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The Druid - A Dungeon World Playbook

The Druid - A Dungeon World Playbook


You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature. Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your form...   [click here for more]
Awful Good Games  $2.75

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The Swordmage - A Dungeon World Playbook

The Swordmage - A Dungeon World Playbook


Warriors stand toe to claw with their enemies, hacking at them with heavy metal blades and counting on layers of steel to keep them safe. While it works, they’re still vulnerable to the immaterial forces of magic. Wizards are better suited to dealing with that sort of thing, whether it means unleashing elemental forces upon their foes, resisting it, or knowing what’s about to happen....   [click here for more]
Awful Good Games  $2.50

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The Swashbuckler - A Dungeon World Playbook

The Swashbuckler - A Dungeon World Playbook


There’s no shortage of individuals that strike out in search of gold and glory. Most aren’t particularly concerned with how they get it: the important thing is that they get it, and they survive long enough to enjoy basking in fame and fortune. Not you. Yeah you want both, but you want to earn them in style. It’s not enough to merely slay the dragon...   [click here for more]
Awful Good Games  $2.50

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The Monk - A Dungeon World Playbook

The Monk - A Dungeon World Playbook


This is a largely unarmed martial artist that can shift between various fighting styles. I say "largely" because some styles don't affect your unarmed attack, meaning that you can fully benefit from them even with a weapon (and there's a pair of optional extra moves in the back that lets you treat weapons as an unarmed strike). How the core of the class works, is you choose several...   [click here for more]
Awful Good Games  $2.75

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The Cultist - A Dungeon World Playbook

The Cultist - A Dungeon World Playbook


There are things that the mightiest wizards dare not speak of, and even the gods themselves dare not confront: Great Cthulhu, the Black Goat, the Crawling Chaos, the Unspeakable One. It is said that long ago They ruled and terrorized the world, possibly even other worlds and dimensions. Something must have happened to Them, because all that remains now are cyclopean ruins, servitor races,...   [click here for more]
Awful Good Games  $2.50

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The Beastmaster - A Dungeon World Playbook

The Beastmaster - A Dungeon World Playbook


A big part of this class is your animal companion, not just because you both work well together, but because it's essentially a pseudo-character: similar to the eldritch horrors The Cultist can summon, it's got stats, hit points, Armor, a damage die, makes its own moves, and you build it from a list of options (it's just initially tougher and more competent, but you only...   [click here for more]
Awful Good Games  $2.50

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The Dragon - A Dungeon World Playbook

The Dragon - A Dungeon World Playbook


Take to the skies (with or without wings), annihilate your enemies from a distance with a devastating breath weapon, or close in to tear them apart with your fangs and claws, shrugging off their pathetic blows with your armored hide. You start out by choosing from three types of dragons (and there are ten more in the back), which determines what your breath weapon does and grants another ability....   [click here for more]
Awful Good Games  $2.75

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The Golem - A Dungeon World Playbook

The Golem - A Dungeon World Playbook


Some view you as a monster, fearing that which they do not understand. Others see you as a tool, something to be used by man. You were, after all, made, not born. But you are still alive. Everyone in Dungeon World seeks something, like gold, glory, or both. You’re no different, but you seek something different: acceptance, friendship, and love. All things worth fighting for,...   [click here for more]
Awful Good Games  $2.25

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The Therianthrope - A Dungeon World Playbook

The Therianthrope - A Dungeon World Playbook


This isn't a werewolf or were-class that lets you choose from a handful of common animals: it has been specifically designed with flexibility in mind. You start out by choosing a number of features from a list (such as increased damage, size, armor, and various other benefits), and as you level up you can choose to become better at changing your shape (and gain more features), stronger, tougher, sneaking...   [click here for more]
Awful Good Games  $2.75

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Vast Kaviya: Adventurer's Handbook

