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Soulbound: Dark Industrial Fantasy

Soulbound: Dark Industrial Fantasy


Soulbound is tabletop game about wielding randomly generated, arcane weapons which are bound to one's spirit. It is set in the golden age of invention, a time plagued by giant fauna and corrupted demigods. As hunters of the inhuman it is your duty to slay these beasts. In Soulbound players assume the role of wielders, regular humans who have been bestowed unique weapons with supernatural powers....   [click here for more]
Andi Lynn  Pay What You Want

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Over the Edge Third Edition [digital]

Over the Edge Third Edition [digital]


Over the Edge at a Glance A fantastic cornucopia of fringe science, conspiracy, and hyper-reality. The island of Al Amarja is a rich sandbox to be filled with your craziest and most entertaining ideas. Everything old is new again: New narrative rules improve storytelling. New character traits propel drama. Every conspiracy, character, and location is given...   [click here for more]
Atlas Games  $44.95 $19.95

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Unknown Armies Third Edition Book Five: Mine [digital]

Unknown Armies Third Edition Book Five: Mine [digital]


It's about seizing what you want. Book Five: Mine is a compilation of additional material for Unknown Armies, designed by a cabal of writers and prompted by backers of the wildly successful Unknown Armies Kickstarter in 2016. Herein you'll discover new and, in many cases, revised rules and background for a dizzying miscellany,...   [click here for more]
Atlas Games  $4.95

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Unknown Armies Third Edition Book Four: Expose [digital]

Unknown Armies Third Edition Book Four: Expose [digital]


Book Four: Expose It's about pulling back the curtain. This book is what happens when we release the chains holding Greg back and tell him to “go nuts.” Book Four: Expose includes several new rules, new ideas, and new insights into the world of Unknown Armies that you can accept or reject as you desire. The content in this book is pure grade AAA Greg, packaged for...   [click here for more]
Atlas Games  $4.95

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Unknown Armies Third Edition Book One: Play [digital]

Unknown Armies Third Edition Book One: Play [digital]


An occult game about broken people conspiring to fix the world. It's about getting what you want. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As a player, you are confronted by the consequences of your character's...   [click here for more]
Atlas Games  $39.95 $14.95

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Unknown Armies Third Edition Book Three: Reveal [digital]

Unknown Armies Third Edition Book Three: Reveal [digital]


An occult game about broken people conspiring to fix the world. It's about what's behind every corner and buried in every closet. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. It plays out in a world just like our own,...   [click here for more]
Atlas Games  $29.95 $9.95

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Unknown Armies Third Edition Book Two: Run [digital]

Unknown Armies Third Edition Book Two: Run [digital]


An occult game about broken people conspiring to fix the world. It's about keeping what you have from those who want it. Unknown Armies presents magick as it might exist in a world informed by crime fiction and secret histories, as twisting wrinkles in reality created by greater and greater risk, sacrifice, and obsession. As the gamemaster, you lead the players in creating...   [click here for more]
Atlas Games  $34.95 $14.95

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Eldritch Skies (Savage Worlds Edition) - mobi version

Eldritch Skies (Savage Worlds Edition) - mobi version


Battlefield Press presents its ENnie Award 2013 winning setting now for the Savage Worlds game engine. It is 2030. The Gilman-Hawking drive has given us access to the stars. But we are not alone. They're out there: aliens, gods and monsters. They're also down here. The Miskatonic Antarctic Expedition found the elder ones' city in 1931. The mi-go crashed in Roswell in 1947. In 1958, as quietly...   [click here for more]
Battlefield Press  $14.95

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Universal Talent System (UTS): Grundregeln

Universal Talent System (UTS): Grundregeln


Rollenspiel ganz einfach: ein paar Freunde, eine Idee, eine Handvoll Würfel ... mehr Aufwand muss nicht sein. Das Universal Talent System ist für alle Spielwelten geeignet: von Fantasy bis Science Fiction, von Realwelt bis Horror oder Superhelden. Charaktere entwickeln sich frei von Klassen und Erfahrungsstufen. Kämpfe können erzählerisch oder mit Tabletop-Miniaturen dargestellt...   [click here for more]
Björn Jagnow  Pay What You Want

