Title |
Publisher |
Price |
Tricube Tactics is an optional supplement for the Tricube Tales roleplaying system, aimed specifically at those who want deeper combat mechanics and expanded character options in their games. This is not a new edition or a standalone product, so you will still need a copy of Tricube Tales for the core rules.
Download the full Phone PDF version of Tricube Tactics... [click here for more] |
Zadmar Games |
$2.00 $1.60
|
A brand-new adventure for Old-School Essentials!
The wizard Azarhorn has hired you to escort him to the Cenotaph of the Forlorn God, where a fabulous treasure awaits you. You heard something about the sinister fame surrounding the place, but the wizard promised you a good reward and all the riches you can plunder: enough to dismiss all doubts and fears. You just arrived... [click here for more] |
Hellwinter Forge of Wonders |
$2.99
|
At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze into its ABERRANT REFLECTIONS.
OSR-Style puzzle... [click here for more] |
directsun |
$8.00
|
CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
Make your science fiction roleplaying adventures into real science fiction with these intriguing and exciting science-based elements for games! A hundred SF elements can provide twists, settings, or adventure hooks for any science fiction roleplaying campaign. ... [click here for more] |
James Cambias Productions |
Pay What You Want
|

The assassination of Veran Olkarr, a key political figure known for his radical plans to unify the fractured Trinity Pact under a single global government, has sent shockwaves through society. Whispers of conspiracy weave through the highest ranks of diplomats and the wealthiest corporations, all of whom had a stake in either supporting or stopping Olkarr’s vision. As the investigation unfolds,... [click here for more] |
Original Frontiers |
$1.99
|
Discover the Adorable
In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying... [click here for more] |
Metal Weave Games |
$12.99
|

In the desolate reaches of the Known lies Gharom II, a planet battered and broken, its once-thriving world laid waste by war and neglect. From orbit, it is a dismal sight, shrouded in the ashen remnants of old battles and industrial rot. Few venture here willingly, but in recent times, whispers have drifted through the shadowed corners of the galaxy, spoken in hushed tones by those daring enough to... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
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The print version of The Seers Sanctum can be found on http://directsunGames.com
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It's like a 'Legend of Zelda' puzzle dungeon, but instead of Link, you play as a group of grubby grave robbers. Also, there's way more eyeball stuff.
"Interactivity is very high, rivaling the best of adventure in that area."
"Far too often 'Puzzle Dungeons' and interactivity is [a] simple... [click here for more] |
directsun |
$5.99
|

The Phantom Descent unit is known throughout the Trinity Pact as the group that gets the jobs no one else wants – the missions steeped in shadows and tainted with secrets better left buried. Comprised of those with nothing to lose – convicts, exiles, the broken and the damned – the unit recruits from the fringes of society, promising a shot at redemption or at least a better death than the slow... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
 Introduction: The Magic of Solo RPG’ing
Welcome, fellow adventurer, to the wondrous world of solo RPG gaming. Whether you’ve stumbled upon this guide out of curiosity, a longing for adventure, or a deep-seated love for storytelling, know that you are in the right place. Here, you will discover the joy, freedom, and endless possibilities that solo RPG gaming offers.
In a world that often feels... [click here for more] |
Original Frontiers |
$2.99 $2.39
|
 Occupied France, 1942. Paris is a city of shadows, where whispered secrets are worth more than gold. The Aegis Intelligence Bureau has uncovered a Shadum espionage network embedded deep within the city's elite social circles. Their agents operate behind silk curtains and candlelit salons, using seduction and deception to extract Allied intelligence. Your mission: infiltrate the underworld of spies,... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|
 Welcome one and all to the latest issue of Tabletop SPIRIT Magazine - it’s not been the easiest issue to compile given the multiple pressures of Christmas and New Year: tight deadlines coupled with a lack of daylight and some overly long working hours seem to have combined to make for a tough few months at this end, but it’s quite gratifying to feel there’s finally light at the end of the... [click here for more] |
Stormcat Publications |
Pay What You Want
|
 In the dim, fractured world of Gaia Asunder, humanity survives on the remnants of shattered lands and aether-ravaged skies. A cult calling itself the Revival has emerged, claiming the mantle of societal rebirth. They are the so-called “Chosen,” and they move under dark banners, cleansing the remnants of humankind to build their paradise. But whispers of horror follow them, for in their doctrine... [click here for more] |
Frontier Gaming |
$1.99
|
200 weird, fun and quirky retainers/hirelings with just enough detail to get your games rolling. Organized to support infinite hiring procedures and designed to be fast and easy to use.
200 bite sized retainers, hirelings and henchman
20 Lackeys
40 townsfolk
140 adventurers - 20 of each Clerics, Dwarves, Elves, Fighters, Halflings, Magic-Users and Thieves
3 hiring procedures and guidelines for creating... [click here for more] |
Hurtleberry |
$4.99
|

