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Endless Realms: Corebook
by Lunar Games Inc
  • Leap into a fresh adventure with Endless Realms: Experience 8 original races, 10 classes, and plenty of new places in this massive and immersive world. This book acts as a playersguide, storytellers guide, and campaign setting.
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Endless Realms: Corebook
 
 Hottest Player's Guides, Books
 
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Dragon-Blooded: What Fire Has Wrought

Dragon-Blooded: What Fire Has Wrought


For a thousand years, the Dragon-Blooded have ruled Creation from thrones of jade, secure in their power and authority as Princes of the Earth. Through command of the elements and mastery of every martial discipline, their ruling bloodlines exercise dominion over the wealth and armies of the world. Now, in this time of tumult, their hegemony is challenged by breakaway states, monsters from world’s...   [click here for more]
Onyx Path Publishing  $19.99

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Into the Unknown - Book 1: Characters

Into the Unknown - Book 1: Characters


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 1, the player's guide holding everything you need for character creation. What does the Game have? The game is divided into five digest-sized booklets,...   [click here for more]
O5R Games  $4.99

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Into the Unknown - Book 3: Magic

Into the Unknown - Book 3: Magic


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 3, and is specifically for players who are playing spellcasting characters - it holds all rules for spellcasting and all the spells. What does the Game have?...   [click here for more]
O5R Games  $4.99

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Into the Unknown - Book 2: Playing the Game

Into the Unknown - Book 2: Playing the Game


Into the Unknown is an Old School game that seeks to blend the Basic & Expert rules and style of play of the '80s with the current 5th edition ruleset of the world's most popular roleplaying game. This is Book 2, which has all the rules for players to be able to play the game in just 28 pages. What does the Game have? The game is divided into five digest-sized...   [click here for more]
O5R Games  $2.99

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Guide to the Night

Guide to the Night


The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours. — Una Adeyemi This book includes: An introduction to Vampire: The Requiem that aids new players and old alike. A...   [click here for more]
Onyx Path Publishing  $14.99

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D100 Dungeon: The Adventurers Companion

D100 Dungeon: The Adventurers Companion


D100 Dungeon The Adventurers Companion, is an essential guide for any adventurer wishing to spice up their games. It offers new rules and additions that can be implemented into your games, and contains a new way to play quests, with the introduction of a campaign quest line and side quests. This first expansion adds a wealth of rules, a campaign, and extra quests, and will be an essential companion...   [click here for more]
Martin Knight  $13.22

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Night Horrors: The Tormented

Night Horrors: The Tormented


“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.” — Sister Meshé, Tammuz Sage Night Horrors: The...   [click here for more]
Onyx Path Publishing  $14.99

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Player's Handbook, Revised (2e)

Player's Handbook, Revised (2e)


Here is the indispensable encyclopedia of fantasy role-playing. Everything the player needs is here: how to create a mighty hero or crafty wizard; uinque aspects of the elves, dwarves, halflings, and other fantasy races; all the weapons, armor, magical spells, and rules for thrilling battles against supernatural monsters. This fresh, new format for the Player's Handbook is your complete and illustrated...   [click here for more]
Wizards of the Coast  $9.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $9.99

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Demon Lord's Companion 2

Demon Lord's Companion 2


The Fight Continues! The Demon Lord’s weapons are many, and its agents have spread across the world, sowing chaos and despair wherever they go. As the world trembles before the dark one’s imminent arrival, new peoples join the struggle, coming forth to lend aid to the beleaguered defenders. Demon Lord’s Companion 2 reveals new secrets about peoples, magic, and development...   [click here for more]
Schwalb Entertainment  $10.00

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HYPERLANES Corebook

HYPERLANES Corebook


Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls. Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines. HYPERLANES is the gaming technology...   [click here for more]
Scrivened, LLC  $20.00

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Character Folio - ZWEIHÄNDER Grim & Perilous RPG

Character Folio - ZWEIHÄNDER Grim & Perilous RPG


Record your Character's grim & perilous tale using the official Character Folio for ZWEIHÄNDER Grim & Perilous RPG! Beautifully illustrated by Dejan Mandic and gloriously lain out by Ken Duquet, this adventuring journal not only allows you to catalogue the exploits - and eventual death - of your Character, but also collects commonly-referenced...   [click here for more]
Grim & Perilous Studios  $5.99

