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"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3.
From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations.... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.
Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1.
Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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If we look too deeply into the roiling chaos of reality, chaos may look back.
The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military.
A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green.
Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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WELCOME TO THE APOCALYPSE
This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.
UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex.
Each two-page sheet includes:
Stats as recommended... [click here for more] |
Arc Dream Publishing |
$3.99 $2.39
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31 1D100 Random Tables and more than 400 Slang Terms
Do you play the Call of Cthulhu or Trail of Cthulhu or another RPG set in the 1920s or 1930s?
If so, here are 31 1D100 random tables to help you cut down gamemaster prep and keep your players engaged. Find helpful tables like Items in a Warehouse, Items in a Desk, Items in a Mobster Hideout,... [click here for more] |
dicegeeks |
$3.99 $2.39
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Do You Want to Live Forever?
A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it.
Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast that should... [click here for more] |
Monte Cook Games |
$2.39 $1.43
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FROM BIG DATA TO BELTWAY BANDITS
Cosmic terror infects the U.S. government and the companies that profit from it.
Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with... [click here for more] |
Arc Dream Publishing |
$9.99 $5.99
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A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham.
Is there a curse? Is the dark god Thoth watching from afar?
‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc set in the... [click here for more] |
Chaosium |
$3.95 $2.37
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Innocence Feeds Appalling Appetites
In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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Great moments don't just happen on their own.
GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories.
But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling... [click here for more] |
Monte Cook Games |
$0.79
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The world suffers from illness. It shivers and shudders as the Contagion takes hold. In Houston, Texas, a woman has gone missing and you’re the ones to find and rescue her. But all is not what it seems. Prepare to draw back the curtains and peek backstage.
Welcome to the Chronicles of Darkness. A world like our own, but uglier, more brutal — infinitely more dangerous. This... [click here for more] |
Onyx Path Publishing |
$2.99 $1.79
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GUIDELINES FOR PLAYING CALL OF CTHULHU IN SEVEN DIFFERENT ERAS
On release back in 1981, the initial setting of Call of Cthulhu focused upon the “classic” 1920s-era of the early twentieth century — the time of H.P. Lovecraft. It did not take long for players to realize the potential of the game —that it could adapt easily to other time periods.
Over the last thirty-plus... [click here for more] |
Chaosium |
$7.47 $4.48
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THE SKY’S THE LIMIT
A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska.
Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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It is August 1940 and the Netherlands is still reeling from the German Invasion just three months earlier. Queen Wilhelmina and her administration have fled into exile and an uneasy peace settles over the country, as the first embers of resistance begin to smoulder.
From the small Dutch fishing town of Nermegen, reports reach Britain’s Section M of a strange installation being constructed on the... [click here for more] |
Modiphius |
$7.00 $4.20
|
2018 ENnie Awards Nominee - BEST PRODUCTION VALUES
Over 550 spells of dire consequences, secrets, and unfathomable power!
Here are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. Each spell has been revised for the Call of Cthulhu 7th edition game, including optional Deeper Magic for the most powerful of Mythos sorcerers and monsters,... [click here for more] |
Chaosium |
$19.95 $11.97
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The Past Is Bloody Teeth…Which Still Hunger
Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
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New cyphers to use in your Numenera game.
Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and... [click here for more] |
Monte Cook Games |
$2.39 $1.43
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Unveiling the Mythos in Weimar Germany
In the aftermath of the Great War, Berlin has a reputation for licentiousness. A place where anything may be had for the right price. It is both a city of hedonism and a city of business; its streets overflow with disabled veterans, prostitutes, destitute immigrants, and political agitators—all rubbing shoulders with buttoned-down businessmen, scholars,... [click here for more] |
Chaosium |
$19.99 $11.99
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LOATHSOME SECRETS AWAKEN.
An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
|
The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos!
Issue #1 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN)
A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages)
A team of investigators... [click here for more] |
Bayt al Azif |
$6.00 $3.60
|
Call of Cthulhu in the Land Down Under
The driest, flattest, and smallest continent, Australia is almost as big as the continental United States, but has a fraction of the inhabitants—six million people in 1925. Beyond the settled areas, three-quarters of the land remain relatively little known until after World War Two. Seen by those in Europe and America as one of the last great wildernesses,... [click here for more] |
Chaosium |
$16.71 $10.03
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You can download the earlier SWD version of this document here for free. This version has been updated to the latest SWADE rules and includes an additional page of material (rules for temptation and influence, and three new example weapons).
