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GURPS Basic Set: Campaigns
by Steve Jackson Games

Create new and unique memories at your gaming table with GURPS Basic Set: Campaigns. It's 240-pages of infinite possibilities, covering combat, common complications, creatures, cultures, campaign construction, and more. It's never been easier to craft an amazing adventure that will keep the party engaged throughout.

GURPS Basic Set: Campaigns
 
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Kids on Bikes: Core Rulebook

Kids on Bikes: Core Rulebook


Young Adults, Small Towns... BIG ADVENTURE! Kids on Bikes is a Collaborative World Building RPG set in small towns with big mysteries. Written and created by celebrated game designers Jon Gilmour (Dead of WinterAtari: Centipede/Missile Command/Asteroids) & Doug Levandowski (Gothic Doctor, Seven Minutes in Hell). Kids on Bikes is a rules-light...   [click here for more]
Hunters Entertainment  $9.99

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Kids on Brooms: Core Rulebook

Kids on Brooms: Core Rulebook


Flying Brooms, Powerful Spells... MAGICAL ADVENTURES! Kids on Brooms is a collaborative role-playing game about taking on the life of a witch or wizard at a magical school you all attend that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jonathan Gilmour (Dead...   [click here for more]
Hunters Entertainment  $12.99

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Building Worlds

Building Worlds


A minimalist 96-page guide to help you create memorable settings for any tabletop roleplaying system. Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and creating...   [click here for more]
Dancing Lights Press  $5.00

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Building Adventures

Building Adventures


A minimalist 96-page guide to creating memorable stories for any tabletop roleplaying system or setting. Building Adventures is a system-agnostic book about respecting player creativity and agency while reducing the burden of gamemaster preparation. There is a way to create tabletop roleplaying scenarios that don’t require the gamemaster to be ready for every possibility, without...   [click here for more]
Dancing Lights Press  $5.00

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Building Worlds 2

Building Worlds 2


A minimalist 96-page guide with prompts to help you develop settings for any tabletop roleplaying system. Worldbuilding can be a lot of fun. Whether you're planning a campaign, designing your own tabletop roleplaying game, or just exercising your creativity with no set purpose in mind, developing a setting of your very own is deeply satisfying. You can spend hours, days, or years adding details and...   [click here for more]
Dancing Lights Press  $5.00

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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $3.99

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Building Characters

Building Characters


A toolkit for creating tabletop roleplaying elements for any system, setting, or genre.    Building Characters explores what goes into crafting memorable and enjoyable tabletop roleplaying character backgrounds. The book looks at how they influence, and are influenced by, the worldbuilding, adventures, and rules of a tabletop roleplaying game. By the end you’ll have...   [click here for more]
Dancing Lights Press  $5.00

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Mundane Magic RPG

Mundane Magic RPG


Mundane Magic is a narrative roleplaying game in which your actions weave or unravel the fabric of reality. You are one of the fates, a coven of crones charged with the care of all mortals. You weave the fabric of reality with the source of your power, the mighty Loom of Destiny!!! Or you would. If your fellow crones - definitely not you - hadn’t broken it. Again. But time and...   [click here for more]
Behold Her Studio  $4.99

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Teens in Space: Core Rulebook

Teens in Space: Core Rulebook


Impulsive Youths, Vast Cosmos... BIG PROFITS! Teens in Space is a space opera RPG that uses the “Powered by Kids on Bikes” system, first used in the award wininng Kids on Bikes. Written and created by celebrated game designers Jon Gilmour (Dead of WinterKids on Bikes) & Doug Levandowski (Gothic Doctor, Kids on Bikes) with...   [click here for more]
Hunters Entertainment  $8.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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Mercenary - Fractured Land - Tactical Skirmish RPG

