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Mind of a Mad Man (D20 Modern)

Mind of a Mad Man (D20 Modern)


Serial killers aren’t extraordinarily smart. They aren’t privy to special insight into human nature or the realities of life. They don’t see through things, and they don’t do things because they’re above us. Serial killers kill because they are evil. They kill because they enjoy it, they kill because it thrills them, and they kill because they want to. Some of them might...   [click here for more]
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Urban Magica (D20 Modern)

Urban Magica (D20 Modern)


Magic is very powerful effect in a modern setting. Nothing can be more influential to a game. But can you imagine what a world would be like if the foulest, devious and violent individuals could cast magic spells? If you couldn’t then this PDF is for you. Here is a listing of the spells in this PDF: Bad Word, Bloody Mess, Bulletproof Vest, Fistful of Steel, Herron, Jawbreaker, Pass the Buck,...   [click here for more]
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Urban Magica 2 (D20 Modern)

Urban Magica 2 (D20 Modern)


This PDF is the continuation of the first Urban Magica. This spell book add even more new spells for you to use in your local neighbohood games.Player’s may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate product covers all new...   [click here for more]
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Urban Magica 3 (D20 Modern)

Urban Magica 3 (D20 Modern)


This PDF is the continuation of the two Urban Magica series. This spell book add even more new spells for you to use in your local neighbohood games that are sure to excite your gaming. Players may argue for the inclusion of some (or all) of the material in this book into their current campaign but as always the GM is the final arbiter of the rules used in his games. This four page PDF is an easy-to-integrate...   [click here for more]
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Iron Horse of Pulp Destruction (D20 Modern)

Iron Horse of Pulp Destruction (D20 Modern)


Prior to the proliferation of affordable cars and flights after World War II, the most common mode of cross-country travel in the US was the train. Trains had their own culture and a mystique that survives even into the modern era due to their profound impact on American culture and lifestyle. More than mere conveyances, they were places to be. Whether playing cards in the club car with a sultry dame...   [click here for more]
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d20 Apocalypse (d20M)

d20 Apocalypse (d20M)


New rules designed for running a d20 Modern campaign in a postapocalyptic setting. This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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d20 Future (d20M)

d20 Future (d20M)


High Tech Meets High Adventure The future is what you make of it. With access to space travel, cybernetics, mutations, mecha, and more in d20 Future, heroes may battle across alien worlds, survive on postapocalyptic Earth, voyage to distant galaxies, and explore alternate dimensions. Charge your weapons and embark on never-ending adventure within the infinite possibilities of the...   [click here for more]
Wizards of the Coast  $34.95 $14.99

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Bad Dog (D20 Modern)

Bad Dog (D20 Modern)


At one time or another just about everybody has wanted a Dog as a partner or a sidekick. This 14-page PDF sourcebook with rules allow for characters in Haven: City of Violence D20 Modern or d20 Modern games to acquire loyal canine partners, which may be selected from a number of options, such as breed or special training. ...   [click here for more]
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Bleeding Edge: Ammunition (D20 Modern)

Bleeding Edge: Ammunition (D20 Modern)


Who doesn't need more ammo??? Of course your players will need more ammunition after seeing this supplement for d20 Modern. This six-page PDF is easy to integrate and just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Just some of the things you will find in this PDF: New Ammunition Types:...   [click here for more]
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Little Black Drug Book (D20 Modern)

Little Black Drug Book (D20 Modern)


The Little Black Drug Book is a guidebook for all things drug-related for d20 Modern. From illegal narcotics to experimental super-soldier serums and zombie-creating nerve gas, if you can smoke it, snort it, or inject it, you'll find it in this book. You'll also find new feats, equipment, and advanced classes for characters who manufacture and deal...   [click here for more]
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Modern Chemistry (D20 Modern)

Modern Chemistry (D20 Modern)


This six-page PDF, Modern Chemistry uses the rules provided in the Little Black Drug Book to present a variety of fictional drugs for use in a d20 Modern campaign. By no means does this product seek to trivialize or make light of the seriousness of drug addiction. But, most GMs should find Modern Chemistry useful for introducing both the positive and negative game effects drugs can have on Modern heroes...   [click here for more]
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Modern Maladies (D20 Modern)

Modern Maladies (D20 Modern)


