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Mythic Hero's Handbook
by Legendary Games

An incredible array of tools and rules for making any Pathfinder game legendary, the Mythic Hero's Handbookcontains over 1000 mythic feats alongside hundreds of mythic path abilities, class features for dozens of classes, mythic psionics from the masters at Dreamscarred, mythic skills, traps, curses, magic items, and more, and guidance for handling the challenges of mythic play.

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Ultimate Relationships #3: The Cassisian Detective

Ultimate Relationships #3: The Cassisian Detective


Build amazing relationships between your heroes and NPCs! The Cassisian Detective is an angelic spirit, a curious and clever seeker after knowledge and an unraveler of mysteries. He is a determined sleuth when villainy is afoot, eager to track down wrongdoers and bring them to justice. He loves riddles and games, but none are as satisfying...   [click here for more]
Legendary Games  $1.99

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#1 With a Bullet Point: 4 Feats for the Invisibility Spell

#1 With a Bullet Point: 4 Feats for the Invisibility Spell


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 10 Feats of Fear and Fearlessness

#1 With a Bullet Point: 10 Feats of Fear and Fearlessness


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Racial Prestige: Noble Aspirant

Racial Prestige: Noble Aspirant


Help your drow reach a new level of prestige with Racial Prestige: Noble Aspirant! Within this product, you will find: The Noble Aspirant, a new prestige class for drow characters that wish to seize the dark powers of their noble kin as their birthright. The noble aspirant prestige class features the aligned class mechanic, which allows drow of virtually any class to take levels in this prestige...   [click here for more]
Rogue Genius Games  $1.99

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Advanced Options: Patron Hexes

Advanced Options: Patron Hexes


The power of a witch comes from her patron, a mysterious force that extends this power for its own mysterious purposes. Witches gain bonus spells from their patrons, based on the arena of concern the patron is focused on. However it seems odd that hexes, the lynchpin powers of the witch class, are not affected by a witch’s choice of patron. To add one more level of customization, and help distinguish...   [click here for more]
Rogue Genius Games  $3.99

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Kitsune Compendium

Kitsune Compendium


Explore the ecology of the enigmatic kitsune race with the Kitsune Compendium! From the designer who brought you the Pact Magic Unbound series and Guidance, the Kitsune Compendium gives players and GMs alike all of the resources they need to implement this witty, capricious race into their campaign setting. Within the Kitsune Compendium, you will find: A detailed analysis of the kitsune race, including...   [click here for more]
Rogue Genius Games  $5.99

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#1 With a Bullet Point: 7 Feats For The Undead

#1 With a Bullet Point: 7 Feats For The Undead


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Infinite Space: Exotic Radiation (SFRPG)

Infinite Space: Exotic Radiation (SFRPG)


Whether hurtling in a starship through interstellar space or exploring an alien world on foot, adventurers must confront many different threats and hazards. Of these, radiation is one of the most insidious yet frequent. The core rules provide information regarding radiation, including its hazards, methods to detect it, and ways to cure its effects. Given the vast size and scope of the universe and...   [click here for more]
LPJ Design  $1.29

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#1 With a Bullet Point: 5 Mount Steed Spell Feats

#1 With a Bullet Point: 5 Mount Steed Spell Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Antimagic Field Feats

#1 With a Bullet Point: 6 Antimagic Field Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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The Genius Guide to the Hellion

The Genius Guide to the Hellion


The hellion is a master of dark energies, especially afflictions and hexes, who draws his power from deals cut with one or more supernatural patrons. In many ways the hellion is a more martial version of the witch, sharing the witch’s power to draw on hexes and spells but with significantly more options (and inclination) to damage foes directly. What hellions give up in terms of more powerful...   [click here for more]
Rogue Genius Games  $3.99

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The Starmaster's Campaign Journal

The Starmaster's Campaign Journal


The Starmaster's Campaign Journal is perfect for game designers, novelists, and especially gamemasters. Build a solar system, design planets, explore the geography of a moon or space station with this collection of forms, documents, and sheets created to cover all aspects of cosmic design. Use this journal to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook...   [click here for more]
Fat Goblin Games  $7.44

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Occult Character Codex: Spiritualists

Occult Character Codex: Spiritualists

Legendary Games  $6.99

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Undefeatable 27: Shaman (PFRPG)

Undefeatable 27: Shaman (PFRPG)


Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions. Undefeatable 27 which focuses on Shaman has nearly 20 feats including Bane of Spirits, Blessed Hex, Detect Spirits, Powerful Spirit Animal, and Share Hex that are perfect to be used in any game setting. This 5 page PDF is just the sort...   [click here for more]
LPJ Design  $1.29

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Crisis of the World Eater: The Collected Epic (PFRPG)

