The Wilderkind is a supplement for Castles & Crusades, introducing 12new animal-like races and 2 new subclasses to the game!
Built on the Chronicles of Aeres setting, this book goes into detail about the wilderkind's history, cultures, personalities, and roleplaying considerations! If you play Castles &... [click here for more]
Horrors of the Continuum offers advice on writing horror scenarios for your games of Trinity Continuum. It is designed to be used alongside the core rulebook but is system-agnostic so can be used for any games in the Trinity Continuum line.
It covers six genres: body, comic, cosmic, disaster, folk, and psycholgical horror. Because of its subject matter, there is a general trigger warning in place... [click here for more]
Updated to 1.65! (Now with cantrip Masteries) A Tome of Power
For Dungeons and Dragons 5e. Delve into magical mysteries and discover the myriad Masteries contained within this tome, offering modifications to existing spells; allowing them to be used in new and unforeseen ways! Each one certain to bring a breath of fresh air into your campaigns,... [click here for more]
"When you light a candle, you also cast a shadow." - Ursula K. Le Guin
After a cataclysm, desperate survivors find themselves deep underground. Amid the ruins of a broken world, they must find their way out and face the strange, alien life forms that live down in the dark. Can they make it out alive before the light runs out?
Nightcrawlers is a swords and sorcery... [click here for more]
Unique TTRPG Character Builder. Create your own dwarf to use in your next TTRPG campaign.
Content:
Delve into 12 pages of Dwarven Delight
3 unique Mountain Dwarf Tribes, steeped in the lore of the Windstone Chronicles
5 Character Creation Roll tables
1 Adventure backstory roll table
Hand-drawn detailed map of the area
2 Dwarven templates to create your own!
Hand Drawn art throughout
Get ready to... [click here for more]
The Eon Legacy System - Abridged - Introductory Primer
The Eon Legacy System is a simple and robust method of implementing interaction between Players and a Storyteller’s/Game Master’s established environment and content. This book is a great place to start with the mechanics, some core content, and the basic needs to begin. You’ll find a great volume of original content in Eon... [click here for more]