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Shadow of the Weird Wizard

Shadow of the Weird Wizard


The Player's Guide for Shadow of the Weird Wizard Shadow of the Weird Wizard® is a fantasy roleplaying game in which you and your friends assume the roles of characters who explore the borderlands and make them safe for the refugees escaping the doom that has befallen the old country. Unsafe are these lands: the Weird Wizard released monsters to roam the countryside,...   [click here for more]
Schwalb Entertainment  $19.99

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Broken Weave: Corebook

Broken Weave: Corebook


A brand new post-apocalyptic tragic fantasy campaign setting for 5e! The weave unravels. The gods are dead, the lands are shattered, and the world has begun to forget what it once was. Time and distance have lost their meaning, and the knowledge of how things once were crumbles like ash. Those who remain struggle to survive in a shattered world overcome by Decay —...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.99

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Old-School Essentials Advanced Fantasy Player's Tome

Old-School Essentials Advanced Fantasy Player's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells! Complete Player's Tome This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,...   [click here for more]
Necrotic Gnome  $15.00

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Broken Weave: Gamemaster's Screen

Broken Weave: Gamemaster's Screen


The Broken Weave Gamemaster’s Screen is an indispensable tool for running Broken Weave, containing: The Gamemaster’s Screen: The front of the screen depicts stunning artwork of the Broken World in all its twisted glory, while the inside contains a wealth of vital reference material to make running your games easier, including the new Hope and...   [click here for more]
Cubicle 7 Entertainment Ltd.  $14.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $9.99

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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D100 Dungeon - The Adventurer's Companion (Book 2)

D100 Dungeon - The Adventurer's Companion (Book 2)


The Adventurer’s Companion (Book 2), is an essential guide for any adventurer wishing to spice up their games. It offers new rules and additions that can be implemented into your games, and contains a new way to play quests, with the introduction of a campaign quest line and side quests. It is an essential companion to continue exploring your adventures. The Adventurer’s Companion adds the following:...   [click here for more]
Martin Knight  $15.25

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Arkadia - The Greek Setting for 5e

Arkadia - The Greek Setting for 5e


ENNIE Award Winner for the Best Setting of 2020! Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs. 12 New Class Archetypes (One for each...   [click here for more]
Arcana Games  $20.00

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Realms of Peril - Adventurer's Field Guide

Realms of Peril - Adventurer's Field Guide


Whoa there, friend! Indeed, you have come to the right place, but heed this warning: venture not into these perilous realms of fantastic sword and sorcery, lest ye be of stout mind and steely nerve. For within these pages lie the gates to a wicked world of magic, mystery, devilry, and danger! Realms of Peril is a classic fantasy adventure roleplaying game designed...   [click here for more]
Spellsword Studios  $4.99

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ZWEIHANDER RPG: Player's Handbook

ZWEIHANDER RPG: Player's Handbook


EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG. Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals.   Using...   [click here for more]
Andrews McMeel Publishing  $19.99

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Raiders of the Serpent Sea: Player's Guide PDF

Raiders of the Serpent Sea: Player's Guide PDF


From the lead designer of Dragon Age Origins, in partnership with the creators of Odyssey of the Dragonlords, comes Raiders of the Serpent Sea! Take to the seas of Grimnir and battle against the sinister forces of a forgotten past in an epic campaign for the 5th Edition of the world’s greatest roleplaying game! Raiders of the Serpent Sea is...   [click here for more]
Modiphius  $8.00

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Demon Lord's Companion 2

Demon Lord's Companion 2


The Fight Continues! The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development opportunities...   [click here for more]
Schwalb Entertainment  $10.00 $7.00

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Chthonstone Games  $20.00

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Into the Unknown - Book 1: Characters

Into the Unknown - Book 1: Characters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 1, the player's guide holding everything you need for character creation. What does the Game have? The game is divided into five digest-sized booklets,...   [click here for more]
O5R Games  $4.99

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D&D Basic Set - Player's Manual (BECMI ed.) (Basic)

D&D Basic Set - Player's Manual (BECMI ed.) (Basic)


This is the 1983 edition of the D&D Basic Set Player's Manual, part of the "BECMI edition" Red Box Set. Product History The D&D Basic Rules Set (1983) by Frank Mentzer was the third and final iteration of the boxed Basic Rules for Basic D&D. It was released in summer 1983. The Evolution of Basic D&D. By 1983, Basic D&D had gone through...   [click here for more]
Wizards of the Coast  $4.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $2.99

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $4.99

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Player's Handbook (3.5)

Player's Handbook (3.5)


Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game. The revised Player's Handbook is the definitive rulebook for the 3.5 edition of the Dungeons &...   [click here for more]
Wizards of the Coast  $9.99

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Ruins of Symbaroum - Player's Guide

Ruins of Symbaroum - Player's Guide


With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition...   [click here for more]
Free League Publishing  $24.99

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Midgard Heroes Handbook for 5th Edition

Midgard Heroes Handbook for 5th Edition


The Flame of Heroes Brings Light to a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details...   [click here for more]
Kobold Press  $24.99

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Castles & Crusades Players Handbook