Modern Maladies provides an in-depth look into the hazards of disease and illness in a d20 Modern campaign. Some of the physical ailments presented in this product derive from pure fiction, but many also exist in real-life - including biological weapons, chronic conditions, and worldwide epidemics. For the authentic diseases, defining their effects...   [click here for more]
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Pulp Template (D20 Modern)

Pulp Template (D20 Modern)


In most D20 Modern games, all the player characters are human. That’s not necessarily true in pulp gaming. Heroes and villains can be enigmatic survivors of fabled Atlantis, drawn to the surface love by love or vengeance. They can hail from a hidden civilization that lives in the ice under the Artic Circle, in vast underground cities powered by psi-crystals. Other characters might be the product...   [click here for more]
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Covert Ops Feats (D20 Modern)

Covert Ops Feats (D20 Modern)


This supplement is perfect addition to fans of the spy genre and stealth action games. The Covert Ops Feats supplement has over 125 feats that are perfect to be used in espionage based d20 Modern game. This 19 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Written by Louis Porter Jr. ...   [click here for more]
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Pulp Feats (D20 Modern)

Pulp Feats (D20 Modern)


This supplement is perfect addition to fans of the Pulp and Neo-Pulp genre and games. The Pulp Feats supplement has over 70 feats that are perfect to be used in classic Pulp and Neo-Pulp based d20 Modern game. This 12 page PDF is just the sort of thing needed for GMs to add depth to any great Pulp and Neo-Pulp d20 Modern campaign world including Haven: City of Bronze D20 Pulp setting and gaming session....   [click here for more]
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Tell Me Now (D20 Modern)

Tell Me Now (D20 Modern)


Blood drenched, tense interrogations, battles of wills and wits between POW or elite espionage agents and torturer are a staple of military and espionage fiction. The variant rules for torture and interrogation presented in Tell Me Now can dramatically change the feel of your game. The creation of the Break Counter rules drag out torture scenes, altering the pace of the game, forcing players and GMs...   [click here for more]
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Covert Ops Feats 2 (D20 Modern)

Covert Ops Feats 2 (D20 Modern)


This supplement is perfect addition to fans of the spy genre and stealth action games. The Covert Ops Feats supplement has nearly 100 feats that are perfect to be used in espionage based d20 Modern game. This 19 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session. Written by Chris Field & Louis Porter Jr. ...   [click here for more]
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Covert Teamwork (D20 Modern)

Covert Teamwork (D20 Modern)


When a team works well together, when they are firing on all cylinders, when the plans come together seamlessly, the formerly impossible becomes all too easy. Corporate takeovers, legendary scams, the kind of small unit military victories that would leave Sun Tzu scratching his head in bewilderment..... put enough planning in and they can all be yours. The small unit tactics presented in this sourcebook...   [click here for more]
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Debatable Actions (D20 Modern)

Debatable Actions (D20 Modern)


Debatable Actions is a PDF that focus on the arena of resolving conflict without violence but with words. The PDF creates three systems can be used to adjudicate debates of various types from legal to political to economical. Simple debates are used for minor confrontations, "super-simple" debates for easily decided sidetracks, and complex debates for situations central to the plot of the campaign....   [click here for more]
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Hack the Matrix (D20 Modern)

Hack the Matrix (D20 Modern)


The use of computers and computerized network systems in the last 20 years has changed how everything is done in this new age of information technology. Breaking into a computer system has become as common place in this new information age as drinking a glass of water. The ability for anyone from the age of 10 to 99 is becoming skilled in the use of computers and with that anyone can learn the skills...   [click here for more]
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Hacking Reloaded (D20 Modern)

Hacking Reloaded (D20 Modern)


The world of cyberspace for d20 Modern became more interesting with the creation and release of Hack the Matrix sourcebook. That sourcebook laid the ground work and now Hacking Reloaded takes it to the next level. This supplement is an add-on to the incredible successful Hack the Matrix sourcebook with all new materials including: New Rules for Programming Options with 4 New Options 3 New Terminal...   [click here for more]
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Jetpacks of Pulp Adventure (D20 Modern)

Jetpacks of Pulp Adventure (D20 Modern)


