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*Punk - A Retroclone RPG System

*Punk - A Retroclone RPG System


A retroclone RPG for making your own *Punk games. Atompunk, Biopunk, Clockpunk, Cyber noir, Cyberprep, Cyberpunk, Decopunk, Dieselpunk, Dungeonpunk, Elfpunk, Islandpunk, Lunarpunk, Mythpunk, Nanopunk, Necropunk, Nowpunk, Postcyberpunk, Raypunk, Retrofuture, Rococopunk, Solarpunk, Steampunk, Steelpunk, Stonepunk, Transhuman. ...   [click here for more]
Postmortem Studios  Pay What You Want

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1 A.D.

1 A.D.


It is the year 1.A.D. The beginning of time and a dawn of women and men. You are a group of cavepeople, taking your first steps into the unknown, primal, and savage world full of rival tribes, voracious dinosaurs, erupting volcanoes, on the eve of the Ice Age! Explore the dangers of the early days of human history, complex political struggles within the first tribal structures, communication...   [click here for more]
NeonoN  Pay What You Want

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16 Impossible Things Before Breakfast

16 Impossible Things Before Breakfast


"Why, sometimes I've believed as many as six impossible things before breakfast." - The White Queen from Lewis Carroll's Through the Looking-Glass, and What Alice Found There. Upon walking one early morning, you and your companions have found yourselves stumbling upon a Mad Tea Party set up in the woods. Unfortunately for you, no one can leave; at least, not yet....   [click here for more]
Caroline O. Berg  Pay What You Want

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1645: The Plundering Time

1645: The Plundering Time


Welcome to The Plundering Time, a TTRPG set in early colonial Maryland, a time of intense sectarian, political, and cultural conflict. Europeans will flee the burning wreckage of their adopted hometown, out into the unmapped and untamed wilds of The New World. Native American characters must react quickly and strategically to the sudden upheaval of regional power, safeguarding their own family's...   [click here for more]
The Old Line Story  Pay What You Want

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1d10 Motivaciones

1d10 Motivaciones


¿En cuantas ocasiones has comenzado a jugar sin tener una idea de los origenes de tu personaje? 1d10 Motivaciones contiene tablas y preguntas que te permiten comenzar a idear que es lo que hace que tu personaje salga de aventura. Cada motivación tiene 5 preguntas que al respoderlas te permitiran tener un personaje mas completo. ...   [click here for more]
Plan B Games  Pay What You Want

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1TR Core Rules

1TR Core Rules


Welcome to the early beta of 1TR system. It has been tested since 2015 and there are still glitches and imbalances in the gameplay mechanics, but you can try it yourself already! This system was designed for two sci-fi campaigns that will be published in pay what you want fashion in episodes later in 2016. Both of them can be played using your favourite universal rules, but we strongly adivise you...   [click here for more]
Cat at Home Studio  Pay What You Want

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2020 El Juego de Rol / 2020 The RPG

2020 El Juego de Rol / 2020 The RPG


¡El mundo está realmente loco! Un virus mortal, avispas asesinas, terremotos, incendios masivos, y otros eventos que parecen sacados de la peor película de desastres que Hollywood pudo crear. Una organización secreta los ha contratado a ustedes para cumplir con una misión casi imposible. ¿Tienen lo que se necesita para concluir la misión exitosamente, antes de que se acabe...   [click here for more]
The Death Die Club  Pay What You Want

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2400: Inner System Blues

2400: Inner System Blues


Earth’s a dump. Mars is a wasteland. Venus belongs to the elite. If you can’t afford a ticket out of system, you gotta take gigs to survive today—and maybe fight for a better tomorrow. Inner System Blues is a super-slim, self-contained, lo-fi sci-fi RPG about cyberpunk freelancers in a grainy retro-future. It's 3 pages and a cover, fitting on two sides of...   [click here for more]
Pretendo Games  Pay What You Want

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3 Goblins in 1 trenchcloack

3 Goblins in 1 trenchcloack


every1’s dead. your wizard master, your fellow minions – every1. except you 3. and if you want to keep it that way, you must escape 1 dungeon that’s crawling with adventurers. you have only 1 ratty tweed trenchcloak, 1 shiv, and 2d6. roll while you can contents:  rules, tables for rooms/enemies/loot, map, character cards you need 2d6 and 1 pencil to play 1+...   [click here for more]
Urizenic  Pay What You Want

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3 Raccoons in a Trench Coat

3 Raccoons in a Trench Coat


Introducing 3 Raccoons in a Trench Coat, the game that provides the ultimate in tabletop gaming experiences, the opportunity to play as one of 3 raccoons masquerading as a person by sitting on each other’s shoulders while hiding their true form in a trench coat. Available is screen reading PDF, printable pamphlet format, and EPUB! ...   [click here for more]
Octopus Apocalypse  Pay What You Want

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3D6 Supers!

