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City of Mist: MC Toolkit
by Son of Oak Game Studio

The Master of Ceremonies' (MC) Toolkit is designed to support City of Mist MCs in every aspect with step-by-step guides for creating your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case to play!

City of Mist: MC Toolkit
 
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Forbidden Rules

Forbidden Rules


Forbidden Rules provides a comprehensive set of variant and optional rules for use with Shadow of the Demon Lord, letting you reshape the game in a variety of different ways. Whether you’re looking for a points-based casting system or basic rules to kick off games beyond level 10, this supplement has it. Inside this book, you’ll find: Dice rules that range from cooperative...   [click here for more]
Schwalb Entertainment  $8.00

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Red Markets: A Game of Economic Horror

Red Markets: A Game of Economic Horror


2018 Best Game Ennie Award Nominee Red Markets is a tabletop RPG about economic horror. In Red Markets, characters risk their lives trading between the massive quarantine zones containing a zombie outbreak and the remains of civilization. They are Takers: mercenary entrepreneurs unwilling to accept their abandonment. Bound together into competing crews, each seeks to profit...   [click here for more]
Hebanon Games  $20.00

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A Call to Arms: Star Fleet, Book Two, Early Bird Edition

A Call to Arms: Star Fleet, Book Two, Early Bird Edition


“Here we lay our web. Here we stand between our enemy and all we hold dear. Live or die, here we fight.” This is the much anticipated A Call to Arms: Star Fleet, Book 2. There are more ships for empires you enjoyed in Book 1.2: Federation, Klingons, Romulans, Kzintis, and Gorns. The Orion Pirates and Tholians that were introduced in Book 1.2 now have...   [click here for more]
Amarillo Design Bureau  $29.95

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Reimagined: Fanfic Role-Playing Game

Reimagined: Fanfic Role-Playing Game


Reimagined: Fanfic Role-Playing Game is a simple and fun game for 2 players in which you play out your own TV series, based on a book, movie, comic book, video game or TV show. Together, you will create a compelling and exciting story, as screenwriters, directors, and actors. You will be designing the plot for the TV series as you go along. The fate of your favorite characters will...   [click here for more]
Game Machinery  $2.95

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Symbaroum - Core Rulebook

Symbaroum - Core Rulebook


“Twilight falls, Davokar darkens.” The goblin Fenya sounded calm, despite the flock of violings that swarmed eagerly around them – the nasty birds could predict bloodshed, they all knew that. Kvarek felt the sweat on his palms threaten his grip on the spear and shouted over his shoulder: “Magdala, faster!” The witch didn’t answer, lost as she was to the sinister...   [click here for more]
Free League Publishing  $24.99

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New World of Darkness Rulebook (1st Edition)

New World of Darkness Rulebook (1st Edition)


Note: The new World of Darkness game line is now called Chronicles of Darkness, get the new core rule book from Onyx Path Publishing here at DriveThruRPG.com. Where the Shadows Grow Long We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the...   [click here for more]
White Wolf  $14.99

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W20 Changing Breeds

W20 Changing Breeds


Changing Breeds for Werewolf: The Apocalypse 20th Anniversary Edition is here! Everything you need to play any of the other werecreatures of the World of Darkness, including the Lost Breeds. Creatures of the Wild The Garou are not the only changing creatures to stalk the world. Other shapeshifters hunt in places where wolves do not tread, from sun-lost seas...   [click here for more]
Onyx Path Publishing  $19.99

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $15.00

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D&D Basic Set Rulebook (B/X ed.) (Basic)

D&D Basic Set Rulebook (B/X ed.) (Basic)


This is the 1981 edition of the D&D Basic Rulebook, which was sold as part of the boxed D&D Basic Set and also on its own. It was the first true standalone edition of what became "Basic D&D" as previous editions had instead been based on OD&D play. Product History The Dungeons & Dragons Basic Rules (1981), by Tom Moldvay, was the second edition of Basic D&D,...   [click here for more]
Wizards of the Coast  $4.99

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High Guard

High Guard


Welcome to High Guard. This book is a major expansion to the Traveller roleplaying game, enabling you to design, build and fly spacecraft of all types found throughout the galaxy. You will find rules to modify existing ships, design high performance space superiority flyers, and construct the largest capital ships to travel the space lanes. High Guard also presents new approaches...   [click here for more]
Mongoose  $49.99 $29.99