Castles & Crusades Players Handbook


Castles & Crusades is a fantasy table top role playing game that is easy to learn, easy to play, and allows you a wide range of customization. With our easy-to-learn attribute-based rules system players choose among 13 archetypal character classes and 7 races with which create their characters. Spells, equipment, fast-paced combat rules, and all essential information needed to play a game of...   [click here for more]
Troll Lord Games  $29.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn the...   [click here for more]
Monte Cook Games  $7.99

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OLDSKULL SWORDS & SORCERY - Book One: Adventurers - Human Artistry Special Edition

OLDSKULL SWORDS & SORCERY - Book One: Adventurers - Human Artistry Special Edition


Please note that this is the 411-page Human Artistry Edition of Oldskull Swords & Sorcery, featuring over 100 pieces of human-created art. There is no AI manifested in this edition, so if you want to send the message that you support human artists, this is the edition that you should purchase.   Arnesonian. Gygaxian. Modern rules clarity, 1974 Sword &...   [click here for more]
Kent David Kelly  $9.99 $4.99

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World of Aetaltis: Player's Guide

World of Aetaltis: Player's Guide


Discover the World of Aetaltis, an amazing new campaign setting designed for use with the Fifth Edition of the world’s best-known roleplaying game. In Aetaltis, you’ll unlock a setting that rekindles the fire of classic heroic fantasy game worlds. It’s everything that made fantasy RPGs such an incredible phenomenon, reimagined and refreshed for today’s gamers. The World of Aetaltis: Player’s...   [click here for more]
Mechanical Muse  $19.99 $9.99

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven machinist,...   [click here for more]
Autarch  $10.00

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A New Calling - Fluid

A New Calling - Fluid


This short supplement introduces Fluid, a new calling.  Deities with the Fluid calling are harbingers of change, always changing.   Winner of the Storypath Nexus Game Jam Popular Award #StorypathNexusGameJam2024 ...   [click here for more]
Onyx Path Publishing  $1.99

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Grim Hollow: The Players Guide

Grim Hollow: The Players Guide


Grim Hollow: The Players Guide is the ultimate player’s companion for making gritty characters in a dark fantasy campaign. The perfect companion supplement for Grim Hollow: The Campaign Guide Do you dare set foot within the world of Etharis? A god-less, unforgiving, war-torn world filled with Curses, Plagues & Ghoulish Creatures. A civilization that has long forgotten hope and now...   [click here for more]
Ghostfire Gaming  $24.99

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Castles & Crusades Players Handbook 7th Printing

Castles & Crusades Players Handbook 7th Printing


TLG 80107 Castles & Crusades Players Handbook, 7th Printing We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school gamer with the easy to use modern mechanics. The Players Handbook has all you need to get started in a wild ride of adventure! It’s easy...   [click here for more]
Troll Lord Games  Pay What You Want

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Relics and Guides (Revised)

Relics and Guides (Revised)


This short supplement for Scion: 2nd Edition details relics and guides that appear in a variety of myths. ...   [click here for more]
Onyx Path Publishing  $2.49

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Dark Fantasy Basic - Player's Guide

Dark Fantasy Basic - Player's Guide


DARK FANTASY WITH LIGHT RULES! OLD SCHOOL WITH NEW MECHANICS! Dark Fantasy Basic is an old school roleplaying game (or adventure game) that pays homage to a beloved 80's game - which is stilll, for many fans, one of the most concise, clear and well-written RPGs ever published. This book uses the same system as the world’s most popular...   [click here for more]
Chaos Factory Books  $4.99

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Fateforge - 1 - Corebook: Adventurers

Fateforge - 1 - Corebook: Adventurers


We bring you the Fateforge Tetralogy in Pay What You Want. This four-book collection won a silver ENnies Asward for Best Writing. It includes the core book Adventurers with a full expanded version of 5E system ; Creatures, a complete bestiary ; Grimoire the book of magic and Encyclopedia, a lore book about the world of Eana. These books...   [click here for more]
Agate RPG  Pay What You Want

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Player's Handbook (4e)

Player's Handbook (4e)


The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find...   [click here for more]
Wizards of the Coast  $9.99

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Beasts & Barbarians Steel Edition Player Guide

Beasts & Barbarians Steel Edition Player Guide


Beasts & Barbarians Steel Edition Player Guide includes: Summarized descriptions of the lands and the history of the Dominions Accurate descriptions of the various playable cultures, including clothing, religion, technology and so on. More than 40 new Hindrances and Edges to create sword and sorcery heroes. Specific gear (from loincloths to Amazon Hawk Ships) Three custom-made...   [click here for more]
GRAmel  $11.19 $6.49

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Micro Chapbook RPG: Advanced Character Guide

Micro Chapbook RPG: Advanced Character Guide


Are you wanting to take your Micro Chapbook RPG characters to the next level? With 20 classes, 16 fantasy race variations, 8 books of magic, and a slew of new equipment, the Micro Chapbook RPG Advanced Character Guide is sure to beef up your characters and game.  This Advanced Character Rulebook contains all the rules for building complex and deep characters for those who want a solo roleplaying...   [click here for more]
Micro RPG  $14.99 $4.99

