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Scion (1e) Complete [BUNDLE]
by Onyx Path Publishing

The savage Titans have escaped their eternal prison to wage war with the Gods once more.

Their battles in the Overworld have spilled over to ours.

Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity’s only defense.

Scion (1e) Complete [BUNDLE]
 
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Blutmagie: Geheimnisse der Thaumaturgie

Blutmagie: Geheimnisse der Thaumaturgie


Arkane Texte und Kainskinderblut Blutmagie, das eifersüchtig gehütete Geheimnis des Clans Tremere, wird schon lange mißtrauisch beäugt. Verbotenes Wissen enthüllt Blutmagie liefert die Antworten auf lange gestellte Fragen nac h der mächtigsten Disziplin der Kainskinder. Dieses Buch enthält: - einen vollständigen Überblick über Thaumaturgie...   [click here for more]
Feder & Schwert  $16.56 $12.11

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Das Buch der Minderen Clans

Das Buch der Minderen Clans


Verfluchte unter Verfluchten Fremde in den Landen der Hohen Clans. Vasallen, Leibeigene, Aussätzige, Wahnsinnige. Die Minderen Clans haben schon für ihre Herren die Drecksarbeit gemacht. Aber im Sog des Kriegs der Prinzen stellen die gefallenen Kainiten das göttliche Recht in Frage, nach dem die Hohen Clans herrschen. Die Minderblütigen haben die Welt von ganz unten gesehen und...   [click here for more]
Feder & Schwert  $26.69 $24.26

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Das Buch der Hohen Clans

Das Buch der Hohen Clans


Im Blut liegt Macht! Die Salubri sind gefallen. Nun sind wir nur noch sechs; dennoch sind wir nicht vereint. Könige sind das ja selten. Aber wir sind die Herrscher der Nacht, durch gottgegebene Ord-nung wie durch die Macht von Kains Blut. Wenn die Minderen Clans ihren Platz vergessen haben, ist es an der Zeit, daß wir sie daran erinnern. Der Krieg der Prinzen wird nicht mit Wahnsinnigen...   [click here for more]
Feder & Schwert  $28.31 $25.88

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Clanbuch: Assamiten

Clanbuch: Assamiten


Von allen gefürchtet und doch von vielen umworben. Nicht bereit, sich nach außen zu verbünden und doch willens, gegen einen Blutzoll auf die Jagd nach Kainskindern zu gehen. Die Assamiten sind einer der zurückgezogensten Clans. Einst wurden diese vampirischen Assassinen verfolgt, jetzt suchen die Kainskinder sie auf, um sich durch ihre Hand ihrer Feinde zu entledigen. Furchteinflößende...   [click here for more]
Feder & Schwert  $10.85 $6.50

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Vampire aus der Alten Welt: Kompendium für Erzähler

Vampire aus der Alten Welt: Kompendium für Erzähler


Die Nacht kennt viele Geschichten ... Das finstere Mittelalter birgt viele Geheimnisse, von den höllischen Baali über die Lhiannan-Hexen bis hin zum morbiden Glauben des Wegs der Knochen. Nicht alle Vampire entstammen den 13 Clans, und nicht alle wandeln auf den fünf großen Wegen. ... die alle im Schein der Feuer erzählt werden. Das Kompendium für Erzähler enthält:...   [click here for more]
Feder & Schwert  $8.87

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Scion : Demi-Dieu

Scion : Demi-Dieu


Vivez le mythe Alors que la guerre fait rage dans le Monde supérieur entre les dieux et les Titans, le devoir de protéger le Monde menacé par les engeances échoit aux scions. Plus la lutte s’intensifie, plus les dangers auxquels sont confrontés les scions deviennent mortels. Les combats contre les cultistes, serviteurs et néméens sont bien...   [click here for more]
Bibliotheque Interdite  $45.07 $22.25

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Scion : Dieu

Scion : Dieu


Étreignez votre destinée Maintenant qu’ils comptent parmi les dieux, les scions doivent participer aux combats de la guerre du Monde supérieur, faisant face aux Titans et à leurs engeances sur un champ de bataille défiant l’imagination. L’arrivée des scions dans les rangs divins peut-elle faire pencher la balance dans ce conflit épique,...   [click here for more]
Bibliotheque Interdite  $45.07 $22.25