Mercenary - Fractured Land - Tactical Skirmish RPG


In Mercenary – Fractured Land (MFL) you take on the role of a Mercenary Commander charged with sending a Squad of Operatives into the Neutral Zone – a theatre of conflict in the centre of the former United States. Choose your Operatives and their Specialities then equip them with Weapon Systems, Countermeasures and Defenses. Setting up your Squad gives you the potential for over seven thousand...   [click here for more]
Frontier Gaming  $4.99

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Solo Fate

Solo Fate


Do you want to play FATE? Do you want to learn how the game plays? These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures. No experience necessary! Solo is a perfect way to learn...   [click here for more]
Parts Per Million  $3.49

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Robotech: The Macross Saga Roleplaying Game

Robotech: The Macross Saga Roleplaying Game


Robotech: The Macross Saga Roleplaying Game An alien menace descends upon the SDF-1 in droves. You, your friends, and the might of Robotechnology are the only things that stand between them and seventy thousand innocent civilians. Do not expect to make it home. Do not expect to see your friends again. Do whatever it takes to ensure...   [click here for more]
Strange Machine Games  $19.95

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ICONIC Hero

ICONIC Hero


ICONIC Hero Solo Roleplaying Compatible with ICONS Assembled ICONIC Hero gives you a simple set of tools that allow you to play ICONS Assembled without a Game Master. If you want to learn the game, or you cannot get a group together, these rules will let you play on your own. No need to be an expert or know the rules inside out, anyone with imagination, and and enjoyment...   [click here for more]
Parts Per Million  $4.95

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Trials for One - Solo Roleplaying ICRPG

Trials for One - Solo Roleplaying ICRPG


Trials for One Solo Roleplaying ICRPG The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support. The core rules do not give any solo rules. ICRPG...   [click here for more]
Parts Per Million  $4.95

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Building Characters [1st Edition]

Building Characters [1st Edition]


Create memorable characters with great story potential! This is the first edition. You can find the second edition here.  At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are...   [click here for more]
Dancing Lights Press  $7.00

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Marvelous Merfolk: Compendium of PC Races

Marvelous Merfolk: Compendium of PC Races


Welcome to the Marvelous Merfolk Compendium of PC Races! Merfolk are legendary water-dwelling human-like beings. They are attested in folklore and mythology throughout the ages in various parts of the world. While the standard setting offers a pittance of various merfolk races, this book stands to rectify that by providing a veritable rainbow of 22 playable merfolk races to entertain, inspire, and...   [click here for more]
Alluria Publishing  $8.95

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Entromancy: A Cyberpunk Fantasy RPG

Entromancy: A Cyberpunk Fantasy RPG


"An agile little assassin...Entromancy is a gem waiting to be found." --Geek Native   "I am seriously impressed with this book. My favorite part is the near-total absence of scaling, and the menu-option approach to gaining new features from your class and destiny. It works well here for the same reason it works well in Powered by the Apocalypse playbooks and 13th Age."...   [click here for more]
Nightpath Publishing  $9.99 $8.49

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SURPS Solo Universal Role-Play

SURPS Solo Universal Role-Play


Solo Universal Role Play The material presented here is my original creation, intended for use with any Generic Universal Role Playing game.   Parts of these rules are developed from One Page Solo Engine v0.2 by Karl Hendricks Those rules are covered by the CC BY-SA 4.0 license. I was asked by one of my twitter followers to create a set of rules for playing a well known generic universal role playing...   [click here for more]
Parts Per Million  $4.95

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you be? What Monsters...   [click here for more]
Late Knight Games  $10.50

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ELEMENTAL Complete Guide

ELEMENTAL Complete Guide


Unleash Your Game! ELEMENTAL is a fast and flexible roleplaying game for any character, any setting, any story. The game is designed for the characters and stories you want to play. It features a very approachable game system and a wealth of playable content spanning multiple genres. So whatever movies, books, comics or TV shows you’re into, ELEMENTAL gives you the tools...   [click here for more]
Gildor Games  $14.99