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Blood and Bone

Blood and Bone


Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system...   [click here for more]
Arcana Games  $9.99

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Call of Cthulhu Starter Set

Call of Cthulhu Starter Set


All you need to enjoy Horror Roleplaying! A World of Mystery, Horror and Adventure in a Box! This Starter Box contains everything you need to start playing Call of Cthulhu—the tabletop roleplaying game of mystery and horror. Players take on the role of investigators of mysteries, uncovering dark secrets, encountering strange monsters, and thwarting sinister...   [click here for more]
Chaosium  $9.99

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Spaceships and Starwyrms: Core Sourcebook

Spaceships and Starwyrms: Core Sourcebook


A wiry Human woman guns the throttle of a contraband military vessel while navigating through an asteroid field. Her copilot, a round, squat creature with one eye on a long stalk, gleefully fires the ship’s plasma cannon at the pursuing bounty hunters. A gnarled hunk of meteorite lays in the hold. It pulses with the ultraviolet glow of dark matter magic. A vaguely humanoid android snaps a...   [click here for more]
HopePunk Press  $20.00

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Feng Shui Second Edition [digital]

Feng Shui Second Edition [digital]


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
Atlas Games  $49.95 $19.95

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Midlands Low Magic Sandbox Setting

Midlands Low Magic Sandbox Setting


THE MIDLANDS The Midlands PDF (original version softcover/hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system, a d20 variant under the OGL, but is easily adapted to any fantasy RPG. The Midlands is half setting, half DIY toolkit...   [click here for more]
Pickpocket Press  $10.00

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Paranoia Red Clearance Edition

Paranoia Red Clearance Edition


Welcome to Alpha Complex! Welcome to the ranks of the Troubleshooters! Welcome to Paranoia! As a Troubleshooter, you are a member of Alpha Complex’s most expendable elite force. Tasked with finding trouble and shooting it, you will be hunting mutants, terrorists, traitors, [CLASSIFIED], secret societies, renegade bots, and DAIVs, which are [REDACTED]. You’ll save Alpha Complex from its...   [click here for more]
Mongoose  $49.99 $29.99

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Adventurer Conqueror King System

Adventurer Conqueror King System


Your Journey from Adventurer to King Begins Now! Enter a world where empires totter on the brink of war, and terrible monsters tear at the fragile borderlands of men; where decaying cities teem with chaos and corruption, nubile maidens are sacrificed to chthonic cults and nobles live in decadent pleasure on the toil of slaves; where heroes, wizards, and rogues risk everything in pursuit of glory,...   [click here for more]
Autarch  $10.00

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Numenera Destiny

Numenera Destiny


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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Microscope

Microscope


Winner Most Innovative New Product, 2011 Gaming Genius Awards Finalist RPG of the Year, 2011 Golden Geek Awards What is Microscope? Humanity spreads to the stars and forges a galactic civilization...   Fledgling nations arise from the ruins of the empire...   An ancient line of dragon-kings dies out as magic...   [click here for more]
Lame Mage Productions  $9.99

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SURVIVE THIS!! Vigilante City - Core Rules

SURVIVE THIS!! Vigilante City - Core Rules


What is SURVIVE THIS!! Vigilante City? From the creators of SURVIVE THIS!! Dark Places & Demogorgons comes SURVIVE THIS!! Vigilante City, a gritty, street-level, superhero game set in the near future. Vigilante City is heavily inspired by Batman: The Animated Series. Along with the X-men, Spider-man and TMNT cartoons of the 1990s....   [click here for more]
Bloat Games  $9.99

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Ponyfinder - Second Edition Conversion Guide

Ponyfinder - Second Edition Conversion Guide


The world of Everglow survived the coming of the fifth age, it will weather the second edition. Stalwart champions on hooves and paws line side by side with dozens of ancestry feats, new class feats, magic items, a new look at the pony pantheon, and updated beasts to challenge them. Grab your dice and prepare to play Ponyfinder in Pathfinder Second Edition! ...   [click here for more]
Silver Games LLC  $4.99

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Stars Without Number: Original Core Edition

Stars Without Number: Original Core Edition


(TAKE NOTE! A Stars Without Number Revised Edition is now available here, as well as a free version available here. Original edition materials remain compatible with the revised edition, however, though if you want the core book for the game you're best off going with the new revision. It is the only book needed to play the game.)  ...   [click here for more]
Sine Nomine Publishing  $39.99 $19.99

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Monsterhearts 2

Monsterhearts 2


By the time they hit adolescence, most people have gotten over their fear of the dark. They spend their midnight hour on gushy phone calls, diary ramblings, and wet dreams. They fall asleep peacefully, assured that the shadows hold no monsters. But the shadows do hold monsters. You know because you’re one of them. Wickedness dwells within your heart, hunger courses through your...   [click here for more]
Buried Without Ceremony  $10.00

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DARK PLACES & DEMOGORGONS - Martial Arts Mayhem!