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Lovecraftesque

Lovecraftesque


Lovecraftesque is the GMless storytelling game of brooding cosmic horror you’ve been waiting for. You tell the story of a lone Witness at the mercy of strange and terrifying events. The game helps you create a slow-building mystery, culminating in a climactic scene of horror. You create your own monsters and mystery that feel like something out of Lovecraft's notebook. All the players contribute...   [click here for more]
Black Armada  $16.81

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Corporia RPG (ePub and mobi editions)

Corporia RPG (ePub and mobi editions)


This product includes the Corporia RPG as a TEXT-ONLY reflowable ebook in .epub and .mobi formats. The free character sheet and free city district map guide must be ordered and downloaded separately. These ebook versions are also included with purchase of the full color RPG; see that edition to get all three (PDF, epub, and mobi) for a single...   [click here for more]
Brabblemark Press  $1.99

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Dimensions, the RPG

Dimensions, the RPG


Dimensions is a rules-light role-playing game designed to get a session up and running in minutes. Its features: Players don't need to stat out their characters before play. Dice and other randomizers can be introduced slowly. The system is friendly to new role-players. This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders....   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Drop

Drop


In DROP, the players are all crewmembers on a starship that arrives at a planet in trouble, and must drop to the surface, explore some large structure, then run like hell. The rules provide a simple framework for defining the characters and coming up with challenges for them to face. This is a high-level story-telling, roleplaying game of survival horror that plays in about...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Delvers

Dungeon Delvers


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable one-page D&D variant. Dungeon Delvers packs a lot into one page: rules for attacks and saves, 4 classes, 3 races, spells, healing, conditions, and monsters. The system uses only a d6. There'll...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Delvers Deck

Dungeon Delvers Deck


“I'm impressed….an excellent game to run at a convention.” -- Tenkar's Tavern Dungeon Delvers is an ultra-portable D&D variant packaged as a print-and-play deck of cards. Dungeon Delvers packs a lot into its deck: rules for attacks and saves, 4 classes, 14 spells, healing, and conditions....   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Dungeon Raiders

Dungeon Raiders


"I'm looking at Dungeon Raiders and I REALLY LIKE IT." -- @koboldstyle, creator of Old School Hack Yet another retroclone, Dungeon Raiders simplifies Original D&D and early D&D into one straightforward fantasy RPG system. Included are stats, rules, and spells for characters up to level 3, and it'll probably take you a while to get there, thanks to the lists of...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Gunwave

Gunwave


Gunwave is a tabletop role-playing system using giant robots. The rules strike a balance between speed and rich tactical options, in a simplification of elements from D&D and World of Darkness in an attempt to capture the fast-moving fun of an anime mecha series. In Gunwave, you play with a pilot character and a mecha. Each pilot character...   [click here for more]
Brent P. Newhall's Musaeum  $4.99

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High School Hearts

High School Hearts


High School Hearts is a fun, light tabletop role-playing game of high schoolers dealing with love, rivalry, and the rest of the emotional roller-coaster of adolescence. It's easy to play, makes fun of high school, and uses standard playing cards. This release includes PDF, Mobi, ePub, and azw3 releases for all major eReaders, and a PDF of print-and-play tokens (not required,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Hot Pursuit

Hot Pursuit


We've all watched TV shows like NCIS, CSI, and Law & Order. But these shows aren't just about solving crimes; they're also about the personalities of the detectives solving the crimes. Hot Pursuit is a tabletop RPG of collaborative story-telling. There's no central GM; players instead create detective characters with specific interpersonal relationships, then...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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MurderHobos