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Between Life and Death

Between Life and Death


<o:p> </o:p> Death comes for everyone eventually. Nothing else in life is certain but that it ends. In the lands of Rûl, however, circumstances can sometimes extend existence beyond death, allowing something of the person to remain. Liberated from the flesh, the spirit lingers, anchored to the world by strong emotion, a sense of duty, or some crucial task left unfinished. Such spirits...   [click here for more]
Schwalb Entertainment  $1.49 $1.04

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Houserules Handbooks: More Spell Points

Houserules Handbooks: More Spell Points


Making Magic Magical The spell point system introduced in Houserule Handbooks: Spell Points was designed to be a flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite popular,...   [click here for more]
Rogue Genius Games  $9.95

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Against the Darkmaster Player's Handbook

Against the Darkmaster Player's Handbook


What makes a hero? Is it destiny? The unwavering determination to stand up for all that is good? The audacity of doing the impossible? Or just the tales bards weave to captivate their audience? Whatever you think the correct answer is, in this Player's Handbook you'll find everything you need to create your hero and join the fight Against the Darkmaster. We’ve collected all the player-facing...   [click here for more]
Open Ended Games, Inc.  $14.95

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Draconicus RPG - Player's Handbook

Draconicus RPG - Player's Handbook


DRACONICUS – PLAYER'S HANDBOOK Welcome to Draconicus – a world of enchantment, adventure and dragon magic. In this game, players can assume the roles of miscellaneous characters – heroes and villains, nobles and fools – who inhabit the world of Draconicus, and go on adventures and quests in which they can change the outcome, solve the quest, and win the coveted treasure....   [click here for more]
The Yellow Hand  $5.99

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Adventures Dark and Deep Players Manual

Adventures Dark and Deep Players Manual


The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more. The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original...   [click here for more]
BRW Games  $9.95

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record book...   [click here for more]
Fat Goblin Games  $3.69

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Tyrnador Player Guide

Tyrnador Player Guide


GRAmel Books is proud to publish a new Savage Worlds setting from Umberto Pignatelli - Tyrnador. Tyrnador: Fate of Ventar is the first installation of the world of Tyrnador, GRAmel’s exciting new fantasy setting for Savage Worlds. What Tyrnador is? Well, do you remember the old classics Dragonlance and Mystara? Tyrnador is a game in the same vein, a place of high fantasy, where heroic knights and...   [click here for more]
GRAmel  $19.90 $5.49

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Shadowroth Dynasties Roleplaying Game: Players Grimoire

Shadowroth Dynasties Roleplaying Game: Players Grimoire


The Shadowroth Dynasties Players Grimoire The Shadowroth Dynasties Role Playing Game: A d6 based high fantasy roleplaying game that offers player characters a unique combination of race-based development, skill-based improvement, and vocational development.  The Shadowroth Dynasties Players Grimoire is a fully developed set of rules that covers everything from character development...   [click here for more]
Shadowroth Press  $1.63 $1.31

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Henchfolk & Hirelings

Henchfolk & Hirelings


A Pathfinder Roleplaying Game PLAYER'S RESOURCE supplement by Christian Alipounarian, Creighton Broadhurst and Andy Glenn   Got a small adventuring party and need some trusted minions to round it out? Remember the good old days when you could have loads of henchmen? If so, Henchfolk & Hirelings is for you!    Based on the classic rules presented in the 1st edition of the world's most popular...   [click here for more]
Raging Swan Press  $5.99

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Southlands Heroes for 5th Edition

Southlands Heroes for 5th Edition


WHEN EVIL STIRS IN THE SOUTHLANDS, MIGHTY HEROES WILL ARISE! — New Options for 5th Edition Heroes — Demonic voices mutter and howl in the desert. Strange lights appear among the trees in the jungle’s depths; and packs of twisted creatures emerge at night to hunt the grasslands. But you do not fear these things. You are a hero of the Southlands—and by...   [click here for more]
Kobold Press  $5.99

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7th Sea: Players' Guide

7th Sea: Players' Guide


Swashbuckling and Sorcery Piracy and Exploration Espionage and Intrigue Welcome to the New World 7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent o­n thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyrants. Everything a player needs...   [click here for more]
Chaosium  $29.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


This is the full version of In Translation: The Strange Character Options. Check out the free preview. Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In...   [click here for more]
Monte Cook Games  $9.99

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Earthdawn Fourth Edition Player's Guide

Earthdawn Fourth Edition Player's Guide


The Age of Legend An age of magic once existed in our world. Lost to history, this time is remembered in the echoes of myth and legend. Humans lived alongside the other Namegiver races—dwarf and elf, troll and ork, windling, t’skrang and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beasts. The land was once besieged by the Horrors, foul...   [click here for more]
FASA  $22.45

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Numenera Player's Guide

Numenera Player's Guide


Amazing characters, the wondrous Ninth World, and the game rules to explore it with. Create characters, explore the Ninth World, and learn the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to-access resource...   [click here for more]
Monte Cook Games  $7.99

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds in lots of new bonus material!...   [click here for more]
Malhavoc Press  $19.99

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