Vast Kaviya: Adventurer's Handbook


This book is a collection of the player-oriented gaming material from the Vast Kaviya campaign setting for 5E. Check out the free primer PDF to see if this book devoted to primordial and savage adventures is right for you! New Races! Joining classics like boggards, gnolls, and mongrelfolk are the plant-like alai, insectile kanca, parasitic ottunni, and saurian taino-kar....   [click here for more]
Legendary Games  $9.99

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The Gunner - A Dungeon World Playbook

The Gunner - A Dungeon World Playbook


This flexible class not only lets you outfit a gunslinger-type character, but also lets you roll out something more akin to a gunner from Tera, or the heavy and sniper from Team Fortress 2. You choose how your gun was built (magic, flesh, or some sort of pseudo-science), how big it is (a pistol, rifle, or big-ass cannon, which you can change over time), and then let the...   [click here for more]
Awful Good Games  $2.25

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The Ghost - A Dungeon World Playbook

The Ghost - A Dungeon World Playbook


The Ghost can be used as a starting character, or as a way to keep a slain character in the game. Depending on your campaign this could be permanent, just until they complete some task and move on, or even until they get brought back from the dead. In latter circumstances you could treat is as a kind of compendium class, allowing players to mix and match ghost moves with moves from their...   [click here for more]
Awful Good Games  $2.25

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Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #1

Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #1


Darwin's World, Nuclear Edition Terrors & Wastelanders Dispatch #1 This release for Darwin's World, Nuclear Edition presents the Terrors & Wastelanders Dispatch #1. Each dispatch contains a combination of Terrors and/or Wastelanders for use in the Twisted Earth or other post-apocalyptic settings for the Savage Worlds role-playing game. This dispatch includes:...   [click here for more]
Misfit Studios  $2.00

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The Blackguard - A Dungeon World Playbook

The Blackguard - A Dungeon World Playbook


This dark reflection of the paladin isn't hindered by meaningless virtues. Cruel and terrifying, you are more than capable of slaughtering those foolish enough to stand before you (such as virtuous souls, not that they could hide from your gaze anyway). The sinister power of a blackguard comes easily; not only can it can be wielded in a variety of ways, but unlike those of your self-righteous counterparts...   [click here for more]
Awful Good Games  $2.50

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The Apothecary - A Dungeon World Playbook

The Apothecary - A Dungeon World Playbook


Apothecaries excel in keeping everyone on their feet, and helping them bounce back when they get knocked down. You aren't solely a supporting class, however: by examining creatures (living or dead), you can learn how to really hit them where it hurts. As you level up you can focus on improving your healing skills, patch people up or make medicine much more quickly, branch out into alchemy,...   [click here for more]
Awful Good Games  $2.50

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The Headhunter - A Dungeon World Playbook

The Headhunter - A Dungeon World Playbook


Kill monsters, take their heads, and then use their heads to trigger moves (or talk to them to reroll a botched spout lore): a gruesome circle of life. As you level up you can use your heads in a bunch of new ways (we managed to cram twenty-three advanced moves on the sheet): take their eyes, wear their faces, use them as ranged weapons, intimidate others, shrink them so you can carry more around,...   [click here for more]
Awful Good Games  $2.50

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The Warden - A Dungeon World Playbook

The Warden - A Dungeon World Playbook


Wardens are exceptionally tough defenders of the wild. Not only does each warden type gain a bonus effect or ability while using the defend move, they have a pool of Might points that let them more reliably dish out damage, reduce damage suffered, better overcome attacks and effects physically, and compel enemies to face them. As with most of our classes, as you level up you can branch out in various...   [click here for more]
Awful Good Games  $2.50

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The Rakshasa - A Dungeon World Playbook

The Rakshasa - A Dungeon World Playbook


Hideous to behold and labeled as maneaters, your kind have a long and involved history that predates the kingdoms of man, possibly even elves and dwarves. Your families are now scattered, but due to your divine origin and powers no less threatening. Some lurk in the forests, tormenting and consuming the flesh of those unfortunate to cross their path. Others are powerful warriors,...   [click here for more]
Awful Good Games  $2.50

