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Hottest Non-Core Books, Print
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Hottest Community Non-Core Books, Print
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Products found in this section... |
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Title |
Publisher |
Price |
Ancient Creatures of Legend
Endless tomes recount epic tales illuminating the might and majesty of dragons. Formidable allies and more fearsome opponents, no other creatures have ever inspired such awe and wonder. This lavishly illustrated supplement for the D&D® game presents a comprehensive overview of the most evocative creatures in fantasy roleplaying. Along with the physiology,... [click here for more] |
Wizards of the Coast |
$29.00
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City Sites, the first in a series of AD&D game floorplans, includes extensive details on urban settings that player characters are liekly to visit in any campaign.
For instance, within you'll find
a smithy run by gnomes;
a temple that's home to an orphaned dragon; and
a tavern that patrons can't enter until they give the password
This book also describes two inns, a singing fountain,... [click here for more] |
Wizards of the Coast |
$8.50
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Continue your tour of the Ravens Bluff campaign setting, the brightest spot on the Dragon Reach. Meet Jack Mooney, proprietor, manager, and ringmaster of the Realms' largest circus. Lucky visitors receive invitations to ourParty on Embassy Row, where intrigue and high society collide. Visit Lord Mayor Charles Oliver O'Kane's study for a quick peek at Elminster's notes on Ravens Bluff and environs.... [click here for more] |
Wizards of the Coast |
$15.99
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Ahoy maties! Cast off for adventure with the members of the RPGA Network. Get to know one of the busiest ports of the Sea of Fallen Stars, where adventure awaits on land, at sea, and below the waves. Pirates, honest sailors, smugglers, fishermen, and water creatures rub shoulders with stalwart adventurers bent on exploring the ships in the harbor, businesses on the waterfront, and a few mysteries... [click here for more] |
Wizards of the Coast |
$15.99
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The moon rises, and you feel yourself start to change. Fur sprouts from your palms, your fingers turn to claws, and a howl rips from your throat. Your clothes shred and tear as your Other Self breaks free.. Moonlight Madness follows the exploits of six unlucky heroes trying to free themselves of the curse of lycanthropy while evading a full-scale werewolf hunt led by a crusading paladin and his... [click here for more] |
Wizards of the Coast |
$8.50
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Those the tower invites may enter, All others...beware!
Millennia ago, the Wizards of High Sorcery created five magical Towers to serve as centers of arcane knowledge and to protect their fellowship of sorcerers from those who would see magic destroyed. Throughout the centuries, however, mages across the land of Ansalon were persecuted until today, in the Fifth Age, only one of these remarkable bastions... [click here for more] |
Wizards of the Coast |
$10.00
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Children of the Twilight Tower
A brand new and exciting adventure written by Skip "The Sage" Williams. Made for Dungeons and Dragons 3.5 but compatible with Pathfinder and could be used with DnD 5th edition (with some adjustments). With highly detailed maps of the five floors of the mighty tower. Made for 8-10th level characters.
The tower
"The road skirts the base of a rocky... [click here for more] |
Megaton Games |
$6.00
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THE ROAD TO DAMNATION
AN INTRODUCTION ADVENTURE FOR THE BEST-SELLING QUESTCORE RPG SUITABLE FOR 3–5 CHARACTERS OF LEVEL 1–3
Written by Skip "The Sage" Williams
"You’ve just entered service as escorts to the priest, Rafic, and the collection of pilgrims he leads to the shrine at eagles’ peak. The trip hasn’t produced many challenges so far. You’ve... [click here for more] |
Megaton Games |
$7.00 $4.00
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