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GURPS Basic Set: Characters

GURPS Basic Set: Characters


GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. Use all types of weapons from clubs to lasers . . . magic and martial arts . . . psionics and superpowers. Create exactly the character you want to play . . . your favorite fictional hero, or your own invention. Choose from over 400 advantages...   [click here for more]
Steve Jackson Games  $29.99

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SEE YOU, SPACE COWBOY... - Ashcan Version

SEE YOU, SPACE COWBOY... - Ashcan Version


S E E  Y O U,  S P A C E  C O W B O Y . . . (abbreviated CUSC) is a tabletop roleplaying game zine set in outer space where the players create characters called Outlaws, bounty hunters who fly across the galaxy in search of their next payday, landing in hot water, manipulating people, and starting gunfights....   [click here for more]
Tidal Wave Games  Pay What You Want

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


This is the full version of In Translation: The Strange Character Options. Check out the free preview. Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In...   [click here for more]
Monte Cook Games  $9.99

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5e Manual of Arms: Weapons

5e Manual of Arms: Weapons


CHOOSE YOUR WEAPONS! Manual of Arms is a series of booklets that enhance, change and reinterpret existing equipment and mechanics for non-magical combat. Each booklets deal with a single subject. If there is enough interest, they’ll be collected in a single tome in the future. What is this book about? This book is a collection of ideas to make...   [click here for more]
Chaos Factory Books  $1.95

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Tiny Supers Player's Guide

Tiny Supers Player's Guide


A player guide for Tiny Supers! Containing all the player facing rules you need for Tiny Supers, whether you are a player or a GM! From character creation, through power traits, and the core rules of the game, we've got you covered! Powered by the minimalist TinyD6 ruleset, all you'll need are some six-sided dice, this PDF and some 3x5 notecards, and you...   [click here for more]
Gallant Knight Games  $7.99

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The Strange Player's Guide

The Strange Player's Guide


Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new...   [click here for more]
Monte Cook Games  $7.99

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Space Knights

Space Knights


Space Knights is a science fiction roleplaying game about alien invasions, mighty warriors and desperate battles in the dark future. The player characters in Space Knights are no individuals but the companies of an Order of Elite Warriors in a time when humankind has spread through the galaxy and fights for survival. Space Knights uses a PbtA-based system and contains everything you need to play. ...   [click here for more]
Gabriel Ciprés  Pay What You Want

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GURPS Basic Set: Campaigns

GURPS Basic Set: Campaigns


With GURPS, you can be anyone you want - an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! GURPS has been the premiere universal roleplaying game for almost two decades....   [click here for more]
Steve Jackson Games  $24.99

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Maximum Apocalypse RPG Core Rulebook

Maximum Apocalypse RPG Core Rulebook


Maximum Apocalypse: The Roleplaying Game is based on the acclaimed board game series of the same name. In Maximum Apocalpse: RPG, players take on the roles of survivors of one of many apocalypses, adventuring across the ravaged wasteland attempting to survive the many dangers that lurk around every corner. In order to survive, you will need to scavenge and craft new items while also scrounging for...   [click here for more]
rockmanorgames  $12.00

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Forthright Toolbox

Forthright Toolbox


Unlimited Power! With this supplement for Forthright Open Roleplay, your game can reach new heights of story and strategy! This book contains: ALL THE BOOSTS: Hundreds of new Boosts! Full explanations for creating your own Boosts IN CASE WE FORGOT ANY! BOOST SYNERGY: Take two unrelated Boosts and unlock new powers for your character! BOOST TAGGING: Customize Boosts even...   [click here for more]
Room 209 Gaming  $19.99

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Die Screaming Player's Guide

Die Screaming Player's Guide


Newly revised with a major update in July 2020 This update streamlines the game, offers new options for players, and updates older options. All previous expansion content has been built into the core books and revised. Any future updates to the game will be built into the core books on the same month they release. This change ensures that if you own the full game, you have both an authoritative resource...   [click here for more]
Bryan Rantala  $10.00 $7.00

