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Thunderscape: Law & Destiny

Thunderscape: Law & Destiny


Neither the word of law nor the fabric of destiny can be ignored! In the chaos that has gripped the Known Lands since the Darkfall brought ruin, there are but a handful of those who stand against the madness and ensure that order reigns. The arbiters, scions of justice and law, stand ready to defend those who cannot defend themselves. The seers, once a powerful order but virtually eradicated on the...   [click here for more]
Kyoudai Games  $11.99

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Shaintar Adventure: Frank's Thank You!

Shaintar Adventure: Frank's Thank You!


Who is Frank? Frank is any one of the Grayson's Grey Rangers - he's an opportunity to start a story if you will. Frank's Thank You is the final product of those funded in the 2013 Shaintar kickstarter. Designed for a group of 4-6 heroes just starting out (Novice or Seasoned), this three part adventure introduces you to the Epic High Fantasy world of Shaintar. Meet Frank: he could...   [click here for more]
Savage Mojo  $1.99

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Primal Power (4e)

Primal Power (4e)


New options for barbarians, druids, shamans, and wardens Take a walk on the wild side! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from the spirits that preserve and sustain the world. It provides new archetypal builds for barbarians, druids,...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Shaintar Guidebook: Dregordia

Shaintar Guidebook: Dregordia


Who...and What are the Dregordians! Even though they look like 7 and a half foot tall crocodiles, they have emotions anyone could understand. These are a people who enjoy learning from the other races. They've long interacted with the Fae and have been a stalwart barrier against the Kal-A-Nar Empire's expension to the south. A race, strange and Alien. Some think these folk...   [click here for more]
Savage Mojo  $5.99

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HS2 Orcs of Stonefang Pass (4e)

HS2 Orcs of Stonefang Pass (4e)


A standalone D&D adventure for 4th-level characters. Stonefang Pass wends its way through the mountains of the Stonemarch, home to brutal tribes of orcs. The time has come to clear the pass and gain a foothold, so that it can be used for trade between the town of Winterhaven and the lands beyond the mountains. Brave adventurers are needed to rid the pass of monsters and liberate...   [click here for more]
Wizards of the Coast  $4.99

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Suzerain (Pathfinder)

Suzerain (Pathfinder)


So, you want to be a Demigod? Choose a place, a cave, a town, a far-flung planet. Now choose a time, when dinosaurs roamed the Earth, when aliens invaded our star sector… once again, anything goes. Now choose a genre, from horror to swashbuckling, steampunk to sci-fi, fantasy to fairytales.... Where your place, time and genre intersect, that’s Suzerain. Try it again...   [click here for more]
Savage Mojo  $29.99 $24.99

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Millennium Knights (Savage Worlds)

Millennium Knights (Savage Worlds)


It's 1999 and monsters don't exist. They’re the stuff of legend and myth, right? Wrong. Our world is filled with paranormal creatures just itching to enslave humanity or wipe it off the face of the Earth. Only the world’s finest agents stand between the paranormal horror and an unsuspecting public. Outfitted with the best technology and tradecraft, it's time to get to work. Wear the...   [click here for more]
Savage Mojo  $24.99

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Dungeon #213 (4e/Next)

Dungeon #213 (4e/Next)


Contents 1 The Tomb of Owlbear Pirates! by Christopher Perkins I hope you like owlbears, pirates, and deathtraps, 'cause this issue's full of them! 2 Owlbear Run by Christopher Perkins and Steve Townshend Every year, two wizards in neighboring towns host a competition. This year, it's an owlbear race over the mountain. Will your owlbear be the first to cross the finish line? An off-the-beaten-path...   [click here for more]
Wizards of the Coast  $4.99

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Shaintar Anthology #4: Magic and Mysteries

