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Setting Design [Black Box Edition]
by Dancing Lights Press

Design dynamic settings that support telling great stories!

Setting Design helps you to assembling the critical details that you will need in order to tell a story. This book shows you how to save prep time by focusing on just the elements you need!

Setting Design [Black Box Edition]
 
 Hottest Game Master Rule Guides, Print
 
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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too....   [click here for more]
Onyx Path Publishing  $29.99

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B/X Essentials: Adventures and Treasures

B/X Essentials: Adventures and Treasures


The B/X Essentials line is a restatement of the classic Basic/Expert fantasy adventure gaming rule set, given a fresh, new presentation focused on usability: Basic and Expert rules seamlessly combined. Streamlined presentation optimised for ease of reference during play. Meticulously researched; a guaranteed 100% accurate rendition of the classic rules of yesteryear. Carefully...   [click here for more]
Necrotic Gnome  $7.99

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Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master


Return of the Lazy Dungeon Master is a book designed to help Gamemasters of all kinds get more out of our roleplaying games by preparing less. This book makes use of the experiences of thousands of other GMs to help you focus on how you prepare your games, how you run your games, and how you think about your games. Built around an eight-step process for lightweight game preparation, it covers a wide...   [click here for more]
SlyFlourish  $11.99

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Sooner or later, you're going to need more story! The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide...   [click here for more]
Larcenous Designs, LLC  $19.99 $15.99

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $49.99

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Starjammer: Core Rules

Starjammer: Core Rules


Welcome to the Void. Welcome to Starjammer! Some people look to the stars and wonder what they are, what they mean, and what is out there. Your characters are about to find out. Welcome to Starjammer, a wild ride through the void built upon and compatible with the Pathfinder Roleplaying Game. This tome is over 200 pages of star-exploring options, including: Four new player character...   [click here for more]
d20pfsrd.com  $24.95

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Equinox Match System Guide (English)

Equinox Match System Guide (English)


In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout...   [click here for more]
Vagrant Workshop  $24.95

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The GameMaster's Apprentice: Sci Fi

The GameMaster's Apprentice: Sci Fi


"Plot generators to maximum, chief!" The GameMaster's Apprentice: Sci Fi is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. This variant deck is aimed at science fiction of every kind, from shiny space operas to the grim, dark streets of a megacorp-dominated Earth. You can...   [click here for more]
Larcenous Designs, LLC  $19.99

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Guild of Shadows Campaign Guide

Guild of Shadows Campaign Guide


'Thieves Wanted' for this dark fantasy role-playing campaign setting for Savage Worlds. An elite thieves’ guild operates within the darkened alleyways of crowded city streets, skillfully pulling the invisible strings of its inhabitants. Join the Guild of Shadows, and play the role of a guild member, planning and executing skilled robberies, confidence schemes, smash and grab...   [click here for more]
SPQR Games  $24.95 $20.95

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The GameMaster's Apprentice: Age of Sail Deck

The GameMaster's Apprentice: Age of Sail Deck


Sails on the horizon! The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference...   [click here for more]
Larcenous Designs, LLC  $19.99

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Nerzugal's Game Master Toolkit

Nerzugal's Game Master Toolkit


This is the second Toolkit I have created to help out Game Masters new and old for 5E. Similar to the first, you will find fully detailed dungeons and one-shot adventures, most of which can be dropped in any traditional fantasy world with minimal effort. This Toolkit also comes with 100 new monsters as part of Nerzugal’s Extended Bestiary with numerous unique creatures as well as expansions upon...   [click here for more]
Nerzugal Role-Playing  Pay What You Want

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Lion & Dragon

Lion & Dragon


Lion & Dragon is a Medieval Authentic OSR game. Until now, you only thought you were playing "medieval fantasy"! With Lion & Dragon, the rules of the original tabletop RPG have been adapted to create a more historically authentic medieval experience, to reflect the grittier and yet more mythic world of a magical medieval Europe. L&D includes new rules governing social class and materials...   [click here for more]
DOM Publishing  $15.81

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing...   [click here for more]
White Wolf  $29.99

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MajiMonsters: The Monster-Catching Role-playing Game

MajiMonsters: The Monster-Catching Role-playing Game


You’re about to enter a fantastic place where extraordinary creatures dwell and where extraordinary things can happen. But nothing is more extraordinary than the people that make this world their home—the people who live to challenge Monsters. The pages in this book invite you to become one of these incredible people, to write your own story. Who will you be? What Monsters...   [click here for more]
Late Knight Games  $29.98

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Dungeon Master Guide, Revised (2e)