3D6 Supers!


3D6 Supers! provides players with rules to run exciting action in any comic book universe! Players can portray heroes, villains, or maybe a team that combines both! The game uses 3 six-sided dice and a single deck of playing cards to resolve all of the action. Build characters from scratch or play one of the many pre-made ones included in the book. A Caper Generator lets players come up with...   [click here for more]
Four-Color Studios  Pay What You Want

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3droids

3droids


Jednostronicowa gra fabularna w języku polskim i angielskim o androidach, wolności i podejmowaniu decyzji. A one-page roleplaying game in polish and english language about androids, freedom and decisions making. ...   [click here for more]
Jagmin  Pay What You Want

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4 x 200 Word RPGs

4 x 200 Word RPGs


A collection of my entries for the 200 Word RPG Challenge, which is a fine, creative challenge that I encourage people to enter. ...   [click here for more]
Postmortem Studios  Pay What You Want

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50-50: A universal RPG system

50-50: A universal RPG system


A rules-light generic RPG formatted to be read on your smartphone! 50-50 is a simple and universal RPG system formatted for direct reading on your phone! It's simple because it has a single mechanic to solve all the tests and you can create a character in 2 minutes. It's universal because you can play any scenario with it, it just depends on your creativity. 50-50 has been formatted so you can...   [click here for more]
Not A Giraffe Studio  Pay What You Want

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A bunch of unlikely heroes

A bunch of unlikely heroes


A Bunch Of Unlikely Heroes The Green Ford, The Iron Mountains, And the Forest of the Thousand Souls The game is a fantasy framework that allows you to play adventures in a remote corner of an imaginary land. Part of the setting is determined during characters creation. Players have the chance to bring into the game for example certain non-human species like elfs, dwarfs or half-ogres. Magic or...   [click here for more]
DaimonGames  Pay What You Want

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A Dinner to Die For

A Dinner to Die For


A Dinner to Die For is your guide to playing a game of How to Plan a Murder, the deliciously intriguing murder mystery dinner game. The booklet explains the format of the game, the presentation of your character, and the rules of play. A printer-friendly copy, which excludes images, is included. Directors, We’ve Got You Covered Share a link to A Dinner to Die For...   [click here for more]
Rising Phoenix Games  Pay What You Want

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A Good Day to Die

A Good Day to Die


Use AGDTD to play games that are brutal and don’t require a whole lot of crunch to work well. Cyberpunk, horror, sword and sorcery, gothic fantasy, etc. all work great with AGDTD. This game is heavily inspired by Lasers and Feelings by John Harper and Unknown Armies by Greg Stolze and John Tynes. ...   [click here for more]
Varutotham  Pay What You Want

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A Land of Ice and Blades

A Land of Ice and Blades


A Land of Ice and Blades: beta version 2 ABOUT A LAND OF ICE AND BLADES A game about intrigue and adventures, about the deeds of single characters and the struggles of entire populations, about the fate of lonely heroes and the destinies of nations and tribes. A Land of Ice and Blades was born to try to emulate epic grand stories (ASOIAF?) by using the engine of Apocalypse World (and...   [click here for more]
DaimonGames  Pay What You Want

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A MOSAIC Strict Cook Off

A MOSAIC Strict Cook Off


Food is a powerful thing. Beyond simple sustenance, the right dish might bring comfort, ease tensions, or win a heart. This is a single page ruleset, a mini-game, for RPG characters to judge and prepare food. MOSAIC Strict is an RPG concept by Michael Prescott consisting of short, independent rules modules that would allow play groups to cherry pick mechanical bits to build their own game to fit...   [click here for more]
Wasteland of Enchantment Games  Pay What You Want

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A MOSAIC Strict Fishing Trip

A MOSAIC Strict Fishing Trip


In real life, a fishing trip is a relaxing diversion. In an RPG, it's a treasured mini-game that allows characters to take a brief break from saving the world. This 2-page ruleset lets players enjoy casting out into cool waters to hook a trophy-worthy fish. MOSAIC Strict is an RPG concept by Michael Prescott consisting of short, independent rules modules that would allow play groups to cherry pick...   [click here for more]
Wasteland of Enchantment Games  Pay What You Want