Shaintar Anthology #4: Magic and Mysteries


Welcome to Shaintar, traveller. Sit down and read a while. This is Shaintar's 4th anthology: Magic and Mysteries The first part of the anthology contains the 7 Black Lantern Reports. Here you'll find out all about the Black Lantern Society, how they're structured, what it takes to become a Brother and a number of secrets are revealed. Following are several reports filed by Brothers detailing places...   [click here for more]
Savage Mojo  $24.99

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DD3 Fortress of the Yuan-Ti (3.5)

DD3 Fortress of the Yuan-Ti (3.5)


Storm the Nest of Vipers Evil yuan-ti conspire to destroy a kingdom using dark rituals and the bones of a long-dead king. To win the day, heroes must storm the yuan-ti fortress and wrest the bones from the cultists' clutches before they complete their rituals and unleash a far greater menace upon the world. This Dungeons & Dragons adventure is designed for 6th-level characters....   [click here for more]
Wizards of the Coast  $19.95 $9.99

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Caladon Falls (Savage Worlds)

Caladon Falls (Savage Worlds)


They came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, godlike leaders of the Wild army, are rampaging on Austeria with one goal: raise armies and annihilate the entire continent. Set in the fantasy realm of Relic, this book looks at warfare through the eyes of everyday people turned soldiers - soldiers whose side is losing...   [click here for more]
Savage Mojo  $24.99

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Knightly Orders of Ansalon (3.5)

Knightly Orders of Ansalon (3.5)


Since the Age of Dreams, warriors have raised arms for good and evil across the face of Krynn. Great heroes and terrifying villains fight not for themselves, but for greater ideals. This sourcebook contains game information for the d20 System, as well as the lore and traditions of knightly orders. New and revised class information are provided for the various knighthoods, as well as new feats and...   [click here for more]
Wizards of the Coast  $34.99 $17.99

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Shanghai Vampocalypse (Savage Worlds)

Shanghai Vampocalypse (Savage Worlds)


Welcome to 2048 and one of the greatest cyberpunk cities in the near-future - Shanghai. The government has infected a hundred villages with a vampire virus to create the perfect super-soldiers, but the peasants revolted and a virus that was supposed to be sterile is spreading with every neck they bite. Unless the characters can keep the mysterious scientist Doctor Wu alive for twelve hours, Shanghai...   [click here for more]
Savage Mojo  $24.99

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Shaintar Guidebook: Serenity

Shaintar Guidebook: Serenity


Then did the Wise King found a city that remains the envy of all others. Not the largest, nor the richest, but by far the most useful, it is the beating heart of the Southern Kingdoms, the jewel of the Wildlands, and the one place no person of lively wits who harbors a love of life and savors intrigue should miss visiting. Such a place is Serenity, where the unsleeping traderoads meet. When...   [click here for more]
Savage Mojo  $5.99

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Holy Orders of the Stars (3.5e)

Holy Orders of the Stars (3.5e)


Written in the Stars The mortal races of Krynn can see the presence of the gods by simply turning their gaze to the night sky. There the constellations of the gods of good, evil, and balance wheel about in silent struggle to influence their children who live and die on the world below. The gods have blessed the world with miracles of healing and salvation, but so also have...   [click here for more]
Wizards of the Coast  $34.99 $14.99

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Shaintar Anthology: Enemies, Old and New

Shaintar Anthology: Enemies, Old and New


Welcome to the third of our four anthologies; Enemies: Old and New. Within these pages, you will find four adventures along with the guidebooks for those nations whose sole focus is acquiring power over the lands to the south. Player's and GMs will find vital background information, including the history of these countries and the reasoning behind why they’ve turned to evil...   [click here for more]
Savage Mojo  $24.99

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Shaintar Anthology: Independent Kingdoms

Shaintar Anthology: Independent Kingdoms


Welcome to our second anthology; Independent Cities & Kingdoms of Shaintar. Within this tome, you will find a compilation of all the Independent locations - whether city/state, small country or political system with no ties to the southern nations. Player’s and GMs will find background information, history, beliefs, dress and so much more about these cultures and how they’ve defined...   [click here for more]
Savage Mojo  $24.95