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $9.99

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Power Outage: Core Guide Book

Power Outage: Core Guide Book


Hi, Bebarce here. I just wanted to post an important update regarding Power Outage. I am in the firm belief that there shouldn't be barriers for kids to experience the joy of games. From March 15th until yesterday (April 14th) I had made Power Outage available for free. I am now returning the price to $10. HOWEVER, as mentioned below if you are an organization that could use Power Outage...   [click here for more]
Go Nerdy  $10.00

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Amazing Power: Teamwork Power-ups (Super-Powered by M&M)

Amazing Power: Teamwork Power-ups (Super-Powered by M&M)


The concepts presented in each Teamwork Power-ups are simple rules modifications and innovations for the 3rd edition of the world’s most popular OGL superhero RPG game. Each Teamwork Power-ups supplement is built around a theme and designed to spark the imagination of the Game Master and players alike. The mechanics herein are not necessarily new rules, but instead innovative uses of existing game...   [click here for more]
LPJ Design  $1.99

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The Adventure Cycle

The Adventure Cycle


Take your character off on awesome fantasy adventures whenever you feel like a quick session. Build your character's reputation, wealth and social rank as you join others to complete adventures for treasure, and quests for reputation. As a game master you run a village, its many local characters, the surrounding part of the world and the tribes and factions to be found there. Build a pool of any number...   [click here for more]
Cup of Tea Pty Ltd  Pay What You Want

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Character Mechanisms

Character Mechanisms


All-in-One Character book A basic NPC AI called the Basic Action Engine, which uses several of the tools, is included. This character mechanism book has tools to help create PC and NPC characters, character behavior, dialogue topics, voice qualities, character motivation, character sensory data, emotions, body language, human physical descriptions, character knowledge, careers, subconscious...   [click here for more]
Ken Wickham  $9.99

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Weird War I: Player's Guide

Weird War I: Player's Guide


YOUR COUNTRY NEEDS YOU! The world is at war! It’s time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy! That was the pitch. Now you find yourself knee-deep in mud and corpses...   [click here for more]
Pinnacle Entertainment  $9.99

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Full of Heart - A Crystal Heart Expansion

Full of Heart - A Crystal Heart Expansion


Full of Heart is a companion to Crystal Heart, presenting ten (and a bit) new Crystals for use in your Crystal Heart adventures. While you can decide for any of the new Crystals that they're already available in Syn's repository, we recommend not to do so unless you have a cool plot in mind, since finding Crystals in the wild is usually more fun. The Crystals included here are called:...   [click here for more]
Up to Four Players  $2.50

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Living in Syn - A Crystal Heart Expansion

Living in Syn - A Crystal Heart Expansion


Living in Syn is a companion to Crystal Heart, presenting several new systems and suggestions for both players and GMs: Further Training presents new possibilities for character creation, including powerful roles, and a set of training montage tables to help create crazy-awesome backstories. Exploring Crystals suggests new Setting Rules for handling Crystals,...   [click here for more]
Up to Four Players  $5.00

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Amazing Power: Spatial Powers (Super-Powered by M&M)

Amazing Power: Spatial Powers (Super-Powered by M&M)


Spatial Powers affect objects, the matter they are made of and the spaces between them. Ignoring notions like physics or solidarity, Spatial Powers affect the atomic bonds between matter – twisting hard substances, bending them into and onto itself, condensing their area or ballooning solid materials outwards. This sourcebook contains: Spatial Descriptors and Necromancy Features Offensive...   [click here for more]
LPJ Design  $1.99

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Character Mechanisms II

Character Mechanisms II


This is the  2nd volume of character RPG tools, fourth book in the Mechanism Series. This character mechanism II book has tools to help create descriptive character traits, flaws, thoughts, reactions, and relationships. The tools may be used separately, together, or selective. This meant to aid or take the place of a Gamemaster (GM) for creating dialogue and behavior. Relationships,...   [click here for more]
Ken Wickham  $8.99