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Mind's Eye Theatre: Vampire The Masquerade Storyteller Secrets

Mind's Eye Theatre: Vampire The Masquerade Storyteller Secrets


Storyteller Secrets is a collection of original essays, guidance, design notes, advice, how-tos, recommendations and, yes, secrets to help Storytellers of Mind's Eye Theatre: Vampire The Masquerade get the most out of their games. ...   [click here for more]
By Night Studios  $9.99

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Mind's Eye Theatre: Blood & Betrayal

Mind's Eye Theatre: Blood & Betrayal


One Night, Many Stories. Seven plotlines, dozens of NPCs, and multiple player handouts: Blood & Betrayal is a complete scenario for Mind's Eye Theatre: Vampire The Masquerade. It contains everything that you need to prepare, manage, and run all the stories from the Blood & Betrayal premiere event hosted at the L.A....   [click here for more]
By Night Studios  $19.99

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The World of Tyrth

The World of Tyrth


THE WORLD OF TYRTH IS LIKE A KINGS FEAST. It contains everything your stomach might desire, from the finest Elven fruits to the heartiest dwarven roast meats. Golden dishes from the ancient city of Aneb'Tharan, Toldarian glazed pottery and silken table clothes from King's Watch all adorn the table. When all is said and done however, it only takes one bottle of Calmarnockian red to sour the entire...   [click here for more]
Paul Ayton  Pay What You Want

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Encounter Building Decks Rulebook

Encounter Building Decks Rulebook


This is the Rulebook for the Encounter Building Decks which you can find here: There are currently four specific decks you can use with 60 cards each. There are also PDF versions of each card deck that has buttons to push within the PDF that will randomly generate the values from the cards. They are: Decisions Physical Card Deck– These cards act as the stand-in GM by...   [click here for more]
Eric Bright   FREE 

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Encounter Building Cards: Locations PDF

Encounter Building Cards: Locations PDF


PDFs with Random Generating Buttons This is for the PDF version of Encounter Building Cards: Locations which has a low-res print-n-play version of the cards but also a single page PDF with buttons that will randomly generate the values of each part of the card for you. If you're solo playing on your tablet or laptop, I thought this would be a more convenient form to use. The Encounter Building...   [click here for more]
Eric Bright  $10.00 $8.00

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Encounter Building Cards: Decisions PDF

Encounter Building Cards: Decisions PDF


PDFs with Random Generating Buttons This is for the PDF version of Encounter Building Cards: Decisions which has a low-res print-n-play version of the cards but also a single page PDF with buttons that will randomly generate the values of each part of the card for you. If you're solo playing on your tablet or laptop, I thought this would be a more convenient form to use. The Encounter Building...   [click here for more]
Eric Bright  $10.00 $8.00

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Encounter Building Cards: Combat PDF

Encounter Building Cards: Combat PDF


PDFs with Random Generating Buttons This is for the PDF version of Encounter Building Cards: Combat which has a low-res print-n-play version of the cards but also a single page PDF with buttons that will randomly generate the values of each part of the card for you. If you're solo playing on your tablet or laptop, I thought this would be a more convenient form to use. The Encounter Building...   [click here for more]
Eric Bright  $10.00 $8.00

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Encounter Building Cards: Traps PDF

Encounter Building Cards: Traps PDF


PDFs with Random Generating Buttons This is for the PDF version of Encounter Building Cards: Traps which has a low-res print-n-play version of the cards but also a single page PDF with buttons that will randomly generate the values of each part of the card for you. If you're solo playing on your tablet or laptop, I thought this would be a more convenient form to use. The Encounter Building...   [click here for more]
Eric Bright  $10.00 $8.00

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Mind's Eye Theatre: Immersion Secrets

Mind's Eye Theatre: Immersion Secrets


Immersion Secrets is an anthology of 14 essays written by members of the World of Darkness LARP community and the By Night Studios development team. It offers methods and techniques for encouraging player immersion and safety at Mind’s Eye Theatre LARP events. These tools and guidelines are also applicable to any LARP experience. ...   [click here for more]
By Night Studios  $9.99