DARK PLACES & DEMOGORGONS - Martial Arts Mayhem!


The Martial Arts craze sweeps across J'town and soon everybody is Kung-Fu Fighting in the Kumite against other Karate Kids and Kickboxers like it's a Blood Sport! TABLE OF CONTENTS Introduction 4 The Karate Dojo 5 Martial Art Terms & Rules 6 Belt Progression 8 Martial Arts Classes 9 The Karate...   [click here for more]
Bloat Games  $4.99

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Eclipse Phase: Firewall

Eclipse Phase: Firewall


Firewall is a secret organization sourcebook for both Eclipse Phase players and gamemasters. It includes: Details on Firewall’s history, organization, and ongoing operations. Firewall’s notable people, locations, and internal factions. Rival organizations, including the argonauts, Jovians, Titanians, and ultimates. New traits, gear, and 16 sample characters Firewall...   [click here for more]
Posthuman Studios LLC  $49.99 $14.99

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Eclipse Phase: Transhumanity's Fate

Eclipse Phase: Transhumanity's Fate


In Transhumanity's Fate, you play secret agents protecting the scattered remnants of transhumanity from threats that could wipe it out once and for all. You might be a crusading hacktivist, an anarchist militia fighter, a planet-hopping xenoscientist, a psychic detective, or a social networker owed favors by all the right people. You’re a transhuman—a genetically...   [click here for more]
Posthuman Studios LLC  $19.99 $9.99

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The End Of The World: Zombie Apocalypse

The End Of The World: Zombie Apocalypse


Enter the end times with Zombie Apocalypse, the first book in The End of the World roleplaying line! The dead rise and stalk the earth, hungry for the flesh of the living. All that stands between a zombie and your brain are your skills, wits, and talents. Life as you know it is about to end, and one way or another, you’ll experience the apocalypse and make your way through the aftermath…...   [click here for more]
Fantasy Flight Games  $19.95

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Sharp Swords & Sinister Spells

Sharp Swords & Sinister Spells


Sharp Swords & Sinister Spells A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge. What...   [click here for more]
Gallant Knight Games  $9.99 $3.50

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Icarus: How Great Civilizations Fall

Icarus: How Great Civilizations Fall


Icarus is a collaborative storytelling game about how great civilizations fall, written and designed by first-time designer Spenser Starke. This collaborative storytelling game begins with Icarus: A city-nation of your design. At the height of its power, your city of Icarus has decided to erect a massive, ever-growing monument in...   [click here for more]
Hunters Entertainment  $29.99 $9.99

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Mutant: Elysium

Mutant: Elysium


11/03/2257, 0347. Incident report by Commissar Pandora Kilgore, Patrol Leader Alpha-07, Elysium I. Operation in the Deeps, sector Cinderfalls. Suspected sabotage in mining facility Garpenberg-15. Perpetrator identified and punished. Commissar Warburg and Commissar Fortescue performed adequately. Commissar Morningstar displayed suspicious behavior. Further investigation recommended. Unity between...   [click here for more]
Free League Publishing  $19.99

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Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse


The Time to Rage...is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or...   [click here for more]
By Night Studios  $24.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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OVA: The Anime Role-Playing Game

OVA: The Anime Role-Playing Game


A New Edition of the Acclaimed Anime RPG! OVA: The Anime Role-Playing Game lets you and your friends become your favorite characters from the diverse worlds of Japanese animation. All you need are pencils, paper, dice, and your imagination! Save the princess (or prince!) from a fire-breathing dragon, tackle invading squadrons...   [click here for more]
Wise Turtle Publishing  $15.00

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Worldbuilding Theory

Worldbuilding Theory


Create a setting with character development and storytelling in mind! Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists...   [click here for more]
Dancing Lights Press  $3.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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BattleTech: Campaign Operations