MurderHobos


"...the combat system is solid and fast paced and the whole thing screams out for some gonzo play....Murderhobos doesn't disappoint." -- Johua De Santo, Genius Loci review "Best 6 pages of gaming I've read in awhile." -- Joe E on Google+ MurderHobos gets to the meat of dungeon crawling: killing things and taking their stuff. Your character doesn't...   [click here for more]
Brent P. Newhall's Musaeum  $4.99

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Spaces of the Unknown

Spaces of the Unknown


Spaces of the Unknown is a fantasy tabletop RPG, designed for play-by-post gaming on the internet. This is a dead simple, light, fantasy role-playing game designed to be played on the internet using the most awesome human invention: the written word. Number of players: At least 2, one GM and one or more players with characters Setup: An online...   [click here for more]
Brent P. Newhall's Musaeum  $4.49

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Steel & Flame

Steel & Flame


Many fantasy RPGs mimic D&D or Tolkienesque fantasy worlds. This one is based on classic sword-and-sorcery games of high adventure. The characters are more likely to be swashbuckling barbarians or muscled thieves than paladins or dwarves. Steel & Flame is a tabletop RPG that combines the stats of the classic Barbarians of Lemuria system with elements of Fate. Statting...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Stories of the Lens

Stories of the Lens


Do you want to play a big, bold space opera story? Have you ever had the story go off the rails, or had players not take it seriously? What if the players only had 15 minutes for each scene? Stories of the Lens is a big, bold science fiction tabletop RPG built to create characters very quickly (it takes about 15 minutes for the entire...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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The Bean Bag Storytelling Game

The Bean Bag Storytelling Game


Do you have casual times between your big games? Times when you want to tell a story as a group, but you don't need or want a full-scale rule book? Times when you just want to tell a story as a group? And let's be honest: a lot of tabletop RPG systems force the story to stop far more often than they facilitate the story. Especially if you trust the other players. Would...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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The Eternal Dance

The Eternal Dance


Let's be honest: most RPGs suck at simulating the high stakes, give-and-take, threaten-and-cajole world of court intrigue. The Eternal Dance is explicitly designed for it, so you can play games in the worlds of Game of Thrones, Dune, House of Cards, Mad Men, or similar high-stakes situations where swinging a sword won't do you much good. The Eternal Dance...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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The Grand Conspiracy

The Grand Conspiracy


What if every crazy conspiracy theory is true? The Grand Conspiracy is a tabletop role-playing game of ordinary humans discovering the truth about aliens, government cover-ups, and anal probes. The system is based on Fudge (the toolkit with which Fate was built). Each player-character has the following attributes: A Desire,...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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The Whispering Road

The Whispering Road


Beautiful, smooth and challenging. It's ambitious and magical, with a sprinkle of moondust in its hair.” – Nathan Bredfeldt (DrNate) “…a beautiful book….It is exquisite. It's really captured the aspects that make a Miyazaki….You've captured and written a classic.” – Michael Cole The Whispering Road is a storytelling...   [click here for more]
Brent P. Newhall's Musaeum  $4.99

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Tricks and Treats

Tricks and Treats


“…a brilliant little game that uses candy as a mechanic! I love the look and feel of this one…” – Games on Board “This was a fun game….I would recommend it to anyone.” – William Nabors, playtester You've always been the best of friends. You've done practically everything together. But this past summer, you all went to...   [click here for more]
Brent P. Newhall's Musaeum  Pay What You Want

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Durance

Durance


PRISON PLANET On a remote planet far from civilization, the worst criminal scum from a dozen star systems have been dumped, charged with building new lives under the watchful eye of Authority. Within a brutal hierarchy of savagery and servility, convicts and guards alike must make hard choices. Every colonist has their own code of conduct and their own aspirations—aspirations...   [click here for more]
Bully Pulpit Games  $10.00

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Fiasco

Fiasco


As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
Bully Pulpit Games  $12.00