There was a time when the planet Obsidius Prime was known as a jewel in the Trinity Pact, a tropical paradise where the elite of the galaxy came to bask in luxury and tranquillity. Lush jungles, crystal-clear oceans, and an endless sky – the kind of place where worries melted away, and dreams felt within reach. But paradise has a way of turning into a nightmare when darkness takes root. What began... [click here for more] |
Original Frontiers |
$1.99
|
 Western Sahara, 1942. A brutal sandstorm has buried the wreckage of a recent battle, but amidst the ruins, something far more sinister has surfaced. Survivors report eerie sightings—strange figures moving in the dust, cutting down scattered troops with brutal efficiency. Intelligence suggests a Shadum Collective incursion, using the chaos to establish a hidden foothold in the region. Your mission:... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|
 Following a brutal clash between Aegis and Shadum forces, the land lies scarred and desolate. Amidst the wreckage, an opportunity emerges: establishing a forward operations base in the wild to coordinate future strikes. Your mission is to locate a defensible position, secure resources, and rally survivors while evading Shadum patrols sweeping the area.
________________________________
Shadowfront... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|
 South Pacific, 1942. A storm-wracked island hides the remains of a once-thriving naval outpost, now abandoned and silent. Allied intelligence has lost contact with multiple reconnaissance teams sent to investigate. Rumors swirl of enemy forces using the outpost as a hidden staging ground. Your mission: infiltrate the island, uncover the truth, and neutralize any hostile presence before they can strike.... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|

In the vast reach of the cosmos, beneath the quiet gleam of distant stars, worlds burn and alliances crumble. The Trinity Pact, a coalition known for its ruthless control over countless systems, governs with an iron fist, weaving promises of order with strands of oppression. But not all yield to their authority. In the dark, on the fringes of their far-reaching gaze, the embers of rebellion smolder,... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
15 new magic spells for Dragonbane grant you control of time itself. These include 3 new magic tricks and 12 full spells.
The idea behind the Chronomancy School of Magic is for it to mostly provide support for the party. You’ll be concentrating on helping allies and hindering enemies more than dealing damage as with Elementalism.
Additionally, the card-like design of the... [click here for more] |
B.J. Keeton |
$3.99
|
 The towering Alps cast long shadows over a region teeming with secrets. Aegis Intelligence has intercepted disturbing reports of a Shadum Collective infiltration within high-ranking military and industrial circles. Their agents, masked by wealth and influence, orchestrate a dangerous game of espionage and seduction, gathering critical intelligence to dismantle the resistance from within. Your mission:... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|

In the heart of the Wahid Sector, the Trinity Pact unveiled their most ambitious project: Subject Echo, the first synthetic lifeform capable of symbiotically bonding with cybernetic devices remotely. Designed to be the ultimate asset, Echo's powers were vastly underestimated. Realizing her potential and the threat she posed to their control, the Trinity Pact sought to confine her, but she escaped... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
 Beneath the twilight sky, whispers spread of a relic that could shape the destiny of empires—a blade said to house the power of the gods. Called Amatsu-no-Kiba (Fang of Heaven), this ancient artifact lies hidden in the heart of a cursed forest, where spirits wail and shadows breathe. The path to this legendary treasure is fraught with peril, luring warriors and schemers alike into its dark embrace.... [click here for more] |
Frontier Gaming |
$1.49 $1.19
|
The Brukesian Duchy
Hexcrawl by Elven Tower
Go Here for the Free Preview
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort... [click here for more] |
Elven Tower |
$9.95 $5.97
|
 A small village nestled in the fjords has become a crucial foothold for the resistance, but an impending Axis offensive threatens to wipe it off the map. Aegis operatives have intercepted intelligence revealing that the enemy plans to use the village as a supply hub, effectively dooming the local population. Your mission: coordinate sabotage efforts, disrupt supply lines, and ensure the villagers can... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|