BattleTech: Campaign Operations


Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign...   [click here for more]
Catalyst Game Labs  $39.99 $15.00

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Tiny Gods

Tiny Gods


AWESOME POWER, ITTY-BITTY BOOK! Take on the role of divine beings in this TinyD6 supplemental book. You’ll get access to a micro-game subsystem about creating settings, as well as new TinyD6 Archetypes for playing Demigods, and rules for powerful conviction points. Tiny Gods is is a fully playable game, from setting creation to inhabiting divine beings, but it benefits from being paired with...   [click here for more]
Gallant Knight Games  $6.99

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Extraction with Extreme Prejudice (Pathfinder Edition)

Extraction with Extreme Prejudice (Pathfinder Edition)


The job seems simple enough; grab a high-profile geneticist from Bio Solutions, and deliver him to the contractor. In, out, done. Easy Peasy, right? Wrong. Word spreads fast in the sprawl, and once the wolves hear about the dandy diaper baby coming down from his ivory tower, he becomes a huge payday, and everyone wants to cash in. Will the characters complete the job as promised? Or will they succumb...   [click here for more]
Gun Metal Games  $4.14

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Night Horrors: Enemy Action

Night Horrors: Enemy Action


"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop...   [click here for more]
Onyx Path Publishing  $14.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Live & Direct

Live & Direct


In the 21st century, no one and nothing has more effect on the people than the media, its creators, and its reporters. Military strength and economic might are hallmarks of nation-state and mega-corp alike, but it is influence-the ability to shape perceptions, opinions, and even emotions of billions of people worldwide-that ensures the power of the media. After all, it's larger than life, a projection...   [click here for more]
R. Talsorian Games Inc.  $14.00 $7.00

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Mummy: The Curse

Mummy: The Curse


When you trespass, the reason you feel you are being watched is because you are. The fear is real. When you steal, the dread that comes over you is neither guilt nor paranoia, but the cold certitude of fate. The curse is real. When you die, know that your life was but a flash upon the face of the deep in the mind of your judge. We are real. And we are arisen....   [click here for more]
Onyx Path Publishing  $19.99

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The One Ring™ Roleplaying Game

The One Ring™ Roleplaying Game


Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow… The One Ring ™ Roleplaying Game is the newest fantasy roleplaying...   [click here for more]
Cubicle 7 Entertainment Ltd.  $29.99

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Mutants & Masterminds Deluxe Gamemaster's Guide

Mutants & Masterminds Deluxe Gamemaster's Guide


THE GM'S BEST FRIEND The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including: Villains! Detailed information on how to create, design, and run villainous foes for...   [click here for more]
Green Ronin  $23.95

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic...   [click here for more]
Gallant Knight Games  $9.99

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Boot Hill Wild West Role-Playing Game (3rd Edition)

Boot Hill Wild West Role-Playing Game (3rd Edition)


Two rows of unpainted wooden buildings face each other across the wide, dirt street. A signboard creaks mournfully in the hot wind. Down this track rides a lone figures, tired but alert. His boots, hat, and buckskin jacket are alayered with dust. But the ivory-handled revolver on his hip is spotless and cool. Neither a beacon nor a threat, it's simply there, a part of the man. Drift back to the days...   [click here for more]
Wizards of the Coast  $9.99

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OD&D Dungeons & Dragons Original Edition (0e)

OD&D Dungeons & Dragons Original Edition (0e)


First published in January 1974, the original edition rules of Dungeons & Dragons would go on to see six different printings. This edition is for the Original Collector's Edition released By Wizards of the Coast in 2013, which was itself a revision of the 6th and final printing, the "Original Collector’s Edition" or white box edition. You get all three books contained in the...   [click here for more]
Wizards of the Coast  $9.99

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MUTANT: Year Zero - Roleplaying At The End Of Days

MUTANT: Year Zero - Roleplaying At The End Of Days


We walked among the gaping ruins and rusty car wrecks, monuments to the fall of the Ancients. Naphta had been taken by a Deathworm and the Rot had driven Hugust insane. We had no grub left and there was only rotwater to drink. But we had to keep going. We had to find Eden. We could not return to the Ark empty-handed, the fate of the People rested on our shoulders. Suddenly, Franton, the insect-like...   [click here for more]
Free League Publishing  $24.99

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