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Wr20 Handbook for the Recently Deceased

Wr20 Handbook for the Recently Deceased


It’s a big afterlife. What are you going to do in it?    Handbook for the Recently Deceased is a guide for those who are new to the Underworld - players, Shadowguides, and Storytellers alike. It offers advice on how to handle new players, new wraiths, and new chronicles, all with an eye towards the inexperienced at being restless dead.   From...   [click here for more]
Onyx Path Publishing  $4.01

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Mummy: The Curse

Mummy: The Curse


When you trespass,  the reason you feel  you are being watched  is because you are. The fear is real. When you steal,  the dread that comes over you  is neither guilt nor paranoia,  but the cold certitude of fate. The curse is real. When you die,  know that your life was but a flash  upon the face of the deep  in the mind of your judge. We are real. And we are arisen. — Ankh-Nephris,...   [click here for more]
Onyx Path Publishing  $22.99

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Vampire Translation Guide

Vampire Translation Guide


Have you always wanted to include the Ravnos into your Requiem game? Or perhaps the Invictus into your Masquerade game? This guide will help you translate the feel and core elements from each version of Vampire into the other game system and background. This book includes: • Translations of all of the clans between versions of Vampire • Suggestions and ideas on how...   [click here for more]
White Wolf  $15.99

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Guide to the Night

Guide to the Night


The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.  — Una Adeyemi This book includes:  An introduction to Vampire: The Requiem that aids new players and old alike. A look...   [click here for more]
Onyx Path Publishing  $25.00

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Flowers of Hell: The Demon Players Guide

Flowers of Hell: The Demon Players Guide


I want to be human, sometimes.  I think about what they have and how simple it all must be.  Even if they aren't sure of their identities, at least for them the question is multiple choice.  A human can only be so many different things.  But to really survive after the Fall, you have to let go of everything, including identity.  It has to be...   [click here for more]
Onyx Path Publishing  $24.01

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Quantum Entanglement (A Jumpstart for Trinity Continuum: Aeon)

Quantum Entanglement (A Jumpstart for Trinity Continuum: Aeon)


Humanity has begun settling on planets circling other suns. Teleporters like myself and the new Leviathan jump ships can take anyone across the galaxy in a few hours, so the stars are at last within our reach. However, we have found dangers as well as wonders out there, and only by working together can we overcome them and take our place on the galactic stage. - Bolade Atwan, Proxy of Upeo...   [click here for more]
Onyx Path Publishing  $7.00

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing the changelings,...   [click here for more]
White Wolf  $14.99

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Shards of the Exalted Dream

Shards of the Exalted Dream


The world of Exalted has been reflected in the minds and stories of players across the world for over a decade. Now the mirror shatters, and White Wolf presents a collection of unique new visions of Exalted, shards of imagination to take your games through alternate realities, twisted histories, new genres, and even to the stars. In addition to re-imaginings of the...   [click here for more]
Onyx Path Publishing  $28.99

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Demon Storyteller's Guide

Demon Storyteller's Guide


Does the mouse in the maze think: “Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”? Does it? I think not.  I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit. It knows all routes lead to the same end. You know it, too. You left,...   [click here for more]
Onyx Path Publishing  $25.01

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Night Horrors: The Tormented

Night Horrors: The Tormented


“The Pilgrimage ain’t got no shortcuts, no quick fixes. Heck, even death’s not a reprieve for us. So you pick yourself up now, and you keep goin’. I promise there’s light at the end of this tunnel, even if the walk takes forever and a half. Just mind those that’d get in yer way.” — Sister Meshé, Tammuz Sage Night Horrors: The Tormented includes: More than...   [click here for more]
Onyx Path Publishing  $24.99

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Trinity Continuum: A Quantum Leap (A Jumpstart for Trinity Continuum)

Trinity Continuum: A Quantum Leap (A Jumpstart for Trinity Continuum)


“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.” — Janeka Spencer, Neptune Foundation first responder...   [click here for more]
Onyx Path Publishing  $6.99

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Hunter: The Vigil

Hunter: The Vigil


A Candle in the Darkness The scales have fallen from your eyes. A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You’ve set forth on a damning path. Carry the Vigil. Fight back the shadows. Hunter: The Vigil includes: A rulebook...   [click here for more]
White Wolf  $22.50

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The Longest Night (A Jumpstart for World of Darkness: Ghost Hunters)

The Longest Night (A Jumpstart for World of Darkness: Ghost Hunters)


