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The forlorn Falkrest Abbey in the icy Lune Mountains is where the Queens and Kings of Yore used to be crowned and buried, along with their treasures. According to legends, the Fountain of St. Brynedd still pours its miraculous water somewhere inside. But what caused the fall of the blessed Abbey?
Falkrest Abbey is a level 1–3 dungeon adventure for Old-School... [click here for more] |
Axian Spice |
$6.99 $1.00
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A GRIM FUTURE OF GLORIOUS ADVENTURE
The sinister schemes of the Chaos Gods have shattered the galaxy. The Great Rift tore through space and reality, pushing mortal life to the precipice of oblivion. The Gilead System has lost contact with the vast Imperium, trapped in the silent darkness. As the shadows of extinction loom, hope fades but is not yet entirely extinguished.
Rallied... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$29.99
|
Viral: Unredacted – A Modern Call of Cthulhu Scenario
Join Marco Proudfoot, host of the successful YouTube channel The Spektral Krew, as he and his fellow paranormal investigators journey to an island off the coast of Sicily to explore its very dark past. The only public information is a pixelated satellite map and a pile of redacted documents, but a little digging on the Dark... [click here for more] |
Chaosium |
$12.95
|
THE SKY WATCHES
September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims.
Written by John Scott Tynes, Convergence... [click here for more] |
Arc Dream Publishing |
$4.99
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The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expodition generates its route as it explores, resulting in new locations being iscovered with every visit. Included within:
Systems for generating locations within the library, including Entrance Foyers, Map Galleries, Tea Rooms, Planetariums, Calculation Engines, Phantom Databanks, Paper... [click here for more] |
Dying Stylishly Games |
$12.77
|
Open the Tome--if you dare!
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community.
Tome of Mysteries... [click here for more] |
Evil Hat Productions, LLC |
$12.00
|
HYPERBOREA 3E Player's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),... [click here for more] |
North Wind Adventures |
$12.00
|
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Chaosium |
$21.00
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Now updated to Mothership 1E! One sits down on a desert sand dune, sees nothing, hears nothing. Yet through the silence something throbs, and gleams... - Antoine de Saint-Exupéry
Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG .
Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an... [click here for more] |
Joel Hines |
$7.99
|
With the rising of the Blood Moon, the accursed abode of the Blood King returns to this world. The lord of all vampires comes to claim the blood that is owed to him. His halls contain treasures and secrets that would make any ambitious adventurer abandon reason and caution to seek them out. Will you risk your soul for gold and glory in the Halls of the Blood King?
A fantasy horror... [click here for more] |
Necrotic Gnome |
$7.50
|
It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.
Luckily for you, you’ve picked up a copy... [click here for more] |
Onyx Path Publishing |
$24.99
|
An invitation from a dear friend brings investigators to New Orleans for an unusual creative symposium organized by an enterprising, young book merchant. Expecting a relaxing weekend of Sazerac and Creole cuisine in The Big Easy, a surprising turn of events forces them to hastily navigate the French Quarter and its colorful denizens in a race against time and the elements! ... [click here for more] |
Chaosium |
$2.99
|
The Order of Reason spreads its wings, and the world burns. We tell ourselves this is for Enlightenment. We tell ourselves this is for the greater good. We tell ourselves this is for humanity.
We lie to ourselves.
The great engines of the Empire are all-consuming beasts, heedless of anything but their own hunger — for riches, for lives, for land.
Everything falls... [click here for more] |
Onyx Path Publishing |
$29.99
|
Become a Master of Magic!
The biggest, most extensive, most ambitious release for Shadow of the Demon Lord so far, Occult Philosophy kicks down the doors and unleashes over 800 spells into your games. With new options for the 39 existing traditions plus the brand-new Madness tradition, this book is a must have for master, novices, and, yes, even expert fans of... [click here for more] |
Schwalb Entertainment |
$11.99
|
Lore of the Clans
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets... [click here for more] |
Onyx Path Publishing |
$19.99
|
Creating a Call of Cthulhu Investigator should be just as exciting as the investigations in which they will partake. Unfortunately, the frequency with which investigators perish, means often falling back on familiar tropes for creating characters. Heinrich’s Call of Cthulhu Guide to Character Creation breaks that cycle by providing tools to ensure that every Investigator is unique and interesting... [click here for more] |
Chaosium |
$11.95
|
HYPERBOREA 3E Referee's Manual
++++
HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters... [click here for more] |
North Wind Adventures |
$12.00
|
Your mind is destined for greatness and has no need of ‘words of power’ that mages and their ilk rely on. All you need is your brain, some elbow grease, a lot of time, and much needed funding.
