Title |
Publisher |
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ENNIE Awards: Gold Winner, Best Game & Product Of The Year
Game Informer: The Best Role-Playing Game Releases Of 2019
Tabletop Gaming Magazine: Best Games of 2019
ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will:
Live in a gritty, "realistic" fantasy... [click here for more] |
Andrews McMeel Publishing |
$19.99
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CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
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Please be aware that the publisher has discontinued the free PDF program with proof of purchase of the physical book. However, the Zweihander Compendium is 100% free over on Roll20, providing the tools you need to play.
t is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden... [click here for more] |
Andrews McMeel Publishing |
$9.99
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Download the Phone PDF version of Tricube Tales for free by clicking the Publisher Preview.
If you’d like to support the product by paying a dollar, you’ll also receive the tablet version (4:3 aspect ratio—this also looks good on laptops and desktop computers when using “Two Page View” in Acrobat Reader) and a... [click here for more] |
Zadmar Games |
$1.00
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You are the child of a God, born to the magic of yesterday and the promise of tomorrow. You live in a World of myth, where every ancient story is true. Your ancient enemies, the Titans, stir in their prison beneath the lands of the dead. Their spawn issues forth from lands of myth, and the specter of war falls across the heavens. In this age of turmoil, you seize your birthrights and feel the call... [click here for more] |
Onyx Path Publishing |
$14.95
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Ancients Of Gaia
Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions.
Use your Magic, perfect your weapon’s form, or utilise your guile to... [click here for more] |
Frontier Gaming |
$9.99
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Erratum: if your character is Thelavian or Onderban, and has a bag of silver lunars or better, they also should have some calling cards. It's just how upper-class types do in this setting.
“The setting and the rules, character creation, all sit together so neatly and intuitively, alongside some of the most beautiful art I’ve seen in a long time. [A] strong authorial... [click here for more] |
Tibbius |
$15.00
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The Rebellion Strikes Back!
vs. EMPIRE is a small roleplaying game set in a time of Galactic Civil War. Gathering to play are 2-6 players, each with a standard deck of playing cards, pencils, paper, and are ready for about three hours of gaming goodness.
Become a new force of hope in the galaxy as your rebellion strikes back against a tyrannical empire. Outnumbered by the menace... [click here for more] |
Denagh Design |
$4.00
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It is 20 minutes into the future and world is broken.
vs. MIRRORSHADES is a small roleplaying game set in a cyberpunk dystopia. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
The rich are richer than ever; the poor, poorer. Powerful corporations, corrupt political parties, and criminal organizations rule the... [click here for more] |
Denagh Design |
$4.00
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Become One with the Machine
vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield... [click here for more] |
Denagh Design |
$4.00
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The Golden Age of Piracy…as we remember it.
vs. PIRATES is a small roleplaying game set in the Caribbean of our childhood memories. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Villainous pirates sail the seas. Captain a crew of pirates or defend the good people of Port Victoria from them. Fly your own... [click here for more] |
Denagh Design |
$4.00
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“I remember a time of chaos, ruined dreams, this wasted land. But most of all, I remember the road warrior.” —NARRATOR, THE ROAD WARRIOR
vs. HIGHWAY SIX is a small roleplaying game set in a post-apocalyptic wasteland. You’ll need just one other player, a standard deck of playing cards for each of you, some pencils, paper, and about three hours.... [click here for more] |
Denagh Design |
$4.00
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Watch the skies!
vs. MARS is a small roleplaying game set during the early days of an alien invasion in a sleepy little town. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Lights float in the forest outside town. Cattle mutilations are on the rise. The military base is on lockdown. Dogs bark at something in... [click here for more] |
Denagh Design |
$4.00
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Punch a Nazi in the face. That’s why Nazis have them.
vs. HITLER is a small roleplaying game of World War Two-fisted action. You’ll need 2-5 players, each with a standard deck of playing cards, pencils, paper, and about three hours.
Your squad is on the long march to Berlin, ready to take on the Nazi menace and save the world for freedom.
vs. HITLER is a complete... [click here for more] |
Denagh Design |
$4.00
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“Mr. Bond, they have a saying in Chicago: ‘Once is happenstance. Twice is coincidence. The third time it’s enemy action.’” -Auric Goldfinger
vs. SPY is a small roleplaying game about espionage and betrayal. You’ll need 3-4 other players, identical standard decks of playing cards for each player, some pencils, paper, and about three hours.
You are an agent... [click here for more] |
Denagh Design |
$4.00
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A prophecy told in your youth dictates that only fang and claw will rend your destiny, so you must be reborn as beast.
The tabletop roleplaying game of adventurers who turn to wolf flesh to fulfill a knotted quest. First appearing in issue two of Worlds Without Master, Wolfspell has been reborn now in print as the liner notes of a trifold album cover and illustrated in glorious... [click here for more] |
Dig a Thousand Holes Publishing |
$15.00
|
 Figment is a simple story-game mainly intended for play with or by children. As an “ultra-lite” game it relies only upon rock-paper-scissors to settle matters of fate and requires almost nothing in the way of preparation. The story can be your own or drawn from your favorite fairy tales, myths, bed-time stories, movies, animation, etc. You only need a Storyteller, some Players, and boundless... [click here for more] |
Planarian |
$1.00
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