Dungeon Master Guide, Revised (2e)


Here is the essential manual for the AD&D game Dungeon Master. All the information you need to create and run thrilling, swords-and-sorcery adventures is clearly laid out in the Dungeon Master Guide. Learn all there is to know about magical spells, hundreds of magical devices and treasures, battles, travel, experience awards, and more. This fresh, new format is your guidebook to the challenging...   [click here for more]
Wizards of the Coast  $24.99

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Adventures Dark and Deep Game Masters Toolkit

Adventures Dark and Deep Game Masters Toolkit


The Adventures Dark and DeepGame Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"...   [click here for more]
BRW Games  $14.96

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The GameMaster's Apprentice: Demon Hunters

The GameMaster's Apprentice: Demon Hunters


We ride! The GameMaster's Apprentice: Demon Hunters is a system-neutral deck of cards that can be used as either a supplement for The Dead Gentlemen's RPG, Demon Hunters: A Comedy of Terrors, or as a complete game engine for GM-free solo or group RPGs set in that same world. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above,...   [click here for more]
Larcenous Designs, LLC  $19.99

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The GameMaster's Apprentice: Horror Deck

The GameMaster's Apprentice: Horror Deck


Wait... did you hear that? What was that sound? The GameMaster's Apprentice: Horror Deck is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs, aimed at providing horrific inspiration for anything from a slasher-flick to a Lovecraftian investigation! You can view the cards' complete instructions...   [click here for more]
Larcenous Designs, LLC  $19.99

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The GameMaster's Apprentice: Steampunk Deck

The GameMaster's Apprentice: Steampunk Deck


Thrilling Adventure and Mad Science! The GameMaster's Apprentice: Steampunk is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of...   [click here for more]
Larcenous Designs, LLC  $19.99

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Insight Fantasy Game Master's Compendium

Insight Fantasy Game Master's Compendium


All your actions can change the story. If you don’t like being a spectator, listening to the Game Master reading you a story all evening, Insight Fantasy should be your #1 choice because everything you do can have an impact on the story as the GM knows it. Insight Fantasy has all the mechanisms you would expect from a fantasy RPG, but the main difference is the...   [click here for more]
NEVR  $18.99 $14.99

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Gods and Icons (13th Age Compatible)

Gods and Icons (13th Age Compatible)


The 13th Age Roleplaying Game Supplement to rock your players world. Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide. GM advice on tailoring the Icon Relationship result to the character. Hundreds of Icon Relationship results. Here's an example: A PC gets hugely important information from an agent of an icon. A clockwork owl tells...   [click here for more]
Dread Unicorn Games, LLC  $23.45 $19.95

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The GameMaster's Apprentice: Fantasy Deck

The GameMaster's Apprentice: Fantasy Deck


Adventure Awaits! The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart...   [click here for more]
Larcenous Designs, LLC  $19.99 $15.99

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Blood and Bone

Blood and Bone


Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
Arcana Games  $19.99

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The Blackwood Errantry Codex

The Blackwood Errantry Codex


For nearly 1,500 years, the Elder King reigned over his kingdom with wisdom, compassion, and justice. Alas, he disappeared 14 years ago, and the Elder Kingdom is in disarray. The nobility grow corrupt and forget their duties to the commonfolk. Outlaws and pagans prowl at the borders of the kingdom. And in the wildest depths of the Blackwood, the strange and dangerous spirits known as elves emerge...   [click here for more]
Mythic Gazetteer, LLC  $30.00

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Apocalypse

Apocalypse


The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying....   [click here for more]
White Wolf  $24.99

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HYPERLANES Corebook

HYPERLANES Corebook


Adventure at hyperspeed, smirking at the authorities along the way. Tramp around a hostile galaxy in a starship held together with spit and pluck. You’re a motley crew of misfits, gathered by chance, venting your frustrations through witty barbs and alien howls. Strap in, kid. We’re gunna burn across the sky ‘til the stars become lines. HYPERLANES is the gaming technology...   [click here for more]
Scrivened, LLC  $40.00

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Dungeon Master's Guide (1e)

Dungeon Master's Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $24.99

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Hideouts & Hoodlums, Book III:  Underworld and Metropolis Adventures

Hideouts & Hoodlums, Book III: Underworld and Metropolis Adventures


Please Note: When ordering this book, that there is a 2nd edition now of HIDEOUTS & HOODLUMS. Book III, Underworld and Metropolis Adventures, will aid the Editor in preparing an entire campaign around the exploits of brave Heroes battling evil Mobsters, whether it be in a secret hideout and the open streets of a busy metropolis! HIDEOUTS & HOODLUMS...   [click here for more]
Great Scott! Games  $11.99 $11.50