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One Lore

One Lore


One Lore Solo Roleplaying The Lore System This rules supplement adds solo roleplaying to The Lore System. It can also be used with other BRP/d100/D100 lite systems if you are familiar with the way that The Lore System uses Lore Sheets. The rules supplement gives you a one roll, d100 oracle for both yes-no questions and thematic open questions. On top of the oracles are rules for applying Risk Counters...   [click here for more]
Parts Per Million  $4.95

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Guide to Playing Alone

Guide to Playing Alone


'Not tonight, sorry.' 'Sorry, I'm busy.' 'I've got a big project at work.' 'Can't this weekend. It's my little one's birthday.' How often have we heard, or said, something similar to the above? However, even that is better than moving to a new area and not having anyone to play with. Which happened to me. I thought my roleplaying days were finished. I was wrong; I found a new...   [click here for more]
Cabbage Games   FREE 

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Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)

Official Handbook of the Amazing Universe: Beta & Gamma (Super-Powered by M&M)


One of the premiere metahuman units in the United States, and indeed the world, Strikeforce One remains one of the few groups capable of standing against today’s metahuman menaces such as the Syndicate, the Renegades, and a host of independent rogue powers. Two members of Strikeforce in particular, codenames Beta and Gamma, have proven especially important to their unit’s continued survival and...   [click here for more]
LPJ Design  $1.99

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Amazing Power: Plant Powers (Super-Powered by M&M)

Amazing Power: Plant Powers (Super-Powered by M&M)


Plants can be found across the Earth. From seagrass to moss, halophyte to dracaena, plants have proven themselves adaptable to almost any environment on the planet. A Hero that draws from the Plant Kingdom has a broad and varied arsenal at their disposal, and is well rooted in deep, powerful forces. This sourcebook contains: Expanded Plant Descriptors and Plant Features Offensive Powers: Corpse...   [click here for more]
LPJ Design  $1.99

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Aberrant Players Guide

Aberrant Players Guide


The Power You Want Baselines worship you. They love you. They fear you. Is it enough? Can it ever be? This book contains secrets that will bring your nova character to whole new levels of power. The Knowledge You Crave The Aberrant Players Guide has everything you need to expand and empower your character, from ingenious new ways of...   [click here for more]
Onyx Path Publishing  $15.99

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Capers Solo

Capers Solo


Capers Solo These rules add solo roleplaying as an option for Capers by Nerdburger Games. You will need the core Capers rules to use this book. Capers is a 1920s themed Supers game using a simple playing card game mechanic in place of dice for random events. These solo rules use cards for emulating the role of Game Master.  Oracles & Seers The Oracle is used for questions...   [click here for more]
Parts Per Million  $4.95

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Amazing Power: Card Powers (Super-Powered by M&M)

Amazing Power: Card Powers (Super-Powered by M&M)


Some heroes wield bows, others swords and other still dare to carry the weapon of the criminal – a gun! But then, there are a few that employ strange and unorthodox weaponry, such as a deck of cards. From summoning out the creatures in game cards to visualizing the future, the Hero focuses their power through the cards themselves, weaving fates and unleashing forces in whimsical and mysterious ways. ...   [click here for more]
LPJ Design  $1.99

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Freedom Squadron Villain & Valor: Red Talon vs. Catamount

Freedom Squadron Villain & Valor: Red Talon vs. Catamount


Heads Up, Commandos! It’s ninja versus super-soldier in the next Freedom Squadron mini-PDF! Villain & Valor: Red Talon vs. Catamount provides a brand-new hero from SpyGlass Games’ VENOM ASSAULT: Villains & Valor expansion—and brand-new options for Freedom Squadron Game Masters and players! Red...   [click here for more]
Evil Beagle Games  $1.99

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