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Hundred Devils Night Parade: Bloodworm and Giant Grosbeak

Hundred Devils Night Parade: Bloodworm and Giant Grosbeak


From the frozen North to the burning South, and all directions in between, there are creatures that stalk Creation. Demons, spirits, monsters and even creatures who live alongside mankind are in every region. In this collection you will find new foes, encounter old enemies, and learn the secrets of these denizens of Exalted 3rd Edition's wondrous world. Hundred Devils Night Parade: Bloodworm and...   [click here for more]
Onyx Path Publishing  $1.99

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100 Fictional Band Names

100 Fictional Band Names


Next on stage...Useless Noise! This list features 100 fictional band names such as Useless Noise, The Naked Chai, and Jenny Hold On. These band names range from those suitable for the grittiest punk rock band to the hot new boy band to the most experimental...something... ...   [click here for more]
Pink Dice Bag Publishing  $0.75

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100 Fictional Band Names Part II

100 Fictional Band Names Part II


Please welcome to the stage...The Charlie Pass Quintet! Our second list featuring 100 fictional band names focuses on including a wide range of musical styles and inspirations. In this list you'll find band names such as Gabriel y Los Tigres, Technotropic, and Wicker Park Walkup. Band names rangeing from those suitable for a classic Motown act, to the newest Celtic rock sensation,...   [click here for more]
Pink Dice Bag Publishing  $0.75

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Ashen Cults

Ashen Cults


Drink of Me We are the lords of this Long Night, leading our flocks in the ways of the blood. They gather round our altars and in our churches, they form covens and cults in our honor. They are our worshippers, our slaves and our stock. And we are their gods. And Enter the Night Ashen Cults is a complete guide to the dark faiths promoted by Cainites in the Dark Ages to promote their agendas, rule...   [click here for more]
White Wolf  $14.95 $8.98

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Ashen Thief

Ashen Thief


Thieves in the Night Stolen blood, stolen coin and stolen lives, the childer of Caine know all three. Beyond the courts of princes and voivodes, vampires earn their bloody way in the city streets and bandit warrens. They stake out their own informal principalities among the growing cities and lawless woods. Murder, larceny and trickery are their tools often used against the very elders who consider...   [click here for more]
White Wolf  $14.95 $8.98

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Axis Mundi: The Book of Spirits

Axis Mundi: The Book of Spirits


Under the World Tree Axis Mundi. The World Tree. The spiritual center of the world. The Garou know it well, for they must place themselves at the Tree, the center of creation, to work their rituals. And in the branches and among the roots, the spirits await, ready to assist those who speak the right words... or to punish those who walk the wrong path. The Unseen Hosts Gather Axis...   [click here for more]
White Wolf  $18.00 $10.80

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World of Darkness: Blood & Silk

World of Darkness: Blood & Silk


Visit an Age of Wonder and Terror The year is 1197. It is the Fourth Age of the World, and much that is beautiful or holy is dying. Cainites and other monsters take new steps along the Silk Road, while in the Middle Kingdom, the Wan Kuei rage against the heavens. It is a time of majesty and fear, of magic and blood and it beckons you. Enter a World That Is Not Your Own World...   [click here for more]
White Wolf  $13.99

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Blood Bond

Blood Bond


The Tie that Binds Is the Tie that Kills Some mortals say love is the most powerful emotion. The Kindred know better. Far more powerful than love is the force of blood. When drunk from another Vampire three times, it creates an obsession none can resist. Now the characters learn just how strong the blood bond can be and at the same time deal with the Prince of Chicago, stange new Kindred...   [click here for more]
White Wolf  $8.00 $4.80

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
White Wolf  $9.99

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Dark Ages: Europe

Dark Ages: Europe


Shadowed Kingdoms The peace of the Long Night is over, and we must fight for our very survival. Each of us, the so-called lords of the night, claims domains and influence across this fractured continent. Some of us stand as feudal lords, others as gods, but it is over these lands and these hearts that we do battle. Bloodied Battlefields Dark Ages Europe...   [click here for more]
White Wolf  $12.99