Crisis of the World Eater: The Collected Epic (PFRPG)


Crisis of the World Eater: The Collected Epic a 106-page adventure written by Michael McCarthy for 5th to 17th level player characters. For the first time ever, the complete Crisis of the World Eater epic four-part campaign serial is available in one collected source. A Warning Too Late by Michael McCarthy for 5th level player characters. All across the world, an unexpected psychic broadcast...   [click here for more]
LPJ Design  $10.99

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Occult Character Codex: Psychics

Occult Character Codex: Psychics

Legendary Games  $6.99

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Undefeatable 28: Oracle (PFRPG)

Undefeatable 28: Oracle (PFRPG)


Undefeatable is the new supplement line for fans of The Pathfinder Roleplaying Game who are looking to add more interesting a different feats to their gaming sessions. Undefeatable 28 which focuses on Oracle has over 20 feats including Arcane Mysteries, Distracting Babble, Eye for an Ear, Living Death and One Hand to the Flame that are perfect to be used in any game setting. This 4 page PDF is just...   [click here for more]
LPJ Design  $1.29

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#1 With a Bullet Point: 4 Death Mage Feats

#1 With a Bullet Point: 4 Death Mage Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Cyborgs

Cyborgs


More Machine than Man! Blurring the lines between living and machine, cybernetics grasps at the ever-complicated task of retaining humanity in the subject even as she continues to use biomechanics to alter and perfect the mortal form into which she was born. Cybernetics can be applied on a limited basis, and characters of any race or class can potentially benefit from cybertech,...   [click here for more]
Legendary Games  $5.99

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The Genius Guide to Feats of Multiclassing

The Genius Guide to Feats of Multiclassing


Fantasy fiction is rife with characters that can call on a hodgepodge of minor techniques, from rogues who apprenticed as wizards in their youth to priests who were once warriors, often fantasy characters break out of the narrow restrictions of a single class. If a player wishes to create similarly flexible characters they often have little choice but to multiclass, often only “level dipping”...   [click here for more]
Rogue Genius Games  $4.99

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Spell Options 6 - Alarm

Spell Options 6 - Alarm


Spell Options 6 - Alarm For many a seasoned adventurer and explorer, magic can become, whilst still a useful tool, boring. You know what a certain spell is effective for, or how potent you need to be to use the spell found on a scroll. The Spell Options series is a way of tweaking existing spells without using feats. You can change the colour, make the spell weaker and thus easier...   [click here for more]
Ennead Games  $1.50

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The Genius Guide to the Riven Mage

The Genius Guide to the Riven Mage


The Genius Guide to the Riven Mage presents a new base class, one that masters a form of magic similar to spells, but considerably simpler and more primal. Known by various cultures as jinx, marvels, will-work, and invocations, most riven mages from more advanced cultures call their mystic powers “rivenspells,” meaning these powers use the same energies as spells...   [click here for more]
Rogue Genius Games  $3.99

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Monster Menagerie: The Construct Companion

Monster Menagerie: The Construct Companion


“I saw the angel in the marble and carved until I set him free.” - Michelangelo Written by Pathfinder design veterans, including the winner of RPG Superstar 2013, Steven T. Helt. In this book you will find: New constructs to use as both antagonists and resources including animated objects, colossi, golems, and constructs. Rules for customizing existing constructs, and for creating...   [click here for more]
Rogue Genius Games  $14.99

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Houserule Footnotes: Spell Point Feats

Houserule Footnotes: Spell Point Feats


Welcome to the Houserule Footnotes: Spell Point Feats, the first in a planned series of short, concise products designed to support material presented in the Houserule Handbooks line of products. This product adds a series of feats for use with Houserule Handbooks: Spell Points, and requires that product to be useful. The 10 feats included here are designed to both give spell-point...   [click here for more]
Rogue Genius Games  $1.49

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Enemies of NeoExodus: Lucia Krille (PFRPG)

Enemies of NeoExodus: Lucia Krille (PFRPG)


There’s a saying about those who steal for a living. You hear stories about skilled thieves, and legends about master thieves, but common thieves? Common thieves aren’t worth so much as a whisper. Lucia Krille was such a thief. A pretty face, but one easily lost in a crowd when she wanted to be, Krille used a combination of charm and camouflage to execute her craft. With thick, brown...   [click here for more]
LPJ Design  $2.25

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Houserule Handbooks: Spellpoints

Houserule Handbooks: Spellpoints


Welcome to Houserule Handbooks: Spell Points, the first in a series of products presenting some of the houserules used at Super Genius Games. Each of these products is designed to introduce a carefully balanced, developed, and playtested version of a popular houserule for campaigns using the Pathfinder Roleplaying Game Core Rulebook. Houserule Handbooks...   [click here for more]
Rogue Genius Games  $4.99