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V20 Dread Names, Red List

V20 Dread Names, Red List


There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars. Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming...   [click here for more]
Onyx Path Publishing  $14.99

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Lamp's Light Sanitarium: A horror campaign for 5e

Lamp's Light Sanitarium: A horror campaign for 5e


Within the walls of Lamp’s Light Sanitarium, you will find all manner of medical marvels. The sick are healed, the lame walk again, and the mad regain their senses... but the cures and miracles hide a horrifying truth. Are your players ready to uncover it, and risk becoming patients themselves? What you’ll find within this book: Comprehensive optional sanity rules that incorporate...   [click here for more]
Saturday Morning Scenarios  $19.99 $17.99

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Blood and Bone

Blood and Bone


Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
Arcana Games  $9.99

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $15.00

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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes. I think about what they have and how simple it all must be. Even if they aren't sure of their identities, at least for them the question is multiple choice. A human can only be so many different things. But to really survive after the Fall, you have to let go of everything, including identity. It has to be...   [click here for more]
Onyx Path Publishing  $16.99

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action system. Very...   [click here for more]
Nathan Hare  Pay What You Want

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Archive of Magic Items- 5e

Archive of Magic Items- 5e


The Archive of Magic Items is a supplement for Dungeons and Dragons 5th edition. This book contains over 400 exciting new items for you to discover, as well as new features to enjoy including: Special attunement processes for certain items Suggestions on how to modify items to change their power Item sets Special materials, like mithril, glassteel, and prismatic leather New weapons...   [click here for more]
Pirate Gonzalez Games  $30.00 $20.00

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The Dinosaur Protocol (SWAdE)

The Dinosaur Protocol (SWAdE)


65 million years have separated the ages of man and dinosaur. Until now. “Some time in the 21st Century, something broke the world. No one knows for sure what happened. Solar flares, war, global warming, pollution and environmental collapse, or perhaps a combination of all of them. Perhaps it was something much stranger. All we know is that mankind fled the surface, retreating...   [click here for more]
Battlefield Press  $10.00

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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
d20pfsrd.com  $14.95 $11.21

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Building Characters [Black Box Edition]

Building Characters [Black Box Edition]


Create memorable characters with great story potential! At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story...   [click here for more]
Dancing Lights Press  $10.00

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Tiny Dungeon 2e Player's Guide

Tiny Dungeon 2e Player's Guide


A player guide for Tiny Dungeon 2e! Containing all the rules you need for Tiny Dungeon, whether you are a player or a GM! From character creation, through dungeon generation, and with an extensive (for a tiny roleplaying game) bestiary, you'll have everything you need but a setting! Powered by the minimalist TinyD6 ruleset, all you'll need are some six-sided...   [click here for more]
Gallant Knight Games  $6.99

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you be? What Monsters...   [click here for more]
Late Knight Games  $34.99 $10.50

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Lion & Dragon

Lion & Dragon


Lion & Dragon is a Medieval Authentic OSR game. Until now, you only thought you were playing "medieval fantasy"! With Lion & Dragon, the rules of the original tabletop RPG have been adapted to create a more historically authentic medieval experience, to reflect the grittier and yet more mythic world of a magical medieval Europe. L&D includes new rules governing social class and materials...   [click here for more]
DOM Publishing  $9.50

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HELLSCAPES Corebook

HELLSCAPES Corebook


Living is hard, now that society has fallen. We used to complain that our lives were boring. These days, every moment is a struggle. Every meal is earned. Every breath is precious. Dangers roam the landscape, both human and worse. Few survive, and numbers dwindle. Those who manage to live long are legend, hardened heroes or monstrous villains. You are among them. Your canteen, your...   [click here for more]
Scrivened, LLC  $20.00

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven...   [click here for more]
Autarch  $10.00

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Sagas of Midgard Corebook

Sagas of Midgard Corebook


“Organic, cinematic and more epic than anything we’ve experienced with more mechanical RPGs.” -Tabletop Gaming Magazine “After carefully reading this and absorbing as best I can, I’m convinced you have something genius here… You can be sure I’m going to try to bring the North back to my table now!” -Gabe, Kickstarter...   [click here for more]
Drinking Horn Games  $24.99 $19.99

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character" record...   [click here for more]
Fat Goblin Games  $2.95

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Freedom Squadron Commando's Manual