The Wahid Sector has long been a crucible of tension and discontent, a collection of star systems once thriving under the loose governance of local councils and independent planetary alliances. But when the Trinity Pact extended its reach, enforcing strict laws and harsh economic sanctions, the fragile peace fractured. The Pact's iron grip was sold as stability, but to the people of Wahid, it was... [click here for more] |
Original Frontiers |
$1.99 $1.59
|

In the deep reaches of space, where law and order are nothing more than distant rumors, a notorious band of space pirates led by Captain Siraq Onai roams the star systems. For years, they’ve eluded capture, raiding freighters, stealing valuable cargo, and selling their plunder to the highest bidder. But recently, they’ve come across something far beyond their usual haul—an artifact of unimaginable... [click here for more] |
Original Frontiers |
$1.99
|

The Formarian Star League had long been a beacon of justice and order within the galaxy. At the heart of this interstellar alliance stood the Knights of Formaria, an ancient order sworn to uphold the laws of the League and protect its worlds from internal strife and external threats. For centuries, they wielded both advanced technology and powerful magic, carefully balanced with strict codes of honor... [click here for more] |
Original Frontiers |
$1.99 $1.59
|

Once a beacon of technological prowess and innovation, the world of Aradasha now teeters on the brink of destruction. Ravaged by a relentless resource war, its once-mighty cities lie in ruins, and its skies are filled with the smoke of ongoing battles. The powerful ruling factions, known as the Scythor Barons, cling to control with their advanced technology, desperately trying to maintain their grip... [click here for more] |
Original Frontiers |
$1.99 $1.59
|

Once a beacon of technological prowess and innovation, the world of Aradasha now teeters on the brink of destruction. Ravaged by a relentless resource war, its once-mighty cities lie in ruins, and its skies are filled with the smoke of ongoing battles. The powerful ruling factions, known as the Scythor Barons, cling to control with their advanced technology, desperately trying to maintain their grip... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
 It’s been an interesting year thus far here at TSM towers, but we’re pleased to welcome you back and to introduce the all-new, revamped, slightly re-jiggedTabletop SPIRIT Magazine!
In many ways, this is something of a transitional issue and we’re trying to make TSM more accessible to all, and yet continue bringing you “more of the same, but different”... I hope you like what we’ve... [click here for more] |
Stormcat Publications |
Pay What You Want
|

The walls of the Aralax’s Veil hum with a low, eerie resonance as the diplomatic ship drifts through the boundless reaches of darkened space. This vessel is meant to be a sanctuary—a neutral ground where ancient enemies and fragile allies might find common cause. Yet here, in the hollow quiet between stars, a sinister tension suffuses the air, binding everyone aboard in an unspoken dread. The... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
 Havana, Cuba, 1942. Beneath the vibrant streets and smoky jazz clubs, a cartel runner network thrives, smuggling weapons and intel for the highest bidder. Rumors swirl that the Shadum Collective has infiltrated this underworld, using the chaos to expand their influence. Your mission: dismantle the network, identify Shadum operatives, and prevent their hold from tightening.
________________________________... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|
 Under the waning moon, whispers of treachery weave through the courts and villages of the shogunate. The land of the Rising Sun stands on the brink of chaos, as foreign agents conspire to dismantle the foundations of its rule. One by one, the great shoguns fall, their deaths veiled in shadows and poison. The air is thick with fear and suspicion, and the spectre of betrayal looms over every blade and... [click here for more] |
Frontier Gaming |
$1.49
|