The Scientific Method introduces the scientist as an optional novice path. All great institutions on Rûl study the sciences in some form or fashion but the studies have largely melded with Technomancy... [click here for more] |
Schwalb Entertainment |
$1.99
|
"Of course it hurts. Everything hurts. If you're alive, you hurt. Don't think of yourself as bleeding out; think of yourself as more alive."
Horror is all about the stakes. And most commonly, pain, injury, and death are those stakes. Hurt Locker is all about the stuff that hurts. We talk why it hurts, how it hurts, and how to deliver pain at your table beyond just rolling the dice and marking... [click here for more] |
Onyx Path Publishing |
$14.99
|
Silver Medal winner, Best Electronic Book at the 2023 ENNIE Awards
Our story takes place in England in 1812, only one year into the Regency era. A young lady of good societal standing is introduced at a ball to three potential suitors: a navy captain, a clergyman, and an aristocrat, all with dark secrets that lead to even darker consequences.
Host and... [click here for more] |
Chaosium |
$7.99
|
The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of “bloodlines.” While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.
As such, I provide this corollary to my original study.... [click here for more] |
Onyx Path Publishing |
$9.99
|
GORGO! MORMO! THOUSAND-FACED MOON!
The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99
|
"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99
|
Sooner or later, you're going to need more story!
The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and... [click here for more] |
Larcenous Designs, LLC |
$9.99 $7.49
|
Travel the long roads and deep seas in search of power and experience danger, or tackle the wilderness to hunt monsters and face death. Settlements large and small dot the black expanse with the promise of sanctuary, life, and community. These bastions of civilization present cold comfort, when playing host to vampire warlords and sadistic Cainite faiths. Whether led by a Prince, a coordinated belief,... [click here for more] |
Onyx Path Publishing |
$14.99
|
A 2023 "Three Castles Award" finalist!
Swords of Cthulhu is filled with new options to expand your old-school roleplaying game!
Plumb the rich depths of Lovecraftian horror with new races like Deep One hybrids and Degenerates, new classes like the cultist and the scholar, new skills, complete insanity rules, the Dreamlands, the Old Ones and Outer Gods, and much more. For both players... [click here for more] |
BRW Games |
$9.95
|
The world is ill. You have everything to lose through its sickness.
Loss. Change. Chaos.
Your own blood will rebel against you. Your own herd.
Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this... [click here for more] |
Onyx Path Publishing |
$19.99
|
Family is everything in the Appalachian Mountains. When everyone else turns their backs, they will be there, waiting. They may not like you. They may even hate you. But there is a loyalty to blood that runs deep in those black-soiled hollers.
Of Sorrow & Clay delves deep into the history of an old Moonshiner, Carson Taft, and his family. At the ripe old age of 89, he has gone... [click here for more] |
Chaosium |
$4.95
|
Archeological Intelligence
Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours.
Featuring:
The Amulet of the Ai-Apa
Blood of the Feeder
The... [click here for more] |
Arc Dream Publishing |
$4.99
|
5e Solo Gamebooks presents The Solo Investigator's Handbook, a 95-page supplement for Call of Cthulhu. This product is the result of months of work and extensive playtesting, and contains a full system for generating on-the-fly, immersive adventures for your investigator(s). Using paper, pen, dice, this system, and your fevered imagination, you can generate full scenarios for yourself without the need... [click here for more] |
Chaosium |
$9.99
|
Branches of Bone
A Cthulhu Dark Ages Scenario of Viking Age Survival-Horror
Beleaguered chieftain Askr Yelloweye leads you and your impoverished clansmen to the rocky isle of Skógrbein, off the coast of Northumbria. Askr chases a vision from Freya, claiming she showed him a relic of Yggrdasil held in the heathens’ stone temple sitting upon Skógrbein. How far... [click here for more] |
Chaosium |
$4.95
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version)
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different... [click here for more] |
Zadmar Games |
$3.00
|
The Empire reached across the Shield Mountains to claim the lands beyond as its final expansion, adding to its territory nearly half of its lands again. The Northern Reach, a place thick with old magic, faerie ruins, and strangeness, a place bordering a desert so vast, so toxic that none have ever explored it fully, this final province offered granted the Empire a buffer to the darkness beyond its... [click here for more] |
Schwalb Entertainment |
$1.99
|
2022 ENnie Award nominee for Best Supplement
Cthulhu Calls!