Freedom Squadron Commando's Manual


For Freedom! It’s the year 2051, and World War III only ended two years ago. Even as the world began to rebuild from the conflagration, humanity was rocked by the revelation that a massive organization engaged in a terrible conspiracy to bring Earth to its knees and under their control. VENOM became the enemy of all freedom-loving people, using military might, criminal undertakings,...   [click here for more]
Evil Beagle Games  $16.95

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World of Farland Players Guide

World of Farland Players Guide


For a while now, fans of the World of Farland website have asked for compilations of the content available, so that they can have it all organized in one place. The fans have spoken! The World of Farland Players Guide is a 119-page manual to be used in a campaign set in the World of Farland using D&D 5e rules. The World of Farland Players Guide includes:...   [click here for more]
World of Farland  $5.99

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Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement

Hunter's Guide: a Demon Hunters: A Comedy of Terrors Supplement


Is your DM upping their game? Now up yours! The HUNTER'S GUIDE is your essential quick reference training manual. Trying to get ideas for your character's Aspects or Stunts? Can't remember what the rules were for resolving a contest? What the heck IS The Warehouse anyway? And let's not forget The Ciphers... why robots??? The HUNTER'S GUIDE includes: Tips...   [click here for more]
Dead Gentlemen Productions, LLC  $5.00

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Freedom Squadron Plans & Operations Manual

Freedom Squadron Plans & Operations Manual


Heads Up, Commandos! General Steel issued the mandate – stop VENOM’s latest scheme at all costs! Mirage gathered the initial intel, Top Boss crunched the numbers, and Uplink sent out the call. Now Sundown is calling you onto the Hornet so he can get you to the rendezvous with the rest of your mission team. Now it’s up to you and your fellow Commandos to work up the plan, insert...   [click here for more]
Evil Beagle Games  $16.95

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Amethyst: Quintessence (5E)

Amethyst: Quintessence (5E)


Compatible with the 5th edition (5E) of the first fantasy roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you;...   [click here for more]
Dias Ex Machina Games  $19.99

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Endless Realms: Corebook

Endless Realms: Corebook


This book contains everything you need to start exploring the world of Endless Realms, including: 9 Intriguing New Races: For players who are tired of fantasy standards like dwarves, elves, and orcs, the Corebook gives insight into unique races like the honorable lupine warriors, the Ulvar Kyr, or the rabbit-eared, all-female race, the Al'Miren. Learn about each race's history, culture, characteristics,...   [click here for more]
Lunar Games Inc  $24.99

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The Roleplayer's Divine Prayerbook

The Roleplayer's Divine Prayerbook


Every Cleric deserves a traveling Prayerbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Divine Prayerbook provides a unique journal of comprehensive forms covering all the most important details. prayer pages each for 0-9th level spells Detailed forms for tracking deities & demigods Design and note important churches/temples,...   [click here for more]
Fat Goblin Games  $2.95

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Monte Cook's Arcana Evolved

Monte Cook's Arcana Evolved


A Variant Player’s Handbook by Monte Cook Get ready to evolve! This deluxe “Director’s Cut” version of 3rd Edition codesigner Monte Cook’s popular variant player’s handbook takes all the alternate rules, classes, races, and innovative subsystems that you loved about Arcana Unearthed, gives it all a deluxe full-color treatment -- then adds...   [click here for more]
Malhavoc Press  $24.95 $19.99

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Power Outage: Core Guide Book

Power Outage: Core Guide Book


YOUR KIDS WILL BE HEROES, BE A HERO TO THEM! Have you ever sat at a tiny table drinking tea with a queen? Have you fought off a horde of couch pirates with a valiant young captain by your side? Have you ever searched the wilds of a backyard jungle for buried treasure with a team of tiny explorers?. If so, then you’ve already played this game. This book is your guide to play...   [click here for more]
Go Nerdy  $20.00

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The Roleplayer's Arcane Spellbook

The Roleplayer's Arcane Spellbook


Every Magic-user deserves a traveling Spellbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details. 20 spells pages each for 0-9th level spells Detailed cataloging sheets for spell components All your magic equipment, from...   [click here for more]
Fat Goblin Games  $2.95