You will require The Entombed Crown Core Rulebook (CRB)* along with any associated Expansions you wish to use to assist you, along with your own preferred tools of Storytelling, to play.
The Adventure is centred around a visual aid, a handful of location details, and a few pertinent Story Points. It is up to you how you wish to facilitate the adventure.
Points of interest within the Adventure... [click here for more] |
Original Frontiers |
$1.50 $1.20
|
The ancient Magic-User Merlin was the last connection between the Ancients and the Dark Age. His devotion to humanity allowed the Universe to grant Gaia one last link to Universal Energy. In the year 1100, this link made itself known.
Following the theme of alternate history within the Dark Age setting, Dark Age: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced... [click here for more] |
Frontier Gaming |
$4.99 $2.99
|
Dungeon Vault Magazine - # 1
Published by Elven Tower
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $2.97
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
 The UCE’s expeditionary force – Forward Wing – are a voluntary company of settlers authorised to use military tactics to defend UCE interests on newly settled Worlds. Dubbed “new shores” by established fighting Forces, the Forward Wing are noted for their commitment to preserving life and establishing connections beyond the UCE. This does not diminish the threats faced by the Forward Wing... [click here for more] |
Original Frontiers |
$0.50
|

The Trinity Pact's elite commando unit, the Kashaph Wraiths, is renowned for their deadly efficiency and unyielding resolve. Today, they embark on a mission to the desolate moon of Nashaphon, where mysterious energy readings have prompted fears of an unknown threat. Under the leadership of Captain Azariah Melek, the unit lands on the moon’s surface, prepared to face whatever lies ahead. The terrain... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
 Deep within the blistering dunes of the Libyan Desert, an Aegis reconnaissance plane vanished without a trace. Before the signal was lost, the pilot reported strange lights flickering along an isolated ridgeline, unlike any known military encampment. Intelligence suggests a Shadum cell is operating in the area, conducting clandestine operations to secure strategic supply lines. Your task is to lead... [click here for more] |
Frontier Gaming |
$1.99 $0.50
|

Lord Na’Ilun, known as the Watcher, is the Diar overlord of Tanza District. The Tanza District is in the very centre of Nostir and many resent a direct Diar presence here. The Watcher was despatched by the Grand Pariun as a solution to this problem. Na’Ilun had the subterranean Watcher’s Solace constructed as a prison for dissenters – once inside the chances of returning to daylight is virtually... [click here for more] |
Original Frontiers |
$1.50 $1.20
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95 $2.97
|
 In the once-flourishing province of Kogahara, the weight of oppression chokes the spirit of its people. Feudal lords feast while peasants starve, their cries echoing across the rice fields and shadowed hills. Whispers of revolt rise like the embers of a dying fire, and in the darkness of the oppressed heart, a spark ignites. Blood, steel, and sorcery shall intertwine as a storm brews—a people's revolution... [click here for more] |
Frontier Gaming |
$1.49 $1.19
|
Dungeon Vault Magazine - # 10
Published by Elven Tower
This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $2.97
|
 Building and evolving a Gang
Organized crime needs to be, as its name says, very well organized and structured. Street gangs, clubs and even families have a whole hierarchy to which they have set up their empire and their name. In this supplement, I show you a list of how the players and/or the DM, can assemble, structure, and evolve their gang, inspired in the "Headquarter" system of Supers!
Enjoy... [click here for more] |
Pinnacle Entertainment |
$1.00
|
Dungeon Vault Magazine - # 9
Published by Elven Tower
This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95 $2.97
|

In the desolate reaches of the planet Ketir, the ancient Temple of Nephesh stands shrouded in shadows, its secrets long forgotten. Dr. Oriyya Zaphar, a renowned scholar of cosmic languages and forgotten magical arts, leads an expedition into its depths. With him are Mara'il Dagan, a cryptographer with a talent for deciphering the intricate runes adorning the temple walls, and Ra'miel Ashtar, a seasoned... [click here for more] |
Original Frontiers |
$1.99 $1.59
|
I want to loot the beholder!
When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.
With this supplement, these brave adventurers will be able... [click here for more] |
Dungeon Masters Guild |
$7.95
|