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Shaintar Black Lantern Report: Origins of the Society

Shaintar Black Lantern Report: Origins of the Society


The Black Lantern Society is solely a group of people interested in charitable works and bringing art in all its forms to people throughout the land. The Rumors that it is also a secret society of spies who are following some plan are quite false...aren't they? Do you dare find out? Will you pass the tests and be an agent? What follows is your induction into...   [click here for more]
Savage Mojo  $3.99

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The Plane Below: Secrets of the Elemental Chaos (4e)

The Plane Below: Secrets of the Elemental Chaos (4e)


Where Chaos Rules, Adventure Follows A hotbed of adventure awaits in the rolling maelstrom of the Elemental Chaos - a tumultuous plane of primordials, titans, elementals, slaads, and demons. From the City of Brass to the githzerai monastery of Zerthadlun to the spiraling depths of the Abyss, adventure lurks behind every lava waterfall, across every icy battlefield, and beyond every raging lightning...   [click here for more]
Wizards of the Coast  $29.95 $14.99

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Dungeonlands: Tomb of the Lich Queen (Savage Worlds)

Dungeonlands: Tomb of the Lich Queen (Savage Worlds)


Enter… and die! Dungeonlands is Savage Mojo’s realm of fantasy maiming, centered on the Lich Queen’s abode. This old school killer dungeon is split into three parts, and LQ1 Tomb of the Lich Queen is the first part of that trilogy. For high rank characters that have been summoned across time and space - you can take any character from any setting into the tomb – the lich...   [click here for more]
Savage Mojo  $24.99

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Marauders of the Dune Sea (4e)

Marauders of the Dune Sea (4e)


A D&D adventure set in the world of Athas or your own campaign world. Now that Tyr is free of Kalak the Sorcerer-King, opportunity abounds in the city and the surrounding wastes. But some see Kalak’s fall as the beginning of Tyr’s end, and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city’s Revolutionary Council and threaten outlying...   [click here for more]
Wizards of the Coast  $14.95 $6.99

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Shaintar Adventure: The Burning Heart

Shaintar Adventure: The Burning Heart


Shaintar Adventure: The Burning Heart A Legend in the Making. Back in 2008 (we think) Sean Patrick Fannon ran a series of games over the course of several conventions with larger games at that years Origins and an Epic finale during Gen Con. This EPIC Event has been written into a full adventure that GM can really sink their teeth into. It starts wtih two legends and a twisted...   [click here for more]
Savage Mojo  $4.99

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Fantastic Locations: Fields of Ruin (3.5)

Fantastic Locations: Fields of Ruin (3.5)


Fields of Ruin features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies include creatures from the recent D&D War Drums miniatures expansion. The two poster maps can be put together to form a ruined stronghold, while the reverse sides feature more ruins and battlefields players can...   [click here for more]
Wizards of the Coast  $4.99

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Fantastic Locations: Fane of the Drow (3.5)

Fantastic Locations: Fane of the Drow (3.5)


Fane of the Drow features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies consist of creatures from various D&D miniatures. Miniatures skirmish scenarios are included for additional play options, written to allow Dungeon Masters to seamlessly integrate D&D Miniatures into the adventure....   [click here for more]
Wizards of the Coast  $4.99

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E3 Prince of Undeath (4e)

E3 Prince of Undeath (4e)


This epic-level D&D adventure is designed to take characters from 27th to 30th level. In this adventure, the demon lord Orcus tries to usurp the Raven Queen’s power over death using a shard of evil plucked from the depths of the Abyss. Only the world’s most powerful heroes have the slightest hope of stopping him. This adventure can be played as a stand-alone adventure or as the conclusion...   [click here for more]
Wizards of the Coast  $9.99

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E2 Kingdom of the Ghouls (4e)

E2 Kingdom of the Ghouls (4e)