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DayTrippers GameMasters Guide

DayTrippers GameMasters Guide


The Daytrippers Gamemasters Guide is a toolkit for creating surreal adventures in weird worlds and other dimensions. With this expansion to the DayTrippers Core Rules, the GM takes the players into new and wildly divergent realities every session, blurring the line between subjective and objective reality. The DayTrippers GameMasters Guide presents a radically...   [click here for more]
As If Productions  $19.99

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Alfeimur Quinta Edizione

Alfeimur Quinta Edizione


Benvenuti in un mondo sopravvissuto a una immane catastrofe. Tagalor, il mondo della Regione dell’Alfeimur, è solcato da profonde cicatrici, lasciate sulle terre e sul campo magico dalla guerra che sette millenni fa si è conclusa col quasi completo sterminio di ogni forma di vita senziente. La morte degli Dei, la magia impazzita, l’ostilità tra...   [click here for more]
L&A Media  $32.69

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Heroic Fantasy Handbook

Heroic Fantasy Handbook


The Heroic Fantasy Handbook is a rules supplement that brings the flavor of heroic fantasy to your favorite role-playing game. Cleaving away decades worth of assumptions and expectations about how characters heal, fight, and adventure, how magic works, what spells do, and more, the Heroic Fantasy Handbook offers a fresh way to play with familiar D20 fantasy mechanics. In the Heroic...   [click here for more]
Autarch  $35.00

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Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement

Demon Hunting Manual A771, a Demon Hunters: A Comedy of Terrors Supplement


Are your players upping their game? Now up yours! Take a deep dive into the crafting the mission for your players with The Demon Hunting Manual A771: An Impractical Guide to Mission Planning. Expanding on the "5 Minutes to Mayhem" and "60 Minutes to Mayhem" sections of the Demon Hunters: A Comedy of Terrors corebook, this manual will help you get specific, get organized,...   [click here for more]
Dead Gentlemen Productions, LLC  $10.00

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Kindred of the East

Kindred of the East


May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
White Wolf  $19.99

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas...   [click here for more]
White Wolf  $12.99

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Cards & Quests: An Innovative Fantasy Role-Playing Game

Cards & Quests: An Innovative Fantasy Role-Playing Game


Welcome to Cards & Quests! This new game is designed for players who enjoy fantasy RPGs but do not like to get bogged down in character creation. The goal of the authors was to find an easier and less time-consuming way to play RPGs while keeping all the qualities that make such games so entertaining and memorable. Cards & Quests features several unique concepts. Conflict...   [click here for more]
Skirmisher Publishing  $19.96

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Setting Design [Black Box Edition]

Setting Design [Black Box Edition]


How can you design dynamic settings that support telling great stories? Setting Design helps you to assembling the critical details that you will need in order to tell a story. More than mere worldbuilding, this book shows you how to save prep time by focusing on just the elements you'll need and use. With clear step-by-step instructions, you can: Create a clear premise...   [click here for more]
Dancing Lights Press  $9.99 $4.99

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I Love the Corps: Classified Materials

I Love the Corps: Classified Materials


The Game Master's Guide for I LOVE THE CORPS, the role-playing game of Military Action, Science-Fiction and Horror. The United Colonial Marine Corps, on an average day, deals with interstellar criminals, pirates and Rebels, maybe the odd Mutant or runaway Psychic, keeping the Colonial Dominion safe from the scum of the galaxy... or at least who the Dominion tells them are scum....   [click here for more]
Psychic Cactus Games  $31.45

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Tiny Dungeon 2e Player's Guide

Tiny Dungeon 2e Player's Guide


A player guide for Tiny Dungeon 2e! Containing all the rules you need for Tiny Dungeon, whether you are a player or a GM! From character creation, through dungeon generation, and with an extensive (for a tiny roleplaying game) bestiary, you'll have everything you need but a setting! Powered by the minimalist TinyD6 ruleset, all you'll need are some six-sided...   [click here for more]
Gallant Knight Games  $9.99

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Vampire Storytellers Handbook - Revised Edition

Vampire Storytellers Handbook - Revised Edition


The Final Nights Hid a Million Stories From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates and... others... prowl the nights. Only one individual knows all the secrets of the World of darkness. Anf They Must All Be Told The role of th Storyteller is a daunting one, and this book is an invaluable...   [click here for more]
White Wolf  $19.99

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5e Feats and Other Options

5e Feats and Other Options


A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes. 5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life. Whether taking down enemies with the Decapitation...   [click here for more]
David Vershaw II  $8.80