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Aberrant d20

Aberrant d20


Heroes… Legends… Gods In the dawn of the 21st century, select humans erupt with incredible powers previously seen only in comics and movies. These rare 'novas' are all too real, however, and their abilities and personalities will change the world forever. Awaken the Power Within Aberrant d20 is a game of epic superpowers. This...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Abort Retry Fail

Abort Retry Fail


Los Angeles, 1984. A creature, neither fully man or machine, arrives from a war-torn future. It's mission: To change the present. Assassinate a future leader of the resistance. Destroy vital infastructure. Protect and safeguard our only hope. Steal motorcycles, trucks, and sunglasses. Tell people to chill out, dickwad. Go on a vacation. It cannot be bargined with, it cannot be stopped, and it cannot...   [click here for more]
Newstand Press  Pay What You Want

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Abort Retry Fail 1000

Abort Retry Fail 1000


Los Angeles, 1991. A machine, formed from liquid metal capable of taking any shape, arrives from a war-torn future. Its mission: To destroy a malfunctioning killing machine gone rogue, undo the damage done to the timeline, and prevent it from changing the future, using any means nessesary. The new machine is sleek, powerful, and impossibly advanced. It can form its limbs into weapons, survive any amount...   [click here for more]
Newstand Press  Pay What You Want

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Adrift

Adrift


Adrift is a solo game about inevitability, about grief and belief. In it, you play an astronaut lost in space, reflecting on your actions as you see your oxygen levels deplete. You know what's going to happen, it's just a matter of time. The only hope you have is coming to terms with your inevitable death and finding some sort of silver lining amidst hopelessness. Your purchase includes: Booklet...   [click here for more]
Not A Giraffe Studio  Pay What You Want

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Adventure Fantasy Game

Adventure Fantasy Game


An original Old School Fantasy game. New School Game Mechanics, Old School Adventure Game. Simple, d6-based game mechanics. Characters improve by Plundering, completing Accomplishments, or by actually trying to do stuff. No clerics, no XPs, memorization or other legacy rules, no accounting, but still compatible with Old School material without conversion. 5MORE Resolution System, skills...   [click here for more]
Lost Pages  Pay What You Want

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Adventure Post 2018/2019 Holiday Teaser

Adventure Post 2018/2019 Holiday Teaser


Adventure Post is a weekly subscription, sent as a postcard, story game with both a roleplay and Table Top Gaming feel. Each campaign will have a duration of how many weeks from start to finish that the campaign will last. This is the Free holiday Teaser, "mini-version" of Adventure post that we made available during the end of 2018, the start of 2019. While a smaller version of Adventure post, it...   [click here for more]
Caveloot  Pay What You Want

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Adventure! d20

Adventure! d20


The d20 System Game of Pulp Action! A new era begins in the 1920s - an era of imagination, of globe-trotting exploration and mad science. An era in which excitement awaits everywhere from the lofty skyscraper penthouses of New York City, to the sweltering jungles of the Congo. It is an era of Adventure! Heed the Call to Adventure! Requires the use...   [click here for more]
Onyx Path Publishing  Pay What You Want

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Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road

Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road


The Adventure Begins With You! For over 100 years, Dorothy's adventures in the Land of Oz have fired the imaginations of millions. Now it's time to create your own Adventures in Oz! * Easily create your own unique Oz character, or recreate your favorite Oz hero! * A great starter game for Oz fans aged 8-800! * Earn Oz Points and grow in power by making friends instead of fighting enemies! *...   [click here for more]
F. Douglas Wall Publishing  Pay What You Want

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Adventures in Tarnys

Adventures in Tarnys


The long lost guide to Tarnys the Grim Fantasy World of Dungeoneer. This was the world bible for the Dungeoneer expandible card game, and a working document for the card-based roleplaying game. It never got past the "Beta" stage, but by popular demand here is the book in it's latest state. Dare to enter a realm of fearsome dragons teeming with horrid creatures, armored knights...   [click here for more]
Night Owl Workshop  Pay What You Want

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Aetherial Realms: Rules of Play (Beta)

Aetherial Realms: Rules of Play (Beta)


Please Note: The Beta edition of Aetherial Realms while still available as a curiosity has been superceded by the official release of the First Edition. Please see: https://www.drivethrurpg.com/product/302280/Aetherial-Realms-Rules-of-Play-First-Edition Enter a world where Ancient magics collide with modern technologies, Aetherial beings collude with forces from our world, and you can be anything...   [click here for more]
Metzler Machinations  Pay What You Want