A sleepless evil lingers in the subterranean depths of the Shadowfell. Gloomy tunnels spill into the dread kingdom of Doresain the Ghoul King, wretched servant of the demon lord Orcus. Neither living nor dead, the Ghoul King casts his shroud of undeath over all who oppose him, and from these fallen enemies he breeds an army. Who can stand against this murderous and hateful force...   [click here for more]
Wizards of the Coast  $9.99

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Seekers of the Ashen Crown (4e)

Seekers of the Ashen Crown (4e)


This stand-alone D&D adventure is designed to tale characters from 2nd to 5th level. Although nominally set in the Eberron campaign setting, Dungeon Masters can easily incorporate it into their "homebrew" D&D campaigns. In the adventure, a secret agency known as the Dark Lanterns hires the player characters to recover fragments of the Ashen Crown, an artifact...   [click here for more]
Wizards of the Coast  $24.95 $11.99

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E1 Death's Reach (4e)

E1 Death's Reach (4e)


Death's Reach is a D&D adventure designed to take characters from 21st to 24th level. In this adventure, players learn the very foundation of reality is threatened by those seeking to usurp the powers of the god of death. To prevent this cosmic coup, players must trace the disruptions into the Shadowfell's timeless core, where all things find their end. This adventure can be run as a stand-alone...   [click here for more]
Wizards of the Coast  $24.95 $12.99

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Savage Thunderscape: Nights in Aden

Savage Thunderscape: Nights in Aden


The only thing deadlier than the days in Aden are the nights! The remnants of civilization are dangerous enough, but the wilderness between the well-defended settlements are bastions of lawlessness and hives of the Darkfall's deadly minions. Wherever one goes in the Known Lands, darnger lurks for even the most hardened and experienced adventurers. This sourcebook contains two complete adventures...   [click here for more]
Kyoudai Games  $3.99

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Dungeon #215 (4e)

Dungeon #215 (4e)


Contents 1 Rollin' Rollin' Rollin' by Christopher Perkins Only two adventures this month? What gives? Also, we bid a fond farewell to two members of our staff. 2 The Rolling Tomb by Will Doyle A dead pharaoh’s pyramid is slowly making its way across the desert to its new home. If it continues on its present course, it will destroy a mystical oasis revered by the desert tribes. Can you stop...   [click here for more]
Wizards of the Coast  $4.99

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Shaintar Adventure: In Lord Severance's Service

Shaintar Adventure: In Lord Severance's Service


Lord Damon Severance has a problem...and needs your help! In Lord Severance's Service will take a party of heroes on a two part adventure. First, its time to find out who is asking questions about the Cauldron's. It's only been a hundred years since they were all opened and NO ONE wants that to happen again - except maybe those crazy Kal-A-Nar people. Who is asking questions? What do they want? Where...   [click here for more]
Savage Mojo  $1.99

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Fantastic Locations: Hellspike Prison (3.5)

Fantastic Locations: Hellspike Prison (3.5)


Hellspike Prison features two double-sided poster maps designed for roleplaying and miniatures skirmish play, plus an accompanying 16-page adventure that can be dropped into any campaign. Enemies include creatures from the recent Underdark miniatures expansion. Miniatures skirmish scenarios are included for additional play options. The two poster maps can be put together to form the fiery underdark...   [click here for more]
Wizards of the Coast  $4.99

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Comicworld Germany

Comicworld Germany


See the world. Visit different countries. Meet foreign superheroes! Punch foreign bad guys until they explode! Comicworld Germany is a short and quick introduction on how to use Federal Republic of Germany in superhero games. This short guide contains: introduction to culture and history of Germany condensed history of the country and tips on how to use it in your games a selection...   [click here for more]
GRAmel  $3.39

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Dungeonlands: Palace of the Lich Queen (PF)

Dungeonlands: Palace of the Lich Queen (PF)


