Fable Street is an expansion to the rules presented in Saints and Monsters. It presents options for Origin or Hero level games, including character creation rules... [click here for more] |
Onyx Path Publishing |
$2.99
|
Street Magic is the advanced magic rulebook for Shadowrun, Fourth Edition. It provides background details on everything known to magic in the year 2070, from the nature of mana and astral space to and its effects on society and the Awakened. It also covers a few things that aren't known - or at least understood - such as the metaplanes and hostile spirits. It also contains advanced... [click here for more] |
Catalyst Game Labs |
$12.00
|
Spanning five blocks in every direction from the Edgebrook Community Center, this neighborhood is home to around four thousand residents. Commercial and residential rental properties dominate the neighborhood, though there are a few single-family homes on grass-covered lots. At first glance, it’s unremarkable. However, a retired city defender lives here.
This Tasty Bit for Trinity Continuum:... [click here for more] |
Onyx Path Publishing |
$1.99
|
Welcome to the world of ASSIGNMENT: DANGER!
The masses go about their day thinking the world is safe. We know better, Agent.
Clandestine Cabals and insidious syndicates are lurking in the shadows, vying for power and control. Shrouded in mystery, these villainous organizations operate underground, their motives veiled in deception. They have surreptitiously infiltrated... [click here for more] |
Hounds and Jackals Games and Magic |
$9.99
|
The Queer Nova Alliance is an advocacy organization at the forefront of combating homophobia, transphobia, and anti-LGBTQ+ violence and legislation worldwide, working with allied nonprofits and political action groups. Behind their group-chats and get-togethers, however, is a fully-fledged nonprofit funded by charitable donations from QNA members, who include some very wealthy novas.
This new... [click here for more] |
Onyx Path Publishing |
$1.99
|
Part of the Vampire: the Requiem 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten... [click here for more] |
Onyx Path Publishing |
$2.99
|
The Gods of Ancient Persia
The Yazata - the Gods of Persia - have made their presence known. With them come new challenges, and new weapons in the war against the Titans. Whether you are a Hero, a Demigod or a God, these divinities can add a new layer to your cycle.
A pantheon book for Scion
• A new pantheon of Gods inspired by the myths of Persia
• New Boons, Knacks, Birthrights and... [click here for more] |
Onyx Path Publishing |
$6.99
|
The Ultimate Adversary Resource for Genesys RPG Gamemasters!
Attention GMs! It's time to stop rummaging through rulebooks and monster manuals, searching for that perfect stat block of the next adversary in combat! A GM's life is arduous enough! Instead, this supplement only requires the GM to have an idea – a core concept – one that they can evocatively narrate and bring... [click here for more] |
EDGE Studio |
$4.99
|
Welcome to DoubleZero: Academic, a comprehensive toolkit delving into the intricate world of scholarly pursuits within modern settings for your immersive roleplaying experiences. Whether your adventures unfold within the hallowed halls of esteemed universities, clandestine research facilities, or even amidst the dusty tomes of forgotten libraries, this toolkit equips you with the tools needed... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
***This is not a complete product, you need the Savage Worlds core book to play.***
Dark caverns, dimensional prisons, underground robot factory and... Central Park? Delve into this first adventure for the Big Apple Sewer Samurai setting like it's saturday morning in the 80s again!
You'll find a lot to improve your Savage World experience within these 50+ pages:
Rules for Magic item design, arcane... [click here for more] |
Pinnacle Entertainment |
$5.00
|
In an instant, the world changed as those with the dormant Zeta-Gene awoke to incredible power. The Awakened now fight for justice, scheme for their own gain, or just try to survive in a world that hates them.
In this superhero setting document, compatible with the Basic Modern and Something Strange settings, you get the common modern components from those settings, over 70 new talents of superpowers,... [click here for more] |
EDGE Studio |
$9.99
|
사룡장락2 : 용의 귀환
“보았는가. 용이 떨어진 뒤로 삼 년. 물 아래 비치는 저 긴 그림자는 누구의 것인가.”