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The Jinni - A Dungeon World Playbook

The Jinni - A Dungeon World Playbook


As with other monstrous classes we've published, this one is more inline with its mythological roots than the Dungeons & Dragons iteration. While some of the jinni types will sound familiar, they aren't linked to the classical elements: instead they determine if you're especially tough, or skilled with various types of magic. In addition to changing your shape, you can command the...   [click here for more]
Awful Good Games  $2.50

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Vast Kaviya

Vast Kaviya


Blood, grit, and survival are at the fore in these primordial lands. If you like Conan the Barbarian, Xena the Warrior Princess, Tarzan, Fafrhd, Khal Drogo, Thundarr, Red Sonja, Grognar, the Scorpion King, Beowulf, Kull the Conqueror, Fire and Ice, or are just a fan of savage adventures on a primal and untamed world—Vast Kaviya is...   [click here for more]
Legendary Games  $24.99

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Liber Monstrorum for Shadow of the Demon Lord

Liber Monstrorum for Shadow of the Demon Lord


Six new monsters and adventure hooks for you to add to your Shadow of the Demon Lord Campaign. Several have been pull frome my blog, www.crossplanes.com, and updated for this supplement. ...   [click here for more]
Schwalb Entertainment  $1.99

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If These Stones Could Scream

If These Stones Could Scream


Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone. But they are not dead. They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices...   [click here for more]
Awful Good Games  $3.99

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The Troll - A Dungeon World Playbook

The Troll - A Dungeon World Playbook


Strong and tough, you can easily hurl objects and creatures about, and shrug off blows and effects that would fell or cripple lesser creatures. The only thing you fear is the sun's light: it will gradually turn you to stone, but until then you can benefit from it in a variety of ways (just be sure to find some cover before it's too late). You start by choosing from several troll types, and your advanced...   [click here for more]
Awful Good Games  $2.50

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Lichfield

Lichfield


First they saw my evil deeds. Then they spoke of them. Then they cast their stones. For most of her life Jacinda knew nothing but anger and misery. When she was offered the power necessary to improve her lot, even at the potential cost of her soul, even if it meant others would suffer, she accepted. Greedy, cruel, and careless, she was quickly accused of dabbling...   [click here for more]
Awful Good Games  $2.99

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Golden Age Adventures

Golden Age Adventures


SIXTEEN SCIENCE FICTION SETTINGS FOR YOUR CAMPAIGN! GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers of the 1930s-50s.  Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign.  As with all DayTrippers...   [click here for more]
As If Books  $38.91

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The Satyr - A Dungeon World Playbook

The Satyr - A Dungeon World Playbook


Being a reclusive spirit of nature without much if any in the way of noteworthy abilities, the standard satyr isn't all that ideal for classic dungeon crawling, so we took some creative liberties to make them more interesting and useful: you can bash enemies with your horns (though they function better with a running start), enchant people with your music, hide in the wilderness, Carouse whenever...   [click here for more]
Awful Good Games  $2.50

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Bestiaire IV (Épées & Voleurs)

Bestiaire IV (Épées & Voleurs)


Douze nouvelles créatures pour Épées & Voleurs, sur le thème "Menaces Souterraines", des Grippeurs à l'Horreur du Cloaque, en passant par la Lampraigne, le Mange-Lumière ou encore la Margoule... Entre les Engeances Maudites, les Choses qui Rampent et les Cauchemars Caverneux, horreur et danger sont au rendez-vous... ...   [click here for more]
Legrand Games Studio  Pay What You Want

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Primordial Machine

Primordial Machine


Long ago the gods and primordials fought a war on an unfathomable scale, and in the end both lost. The world and heavens were shattered, as were the metaphysical barriers that separated the rest of the planes. This was the Sundering, a cosmic cataclysm that annihilated most of what had been wrought. Most. The Legion was one such creation that survived, an army of machines...   [click here for more]
Awful Good Games  $4.99

