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HARP College of Magics
by Iron Crown Enterprises

Continue your journey on the new road to High Adventure! College of Magics expands the depth and breadth of HARP magic. It introduces new types of magic, new spells, new professions and rules for creating your own spells. Drawing upon years of actual play, HARP College of Magics is an enhanced version of the original HARP supplement and is available in pdf, softcover and hardcover.

HARP College of Magics
 
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Ancestry & Culture: An Alternative to Race in 5e

Ancestry & Culture: An Alternative to Race in 5e


Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs From the successful ZineQuest Kickstarter! Play as the child of an elf and an orc, or a tiefling and a halfling! Play a character of one ancestry who grew up in a different culture!  Have you ever wondered why there are half-elves and half-orcs in your favorite fantasy roleplaying game,...   [click here for more]
Arcanist Press  $9.95

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Building Adventures

Building Adventures


Like any other form of fiction, a tabletop roleplaying adventure works best when there’s a beginning, a middle, and an end. Player characters can pursue a goal without being railroaded into one specific way of achieving it. That same goal prevents characters from wandering aimlessly through an open-ended setting. A balance of styles will respect the players’ creativity and choices, while reducing...   [click here for more]
Dancing Lights Press  $4.99

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Shadowcraft

Shadowcraft


Shadowcraft brings you a new Arcane Background and Weird Edges that let you enhance your characters to fully embrace the powers of shadow and darkness. The art of shadow is perfect to boost stealth experts, assassins, arcanists, and more. It also describes shadow creatures that can serve as companions to characters. While primarily aimed at fantasy settings, it is usable in any setting that incorporates...   [click here for more]
Pinnacle Entertainment  $1.00

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Custom Ancestries & Cultures

Custom Ancestries & Cultures


Sixty-One Custom Ancestries & Cultures To Replace Race in 5e! Based on Ancestry & Culture: An Alternative to Race in 5e, this title contains sixty-one new character ancestries and cultures, each of which can be used in place of character Race. This document includes standards like dwarf, elf, and halfling, as well as anthropomorphic animal ancestries, monstrous ancestries, and some...   [click here for more]
Arcanist Press  $9.95

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Brood of the Mother Spore

Brood of the Mother Spore


Brood of the Mother Spore introduces a new ancestry for use in Shadow of the Demon Lord, offering you an opportunity to take on the role of fungus folk. This supplement gives you everything you need to create and play a saprophican character. For the Game Master, a number of sample creatures appear at the end to help introduce these peoples into...   [click here for more]
Schwalb Entertainment  $1.99

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Blue Moon, White Moon

Blue Moon, White Moon


"Blue Moon, White Moon is an excellent scenario which will present the player characters with an interesting moral dilemma and test their passions. It is also quick to set up and add to a campaign." — Reviews from R'lyeh, Pookie “Blue Moon White Moon” is a story for low to moderately experienced Adventurers. It should take only one evening to finish, although your players could extend...   [click here for more]
Chaosium  $0.99

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Mythic Spheres of Might

Mythic Spheres of Might


Prepare yourselves, heroes! This standalone compendium adds mythic support to the Spheres of Might system, and includes: •    An expanded mythic tradition system with new qualities and boons, building off the original from Mythic Spheres of Power, that allows players and GMs to customize the attributes of each mythic hero to suit the story they want to tell •    A new mythic path dedicated...   [click here for more]
Drop Dead Studios  $4.99

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Hero Kids - Fantasy Expansion - Hero Cards VI

Hero Kids - Fantasy Expansion - Hero Cards VI


This expansion for Hero Kids includes ten new All Hallows' Eve heroes for your game: Jester Alchemist - The jester always gets the last laugh against anyone nearby Bear Brute - The bear brute is a formidable combatant Satyr Druid - The satyr can channel powerful druidic healing Krampus Duelist - Terrifying in stature and in combat Raven Hunter - The raven harries enemies from a distance Gorgon...   [click here for more]
Hero Forge Games  $2.99

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Soldiers of Fortune

Soldiers of Fortune


Soldiers of Fortune presents three new expert paths for characters with a martial bent. The bloodletter is a vicious brute who revels in carnage, while the commander can devise battle plans to secure a decisive victory. And for those who prefer to take shots from the back ranks, the targeter can transform any character into a deadly archer. To use this supplement, you need Shadow of the...   [click here for more]
Schwalb Entertainment  $1.49

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Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

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Hero Kids - Fantasy Expansion - Hero Cards V

Hero Kids - Fantasy Expansion - Hero Cards V


This expansion for Hero Kids includes ten new monstrous heroes for your game: Gargoyle Ambusher - The gargoyle hides in plain sight and swoops to attack Bugbear Brute - The bugbear brute swings a tree-trunk club Frogling Hunter - The frogling's sticky tongue pulls enemies closer Minotaur Knight - This bovine beast can charge with fierce horns Mummy Mage - The withering mummy terrifies...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Pet Cards II

Hero Kids - Fantasy Expansion - Pet Cards II


This expansion for Hero Kids includes ten new monstrous pets for your game: • Beguiler - The beguiler's eyestalks unleash powerful and versatile magic • Boar - The battle-boar carries stalwart heroes into battle • Gorilla - Enemies' attacks only strengthen the gorilla's attacks • Griffon - The griffon swoops down to carry off its prey • Hydra - Each of the hydra's...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards IV

