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Impulse Drive
by Adrian Thoen

Impulse Drive is a roleplaying game about making a living on the fringe of civilized space, inspired by fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Find some friends, grab a handful of six sided dice, and strap

Impulse Drive
 
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#NEW

#NEW


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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#NEW 2

#NEW 2


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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#NEW 3

#NEW 3


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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#NEW 4

#NEW 4


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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#NEW 5

#NEW 5


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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#NEW 6

#NEW 6


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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#NEW 7

#NEW 7


Primo numero di #NEW, la nuova rivista digitale di Wyrd Edizioni. Un contenitore ricchissimo di anteprime, speciali e contenuti esclusivi che vi permettono di conoscere o apprezzare ancora di più le nostre linee e, dai prossimi numeri, anche la narrativa! Ma la cosa più...   [click here for more]
Wyrd Edizioni   FREE 

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$6000 Movie, Protocol Game Series 25

$6000 Movie, Protocol Game Series 25


$6000 Dollar Movie is a story roleplaying game about a dreadful B-Movie that languished for years before finally being released to a limited number of screens. Portions of the film have been damaged from years of neglect and other parts are just unwatchable. Crippled with production problems, delays, illness, and actor changes, the final piece plays out like a glitter-stained collage of leftover jigsaw...   [click here for more]
post world games  $3.95

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$7000 Dollar Movie, Protocol Game Series 50

$7000 Dollar Movie, Protocol Game Series 50


$7000 Dollar Movie is a story roleplaying game about passionate people making the sequel to a dreadful B-Movie. That original “film” languished for years before finally being released to a limited number of screens. Portions of the film were damaged from years of neglect. That, along with production problems, delays, illness, and actor changes, meant the final piece played out like a glitter-stained...   [click here for more]
post world games  $3.95

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(G-Core) G-Core X Super Hero Role-Playing System

(G-Core) G-Core X Super Hero Role-Playing System


Ten years ago G-Core was born from the 4C/FASERIP system. Over 100+ modules later, multiple setting and genre books, G-Core has reached year 10. Presented here is G-Core X, a complete super hero rules system that allows for a variety of game styles. Play a feeble little man to a high god like Zeus! Run fun comedy games to terrifying horror! G-Core X offers all of that and more.   It has: LOADS...   [click here for more]
Dilly Green Bean Games  $5.00

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(G-Core) Xandoria

(G-Core) Xandoria


Evil has been unlocked and worlds are about to fall. Xandoria is a science fiction/fantasy role-playing game putting players in the roles of heroes trying to fight the system while a darker force pulls the strings from beyond. Fans familiar with previous Xandoria releases will enjoy this launching of a whole new Xandoria product line starting with this book. It all begins here! Powered by G-Core,...   [click here for more]
Dilly Green Bean Games  $10.00

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(G-Core) Xandoria Complete Collection vol. 1

(G-Core) Xandoria Complete Collection vol. 1


Welcome to Xandoria Complete Collection vol. 1. Gathered here is Xandoria Book 1, Xandoria Campaign Book, and the three Otherspace modules all in B/W. Everything is here with no additional purchases required! ...   [click here for more]
Dilly Green Bean Games  $25.00

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*Punk - A Retroclone RPG System

*Punk - A Retroclone RPG System


A retroclone RPG for making your own *Punk games. Atompunk, Biopunk, Clockpunk, Cyber noir, Cyberprep, Cyberpunk, Decopunk, Dieselpunk, Dungeonpunk, Elfpunk, Islandpunk, Lunarpunk, Mythpunk, Nanopunk, Necropunk, Nowpunk, Postcyberpunk, Raypunk, Retrofuture, Rococopunk, Solarpunk, Steampunk, Steelpunk, Stonepunk, Transhuman. ...   [click here for more]
Postmortem Studios  Pay What You Want

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.dungeon

.dungeon


.dungeon is a book about traveling through a virtual, fantasy world. One person takes on the role of the World, filling in the nooks and crannies with dungeons and adventures that they think up or borrow from books they already own. Everyone else is a Player and creates a Character to explore those nooks, discover their treasure, and interact with NPCs and other flesh-and-blood folks in the virtual...   [click here for more]
John Battle  $15.00