Man's dreams of individual flight have finally been realized through the advances of technology. The jetpack delivers those dreams handily, giving a character the freedom to soar through the air, and in some cases even the stars. Jetpacks make a fun addition to any modern campaign that's going for a technological feel, and can be very useful and effective for characters as well. All new rules for...   [click here for more]
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Rocketships of Pulp Destruction (D20 Modern)

Rocketships of Pulp Destruction (D20 Modern)


Alien cover-ups. Strange lights in the sky. Tales of encounters. UFOs. As mankind entered the atomic age on shaky feet, they started to have some visitors. A few of these visitors came down, destroyed by anti-aircraft weaponry- leaving behind the technology which was the key to the stars. But is humanity, and the world, prepared? As with Jetpacks of Pulp Adventure, this sourcebook covers everything...   [click here for more]
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Prototype: Blind Master (D20 Modern)

Prototype: Blind Master (D20 Modern)


They say that what doesn't kill you makes you stronger, the Blind Master proves this saying true. While he or she may not have working eyes, the Blind Master can perform feats that are unmatched by sighted martial artists. His martial training does more than allow him to cope with his blindness, it allows the Blind Master to turn disadvantage into advantage. In the midst of battle, your eyes can play...   [click here for more]
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Land of Pulp: Dark Jungle (D20 Modern)

Land of Pulp: Dark Jungle (D20 Modern)


From the misty depths of the Congo, to the endless greenery of the Amazon, jungles have captivated mankind from our very beginnings. But a jungle is more than a mysterious and impenetrable wall of greenery- it is teeming with life, danger, and opportunity for the intrepid. This sourcebook contains: Types And General Qualities Of Jungles Jungle Illnesses: Malaria, Cholera, Dysentery, Dengue Fever,...   [click here for more]
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d20 Weapons Locker

d20 Weapons Locker


Lock and Load, then Rock and Roll Check your target and open fire. Inside, you'll find a fully illustrated arsenal ranging from pistols and submachine guns to grenade launchers and antimateriel rifles. The d20 Weapons Locker provides detailed descriptions and statistics for reach firearm to make sure the characters of any d20 Modern roleplaying game are packing...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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d20 Cyberscape (d20M)

d20 Cyberscape (d20M)


This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the d20 Future cybernetic rules, d20 Cyberscape includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. d20 Cyberscape also features...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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d20 Menace Manual (d20M)

d20 Menace Manual (d20M)


Designed for use with the d20 Modern Roleplaying Game, the d20 Menace Manual presents a host of villains, monsters, and other adversaries to pit against the heroes in any modern roleplaying game. It contains extensive real-world information, including information about existing organizations such as the CIA and write-ups of well-known mythical creatures...   [click here for more]
Wizards of the Coast  $34.95 $14.99

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d20 Modern Core Rulebook (d20M)

d20 Modern Core Rulebook (d20M)


PLAY EVERY ADVENTURE YOU CAN IMAGINE Experience the thrills of every blockbuster action movie, every heart-pounding first-person shooter, and every explosive, high-octane escapade you can dream up. Inside this book, you’ll discover everything you need to build the ultimate modern-world campaign filled with cinematic adventure, and to create the dynamic heroes needed to face the harrowing...   [click here for more]
Wizards of the Coast  $39.95 $9.99

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Urban Arcana (d20M)

Urban Arcana (d20M)


Explosive action and epic adventure fill the modern world when fantasy and reality collide. In Urban Arcana, heroes armed with swords, spells, shotguns, and cell phones dive headlong into trouble with monsters, mobsters, cabals, and corporations. Take a deep breath, and discover the realms of fantasy within the gritty shadows of the modern world. To use this product, you also need the d20...   [click here for more]
Wizards of the Coast  $39.95 $14.99

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Covert Ops Feats 3 (D20 Modern)

Covert Ops Feats 3 (D20 Modern)


This supplement is another great addition to the Covert Ops Feats series of the spy genre and stealth action D20 Modern games. The Covert Ops Feats 3 supplement has over 75 feats that are perfect to be used in espionage based d20 Modern game like Haven: Full Metal Zero. This 13 page PDF is just the sort of thing needed for GMs to add depth to any great d20 Modern campaign world and gaming session....   [click here for more]
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Verbal Diplomacy (D20 Modern)

Verbal Diplomacy (D20 Modern)


