The Matrix is unknowable because it is infinite. There is always one more corner behind which things can hide, one more hole where secrets can be buried. Your job isn’t to know everything about the Matrix—it’s to know more than the people you are hunting. Or who are hunting you.
Kill Code will help give Sixth World hackers the edge they need to stay alive and get ahead.... [click here for more]
EDGE OF THE POSSIBLE
Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs... [click here for more]
Don’t run. Please. I know what I look like. I know you saw me, with my stitches and punctures and wires. I know you felt the Fire. It’s not my fault. It’s what I have instead of a soul. It’s how I know I’m alive. Don’t run! I don’t want to hurt you. I’m... [click here for more]
Piercing the Night
You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like.
But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World,... [click here for more]
The Wild Calls
Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most... [click here for more]
Does the mouse in the maze think:“Today I shall try a different route. Go left instead of right. Chew through a wall. Refuse to run.”?Does it? I think not. I think the mouse runs because it only knows the maze. It follows the corridors like a charge following a circuit.It knows all routes lead to the same end.You know it, too.... [click here for more]
Tiny Frontiers: Mecha and Monsters is the first expansion to the science fiction role-playing game, Tiny Frontiers. Utilizing the minimalist, swift and flexible ruleset of Tiny Frontiers, you take on the role of jockeys who pilot massive robots, defending the world and cities of man from threats, giant aliens or monsters and much more! Alternative, utilize the Kaiju rules to play giant monsters, telling... [click here for more]
“Who’re you going to ask for a quote through their website? Wraithzappers!”Spooktacular is an updated retroclone of a forgotten gem of 1980s RPG design, letting your play out the hilarious adventures of paranormal investigators who use dodgy science, possibly dangerous bleeding-edge paratechnology, and sheer chutzpah to capture ghosts and make a living.... [click here for more]