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101 Cargos

101 Cargos


101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader. Included are: 101 cargos, each with a little background...   [click here for more]
BITS  $5.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Patrons

101 Patrons


101 Patrons provides Traveller referees with a collection of exciting Patrons and Situations, each with multiple possible outcomes (to keep your players guessing). Patrons always have a task that needs doing, often dangerous, sometimes illegal, occasionally heroic. But does the patron have an ulterior motive? Do the rewards match the risks? That’s for the adventurers to decide....   [click here for more]
BITS  $5.00

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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101 Starcrews

101 Starcrews


“You flew here in that? You’re braver than I thought!” 101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some 'real' opponents...   [click here for more]
BITS  $5.00

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101 Travellers

101 Travellers


101 Travellers is the quick way for a Traveller referee to answer their players’ question “Who wants to take passage on our ship?” Otherwise, passengers hand over the ticket, step aboard, their luggage is stored in the hold, and a week goes by as the merchant ship carries them to the next planet, while the adventurers conveniently forget about them. But who are these travellers?...   [click here for more]
BITS  $5.00

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10th Millennium RolePlayer's Handbook

10th Millennium RolePlayer's Handbook


10th Millennium is set about 58,000 years in the past. Systems of planets formed galactic entities to wage great wars over resources, wealth, and worlds that were closer to stars. Earth finds herself dead center of this epic struggle that lasts 10,000 years. Then stars are destroyed and one third of the universe is rendered lifeless. 48,000 years later an alien species visits Earth, and the human...   [click here for more]
10th Millennium  Pay What You Want

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144 Rings

144 Rings


A TTPRG about tearing down the towers. "It is March 3rd, 2046ce. on a different earth, and yesterday the last magic lamp went out, tomorrow the force fields that surround the great wizard cities will go down. Magic has left this world, and not a second too soon. For over a millennia......" Play as characters facing the challenge of modeling their changing world to better include the...   [click here for more]
Housebreaker  $4.50

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1948: Elite Gear

1948: Elite Gear


System: d20 Modern Genre: Sci-Fi Interior Illustrations: 22 Onscreen Page Count (Including cover and OGL):31 While Ray Guns, Top Secret Serums and other science fiction devices exist in 1948, most people don't have access to that sort of cutting-edge technology. This document, in contrast, covers many of the advanced yet common equipment items that are available to most...   [click here for more]
Bloodstone Press  $2.50

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1985, Protocol Game Series 43

1985, Protocol Game Series 43


1985 is a story roleplaying game about a society of people enslaved by an authoritarian government. But unlike 1984 by George Orwell, the people of 1985 deserve everything they get. Asleep at the wheel for years and generally selfish miscreants, the people of 1985 need someone to control their lives. In a place where no one is free and nothing is left to chance, everything must be controlled. Characters...   [click here for more]
post world games  $3.95

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1TR Core Rules

1TR Core Rules


Welcome to the early beta of 1TR system. It has been tested since 2015 and there are still glitches and imbalances in the gameplay mechanics, but you can try it yourself already! This system was designed for two sci-fi campaigns that will be published in pay what you want fashion in episodes later in 2016. Both of them can be played using your favourite universal rules, but we strongly adivise you...   [click here for more]
Cat at Home Studio  Pay What You Want

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2099 Wasteland

2099 Wasteland


NUCLEAR FIRE HAS CONSUMED THE WORLD in this 5th Edition OGL campaign setting sourcebook for apocalyptic science fiction roleplaying! This alernate timeline of Hypercorps 2099 has been wracked by atomic weapons, the surface of the Earth raised and nearly devoid of life. Recently miraculous events have made the world a bearable place for those who hid below in underground shelters...   [click here for more]
Legendary Games  $19.99

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218 Bundle  [BUNDLE]