At long last, the intricacies of the nefarious Cthulhu cult are revealed!
What’s Inside?
Cults of Cthulhu gives you the rules to inject fully-realized and unique Cthulhu cults directly into your campaigns, and create your own antagonists. The tome also contains three scenarios featuring insidious... [click here for more] |
Chaosium |
$24.99
|
Carnival of Madness
On the evening of Friday, October 30th, 1970, you’re headed for the Carnival Pandemonium in western Massachusetts on the night before Halloween. It's a time for pumpkins, costumes, apple cider, colorful leaves, wood smoke, and of course, bone chilling terror! Most of the folks going there tonight are families and couples... [click here for more] |
Chaosium |
$11.95
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Do you play the Call of Cthulhu tabletop role-playing game? 24 D100 Random Tables for TTRPGs
This book is meant to help game masters run eldritch, horror, or mythos-inspired role-playing games. The tables contain weird or strange objects and situations with a hint of the 1920s and 1930s. The random tables are all presented as D100 and can be used in various ways. Tables include: Fictional Occult... [click here for more] |
dicegeeks |
$4.99 $3.99
|
You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve... [click here for more] |
Onyx Path Publishing |
$14.99
|
Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Beyond the reach of roads, past the scope of mortals there is a darkened place. A shadowed tree-line where no-one dares cross and whose boundaries go undisturbed.
This is not the woods of peaceful fey and beast, but the dark and twisted children’s tale that kept you full of terror. It is a world of fear, madness, and bloodshed; ruled over by the uncaring watch of ancient trees. There... [click here for more] |
Wet Ink Games |
$19.95
|
In the eyes of the Renegades, every conspiracy is a tightly managed organization comprised of faceless human monsters willing to commit any atrocity to advance its malevolent agenda. It is an oppressive structure bent on dominance through transgression. The Devoted are its brainwashed zealots and lab rats, its muscle and middle-managers, its magnum opuses and messiahs. Whether they do so blindly or... [click here for more] |
Onyx Path Publishing |
$4.99
|
Odd events are happening in Small Towns.
There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne?
Only YOU can find out!
Strange... [click here for more] |
Hunters Entertainment |
$4.99
|
A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
The Northern Reach stands as one of the last frontiers of the civilized world, a region hardly tamed before the Empire collapsed into ruins and the dark days threatened to swallow all. The first gazetteer covering the Northern Reach explored a bit of history and the agricultural Lowlands, who feed the rest of the province as well as the lands to the south. As important as the Lowlands are to the Empire,... [click here for more] |
Schwalb Entertainment |
$1.75
|
"Magic is at the heart of what we do here at the Esoteric Order of the Golden Star. With it you can find your heart’s desire and riches beyond belief. I just need a small down payment, and sign here on the dotted line."
— Lady Jezebel Eliza Szilard
This book includes antagonists for both Vampire: The Requiem and other Chronicles of Darkness games.
Night... [click here for more] |
Onyx Path Publishing |
$14.99
|
To the east of Stirland lies the cursed land of Sylvania, but Vampires are not the only blood-sucking horror that dwells amidst those haunted pines. A Gheimisnacht feast is planned, and the Characters must provision it, lest they find themselves on the menu. Strange alliances must be struck, and stranger threats navigated, if the Characters are to survive the Feast of Blood.
Feast of Blood is a new... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
SOMETHING IS WEIRD ABOUT THIS PARTY IN 16TH CENTURY SCOTLAND.
A famous thief stole a magical jewel and hid inside a castle where a party is taking place. Enter the party, find the jewel, escape with your life.
A spooky 16 page party-crawl adventure for tabletop role-playing games
Written for Cairn RPG by Yochai Gal (It's free!)
Compatible with Into the Odd, Electric Bastionland, and loosely compatible... [click here for more] |
Swordlords Publishing |
$3.99 $0.99
|
"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [click here for more] |
Arc Dream Publishing |
$4.99
|
Can a Prince command a Priscus?
How have the Anarchs fared during the modern nights?
Can the Harpies declare a boon null?
These questions and more secret details of the Kindred condition have their answers within the V20 Companion. A complementary sourcebook detailing some of the finer points of being undead, this is the first supplement released in support... [click here for more] |
Onyx Path Publishing |
$9.99
|
Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds.
Creatures of the Wild
The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas... [click here for more] |
Onyx Path Publishing |
$19.99
|