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Dark Reflections Spectres

Dark Reflections Spectres


Devoured by Oblivion I was once as you are, but now my Shadow and I are one. We serve Oblivion, yes, and drag others down screaming to share in the sacrament of our torment. Join me willingly and partake of the blessings that Oblivion bestows. Refuse me, and you shall receive double your portion... --Coldheart, Nephwrack and Priest of Oblivion Bend Yourself to Its Will...   [click here for more]
White Wolf  $6.99

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Denizens of the Dreaming

Denizens of the Dreaming


Born of Nightmare and Hidden Desires Freed from the Darklands of the Dreaming, a host of Dark-kin stalk the waking world. Pursuing their own mysterious quests, creatures of ancient nightmares and recent terrors travel strange new paths of dark enchantment, weaving their seductive lures and horrific visions into the fabric of changeling society. The Dreaming will never be the same. Dare the...   [click here for more]
White Wolf  $8.99

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Doomslayers: Into the Labyrinth

Doomslayers: Into the Labyrinth


We Go Places That No One Else Dares Saddle up, kid, we're going down. That's right, all the way down - into the Labyrinth. Strap on your armor and get your soulsteel ready, because if we're lucky we're going to hit Spectres the second we walk in there. If we're not, we'll hit them right about now. Here's What's Waiting Take a trip into every wraith's worst nightmare...   [click here for more]
White Wolf  $9.99

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Ghouls: Fatal Addiction

Ghouls: Fatal Addiction


This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies. Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on how ghouls...   [click here for more]
White Wolf  $7.99

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Gilded Cage

Gilded Cage


The Cities are the Kindreds Domain The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer. As Well As Their Prisons A handbook...   [click here for more]
White Wolf  $9.99

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again. Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse....   [click here for more]
White Wolf  $10.99

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Halls of the Arcanum

Halls of the Arcanum


This book explores the history, beliefs, methods and suspicious of mortals who probe secrets best left alone. Halls of the Arcanum is a crossover book for all Storyteller games including: Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension, etc. ...   [click here for more]
White Wolf  $12.00 $7.20

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Havens of the Damned

Havens of the Damned


Where the Undead Stay Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story. Dwellings of the Kindred The...   [click here for more]
White Wolf  $8.99

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Hidden Lore

Hidden Lore


From our Archives... to your table: a pack of mystick goodies. A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier. Hidden Lore contains a host of helpful hints and useful magicks, including: Easy-access charts and tables, and full-page Sphere descriptions. A complete Chantry set in Seattle, Washington. A...   [click here for more]
White Wolf  $15.00 $4.99

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Horizon: the Stronghold of Hope

Horizon: the Stronghold of Hope


As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi. ...   [click here for more]
White Wolf  $15.00 $9.00

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Hunter: The Moonstruck

Hunter: The Moonstruck


Beasts That Walk as Men They lurk in the wild places where people fear to tread. They stalk the cities and prey upon the unsuspecting human masses. Man-beasts, shapechangers, werewolves. The name doesnt matter. Theyre abominations, a part of and a violation of both man and nature. Thats why hunters set out to prove whos the real king of the beasts, once and for all. Never Cry Wolf Hunter: The...   [click here for more]
White Wolf  $17.95 $10.77

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Infernalism: The Path of Screams

Infernalism: The Path of Screams


The Path of Screams is the ultimate descent -- a rebellion against all that is holy and right. Those who choose to Fall perform blasphemous rites, master horrifying magicks, and sell their very souls to demonic tempters. This is their story: A dark collection of cults, characters, motivations and night-black Arts. An enlightenment of the damned. Infernalism: The Path of Screams includes:...   [click here for more]
White Wolf  $7.99

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Laws of the Hunt

Laws of the Hunt


Saving The Mortal World In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the...   [click here for more]
White Wolf  $7.99

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Laws of the Resurrection

Laws of the Resurrection


We are the Immortal. We are the Undying Once the world was in balance between the material and spirit. Then Sets jealousy threw all into chaos with the murder of Osiris. But Osiris returned to the world and brought with him the secret of immortality. Now his children, blessed by his gift, stand against the chaos and corruption that Set has wrought. The time to act is now. We Are the Hands...   [click here for more]
White Wolf  $9.99