How many times must we witness a hapless group of aspiring ghost hunters spend a night in a “haunted” house before we accept it for the cheap source of jump scares and bottled hysteria that it is? These places house no ghosts. These people know nothing of the undead. These “ghost hunters” do not understand real fear.   Well, now they’re coming to my house, and I feel it’s high time someone...   [click here for more]
Onyx Path Publishing  $8.99

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Scion: Hero

Scion: Hero


Find your Destiny The savage Titans have escaped their eternal prison to wage war with the Gods once more. Their battles in the Overworld have spilled over to ours. Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity’s only defense. This book includes: • Six ready–to–play Scions - the offspring of the Gods • Rules to create your...   [click here for more]
Onyx Path Publishing  $24.99

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Night Horrors: Enemy Action

Night Horrors: Enemy Action


"Fighting the Machine is like fighting the ocean. You literally cannot hurt it. Doesn’t matter how much poison we dump into the ocean. We’ll only kill the things in it. We’ll never kill it. Same with the God-Machine. Kill angels, traitors, stigmatics, cultists, cryptids, whatever, you’ll never hurt the Machine Itself. No, that doesn’t mean we stop trying. You stop trying, you drown....   [click here for more]
Onyx Path Publishing  $29.99

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Live By The Blade (A Jumpstart for Scion: Dragon)

Live By The Blade (A Jumpstart for Scion: Dragon)


An agent of Kazim-Azizi has acquired an ancient relic — the Sword of Damocles — and intends to bring it to the History Gorger’s lair and add it to the Dragon’s menu.  A group of Heirs (the player characters) have the skills and talents necessary to steal the weapon back, and keep it in The World a little longer. Kazim-Azizi’s agent is going where even Scions fear to tread: to the island...   [click here for more]
Onyx Path Publishing  $4.99

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Geist: The Sin-Eaters

Geist: The Sin-Eaters


It's a story that begins with death -- with your death. Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks? Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city? The story begins...   [click here for more]
White Wolf  $22.50

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M20 Welcome to the Rock (A Jumpstart for Mage's Technocracy Reloaded)

M20 Welcome to the Rock (A Jumpstart for Mage's Technocracy Reloaded)


Welcome to the Technocratic Union The Technocracy Reloaded Jumpstart contains everything you need to tell a story of Enlightened Scientists in the world of Mage: The Ascension: 20th Anniversary Edition. This book contains a condensed but complete ruleset, a primer on Enlightened Science and the Paradox a Technocrat risks when pushing the boundaries of consensus too...   [click here for more]
Onyx Path Publishing  $9.99

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One Foot in the Grave: A Jumpstart for Geist: The Sin-Eaters Second Edition

One Foot in the Grave: A Jumpstart for Geist: The Sin-Eaters Second Edition


Remove a keystone, and the arch collapses. It’ll be no different with her. Like every city, Rochester has its ghosts — and like other cities, it has those who prey upon and those who aid the dead. The machinations of a young but powerful Reaper, the Iridescent Maggot, threaten one of the dead patrons of Rochester’s ghost community, and there are none who can stand...   [click here for more]
Onyx Path Publishing  $10.00

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Vampire: The Requiem

Vampire: The Requiem


Welcome to the Danse Macabre Since time immemorial, the Kindred — vampires — have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the lusts of...   [click here for more]
White Wolf  $22.50

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Mind's Eye Theatre: Werewolf The Apocalypse

Mind's Eye Theatre: Werewolf The Apocalypse


The Time to Rage...is NOW! Mind's Eye Theatre: Werewolf The Apocalypse is a new edition of a classic game that draws on more than two decades' worth of material from the iconic World of Darkness setting. The rules are designed and adapted specifically for the Live Action Roleplay environment, while maintaining the fidelity of the original game. Whether you're a veteran player or discovering...   [click here for more]
By Night Studios  $50.00

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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss.  This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $12.99

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Yours to Keep: A Changeling: The Dreaming 20th Anniversary Edition Jumpstart

Yours to Keep: A Changeling: The Dreaming 20th Anniversary Edition Jumpstart


CHIVALRY ISN'T DEAD There is magic hiding everywhere. You just need to know where to look.  You are a changeling, a faerie soul hiding in a mortal body, fighting the chill of Nightmares and the oppressive weight of Banality with the pure creative power of Glamour. You have lived many lives, but the story of this one? It outshines them all.  In this hidden world, knights in steel and leather clash...   [click here for more]
Onyx Path Publishing  $11.99

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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing The Power to Remake the World In an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own kingdoms...   [click here for more]
White Wolf  $22.50