218 Bundle [BUNDLE]


This special bundle product contains the following titles. Salem Character Sheets Regular price: $1.00 Bundle price: $0.45 Format: Watermarked PDF This is a character sheet set for Salem World. It is the basic design for both the PC and NPC styles.... Salem World - Extended Edition Regular price: $5.36 Bundle price: $5.00 Format: Watermarked...   [click here for more]
218 Games!  $14.00 $8.70

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2300  AD Man's Battle for the Stars

2300 AD Man's Battle for the Stars


Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the struggle...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in science...   [click here for more]
Game Designers' Workshop (GDW)  $19.99

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2300AD

2300AD


Three hundred years from now, humanity is claiming worlds far from Earth. Despite nearly destroying itself in the Twilight War, despite all the wars since, humanity has held on and kept its dream alive. 2300AD is the story of that dream, as humanity reaches for the stars. This is a richly-developed hard science fiction universe, with ships spinning against the night as they are propelled by the stutterwarp...   [click here for more]
Mongoose  $49.99

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2300AD Core Rulebook Revised

2300AD Core Rulebook Revised


Sekai’s augmented reflexes saved his life yet again, as the silent White Wing swooped down at him, talons extended, mouth opening to deliver its disorienting scream. He dropped to the ice-encrusted snow, while his pistol, the big Rawlings Blackbird, seemed to leap into hands. His aim dropped to the White Wing’s bird-like head as it oriented on him, his finger tightening on the trigger as the...   [click here for more]
Mongoose  $29.99

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2400 [BUNDLE]

2400 [BUNDLE]


This special bundle product contains the following titles. 2400: ALT Regular price: $2.00 Bundle price: $0.46 Format: PDF You can get anything in Alpha Centauri — even a new body. But with freedom from death and plug-and-play memories, strange new risks arise. As a CTRL agent, that’s where you come in. You’ll get a new body if you die — maybe even an...   [click here for more]
Pretendo Games  $26.00 $6.00

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2400: ALT

2400: ALT


You can get anything in Alpha Centauri — even a new body. But with freedom from death and plug-and-play memories, strange new risks arise. As a CTRL agent, that’s where you come in. You’ll get a new body if you die — maybe even an extra “alt” sleeve to boost your efficiency — but you’d better save up if you don’t want whatever (or whoever) they’ve got lying around. ALT is...   [click here for more]
Pretendo Games  $2.00

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2400: Codebreakers

2400: Codebreakers


Reality is a lie. It may look like late 20th century Earth, but you glimpsed The Truth: It’s a simulation. Virtual reality. Code. And code can be broken. So you did — and all hell broke loose. Codebreakers is a super-slim, self-contained, lo-fi sci-fi RPG about operatives working to discover a way out of the simulation — or at least a way to survive the daemons...   [click here for more]
Pretendo Games  $2.00

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2400: Cosmic Highway

2400: Cosmic Highway


You’ve got a ship. You’ve got a crew. Now you need the credits to keep em flying. Salvage, smuggle, shoot, or speed your way to your next payday. Come on—let’s go space truckin.   Cosmic Highway is a super-slim, self-contained, lo-fi sci-fi RPG about space truckers trying to keep their rust bucket flying. It's inspired...   [click here for more]
Pretendo Games  $2.00

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2400: Emergency Rules

2400: Emergency Rules


2400 is a series of lo-fi sci-fi micro RPGs. Each is a self-contained game that fits on 3 pages and a cover, two sides of a letter-sized sheet of paper. They're all in the same setting, unless they aren't. And they're all are built with the same rules as the free 24XX SRD. These are the Emergency Rules. 2400 is designed to be ultra light, super...   [click here for more]
Pretendo Games  Pay What You Want

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2400: Eos

2400: Eos


First contact was only the beginning. We couldn’t agree whether to send soldiers, explorers, or diplomats, so the crew of the Eos 
is expected to be all three. You go wherever Sol Command sends you, but your priorities are clear: Protect humanity unto the ends of the galaxy, make nice with the Council of Worlds, and prove our worth to the interstellar community. Eos is...   [click here for more]
Pretendo Games  $2.00