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Bladestorm Rulesbook 2nd Edition

Bladestorm Rulesbook 2nd Edition


25 years after the first edition was released by Iron Crown Enterprises, Bladestorm returns in a completely redesigned, corrected, colorized and expanded Second Edition. The fast paced rules enable quick battles between any kind of forces gamers wish to create. Regular troops, heroes, monsters, spell users, standard bearers, units, vehicles, musicians, leaders; if it's a miniature, it can be turned...   [click here for more]
Metal Express  $37.99

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World of Farland Game Master's Handbook

World of Farland Game Master's Handbook


By popular demand, we are continuing publishing our compilation of Farland materials compatible with D&D 5e. This time we give you something for Game Masters! The World of Farland Game Master's Handbook presents all of the compiled material for GMs from the World of Farland website (www.farlandworld.com). This 159-page manual is intended to be used in a campaign set...   [click here for more]
World of Farland  $24.99

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The GameMaster's Apprentice: Universal Instruction Cards

The GameMaster's Apprentice: Universal Instruction Cards


Quick-Reference Cards for the GMA Decks! Note: If you wish to purchase the Print on Demand Instruction Cards to keep with your deck, be sure to combine your order of this product with the deck itself, or order two or more copies of the Instruction Cards! This mini-set is only six cards, and DriveThru will not print orders that small individually. The GameMaster's Apprentice decks...   [click here for more]
Larcenous Designs, LLC  $0.54

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Barbarian Conquerors of Kanahu

Barbarian Conquerors of Kanahu


Welcome to Kanahu, a dangerous world of pulp fantasy abounding with dinosaurs, Cthulhoid creatures, giant insects, crazed sorcerers, muscled barbarians, and alien invaders. Barbarian Conquerors of Kanahu™ (BCK) presents a host of new monsters, magical items, technology, spells, and variant rules packaged together in this gonzo world. In BCK you get: A set of 7 new races and...   [click here for more]
Autarch  $30.00

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Laws of the Night: Storytellers Guide

Laws of the Night: Storytellers Guide


Once cavemen told stories of the day's hunt and of the things beyond the firelight. In these modern nights, we still tell stories of hunters - ones who shun sunlight and crave human blood for sustenance. What lies beyond the neon glow? What stories will you tell to keep the darkness at bay? Under Tonight's Streetlights This book combines new Thaumaturgy paths with extensive advice on creating...   [click here for more]
White Wolf  $15.99

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Werewolf Storytellers Handbook Revised

Werewolf Storytellers Handbook Revised


Song of the End Times From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely. Tales of the Last Generation...   [click here for more]
White Wolf  $19.99

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Hellfrost: Heroes & Villains Comp

Hellfrost: Heroes & Villains Comp


AN ARMY OF CHARACTERS AWAIT YOUR COMMAND! The population of the winter-wracked northern lands is not particularly high, but it is varied. Commoners and nobles, mages and clerics, healers and warriors, merchants and thieves, wise men and fools, heroes and cowards, all walk the frozen realm. Inside you’ll find over 60 characters ready to be dropped into any Hellfrost campaign or used as player...   [click here for more]
Triple Ace Games  $14.99

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6d6 Core (2nd Ed.)

6d6 Core (2nd Ed.)


"An amazing role playing experience" "Highly flexible and intuitive" "Great fun system lends itself to creativity" "Novel mechanic, fun game, easy to learn" This is just some of the feedback we have received as we toured the country visiting shops, conventions and clubs, running games for hundreds of people. (See more feedback on the 6d6RPG.com website)...   [click here for more]
6d6 Fireball  $15.68

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Mini Six: Bare Bones Edition

Mini Six: Bare Bones Edition


Mini Six is a slimmed-down version of the original OpenD6 game system. It is a multi-genre RPG which focuses on handling action-oriented games with a light-to-medium amount of "crunch." It serves as a toolkit for designing your own games, and has been used as the engine of several published games by third-parties through the use of the Open Game License. The basic mechanics and character...   [click here for more]
AntiPaladin Games  $10.00

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High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated

High Fantasy Magic: A Simple Magic System for Fate Core & Accelerated


". . . [High Fantasy Magic] feels like the kind of thing that should have been in the Core rules - aspects for permissions, skills for actions, stunts for bonus stuff. Well done." - Christopher Dolunt (Author of Savage Worlds: Rippers) ". . . I like that it's a very light touch on the existing skills and action system. Very...   [click here for more]
Nathan Hare  Pay What You Want

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