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The Warlord

The Warlord


“This day shall be sung by the bards for years to come! Not because of the fierceness of our enemies or the dauntless tasks we accomplished, but because of the courage that I know you have in you. Our plan is like our shields, solid and sure. Now follow me, to glory!” -Sgt. James T Murkwood at the Battle of Devil’s Mountain The Warlord is all about leading their allies to victory...   [click here for more]
Rambling Games  $2.00

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Dungeons & Delvers GM Screen

Dungeons & Delvers GM Screen


This product contains 4 sets of pdfs: Two have a landscape orientation, and the other two are portrait. Each set (landscape or portrait) has 8 panels. Two sets are black and white, the other two are in color. One of each features background art. We did this so that you could determine which ones you want to print based on your needs and capabilities (printers, GM screen orientation,...   [click here for more]
Awful Good Games  $3.99

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Buriel's Bounty

Buriel's Bounty


Once the angel Buriel cared for his flock as a father and protector, watching over his island of Buriel's Rest in the Astral Sea. But with his god and creator dead in the Sundering, his mind has held on all this time by only the slightest thread—and that thread has finally snapped. Now a legion of soldiers with living clay for flesh and seraphic flame for blood pour forth from Buriel's Bounty, ready...   [click here for more]
Brazen Head Games  $4.99

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The Silver Box

The Silver Box


The Silver Box By Ben McFarland, Jaye Sonia, and Brian Suskind With Zach Bauer, Robert Fairbanks, and Andrew Harshman. The Silver Box is an adventure designed for 4-6 5th level characters. Compatible with the 5th edition of world's most popular roleplaying game. The Silver Box was a proud Design Camp Project. ...   [click here for more]
Storm Bunny Studios  $9.99

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The Silver Box

The Silver Box


The Silver Box By Ben McFarland, Jaye Sonia, and Brian Suskind With Zach Bauer, Robert Fairbanks, and Andrew Harshman. The Silver Box is an adventure designed for 4-6 5th level characters. This version of The Silver Box is compatible with the Pathfinder Roleplaying Game The Silver Box was a proud Design...   [click here for more]
Storm Bunny Studios  $9.99

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Crystal Crisis - a DayTrippers Adventure

Crystal Crisis - a DayTrippers Adventure


"The planet Arret exists in the same space as Earth, but in a negatively-charged dimension on a newly-discovered Slip Vector called Marlowe, after its discoverer Dr. Benjamin Marlowe.  Arret is a place where not only subatomic charges but evolution itself has gone a totally different direction than it did on Earth:  it is a hot, dry and desertfilled place, almost entirely bathed in red. ...   [click here for more]
As If Books  $1.99

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Bestiaire 2 - Créatures Urbaines (Épées & Voleurs)

Bestiaire 2 - Créatures Urbaines (Épées & Voleurs)


Neuf nouveaux adversaires pour Épées & Voleurs, particulièrement adaptés aux aventures en milieu urbain...  ...   [click here for more]
Legrand Games Studio   FREE 

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Dieux & Divinités (Épées & Voleurs)

Dieux & Divinités (Épées & Voleurs)


Pour les MJ d'Épées & Voleurs, une petite étude sur le concept de "divinité" dans le genre sword & sorcery. ...   [click here for more]
Legrand Games Studio   FREE 

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Le Moral et la Chance (Épées & Voleurs)

Le Moral et la Chance (Épées & Voleurs)


Des règles optionnelles pour Épées & Voleurs... pour pimenter l'existence de vos aventuriers ! ...   [click here for more]
Legrand Games Studio   FREE 

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Les Lois du Genre (Épées & Voleurs)

Les Lois du Genre (Épées & Voleurs)


Une page de conseils aux MJ d'Épées & Voleurs sur le genre sword & sorcery. ...   [click here for more]
Legrand Games Studio   FREE 

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