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Libellus Sanguinis II

Libellus Sanguinis II


Three More Gather in Darkness The medieval Tremere have seized immortality for themselves, and are despised and hunted as a result. The Toreador dance to the music of prestige and slander in the courts and castles of Europe. The Brujah want to shatter the Long Night to avenge their shattered dream. All three are here. The undead secrets of the Dark Ages are laid bare before you. ...   [click here for more]
White Wolf  $15.00 $9.00

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Liege, Lord and Lackey

Liege, Lord and Lackey


Who would serve Cainites, the dread lords of the Long Night? The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters. Come - join the legion of those retained by the Childer of Caine - and reap...   [click here for more]
White Wolf  $8.99

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Loom of Fate

Loom of Fate


Free Will or Fate? The future San Francisco hangs by a thread, The thread of Cob, weaver of the Pattern Web. One scared, gifted girl holds the key of the city. The Technocracy wants her alive, The Marauders want her dead, And the role of mages who befriend her May be foretold by cards in the hands of destiny. Loom of Fate is a story for Mage: the Ascension, and includes: - Details about...   [click here for more]
White Wolf  $10.00 $6.00

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Lost Paths: Ahl-I-Batin and Taftani

Lost Paths: Ahl-I-Batin and Taftani


Masters of Subtlety Standing amid complex designs are magicians who've seen the rise and fall of empires. The mysterious Ahl-i-Batin skirt the edges of magical society, tugging at the strings of politics and religion to broaden human consciousness. Meanwhile, the stubborn Taftni refuse to give up their blatant magic in the face of increasingly hostile modern realities. Two siblings, opposite in...   [click here for more]
White Wolf  $10.99

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Mage Chronicles Volume 2

Mage Chronicles Volume 2


Mages Hold Magick in the Palms of Their Hands Mages alter reality at their very whim, but there are secrets that not even they know, and when push comes to shove, they're as mortal as you are. That's why they need you - a normal person who knows and can do abnormal things. You and your kind are their friends, allies, servants, and rivals. Mages are fighting a war for Ascension, and you've got their...   [click here for more]
White Wolf  $9.99

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Mage Chronicles Volume 3

Mage Chronicles Volume 3


The End is Nigh The fate of the world hangs by a thread. Samual Haight, archenemy of Garou and Verbena, has learned a secret that could trigger the End. Meanwhile, San Francisco teeters on destruction. Only a gifted girl can save it, and the Maurauders and Technocracy both want her. Can the mages save us all? Free Will or Fate? Mage Chronicles Volume 3 features Loom of Fate and...   [click here for more]
White Wolf  $17.95 $10.77

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Midnight Siege

Midnight Siege


From Graceful Salons to the Halls of the Consistory For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting the oblivious eyes of the kine? Domains...   [click here for more]
White Wolf  $10.99

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Project Twilight

Project Twilight


You Want the Truth? The government is not wholly oblivious to the supernatural threats that hide in the World of Darkness. Indeed, a handful of intrepid agents track down and hunts these horrors. But as these men and women begin to discover the secrets of their elusive prey, an inevitable question arises: just who are the agents really working for? Who truly runs the government?...   [click here for more]
White Wolf  $7.99

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Road of the Beast

Road of the Beast


Let Loose the Animal Within From the earliest nights, we Ferals have stalked our prey. Let others speak of damnation, curses from God and the need for repentance. We know the truth. We are predators. The others delude themselves with civilization, but we see clearly. In the end, they are all sheep awaiting the wolf. And Hunt Your Prey In the first of the Road Books for Dark Ages: Vampire,...   [click here for more]
White Wolf  $10.99

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Sins of the Blood

Sins of the Blood


Even the Damned Have Taboos The rules of the Kindred are many, varied and Byzantine. No two princes interpret the Traditions alike; one bishops treason may be anothers valor. Still, even in such precarious societies, heresies arise and sometimes flourish. From foul diablerie to inhuman codes of morality, some Kindred shock the sensibilities of their fellows. Forbiddance Begins with Undeath Sins...   [click here for more]
White Wolf  $10.99

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