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#1 With a Bullet Point: 5 Magic Witch's Daggers

#1 With a Bullet Point: 5 Magic Witch's Daggers


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't have time to slog through a page of history for every magic weapon. Sometimes all that's needed are a few cool...   [click here for more]
Rogue Genius Games  $1.00

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Book of Magic: 10 Arcanist Exploits (PFRPG)

Book of Magic: 10 Arcanist Exploits (PFRPG)


Magic Surrounds Us, It Penetrates Us, It Binds Us All Together The ultimate blend of sorcerer and wizard, the arcanist weaves eldritch power and bends the world to her will. Her unique class abilities, her exploits, alter magic in ways no other caster can muster. Tap into these new exploits, and your character will harness power she has never touched before. Book of Magic: 10 Arcanist...   [click here for more]
Jon Brazer Enterprises  $1.00

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Cosmic Odyssey: Service Bots and Synthetic Companions

Cosmic Odyssey: Service Bots and Synthetic Companions


I'm completely operational, and all my circuits are functioning perfectly — how may I serve you today? Who doesn’t want a robotic sidekick to join them as they traverse the stars? Well, Cosmic Odyssey: Service Bots & Synthetic Companions has you covered! Cosmic Odyssey is a line of Starfinder Roleplaying Game compatible products designed...   [click here for more]
Fat Goblin Games  $10.44

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Houserule Handbooks: Spellpoints Expansion

Houserule Handbooks: Spellpoints Expansion


The spell point system introduce in Houserule Handbooks: Spell Points was designed to be flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite popular, the book did little...   [click here for more]
Rogue Genius Games  $3.99

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#1 With a Bullet Point: 7 Feats For Flying Foes

#1 With a Bullet Point: 7 Feats For Flying Foes


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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The Genius Guide to Relics of the Godlings

The Genius Guide to Relics of the Godlings


Mythology is full of heroes who carried one or two amazing items throughout their adventuring careers. Sometimes the acquisition of the item marked the hero as special from the beginning (such as King Arthur pulling the sword from the stone), and in other cases the items were gained as part of an early adventure (Hercules killed the Nemean lion as the first of his Twelve Labors, and thereafter wore...   [click here for more]
Rogue Genius Games  $3.95

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Redshirts: Adventures in Absurdity, Volume 1

Redshirts: Adventures in Absurdity, Volume 1


Redshirts: Adventures in Absurdity (Vol. 1) is a Starfinder compatible Adventure Path, guaranteed to have your PCs laughing hysterically from one end of the galaxy to the other. Critics have called it "The Office meets Survivor...in space." Unlike most RPGs which set up the PCs to achieve great heroic victories over threats to the very existence of the world, Redshirts is more a game of survival,...   [click here for more]
Happy Gnome Publishing  $19.99 $2.99

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Infinite Space: Artful Scavengers: the Ysoki (SFRPG)

Infinite Space: Artful Scavengers: the Ysoki (SFRPG)


A popular spacefarer legend tells how the ysoki began as a created race, designed through genetics, magic, or both, to serve as technicians, scroungers, and couriers. Other legends describe how an ancient race discovered the ysoki on their native planet and ushered them to the stars as either a gift or a cruel joke. Regardless of their true origins, the ysoki now live on countless worlds. They have...   [click here for more]
LPJ Design  $1.19

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#1 With a Bullet Point: 6 Spiritual Weapon Feats

#1 With a Bullet Point: 6 Spiritual Weapon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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The Genius Guide to the Death Knight

The Genius Guide to the Death Knight


The death knight is a champion of the grave, serving to spread the power of death throughout the lands of the living. Most death knights are the chosen warriors of gods of undeath and decay, evil psychopaths who desire nothing more than to see the “mistake” of life replaced by the glorious, unchanging “blessing” of undeath. Though unquestionably evil, these death knights are...   [click here for more]
Rogue Genius Games  $3.99

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Christina Stiles Presents: Waysides - Rock Bottom

Christina Stiles Presents: Waysides - Rock Bottom


So, your party walks into a tavern ... Rock Bottom is the seediest of taverns, a ramshackle little out-of-the-way hole in the wall. No one of influence ever goes there. And anyone who'll show a face there is most likely up to no good. Waysides are drop-in locales to add flavor to your town or city. Each one includes the location stats; tips on how to use it; background information on the origins...   [click here for more]
Rogue Genius Games  $1.99

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Ultimate Options: Bardic Masterpieces

Ultimate Options: Bardic Masterpieces


Masterpieces are special performances for bards that represent the abilities of a grand master in a given bardic talent, and were first introduced in Ultimate Magic. Generally taken in place of a feat or spell known, masterpieces serve two useful functions for bard players. First, they give bards some flavor that makes them different than just “banjoplaying sorcerers with a lot of skill points,”...   [click here for more]
Rogue Genius Games  $3.99