즉위식이 실패로 끝나고 PC와 KPC가 어둠 속으로 몸을 숨긴 뒤의 일입니다. 당신들이 학라의 그림자 아래 숨어 지내는 동안 KPC의 세력은 허무할 정도로 쉽게 와해되고, 마치 KPC라는 사람은 처음부터... [click here for more] |
Chaosium |
$20.00
|
"Imagine Awakening again. Imagine walking in a universe of dust, feeling it shape to your desire and retreat from your wrath. Imagine knowing that everyone and everything you ever cared about can be changed, forever, by your actions, the actions of your peers and those of your rivals. Imagine the fear, the crushing responsibility and the intoxicating, addictive power.
Would you trust... [click here for more] |
White Wolf |
$5.95
|
Myths of the Kalevala, iron age bog grave and epidemy of madness are connected in this present-day adventure. Cthulhu mythology lives in dark corners of Finland and investigators will meet both academic challenges and great danger..
This scenario is part of the Northern Lights and Darkness collection. Scenarios in this collection share the common traits that they are set in a Nordic country, written... [click here for more] |
Chaosium |
$5.00
|
Breaker One-Nine! If you’re going to ride on The Uncanny Highway, The Ready Rules of the Road – Player’s Version is your bag! It’s your ticket across the strange United States of the Swinging Sixties and Groovy Seventies, on a highway where even the weirdest American legends are true. If you are just running a Player Character... [click here for more] |
Daniel James Hanley |
$2.99
|
THE FEW, THE PROUD, THE ENLIGHTENED
The Void Engineers are hiding something. They’ve traded many of their ideals for guns, turned vessels of peaceful exploration into mobile defense platforms, and — most frightening to the Union — forged themselves into an organized military. They’ve kept the rest of the Technocracy grounded as they fight a mysterious war beyond the boundaries... [click here for more] |
Onyx Path Publishing |
$11.99
|
Welcome to the “Oddities” series of sourcebooks, each of which presents 100 imaginative elements, curios, and details to add to games and stories in whatever way you like! Oddities are things that stand out from the ordinary, and make you — and your characters — wonder about them.
This edition of the Oddities series looks at items that might be found variously in the trunk, glove compartment,... [click here for more] |
Skirmisher Publishing |
$0.99
|
The Hour of Silk is upon you and a Scoundrel's work is never done. The Dusk's full of opportunities if you know what you're looking for.
This collection of one-page scores for Blades in the Dark offers ten more ready-to-run scenarios with patrons, paydays, and problems aplenty. Suggested clocks are included, so all you need to run an explosive heist, a thrilling chase, or a tense... [click here for more] |
A Couple of Drakes |
Pay What You Want
|
…a modern-day Call of Cthulhu scenario that will haunt your nightmares
Join us in modern-day Boston, where mysterious occurrences take place at night on the campus of the local Modern Art College...
Listen to this scenario on the Stars Are Right podcast: www.starsareright.com
The investigators venture into the creepy building past curfew to find inspiration for their latest art... [click here for more] |
Chaosium |
$4.99
|
THE WEAPONS THAT NEVER WERE This book introduce rules and information about over 50+ prototypes or terminated weapon projects that never existed in our reality of 2000, but perhaps could have in the alternate timeline of Twilight: 2000, post apocalyptic or other games set in a modern timeline, using alternate events.
Rules for extreme deviation, extreme blast radius, hyper bursts,... [click here for more] |
Free League Publishing |
$4.95
|
The Enhanced Language System for Twilight: 2000, 4th edition.
The Enhanced Language System is designed to provide more nuanced and interesting linguistic rules, by making them more challenging and rewarding while breaking down language proficiency into six levels. This system offers players a dynamic and less binary way to learn and improve in languages. To progress in their language... [click here for more] |
Free League Publishing |
$2.95
|