"This is one of the best third party adventures I have seen for Pathfinder." - RPG Knights "You guys did a great job providing a huge variety of scenes. Definitely the flavor of Planescape, or even the recursions of The Strange. And I for one would like to have my own time bathtub. The variety is great -- every encounter is different and interesting...   [click here for more]
Savage Mojo  $24.99

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Comicworld Ukraine

Comicworld Ukraine


See the world. Punch foreign bad guys until they explode. Comicworld Ukraine is a short and quick introduction on how to use the republic of Ukraine in superhero games. This short guide contains: introduction to culture and history of Ukraine condensed history of the country and tips on how to use it in your games a selection of interesting places for your adventures 5 new characters, from...   [click here for more]
GRAmel  $3.39

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Dungeonlands: Machine of the Lich Queen (Pathfinder)

Dungeonlands: Machine of the Lich Queen (Pathfinder)


For this Savage realm of Suzerain enjoy an old school killer dungeon in a fantasy setting that draws heroes from every corner of time & space. The Lich Queen has trapped your heroes in her ever-shifting labyrinth. They've survived the Tome of the Lich Queen, but now they enter the machine level - the inner workings of the dungeon. Left or right, fight or hide, rescue an angel or ally with a...   [click here for more]
Savage Mojo  $24.99

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Dungeonlands: Tomb of the Lich Queen (Pathfinder)

Dungeonlands: Tomb of the Lich Queen (Pathfinder)


Enter… and die! Dungeonlands: the isolated realm of the Lich Queen, cut off from the worlds and planes heroes know. This old school killer dungeon is so massive we had to split it into three parts, and LQ1 Tomb of the Lich Queen is the first part of that trilogy. For those who wish to keep playing beyond the conventional adventure path, this megadungeon is designed...   [click here for more]
Savage Mojo  $24.99

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P2 Demon Queen's Enclave (4e)

P2 Demon Queen's Enclave (4e)


An evil awakens in the Underdark... Long ago, the drow unwittingly built a small enclave above a subterranean realm where a corrupted finger of the Shadowfell touches the world. Once home to a vampire exarch of Orcus, this dead zone still contains unspeakable malevolence that seeks to create terrifying new soldiers for the Demon Prince of the Undead. Demon Queen's Enclave is an adventure...   [click here for more]
Wizards of the Coast  $24.95 $12.99

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Godstrike Tempest: Shaintar/Suzerain Crossover

Godstrike Tempest: Shaintar/Suzerain Crossover


A Storm Like No Other. Tread Softly. Fight Hard. Og’M Drakar is the Eye of the Dragon, a lake in the Northern Gathers. In the middle of the lake lies an island, an island where few venture. In the middle of the island lies Castle WinterHawk, built by a pre-Kal empire but long abandoned. This is where a portal to a hungry god has opened. This is where the Godstrike Tempest will...   [click here for more]
Savage Mojo  $4.99

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Torn Asunder: Critical Hits

Torn Asunder: Critical Hits


By Steven Creech & Kevin Ruesch Credits Error: The interior artists for Torn Asunder are: Brannon Hall, Frank Krug, Richard Gray and Phillip James. Combat under the d20 System is efficient yet abstract. While the concept of hit points works well when envisioning a tense fight of sweat, parrying, near misses, and fatigue, it falls on its knees the minute your...   [click here for more]
Bastion Press  $9.99

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Dungeonlands: Machine of the Lich Queen (Savage Worlds)

Dungeonlands: Machine of the Lich Queen (Savage Worlds)


For this Savage realm of Suzerain enjoy an old school killer dungeon in a fantasy setting that draws heroes from every corner of time & space. The Lich Queen has trapped your heroes in her ever-shifting labyrinth. They've survived the Tome of the Lich Queen, but now they enter the machine level - the inner workings of the dungeon. Left or right, fight or hide, rescue an angel or ally with a...   [click here for more]
Savage Mojo  $24.99

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Dungeon #197 (4e)

Dungeon #197 (4e)