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Night Witches

Night Witches


TONIGHT WE FLY There was a night bomber regiment in World War Two composed entirely of women. Natural-born Soviet airwomen. These 200 women and girls, flying outdated biplanes from open fields near the front lines, attacked the invading German forces every night for 1,100 consecutive nights. When they ran out of bombs they dropped...   [click here for more]
Bully Pulpit Games  $12.00

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Bellum Maga Core Rulebook

Bellum Maga Core Rulebook


The enemy of all life on Earth, the Serpent has waged war against the life force of our planet , the mother goddess Gaia for millennia. Using the weapons of ignorance, greed and hate it has turned humans against each other , polluted he world and threatens us daily with our own destruction. The Maga, powerful magical beings powered by Gaia and her multitude of goddess aspects have other plans...   [click here for more]
Channel M Publishing  $24.99 $7.99

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Blood Tide: Black Sails & Dark Rituals

Blood Tide: Black Sails & Dark Rituals


Black Sails & Dark Rituals THE GOLDEN AGE OF PIRACY is a time when men turn their hands against each other and the seas and coasts are splattered with blood. The wars that ravaged Europe are over, but peace brings new problems. Thousands have been displaced or orphaned, their homes and lands ruined or claimed by others. Many thousands more see their livelihoods as soldiers and...   [click here for more]
Chaosium  $16.95 $8.47

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The Happiest Apocalypse on Earth

The Happiest Apocalypse on Earth


Nominated for the 2018 ENnies Product of the Year, The Happiest Apocalypse on Earth is set in a fictional theme park called Mouse Park. Its special blend of satire and horror takes collaborative storytelling to the brink, where players can take on the role of guests or staff in a theme park that barely masks a terrible horror lurking beneath. What horror Mouse Park brings is up to you—the...   [click here for more]
Christopher Grey  $9.95

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Adventure Theory

Adventure Theory


Create adventures with compelling stories, character development opportunities, and worldbuilding moments! Any System! Any Setting! Plenty has been written aboutencounter design, a lot of it system-specific. This book is about story. The only sort of “game balance” you’ll find referenced herein will refer to balancing the needs of the gamemaster,...   [click here for more]
Dancing Lights Press  $3.99

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Arcane Theory

Arcane Theory


Using Arcane Magic to develop Characters, Worldbuilding, and Adventures Arcane magic is a foundational element of tabletop fantasy. Whether you’re drawing upon the concepts of Vancian magic as interpreted by Gygax and Arneson, or embracing pseudo-historical tradition of Hermeticism, the ability to manipulate supernatural energy and cast spells is an important part of the genre. With no arcane...   [click here for more]
Dancing Lights Press  $3.99

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Building Characters [Black Box Edition]

Building Characters [Black Box Edition]


Create memorable characters with great story potential! At the heart of all great stories are strong characters. It doesn’t matter whether you’re reading a short story, writing a novel, or watching a play. The characters found in TV series, comic books, and games are more alike on a creative level than they are different. The symbiotic relationship between character and story...   [click here for more]
Dancing Lights Press  $5.99

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Bullet Journaling for Gamemasters

Bullet Journaling for Gamemasters


Bullet journaling has become something of a phenomena over the past few years. The ability to combine the calendar functions of a day planner, the utility of to-do lists, and the personal documentation of a diary into a single, easy-to-use notebook is appealing and practical. It’s a simple, efficient, and flexible means of organizing a lot of information. I’ve used one for a few years now...   [click here for more]
Dancing Lights Press  $2.99

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Character Theory

Character Theory


Create characters with relevant connections to worldbuilding and storytelling. Any System! Any Setting! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s...   [click here for more]
Dancing Lights Press  $3.99

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Cleric Theory

Cleric Theory


Using Clerics in Worldbuilding and Adventure Design Any System! Any Setting! Clerics bring a sense of mythology to a fantasy world. They validate the existence of deities. Their beliefs reflect the morals and ethics of their religion, if not the broader cultures of the setting. The magic they utilize is different because it is divinely bestowed for faithfulness...   [click here for more]
Dancing Lights Press  $3.99