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ELEMENTAL Complete Guide

ELEMENTAL Complete Guide


The RPG that powers your ideas ELEMENTAL is a fast and flexible roleplaying game for any character, any setting, any story. The game is designed for the characters and stories you want to play. It features a very approachable game system and a wealth of playable content spanning multiple genres. So whatever movies, books, comics or TV shows you’re into, ELEMENTAL gives you the...   [click here for more]
Gildor Games  $14.99

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The Void – Characters Unbound I: Player's Guide

The Void – Characters Unbound I: Player's Guide


A Million Faces, A Million Lies “I’ve seen people freeze up, lose their minds screaming, faint dead away, or crap themselves while scrambling to try to get away. Falling apart like this can be fatal in the field. But nothing’s as bad as the ones I know who got so scared they went crazy.” Anastasia paused, letting the room grow silent. “Scared yet?”...   [click here for more]
WildFire  $9.99

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Exodus Post Apocalyptic RPG Survivor's Guide

Exodus Post Apocalyptic RPG Survivor's Guide


Exodus Survivor's Guide v1.5 (format PDF, 306 pages b/w) In the December of 2012, on the winter solstice, a date prophesied by the Mayans as the end of evolution, a date prophesied by Nostradamus as World's End, man chose to evolve by the process of natural selection through self extermination from nuclear fallout. The decade long year War on Terror escalated to a series of short events...   [click here for more]
Glutton Creeper Games  $32.95 $10.95

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes. 5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation...   [click here for more]
David Vershaw II  $2.00

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Book of True Evil (5E)

Book of True Evil (5E)


This vile and maleficent tome of depravity delves deeply into the darkest depths of Fifth Edition, entreating villainous gaming of the most heinous and despicable nature!   Taken directly from the highly acclaimed blasphemy known as of Book of Exalted Darkness, the Book of True Evil collects over 160 pages of wicked material into one compact...   [click here for more]
Legendary Games  $19.99

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The Blackwood Errantry Codex

The Blackwood Errantry Codex


For nearly 1,500 years, the Elder King reigned over his kingdom with wisdom, compassion, and justice. Alas, he disappeared 14 years ago, and the Elder Kingdom is in disarray. The nobility grow corrupt and forget their duties to the commonfolk. Outlaws and pagans prowl at the borders of the kingdom. And in the wildest depths of the Blackwood, the strange and dangerous spirits known as elves emerge...   [click here for more]
Mythic Gazetteer, LLC  $12.00

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The Void – Vessels of the Void: Spaceships

The Void – Vessels of the Void: Spaceships


Out in the Dark “Space was background noise to most people these days. No one really thought about the vast spaces in between, other than as time stuck inside a metal can. Marcus could never get over it. The vastness of the void presented infinite possibilities. Some of those possibilities were inspiring. Some, as he knew, were terrifying. He stared out the porthole, drinking...   [click here for more]
WildFire  $9.99

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Age of Anarchy

Age of Anarchy


Age of Anarchy is a role-playing game set in Norman England at a time of civil strife which lasts for two decades. It's a game grounded in real history, but not constrained by it. It's a time of knights and castles, war and politics, commoners and priests. In the game, you play the most trusted vassals of a low-ranking noble who seeks to rise up through the ranks of feudal society....   [click here for more]
Reroll Productions  $12.99

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Clement Sector: The Rules

Clement Sector: The Rules


Your adventure starts here! Join the adventure as Clement Sector, one of the most popular and fastest growing science fiction settings, expands with its own rulebook! Using a unique blend of The Cepheus Engine and the 2d6 Science Fiction OGL rules, Clement Sector: The Rules builds on those to create a framework for action packed role-playing game...   [click here for more]
Gypsy Knights Games  $14.99

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Starjammer: Core Rules (Starfinder Edition)

Starjammer: Core Rules (Starfinder Edition)


Starjammer Core Rulebook - Starfinder Edition Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Starfinder Roleplaying Game. This tome is over 150 pages of star-exploring options, all compatible with the Starfinder Roleplaying...   [click here for more]
d20pfsrd.com  $14.95 $11.21

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Worldcrafting

Worldcrafting


An average gamer is sitting at his desk, scribbling "My setting" on the first page of his notepad. He has prepared in advance: in his mind, he has a plan for the setting, its history, inklings of geography and names. He’s read some guides to creating fantasy worlds as well. He knows a lot of PnP and video game settings, has browsed the websites of complex alternate worlds, and by...   [click here for more]
GRAmel  $15.99 $9.99

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