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After: The Machines

After: The Machines


BETA RULES -- HELP US TEST OUT AND MAKE THE GAME BETTER Dying is easy. Surviving is hard. The world went dark and when it came back on, the Machines that controlled everything were no longer working or in control. AFTER: THE MACHINES takes place on a prison planet where life was cheap and dying was cheaper. Then the Machines stopped and freedom...   [click here for more]
Two Brothers Gaming  Pay What You Want

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Alien Earth

Alien Earth


As we always knew it would be the fall of humankind was one of our own making, although not in the way any of us predicted. It happened in an instant. The collective unconscious, the shared imagination of all humankind, cracked open like a dam and fantasy flooded reality. The boundaries between imaginary and real came tumbling down. Volcanoes gave birth to dragons, and the monsters under the bed...   [click here for more]
Charles Smith Games  Pay What You Want

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Alienòr

Alienòr


"Alienòr is a lyrical game that approaches an unusual subject with confidence and verve. In a world stuffed with monster hunts and power fantasy, Alienòr takes a different approach and delivers a really fun, unique gaming experience." —Jason Morningstar, creator of Fiasco and Night Witches This is a storygame about the ladies-in-waiting to Eleanor...   [click here for more]
Maracanda  Pay What You Want

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All Us Gamers - Combat Toolkit

All Us Gamers - Combat Toolkit


Combat struggles have risk for characters who must brave death, or serious injury, to fight through the enemy in order to rescue prisoners, hold a rear guard action to let friends escape, blast away in savage firefights to defend an important position, or fire missiles to disable a deadly orbital space station. It is possible to use the new rules in this tool kit with the Inner Core rules only, however...   [click here for more]
Cup of Tea Pty Ltd  Pay What You Want

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All Us Gamers : The Book of Struggles

All Us Gamers : The Book of Struggles


The Book of Struggles is an extension to the All Us Gamers Inner Core Rules, available for free here on DriveThru. It is optional, but recommended, to also use the On Aptitude extension. Your character is in a conflict, a combat has broken out, you need to sneak past vigilant guards, you are attempting to change the King's mind, or your starship has to make it to the asteroid first in a race for control....   [click here for more]
Cup of Tea Pty Ltd  Pay What You Want

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All Us Gamers Inner Core Rules

All Us Gamers Inner Core Rules


Adventure in any world setting, any genre, as simple one shots or extended campaigns. This is the beginner's minimum for playing an easy entry, low preparation role playing game, where a game master presents a setting of their own devising, and players run their characters through the setting on whatever adventure arises. Some actions are resolved with dice using the Dice Engine, the only formal...   [click here for more]
Cup of Tea Pty Ltd  Pay What You Want

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All Us Gamers Player Reference Screen

All Us Gamers Player Reference Screen


This is a player facing set of screens and reference sheets. The game master may also find them useful. There are two reference sheets for creating characters and developing their skills. There are also 4 Reference sheets in landscape mode intended to be printed as a player screen, covering general action rules from On Aptitude, struggles from The Book of Struggles, and combat and healing systems...   [click here for more]
Cup of Tea Pty Ltd  Pay What You Want

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All We Love We Leave Behind

All We Love We Leave Behind


All We Love We Leave Behind is a single-player roleplaying game consisting of writing letters to a person who has left you. Focusing on themes of isolation, abandonment, independence, and the passing of time, AWLWLB is a unique solitary emotional experience. The game uses a standard deck of playing card to randomize events in your writer's life and give you more things to write about to your absent...   [click here for more]
World Champ Game Co  Pay What You Want

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Allow Me, Sir!

Allow Me, Sir!


In the paranoid climate of 1903, a Lord and/or Lady of considerable standing has been compromised by French spies and been given a secret task to complete at an upcoming stately function. Meanwhile, one of their trusted serving staff has been instructed by British Military Intelligence to make sure they do not live to complete it. Allow Me, Sir! is a silly but hilarious one-page RPG about the battle...   [click here for more]
Hardy Roach Games  Pay What You Want

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Alone in the White [English]

Alone in the White [English]


“Alone in the white” is a masterless role-playing game, for 2 to 4 players, part of the “Essentials” series. It is a solitary and touching quest for the last polar bear in the world. Following simple and quick rules, each player will be able to tell the story of their emotional journey. The game itself will give you the opportunity to explore themes such as loneliness, journeying and introspection....   [click here for more]
Panzer8 Games  Pay What You Want