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Demon: The Fallen

Demon: The Fallen


Reap The Whirlwind Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels...   [click here for more]
White Wolf  $23.99

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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's the easy way out....   [click here for more]
White Wolf  $19.99

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Reap the Whirlwind Revised (VtR 2e)

Reap the Whirlwind Revised (VtR 2e)


Welcome to the Chronicles of Darkness. A world like our own, but glitzier, sexier, and much, much bloodier. You are one of the Kindred, the immortal predators that stalk the world between the streetlights. You are also a vampire, a junkie. Every night, you beg and you borrow and you steal just a little more life, just a few more sweet moments. But there's a guy at the top. The Prince....   [click here for more]
Onyx Path Publishing  $7.00

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Exalted Second Edition

Exalted Second Edition


Do not believe what the scientists tell you. The natural history we know is a lie, a falsehood sold to us by wicked old men who would make the world a dull gray prison and protect us from the dangers inherent to freedom. They would have you believe our planet to be a lonely starship, hurtling through the void of space, barren of magic and in need of a stern hand upon the rudder. Close your mind to...   [click here for more]
White Wolf  $85.99

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Scion: Demigod

Scion: Demigod


The Legend Continues! The Overworld’s gone silent, and the Scions are left to their own devices as they battle a renewed titanspawn offensive. But is the war already lost? Without word from the Gods as to what’s occurred, the heroes must master the powers of demigodhood, visit the World’s terrae incognitae and finally storm the Underworld itself in a desperate attempt to reach the Gods...   [click here for more]
Onyx Path Publishing  $23.99

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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown! Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of...   [click here for more]
White Wolf  $17.99

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Trouble on the Steel Pier: A Dystopia Rising Evolution Jumpstart

Trouble on the Steel Pier: A Dystopia Rising Evolution Jumpstart


"Welcome to my humble palace in the Big A.C. Don't mind the blood. I’m sure you'll be much better at your job than he was." — Maajida, Head of the A.C. Black Market Welcome to the Big A.C., a place of glitz, glamor, and danger within the post-apocalyptic wasteland. Here, you’ll find all of the best and worst that humanity has to offer. Glamorous parties...   [click here for more]
Onyx Path Publishing  $9.99

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Heirs to Hell

Heirs to Hell


When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family.  Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,...   [click here for more]
Onyx Path Publishing  $8.51

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Scion: God

Scion: God


Embrace Your Fate Now risen to the hallowed ranks of the Gods, the Scions must fight as soldiers in the Overworld War, facing the Titans and their spawn on a battleground beyond imagining. Can the addition of the Scions to the Gods’ ranks turn the tide of this epic conflict, or is the World doomed to fall to the chaos born of Titan ascendancy? The final battle has yet to be fought,...   [click here for more]
Onyx Path Publishing  $22.49

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Book of the Deceived

Book of the Deceived


It is not because they are extinct that the Restless Stars are lost to us. They are lost to us because they were deceived. — Antu-Herap, the Prince of Glass   This book includes: The inscrutable history, motives, and inner workings of the so-called Lost Guild of mummies. Enemies to most and a mystery to all, theirs is a multi-snake person legacy of treachery, madness, and revenge. Complete...   [click here for more]
Onyx Path Publishing  $20.00

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Guildhalls of the Deathless

Guildhalls of the Deathless


When you come to this guildhall, you come to learn the value of value. We walk in the flesh divine. Born of gold, we stride among the basest metals of man, learning the unfixed worth of each thing… apprehending the Dedwen of the living world.   We do this not merely for our Judge, nor even for the greater glory of the gods, but to manifest the unutterable greatness...   [click here for more]
Onyx Path Publishing  $25.01

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Werewolf: The Forsaken

Werewolf: The Forsaken


Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game...   [click here for more]
White Wolf  $14.99

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Laws of the Night (Revised)

Laws of the Night (Revised)


Step into the arena of the night, the stage where the grand danse macabre is played out among the courts of princes and on streets where gutters run with blood. In these nights, as the century spirals to its close, the world seems to go mad. Are the ancient prophecies close at hand or is something unseen at work? Will You Fight or Will You Flee? Laws of the Night Revised updates Mind's...   [click here for more]
White Wolf  $16.50

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Hunter: The Reckoning

Hunter: The Reckoning


Take Back The Night For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness...   [click here for more]
White Wolf  $12.99

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Stampede of Justice! (A Jumpstart for Trinity Continuum Adventure!)

Stampede of Justice! (A Jumpstart for Trinity Continuum Adventure!)


