NGS is an adventure setting for Trav/Cepheus Engine, but it should be easy to adapt to other sci-fi rule systems as well. The rules presented here are a solo or GM-less framework for telling a story of exploration, discovery, mysteries, and survival. It kind of plays like Oregon Trail (if it was an RPG set in space.) You have a crew, equipments, specialists, and a mission. The PDF includes info... [click here for more]
Rewind: Temporal Tales a rules lite framework for telling stories of time travel, time loops, and precognition. Inspired by movies like Ground Hog's Day and Edge of Tomorrow.
Eric Simon wrote up a nice review here if you want more info...
https://erictheunabridged.wordpress.com/2016/04/13/grrr-1-rewind-temporal-tales/ ... [click here for more]
The Trouble with Rose is a story telling parlour game of romance, comedy, and betrayal. Grab one of the included playsets (over a dozen are included) or create your own world and characters. You'll need a set of double six dominoes and some playing cards. The game is GM-less with narrative control passing around the table. Can you convince the audience and seize control of the finale? ... [click here for more]