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Gloamhold Campaign Guide

Gloamhold Campaign Guide


A System Neutral Old-School Megadungeon by Creighton Broadhurst Glowering amid dark rumours and terrible stories of desperate adventure, death, betrayal and glimmering treasures squat the unutterably ancient halls of Gloamhold. This crumbling, benighted, haunted dungeon complex of unknown, but undeniably vast, extent is buried deep within the grim and brooding spray-drenched headland of the Mottled...   [click here for more]
Raging Swan Press  $5.95

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#1 With a Bullet Point: 9 Armiger Feats

#1 With a Bullet Point: 9 Armiger Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Archon Feats

#1 With a Bullet Point: 6 Archon Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Treasury of the Pharoahs

Treasury of the Pharoahs

Legendary Games  $4.99

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Starfarer's Codex: Planetary Explorers' Essential Equipment

Starfarer's Codex: Planetary Explorers' Essential Equipment


It’s a Big Universe Out There. Explore It! But make sure you have the essential equipment you’ll need to get the job done! From aerial survey drones and perimeter fences to beastblind amulets, cryostorage, and even the mobile command station, this Starfinder Codex has the technological gear, magic items, hybrid items, and vehicles you need to go where no PC has gone before! ...   [click here for more]
Rogue Genius Games  $3.95

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Legendary Paladins

Legendary Paladins


From Good... to Great! Legendary Paladins is the first volume in our new series of class-focused player supplements, shining a light on the holiest heroes of them all. Paladins are eternally devoted to the ideals of goodness and righteousness. They are ardent crusaders against the forces of darkness, taking the offensive to push back the lawless and treacherous boundaries...   [click here for more]
Legendary Games  $9.99

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Crisis of the World Eater Omega: Inheritor of Entropy Heart (PFRPG)

Crisis of the World Eater Omega: Inheritor of Entropy Heart (PFRPG)


Saitan’s defeat proved only the beginning, and now distant planets are pulling themselves apart in the skies! Worse still, one of the greatest allies of the fight has gone missing - and now needs to be rescued from a vessel that exists in many places at once. Our heroes find themselves embroiled in a fight for the very future of existence itself, and are forced to confront the new herald of Omega,...   [click here for more]
LPJ Design  $5.49

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Spheres of Power

Spheres of Power


Note: The Hero Lab Files for Spheres of Power are located here: /product/173572/Spheres-of-Power-Hero-Lab-Files The bundle for both can be found here: /product/178827/Spheres-of-Power-PDF-Hero-Lab-BUNDLE Spheres of Power is a completely new magic system for the Pathfinder RPG and other D20 systems, built from the ground up to provide an easy and intuitive approach to concept-based magic. Spheres...   [click here for more]
Drop Dead Studios  $19.99

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Mythic Solutions

Mythic Solutions


These are the solutions you're looking for! Mythic Solutions analyzes the challenges of implementing the mythic rules for the Pathfinder Roleplaying Game and offers you no-nonsense solutions to address them. The mythic rules have been with us for almost two years, and with a wealth of play experience we can see areas where rules interact together in ways that have...   [click here for more]
Legendary Games  $2.99

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Path of the Genius

Path of the Genius


The Power of Sheer Genius Unleashed! Path of the Genius is designed to help build characters who achieve immortality and legendary status not so much for their raw personal power but for their intellect itself. They may be researchers or writers, spreading ideas to the far corners of the world that plant the seeds of change wherever they are heard or read or understood....   [click here for more]
Legendary Games  $5.99

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Fall of Man

Fall of Man


The End is Now Welcome to the End of the World! Or maybe it's the beginning? We're still fighting over that point. In fact, there's a lot of fighting now that two worlds have collided. It can be a bit confusing. Luckily I am here to help you out, with notes on everything you need to know about the Fall of Man. Learn about the powers of Arcane Focus, Faith Focus, Mutation Focus, and Technology...   [click here for more]
Rogue Genius Games  $14.99

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Crisis of the World Eater Alpha: Immortal Wrath of the Armaggedon Angel (PFRPG)

Crisis of the World Eater Alpha: Immortal Wrath of the Armaggedon Angel (PFRPG)


An angel of destruction falls from the sky, threatening the very heart of the Empire of Confederated Nations. Our heroes must reach the heart of a city under attack from above and confront the angel - Asa the Seeker. Yet even with the Asa’s defeat, the world is in danger from his approaching master: the only hope is to delve into the Vault of the empires founders and recover the very thing they...   [click here for more]
LPJ Design  $5.49

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