Table of Contents: Heart of the Scar Steading of the Hill Giant Chief A Knight in Shadowghast Manor Codex of Betrayal: Glasya Creature Incarnations: Hordelings Creature Incarnations: Abyssal Plague Epic Threats Ecology of the Satyr of the Night Monster Manual Updates: Griffon and Wyvern Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Dogs of War Combined Issues 1 through 3

Dogs of War Combined Issues 1 through 3


Revisit the works of Mystic Eye Games with Samurai Sheepdog as we bring back popular supplements from the past like the Dogs of War issues 1 through 3! Want to add something exciting to your game? These products spend a combined 68 pages detailing NPCs, prestige classes, weapons, and more. All of which are still fun to use as inspiration for any d20 system. Want to fill out your collection...   [click here for more]
Samurai Sheepdog  $9.99 $1.99

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Dungeonlands: Consort of the Lich Queen (Pathfinder)

Dungeonlands: Consort of the Lich Queen (Pathfinder)


On a blasted rock, floating in the farthest reaches of the Maelstrom, a lonely figure scans the horizon. Will nobody come rescue Horarion, the Lich Queen's former lover? A group of bold heros could benefit greatly by travelling to his crumbling manor house. Can you offer him eteral release from his solitary prison? Salvation... by the sword! While this book is written...   [click here for more]
Savage Mojo  $4.99

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Dungeon #210 (4e)

Dungeon #210 (4e)


Contents 1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient...   [click here for more]
Wizards of the Coast  $2.99

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Dungeonlands: Heroes And Servitors

Dungeonlands: Heroes And Servitors


They came from all corners of the universe, servitors of vile alien gods to protect the Lich Queen and keep an angel imprisoned in the Dungeonlands. High Fantasy; Epic Conflict Heroes & Servitors is a book of pre-generated characters, ready to play with backstories written. Get straight into the action. And for GMs, there’s an evil, twisted version of each character, together with a...   [click here for more]
Savage Mojo  $9.99

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Shadows of Rebellion (A Shaintar/Ainerêve Crossover)

Shadows of Rebellion (A Shaintar/Ainerêve Crossover)


The worlds of Ainerêve and Shaintar collide as agents from both worlds fight to gain a foothold and secure more power. Help assist a group of rebels trying to break free from the tyranny of the Kal-A-Nar Empire, but find that a much deeper plot and more powerful foe work in the shadows. This adventure is a crossover event written to bridge the worlds of Ainerêve and Shaintar. The module...   [click here for more]
Savage Mojo  $2.99

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Dungeon #220 (4e)

Dungeon #220 (4e)


Contents 1 Guest Editorial by Will Doyle Let the real world—past or present—inspire your next adventure. 2 Slaark's Crown by Craig Campbell King Slaark's terrible reign is about to end. A Dungeons & Dragons adventure for characters of levels 2–4. 18 Children of Ardore by Christopher Perkins In the town of Ardore, tragedy—not necessity—is the mother of invention....   [click here for more]
Wizards of the Coast  $2.99

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Dragon #364 (4e)

Dragon #364 (4e)


Demonomicon of Iggwilv: Yeenoghu By Robert J. Schwalb: Unleash the bloodthirsty Demon Prince of Gnolls—and his many loyal followers—on your unsuspecting PCs. Vor Kragal: Lost City of Bael Turath By Nicolas Logue: This long-dead relic of the ancient tiefling empire is rife with adventure for those willing to brave its dark streets. Playing Warforged...   [click here for more]
Wizards of the Coast  $4.99

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Dungeonlands: Palace of the Lich Queen (Savage Worlds)

Dungeonlands: Palace of the Lich Queen (Savage Worlds)


"You guys did a great job providing a huge variety of scenes. Definitely the flavor of Planescape, or even the recursions of The Strange. And I for one would like to have my own time bathtub. The variety is great -- every encounter is different and interesting in its own right. No way for the PCs to get bored in this one!" - Ray Vallese (Planescape, Numenara, The...   [click here for more]
Savage Mojo  $24.99

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