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Culture Theory

Culture Theory


Using Fantasy Cultures and Races to develop Characters, Worldbuilding, and Adventures In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers,...   [click here for more]
Dancing Lights Press  $3.99

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Divine Theory

Divine Theory


Using Divine Magic to develop Characters, Worldbuilding, and Adventures Divine magic is an element of tabletop fantasy with that’s seen a lot of changes. Originally intended to help emulate vampire hunters in Hammer Horror films (seriously) by allowing characters to turn and disrupt the undead, it’s grown to encompass a whole spectrum of real-world religious influences, mythology, and...   [click here for more]
Dancing Lights Press  $3.99

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Fighter Theory

Fighter Theory


Using Fighters in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the fighter is that it’s the most generic of character classes. It plays to the most basic rules, regardless of what system you’re using. There are no complicated and esoteric exceptions to be learned, making it perfect for new players. For those interested...   [click here for more]
Dancing Lights Press  $3.99

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Foragers Guild Fantasy Roleplaying

Foragers Guild Fantasy Roleplaying


Foragers Guild Fantasy Roleplaying is a high fantasy story game. As members of the Guild, you explore the ancient world of Desteon seeking out powerful artifacts. Opposing you is the Moirologist Society, a secret organization of graverobbers, assassins, and necromancers. Can you keep the dangerous relics of lost civilizations from falling into the wrong hands? This product contains...   [click here for more]
Dancing Lights Press  $5.99

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Genre Structure Vol. 1: Horror

Genre Structure Vol. 1: Horror


Add more terror and suspense to your horror adventures! Horror Stories (Genre Structure Vol. 1) helps you to develop and tell frightful tales of dread and darkness. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which horror genre elements you wish...   [click here for more]
Dancing Lights Press  $3.99

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Genre Structure Vol. 2: Science Fiction

Genre Structure Vol. 2: Science Fiction


How can you add more excitement and bold vision to your science fiction adventures? Science Fiction (Genre Structure Vol. 2) helps you to develop and tell tales of discovery and possibility. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which science...   [click here for more]
Dancing Lights Press  $3.99

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Genre Structure Vol. 3: Fantasy

Genre Structure Vol. 3: Fantasy


How can you add more wonder and enchantment to your fantasy adventures? Fantasy Stories (Genre Structure Vol. 3) helps you to develop and tell spellbinding tales of magic and imagination. It is an essential sourcebook for creating fiction and tabletop adventures. Written for writers and roleplayers, with clear step-by-step instructions, you can: Determine which fantasy...   [click here for more]
Dancing Lights Press  $3.99

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Hardboiled Follies

Hardboiled Follies


You hate your job. Your relationship is on the rocks. We won’t even get into your financial woes. Obviously something has to change. What you need is to inject some excitement into your life. The only logical thing to do is to become a private investigator! In Hardboiled Follies, you take on the role of a completely unqualified amateur detective. You and your...   [click here for more]
Dancing Lights Press  $3.99

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Kaiju Patrol: Resurrection Babylon

Kaiju Patrol: Resurrection Babylon


An all new Lighthouse System edition of the giant monster story game! In a world where giant monsters roam the Earth and alien invaders threaten all of humanity, can the heroes of the Kaiju Patrol manage to find true love? The first explosions over Hiroshima and Nagasaki did more than unleash the atomic age. They gave birth to an age of giant atomic monsters! Fallout from...   [click here for more]
Dancing Lights Press  $5.99

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Lighthouse System Core Book

Lighthouse System Core Book


A simple, universal storygame system. Core Mechanic Roll a d20 and add modifiers. If the result is high (11+) you succeed. If the result in low (10 or less) you fail. When the result is even, you narrate the outcome. When the result is odd, the guide narrates the outcome. Risk When you declare your action, you bid a die. The size of the die dictates...   [click here for more]
Dancing Lights Press  $5.99

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