Any game that features the politics and deal making is going to need this supplement. This product is a great addition to Debatable Actions. Presented here in this sourcebook are everything you need to expand any and all negotiations and political deal set in a modern d20 / OGL setting. This sourcebook includes: New Uses for Skills like Appraise, Gather Information, Knowledge...   [click here for more]
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Urban Operatives (D20 Modern)

Urban Operatives (D20 Modern)


Some of the greatest wars and battles don’t always take place in foreign soils, many of them take place in the back alleyways and side streets in the urban jungle. Some time you need some one who is as skilled on the areas of covert operations, as well as the concrete jungle. This sourcebook includes all new and interesting advanced classes as: Bounty Hound: Nobody would ever mistake you...   [click here for more]
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Hacking Revolution (D20 Modern)

Hacking Revolution (D20 Modern)


The sourcebook of Hacking Revolution expands the world of cyberspace for d20 Modern even more. Hacking Revolution works in conjunction with the Hack the Matrix and hacking Reloaded sourcebooks. This sourcebook continues the work put forth in the other sourcebooks. This sourcebook includes: New Rules: Altering Terminal Files And Records, Analyze Logs, Bouncing Your Hacking Connection, Bugs In...   [click here for more]
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Espionage Genre Toolkit: Cold War Games (D20 Modern)

Espionage Genre Toolkit: Cold War Games (D20 Modern)


A conflict so deadly that it could never be fought openly, a Cold War is the perfect environment for a campaign. Spies, technological innovation, arms races, veiled hostility and proxy warfare dominate the stage as the Great Powers struggle for dominance – and the players must keep their wits about them to survive. In this sourcebook, an enterprising GM will find suggestions, mechanics, and...   [click here for more]
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Espionage Genre Toolkit: Funkadelic Streets (D20 Modern)

Espionage Genre Toolkit: Funkadelic Streets (D20 Modern)


Strange things happen in the flickering neon lights of the urban jungle. Deals are made on handshakes, then broken with hand grenades. Mob runners patrol the streets in a grim parody of law and order, and the police struggle to impose rules - often succumbing to the unofficial rules of the street in the process. These are the Funkadelic Streets, a fertile ground for action detective stories and over...   [click here for more]
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Espionage Genre Toolkit: Corporate Raiders (D20 Modern)

Espionage Genre Toolkit: Corporate Raiders (D20 Modern)


In a world where just about anything can be bought and sold, the opportunity for adventure often lays in the hands of industrial giants – but are the players on the payroll, or going against the grain? Whether your group wants to join in the machinations of the Corporate Raiders, or you’re just looking for ideas to try out in a few adventures, we have something for you. What follows is...   [click here for more]
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Espionage Genre Toolkit: Cybermillennium (D20 Modern)

Espionage Genre Toolkit: Cybermillennium (D20 Modern)


What awaits us in the near future? Is the world on the edge of a breakthrough, or hurtling towards a breakdown? Let your players discover the answer! In a Cybermillennium campaign, you have the ability to design your own future, using tropes as a backbone to create an intense new world. Characters are provided with common archetypes modified into allegiances to help them fit into a future setting....   [click here for more]
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Espionage Genre Toolkit: New World Disorder (D20 Modern)

Espionage Genre Toolkit: New World Disorder (D20 Modern)


Conspiracies, government clamp downs, the birth of militias and regional factions – are these the signs of a nation in chaos, or the signs of a nation that is under tightening control? During periods of confusion, there are always those who are willing to step up to the plate and reveal the dark deals made by those in power, just as there are those who are willing to defend these agendas at all...   [click here for more]
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d20 Past (d20M)

d20 Past (d20M)


Rally Heroes and Rewrite History. Dash down the gaslit streets of Victorian horror or ride the dusty trails of the Wild West. Board the tall ships of the Spanish Main or raid the trenches of the Great War. in d20 Past, heroes can find excitement in any historical era from the Renaissance to World War II. Whether period-specific or pulp-flavored, the posibilities for adventure...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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D20 3.5 Core Class Portfolios [BUNDLE]

D20 3.5 Core Class Portfolios [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Barbarian Character Portfolio 3.5 Regular price: $0.99 Bundle price: $0.73 The character sheet is the cornerstone of your Player Character in any roleplaying game. As campaigns go on, your sheet can get overloaded with abilities,...   [click here for more]
Broken Gear Studios  $10.89 $8.00