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2400: Exiles

2400: Exiles


On the far end of the galaxy, a dead civilization left a world of ancient wonders and fell plagues. Now under orbital blockade, all who set foot here struggle to survive as exiles. Exiles is a super-slim, self-contained, lo-fi sci-fi RPG about strange castaways trying to get by in a xenotech-riddled quarantine world. Inspirations include Numenera, Ultraviolet...   [click here for more]
Pretendo Games  $2.00

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2400: Inner System Blues

2400: Inner System Blues


Earth’s a dump. Mars is a wasteland. Venus belongs to the elite. If you can’t afford a ticket out of system, you gotta take gigs to survive today—and maybe fight for a better tomorrow. Inner System Blues is a super-slim, self-contained, lo-fi sci-fi RPG about cyberpunk freelancers in a grainy retro-future. It's 3 pages and a cover, fitting on two sides of...   [click here for more]
Pretendo Games  Pay What You Want

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2400: Orbital Decay

2400: Orbital Decay


Something brought you here. Just a busted jump drive, you hoped. You can salvage parts from the derelict orbiting nearby, if you can finish before it crashes into the planet in a few hours.
But it’s not that easy. Where’s the derelict’s crew? Why were gravity and life support disabled? Something brought you here. It wasn’t just bad luck. And it won’t let you leave. Orbital...   [click here for more]
Pretendo Games  $2.00

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2400: Project Ikaros

2400: Project Ikaros


Psychic powers are real — that’s common knowledge now. If you hear someone in your head, or see someone setting fires with a glance, you report it. Someone will take care of it. That someone is sent by Project Ikaros. And if you have psychic powers, or care about anyone who does, you’re either working for Ikaros, working against them, or trying to get away from them. Project...   [click here for more]
Pretendo Games  $2.00

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2400: Tempus Diducit

2400: Tempus Diducit


They call it the Unraveling. Or they will, anyway. Hard to say with time travel. Too many trips, and timelines begin to fray at the edges. Most folks just struggle to adapt to this broken world. Some exploit it for their own gain. But for others — the warriors, investigators, and agents of change — there are wrongs to right, paradoxers to catch, and a glimmer of hope of fixing this mess....   [click here for more]
Pretendo Games  $2.00

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2400: The Venusian Job

2400: The Venusian Job


Nobody’s ever robbed The Aphrodite — but then, you’ve never tried before. Stealing credits is more trouble than it’s worth, so your target is the vault, with millions in wealthy guests’ souvenirs and collateral. It won’t be easy to break into a casino that rises above the Venusian cloud cover, but make it out of this alive, and you’ll be set for life — provided you don’t leave...   [click here for more]
Pretendo Games  $2.00

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2400: Xenolith

2400: Xenolith


Scattered across the worlds, ancient relics known as Xenoliths taught countless species how to travel the stars, unlock psychic potential, and join the galactic community. But now, they hum with a strange signal from darkspace, awakening untold dangers. Even as some still struggle for power, the Council of Worlds has charged your crew to unify and protect us all.... Xenolith is...   [click here for more]
Pretendo Games  $2.00

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2400: Zone

2400: Zone


No one knows what caused the Event. Alien visitors? Collision with another dimension? Whatever it was, it sundered an area on Earth from the laws of nature. And it left wonders behind. Whether you’re on an authorized expedition or breaking quarantine to make some credits, be careful out there: Come back not-quite-human, and the Lab will insist you visit indefinitely.   Zone is...   [click here for more]
Pretendo Games  $2.00

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24XX: BANDIT

24XX: BANDIT


YOU ARE A STARFIGHTER. You dance through the void, strapped into a fragile hypervelocity shell capable of glassing moons. Now your colony worlds burn. Your fleets are scattered. The false prophets and traitor kings call you renegade. They hound you through uncharted space while billions of ghosts cry out for vengeance. Let them come. Show them how easily the hunter can become the...   [click here for more]
Don't Roll a One  $2.00

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