Excalibur. Varunastra. Mjölnir. Fragarach. Tyrfing. Stormbringer. Dragnipur. Mythology and fiction are rife with epic tales of legendary weapons... [click here for more] |
Pinnacle Entertainment |
$1.00
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"The Old Ones were, the Old Ones are, and the Old Ones shall be. Not in the spaces we know, but between them ..."
◊
Mankind likes to believe itself the foremost power in the world, and the universe beyond. But this is a prideful illusion. A lie. Long before we rose from the slime, other powers far greater held sway upon our planet ... and those same powers were always destined to one day return... [click here for more] |
Cthulhu Reborn |
$22.95 $13.77
|
The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes:
Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide)
Full-size interior with four panels of tables and information (8.5" high by 44" wide)
Panel 1 exterior (8.5" high by 11" wide)
Panel... [click here for more] |
Arc Dream Publishing |
$4.99 $2.99
|
The new magazine dedicated to adventuring against the Cthulhu Mythos continues!
Issue #2 includes:
3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu)
Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages)
A party celebrates the return of an adventurer from his latest expedition... [click here for more] |
Bayt al Azif |
$6.00 $3.60
|
2018 ENnie Awards Nominee - BEST ADVENTURE
Product Description
An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu
The world needs heroes, now more than ever.
The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters... [click here for more] |
Chaosium |
$22.50 $13.50
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Jessica Pemberley, rich socialite and Egyptophile, has shipped a mummy all the way from Cairo and has invited you to an exclusive "unwrapping party" at her manor house in the country.
What could possibly go wrong?
Brought to you by award-winning Chaosium licensee, Type40, The Mummy of Pemberley Grange is the first Call of Cthulhu adventure in the monthly Seeds... [click here for more] |
Chaosium |
$4.99 $2.99
|
1917
The Corruption is spreading everywhere there is war.
Join the German crew of U-19 as they track down the secrets of PROJECT RIPTIDE. Aboard the cursed U-boat the flesh of her former crew will mock you. In the North Sea the British Grand Fleet will hunt you. When will your suffering end?
Tears in the Sea
A Campaign Dossier for... [click here for more] |
Wet Ink Games |
$10.00 $6.00
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The War has many battlefields.
Mountains, forests, souls.
What's the matter, soldier?
Did you expect to live forever?
21 Adventures
Sourcebook for Never Going Home
Adventures by:
Eric Bloat, Jodie Brandt, Craig Campbell, Corey Capps, Elizabeth Chaipraditkul, Brandon Daughenbaugh, August Hahn, Justin Isaac, John Kennedy, Michele Lee,... [click here for more] |
Wet Ink Games |
$10.00 $6.00
|
Kingsport, June, 1933. The heroes are contacted by Old Cobb, a fisherman who claims to have found a waterlogged diary on a boat adrift at sea. The diary is from Howard Winchester, a well-known explorer and friend of the heroes, and describes the discovery of a mysterious island connected to a pirate known as John “Black Teeth” Keetes and a cache of South American gold. The last entry hints that... [click here for more] |
Chaosium |
$2.50 $1.50
|
1916
The Others have always been speaking to us.
Join the Russian army as their advance west ends and a long series of retreats begins. You will find it is hardly any safer in the interior, where terrible fear walks the woods and political turmoil shakes the streets. What do you make of the madman running the palace?
Blood on the Snow
A Campaign Dossier... [click here for more] |
Wet Ink Games |
$10.00 $6.00
|
“Mythos” is a word that evokes a certain ilk of horror that emphasize humanity’s utter isolation and inconsequence in a monstrous, unforgiving universe, in which things do go bump in the night and humans are the food or playthings of terrible entities.
Most of those initial stories came directly from author H.P. Lovecraft, but other writers of his era used the Mythos with his permission and... [click here for more] |
Skirmisher Publishing |
$0.99
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The Solo Society
Solo Roleplaying Vaesen RPG
I have set up these solo rules to encourage investigative play. In addition to having your character sheet, you will be building a mind map of 'facts' as you discover them. From the mind map, you can draw connections and learn the truth. this method means that despite you are both GM and Player, you will not know the truth behind each mystery until it is... [click here for more] |
Free League Publishing |
$4.95 $2.97
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"On the bleak North Yorkshire moors, the Wych Elm pub sits nestled in the leigh of a dark woods.
Isolated, alone and miles away from anywhere, a dark secret awaits any who stumble across it..."
ENnie winner Call of Cthuhlu Scenario - Silver medal for best organized play 2021
Brought to you by award-winning Chaosium licensee, Type40, Hand of Glory is the fourth Call of... [click here for more] |
Chaosium |
$4.99 $2.99
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2018 ENnie Awards Nominee - BEST ART COVER; BEST MONSTER/ADVERSARY
Saddle up! Get yourself a posse together and have a look-see what’s over that hill. There’s strange rumors coming in from the whisperin’ desert. You’d best put a round in that iron and make haste!