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Alone in Troll Caverns

Alone in Troll Caverns


[Please pay at least $0.01 if possible as paying even a penny instead of 0 allows this book to climb in the bestseller lists. Thank you]. Allows a single player to play dozens of solo adventures from both of the world's two oldest roleplaying games, as well as over 100 solo adventure gamebooks. Based on the system that was the Origins Award winner for Best Roleplaying Rules in the year it was released....   [click here for more]
AISP  Pay What You Want

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Alpha Duo Roleplaying: Basic Rules

Alpha Duo Roleplaying: Basic Rules


Alpha Duo Roleplaying: Basic Rules is a short, no-frills reference document for the Alpha Duo game engine. Port it into your own tabletop sessions, or even modify it to publish games of your own! What It Is: Alpha Duo is a tabletop roleplaying engine. It provides a flexible, elegant rules structure for representing characters' capabilities and resolving their endeavors, but without committing...   [click here for more]
Purple Aether Games LLC  Pay What You Want

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Altus Adventum 2nd Ed Rulebook Electronic version

Altus Adventum 2nd Ed Rulebook Electronic version


Rediscover Imagination! The 2nd edition of the Altus Adventum role-playing game harkens back to those glory days of gaming where one rule reigned: Make The Game Fun. Everything within this rulebook are guidelines for your group to use when taking your characters on the journey from lowly aspirants to grand legends. This book is but the foundation for you to mold into your own. Ignore rules you don't...   [click here for more]
Sacrosanct Games  Pay What You Want

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Always/Never/Now

Always/Never/Now


You were the best. Underground, cyberpunk street samurai, burglars and breakers, agents of a mysterious spymaster with half a name, zero history, and a plan. He made the missions and you carried them out. You were the go-to crew for high-stakes break-ins, dangerous ops, and impossible escapes. You fought the megacorps, the tyrants, the killers—all for the sake of making a better future, of...   [click here for more]
Will Hindmarch  Pay What You Want

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Amazing Roleplaying Games' 193Q

Amazing Roleplaying Games' 193Q


Amazing Roleplaying Games' 193Q is an alternate universe where steampunk tech has been upgraded to diesel, world governments compete for Stones that grant wishes, an unwanted alien fleet "protects" the Earth, Atlantis has risen from the sea floor, and a hollow Earth slowly releases its secrets to the surface. What could possibly go wrong? 193Q uses the Amazing...   [click here for more]
Starrhorse Games  Pay What You Want

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Ambrosia : Nectar of the Gods

Ambrosia : Nectar of the Gods


What would you do if you were offered the power of the gods? Would you fight for Justice? Would you avenge a lost soul? Would you change the world? Go ahead, take a drink… Ambrosia : The Nectar of the Gods is a Tabletop Role Playing Game like no other. Using a simple dice system, an innovative character sheet, and a trump system involving...   [click here for more]
Monster Chest Productions  Pay What You Want

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American Deadvolution

American Deadvolution


With a campy subject matter spiced with serious undertones, American Deadvolution will help to change the way you role-play. The particular time in history provides additional aspects of horror by removing the reliability of technology but adds opportunities for political intrigue, survival themes, and exploration. Don't let the zombie infested colonial era fool you, its only as comedic as you want...   [click here for more]
At Hand Worx  Pay What You Want

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Anarcha Australis RAW

Anarcha Australis RAW


25th ANNIVERSARY EDITION After the Total Economic Collapse of 1993, Australia became an anarchy, plagued by ethanol-fuelled biker gangs and Ronin from the north. Twenty-seven years later, how will you survive in the ruins of the Great Southern Land? Anarcha Australis is a draft manuscript of a game I wrote up in 1992, emailed to someone, and then lost....   [click here for more]
PowerFrame Games  Pay What You Want

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And Ya Mama Too! (For Sins of the Father)

And Ya Mama Too! (For Sins of the Father)


And Ya Mama Too! In the game of Dozens, few walk away unscathed. And when a hellborn uses their demonic powers to insult you, it hurts even more! Below is a collection of funny ideas for Sins of the Father that were a little silly and didn’t make it into the book. ...   [click here for more]
Third Eye Games  Pay What You Want

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Anima Prime RPG

Anima Prime RPG


Fight for love and vengeance. Wield megaswords and magic guns. Battle on top of airships. Summon powerful eidolons. Walk between dimensions.    And that's just the beginning.    Anima Prime is a tabletop roleplaying game that combines narrative freedom in character scenes and combat maneuvers with elemental powers, Soulbound Weapons, and the summoning of...   [click here for more]
Berengad Games  Pay What You Want

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