There’s no such thing as impossible, friends — only things we don’t know how to do yet. But y’all didn’t come here to listen to me jawing. You came here to watch an amazing aviatrix take to the skies. You came here for Adventure!   Trinity Continuum: Adventure! is a pulp action game set in a version of the 1930s where Inspired — super-powered individuals...   [click here for more]
Onyx Path Publishing  $9.99

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Demon Seed Collection

Demon Seed Collection


Come in from the Cold The Demon Seed Collection presents five cities from across the globe for use in your Demon: The Descent game. Encounter the tick-tock men of Baltimore, or uncover the secret workings beneath the Bosphorous Bridge in Istanbul. Go Hollywood and find the Machine enmeshed in the politics of mass media. Visit Prague, where redemption may be only a betrayal away. And...   [click here for more]
Onyx Path Publishing  $12.99

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Splintered City: Seattle

Splintered City: Seattle


Seattle is a fractured city, split between history and modernity. The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of human ingenuity? Or are the splinter timelines in the City of Flowers a deliberate design, leading up to something greater still?  Splintered City: Seattle includes more...   [click here for more]
Onyx Path Publishing  $14.51

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Aberrant Rulebook

Aberrant Rulebook


Description Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control full-color...   [click here for more]
Onyx Path Publishing  $25.00

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Werewolf: The Apocalypse (Revised Edition)

Werewolf: The Apocalypse (Revised Edition)


The Signs are upon us. The Earth burns. The waters bleed. The humans unleash hunger and disease and bloodshed. They breed poison and hatred. The world dies. Only we can see the final Signs. The Eye of the Wyrm has opened. The Nation has splintered. The End Times are here. There is nothing left but War. And none left to fight but us. Note: The Black & White print editions of...   [click here for more]
White Wolf  $19.00

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Scion Live-Action

Scion Live-Action


Scion Live-Action is a live-action roleplaying game (LARP for short) that concerns the creatures and persons of myth and legend and how they interact with the World, a place where all myths are real and all stories have weight. Fate is its own force in the World, and the characters in this book are feeling its first touches upon their souls. Whether mundane or supernatural, Scion Live-Action...   [click here for more]
Onyx Path Publishing  $20.00

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Promethean: The Created

Promethean: The Created


I know that look of disgust in your eyes. You can't hide it from me. I've seen all its expressions in many faces like your own. I am intimately familiar with rejection. Yes, these scars and stitched wounds are horrifying to behold. Were I truly alive, they'd be enough to kill me. But I am not alive. Not yet. Not in the way you know it. A fire burns within me and animates this dead...   [click here for more]
White Wolf  $29.00

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Demon: The Descent Condition Cards

Demon: The Descent Condition Cards


Part of the new Demon: the Descent rules, Conditions add an additional layer of consequence and reward to certain actions in the World of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to heighten the drama...   [click here for more]
Onyx Path Publishing  $6.99

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Demon Players Guide

Demon Players Guide


The Ashes of Paradise Once they ruled the earth as gods, radiant spirits of fire and thunder that defied the fury of Heaven for a thousand years. Now the angels of the Abyss have returned to a world that has forgotten them, a place devoid of the faith that fueled their dreams of glory. No longer titans of creation but bound in frail vessels of human flesh, the fallen are but shadows...   [click here for more]
White Wolf  $22.99

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Victorian Age Vampire

Victorian Age Vampire


A Tradition of Gothic Literature A world only lit by gaslight. An epoch of literature that "exposed" vampires to the world. An era of wealth, imperialism, industry and change. For the Kindred, these are the halcyon nights: the last Romantic period of their prominence before the encroaching cynicism of the modern nights pushed them forever from the eyes of suspicious mortals. It is a glorious...   [click here for more]
White Wolf  $21.00

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Kindred of the East

Kindred of the East


May You Gain the Notice of Those in High Places For centuries the exotic realm of Asia has defied the Kindred's incursions. Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers...   [click here for more]
White Wolf  $19.00

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Dark Ages: Players Guide to the High Clans

Dark Ages: Players Guide to the High Clans


In the Blood Is Power The Salubri have fallen. Now we are only six, although we do not stand united. Indeed, kings seldom do. But we are the rulers of the night, by divine ordinance and by the power of Caines blood. If the Low Clans have forgotten their place, surely it is time we reminded them. The War of Princes will not end with madmen on thrones! The Learned and Lordly Dead The...   [click here for more]
White Wolf  $17.50

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  When Nightmares Come: An Investigative Wargame of Supernatural Horror