Down Darker Trails is a new setting for Call of Cthulhu—the... [click here for more] |
Chaosium |
$22.95 $13.77
|
Eaglescar, north-east England in 1999. A woman calling herself Eleanor X has been indoctrinating people into the local cult named The Voice In The Machine. A friend of the investigators is concerned when her daughter Cassandra joins the cult and seems eager to sever all ties to her family. Can they help save Cassie from the clutches of the seemingly evil seductress Eleanor X?
As... [click here for more] |
Stygian Fox |
$6.41 $3.84
|
Tsavo translates to “a place of slaughter.”
Welcome to 1898 Kenya.
The British are building a railway bridge over the River Tsavo to solidify their position of trade and wealth in the region. The Investigators serve as leaders to the project. In addition to social dissonance and illness within the camp, a pair of man-eating lions known as “The Ghost” and “The Darkness” are stalking and... [click here for more] |
Chaosium |
$3.99 $2.39
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A collection of five nightmarish modern-day scenarios for the Call of Cthulhu Roleplaying Game.
Gathered from across the aeons, this anthology of horror brings together for the first time a series of scenarios from the mind of Sandy Petersen, the creator of the Call of Cthulhu Roleplaying Game. Each one-shot scenario is designed for one or more sessions of play.
Within, you... [click here for more] |
Chaosium |
$14.96 $8.98
|
1915
The problems started long before the Veil was torn.
Join the British and ANZAC forces as they attempt to invade the Ottoman Empire at Gallipoli. There you will meet much more than enemy gunfire. Ancient power is stirring and secretive sects are driving events forward. How much will victory cost you?
Bones in the Dust
A Campaign Dossier for Never Going... [click here for more] |
Wet Ink Games |
$10.00 $6.00
|
"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows"
- H.P. Lovecraft, "The Shadow Out of Time"
With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the focus on this issue. ... [click here for more] |
Sentinel Hill Press |
$4.99 $2.99
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Thus Lowyatar named her offspring, Colic, Pleurisy, and Fever, Ulcer, Plague, and dread Consumption, Gout, Sterility, and Cancer. And the worst of these nine children Blind Lowyatar quickly banished, Drove away as an enchanter, To bewitch the lowland people, To engender strife and envy.
--Elias Lönnrot, Kalevala
The Dark Forest
This Modern Era scenario for... [click here for more] |
Stygian Fox |
$12.95 $7.77
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No wartime Keeper or GM should be without these form-fillable secret documents, orders and telegrams for both Allied and Axis forces. Includes seven types of Allied and Third Reich telegrams as well as generic Top Secret, Black Sun, Nachtwolfe, Section M, Majestic and Third Reich documents.
Bring your adventures to thrilling life today!
Originally designed for: Achtung! Cthulhu - a... [click here for more] |
Modiphius |
$1.00
|
Mayan Mysteries
A Time for Sacrifice is a Call of Cthulhu© adventure book for the classic 1920s era, written for the 7th edition Call of Cthulhu© roleplaying game. The book contains a series of five adventures set among the Mayan ruins scattered across Central and South America. Explore ancient ruins and investigate the strange phenomena surrounding their megalithic pyramids... [click here for more] |
New Comet Games |
$12.99 $7.79
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Not Dead—Lurking
With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artifacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents...and gripping explorations... [click here for more] |
Arc Dream Publishing |
$5.99 $3.59
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Against the Mythos in the Down Darker Trails Setting
Shadows Over Stillwater is a collection of scenarios and locales for Down Darker Trails—the Wild West setting for Call of Cthulhu and Pulp Cthulhu. Contained within are further insights and challenges for those seeking bold adventure in the American Old West.
Featured is a three-part campaign—The... [click here for more] |
Chaosium |
$17.99 $10.79
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In the 19th century, the American West was marked by booming technology, polarized political beliefs, territorial skirmishes, racial conflict, Civil War, and continuous expansion. This era also brought to the West an influx of other peoples — along with their religious, spiritual, and magical traditions — adding to the cultures of the indigenous Native Americans ones from Europe, China, Mexico,... [click here for more] |
Skirmisher Publishing |
$0.99
|
Three religious studies scholars, fascinated by legends of other worlds, stumbled upon tales about the “Shepherd of Moths,” a mysterious cosmic entity. The Shepherd is said to wander the world, transforming willing occultists, as well as random victims, into moths and then taking them on a journey to distant worlds and back. All three scholars swore to one another that they’d never perform... [click here for more] |
Chaosium |
$2.49 $1.49
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