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Feather Charms: Minor Magic Items for OGL d20

Feather Charms: Minor Magic Items for OGL d20


SYMBOLS OF HONOR, VESSELS OF POWER OGL d20 Feather Charms introduces a new set of minor magical items suitable for any campaign with even the slightest touch of the supernatural. Easy to incorporate, they can serve as as alternate rewards from GMs to players at the end of adventures or important plotlines. It is also fully compatible with NUELOW Games' other OGL d20 releases,...   [click here for more]
NUELOW Games  $0.50

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Relentlessly Gay (for ROLF! and OGL d20)

Relentlessly Gay (for ROLF! and OGL d20)


NINJAS AND INVENTORS AND RAINBOW DRAGONS... OH MY! The Mustache, the most evil of evil masterminds, decides the Gay Agenda isn't advancing fast enough. To find someone worthy of assisting him, he plucks gay men and women out of time and space and forces them to do battle in his secret arena. But will good triumph over evil and turn his schemes back on him? Years in the making,...   [click here for more]
NUELOW Games  $0.99

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d20 Future Tech (d20M)

d20 Future Tech (d20M)


Whoever Has the Most Stuff Wins! The d20 Future Tech supplement describes a dazzling array of new gear and gadgets for use with d20 Future, built on d20 Modern rules. Get the latest and greatest technology for heroes and villains of the future. In addition, there are new types of starships, robots, and mecha, along with expanded rules for combining character,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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d20 Dark Matter (d20M)

d20 Dark Matter (d20M)


All you see is not all there is. Devious organisations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organisation called the Hoffman Institute, heroes explore hidden mysteries while eluding forces both human and alien that conspire to control the truth. d20 Dark•Matter...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Into the Breach: The Summoner (PFRPG)

Into the Breach: The Summoner (PFRPG)


"Into the Breach" is a series intended to expand the options available to the Pathfinder Roleplaying Game base classes (alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). For this first release we chose to focus on the Summoner- a class some consider controversial. Within this 26 page book you'll find 6 new archetypes, 4 new evolutions,...   [click here for more]
d20pfsrd.com  $3.95

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Into the Breach: The Magus (PFRPG)

Into the Breach: The Magus (PFRPG)


“Into the Breach” is a series intended to expand the options available to the Pathfinder Roleplaying Game “Base Classes” (alchemist, cavalier, gunslinger, inquisitor, magus, oracle, summoner, and witch). This book expands on Pathfinder’s answer to the gish: The Magus. Within this guide you’ll find 11 new archetypes, 7 new arcanas, 7 new...   [click here for more]
d20pfsrd.com  $3.95

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Mind over Matter: Psion and Soulknife (PFRPG)

Mind over Matter: Psion and Soulknife (PFRPG)


Mind Over Matter focuses directly on the wildly popular psionics rules for the Pathfinder Roleplaying Game by Dreamscarred Press. The series brings you new archetypes, psionic powers, feats, and more for psionics-wielding characters. Psion Archetypes (Nomad) Archetype: Locus (Telepath) Archetype: Mindreaver Psion Feats Amplified Folding Extra Disturbed Space Folding Force Folding Force,...   [click here for more]
d20pfsrd.com  $2.95

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Blood & Steel, Book 1 - The Fighter (PFRPG)

Blood & Steel, Book 1 - The Fighter (PFRPG)


Blood & Steel, Book 1: The Fighter is the first in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on martial combat oriented classes and focuses on the FIGHTER. "The fighter's best friend is steel. Steel in his hands, used to end the lives of his foes, and steel on his back, protecting him from fang and claw of the monsters...   [click here for more]
d20pfsrd.com  $3.95

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Compendium Arcanum Vol. 1: Cantrips & Orisons (PFRPG)

Compendium Arcanum Vol. 1: Cantrips & Orisons (PFRPG)


Compendium Arcanum Volume 1: Cantrips & Orisons introduces "multi-variable" spells to the Pathfinder Roleplaying Game. This book includes 19 pages of 0-Level spells for the Pathfinder Roleplaying Game, now with Heightened and Diminished effects! A multi-variable spell is a spell which, once learned, you can cast as a spell one level higher or lower than the original spell....   [click here for more]
d20pfsrd.com  $1.95

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