Hero Kids - Fantasy Expansion - Hero Cards IV


This expansion for Hero Kids includes ten new forest heroes for your game: Spear Bearer - This ferret hero uses his spear to keep enemies at bay Knight - The turtle's armor protects him from enemy attacks, which enrage his replies Rogue - The shrew moves like a shadow and strikes distracted enemies Brute - This badger is a ferocious combatant who specializes in knocking down enemies Warlock...   [click here for more]
Hero Forge Games  $2.99

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Legendary Clerics

Legendary Clerics


The Power of the Gods   Legendary Clerics is the latest volume in our new series of class-focused player supplements for the Pathfinder Roleplaying Game, this time raising high the sacred banner of the cleric class! This book brings a completely redesigned cleric class built around their faith and blessings, with integrated domains and doctrines that grow as their faith...   [click here for more]
Legendary Games  $9.99

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Hero Kids - Fantasy Expansion - Pet Cards

Hero Kids - Fantasy Expansion - Pet Cards


This expansion for Hero Kids includes ten new pets for your game: Pixie - The pixie's small frame holds powerful magic Hound - The hound fights even more fiercely when hurt Eagle - Eagles attack their targets with swooping attacks Fox - The tiny fox responds to attacks with a vicious bite Bear - The bear's best defense is a strong friend at its back Lynx - This large feline transforms...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards II

Hero Kids - Fantasy Expansion - Hero Cards II


This expansion for Hero Kids includes ten new heroes for your game: Acrobat - Perform spectacular flips and tumbles to get in and out of trouble Alchemist - This bomb thrower is dangerous to enemies and allies Brute (Female) - The female brute is big enough to take on any enemy Healer (Male) - Trained in the forests of the Brecken Vale, the healer is a great addition to any group of...   [click here for more]
Hero Forge Games  $2.99

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Hero Kids - Fantasy Expansion - Hero Cards III

Hero Kids - Fantasy Expansion - Hero Cards III


This expansion for Hero Kids includes ten new exotic heroes for your game: Arbalest - The dwarf arbalest's powerful crossbow can shoot right through enemies Blade Dancer - The scything blades of this dragon-kin can attack two enemies Blade Dancer - With two blades, this drow blade dancer is a fearsome attacker Brute (Male) - This unstoppable dragon-kin trades off armor for a heavy blade Druid...   [click here for more]
Hero Forge Games  $2.99

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Travelcraft: Good Traveling Rules for 5e

Travelcraft: Good Traveling Rules for 5e


The Journey Should Matter 5e, and really any edition of the game, has a problem with how boring and inconsequential the travel component of the game is by its very design. Take a walk, take a long rest. The alternative is the hexcrawl which is an interesting gamestyle that might also benefit from some simple changes that make the actual act of traveling something the characters must contend with. Travelcraft...   [click here for more]
BPB Games  $6.00 $5.00

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Star Trek Adventures: Delta Quadrant Sourcebook

Star Trek Adventures: Delta Quadrant Sourcebook


FAR FROM HOME “SOMEWHERE ALONG THIS JOURNEY, WE’LL FIND A WAY BACK. MISTER PARIS, SET A COURSE FOR HOME.” -- CAPTAIN KATHRYN JANEWAY The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe....   [click here for more]
Modiphius  $14.99

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Signs of Sorcery

Signs of Sorcery


Did they tell you magic is sealed away by the Abyss? That the Supernal Realm can’t affect the Fallen? That you’ll never see the Watchtower again? Nothing is ever that simple. The curse keeps Sleepers from seeing it, but we are Awakened. We see past the Lie with our Sight every day, grasp the Supernal with our spells and seek the Mysteries. And what Mysteries we find! Artifacts...   [click here for more]
Onyx Path Publishing  $14.99

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The Codex of the Black Sun: Sorcery for Stars Without Number

The Codex of the Black Sun: Sorcery for Stars Without Number


Unleash the power of arcanotech and the willful might of eldritch Shadows on your Stars Without Number campaign with the Codex of the Black Sun. In this supplement for the award-winning Stars Without Number sci-fi RPG, you'll get all the tools you need to add space magic and interstellar sorcery into your campaign. Advice...   [click here for more]
Sine Nomine Publishing  $29.99 $9.99

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Building Worlds [Second Edition]

Building Worlds [Second Edition]


A new edition of the bestselling classic, Setting Design! The term worldbuilding gets thrown around frequently by tabletop roleplayers in reference to the construction of a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of engaging little details sprinkled in. While these worlds are presumably being created to provide...   [click here for more]
Dancing Lights Press  $4.99

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Mysteries of the Mists

Mysteries of the Mists


Four new monsters to challenge your players with and four new spells to encourage greater creativity in play Three horrifying monsters from my recent 5e horror module The Howling Caverns: The Gharblest (CR 3): A terrifying mix of the ruthless ferocity of a goblin and the raw power of a Barghest Qalupalik (CR 3): Slinking from the frozen sea to drag unsuspecting prey into the...   [click here for more]
By Odin's Beard  $1.00

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The Lost Citadel Fantasy AGE Conversion Codex

The Lost Citadel Fantasy AGE Conversion Codex


Fantasy AGE Meets the Age of Redoubt The Lost Citadel Roleplaying presented Redoubt, the final city of mortals in a world conquered by the undead, with new classes, powers, and creatures for 5th Edition. Now The Lost Citadel Conversion Codex brings a complete Fantasy AGE rules adaptation to the world of The Lost Citadel, with new game systems for the ever-present Dead and...   [click here for more]
Green Ronin Publishing  $9.95

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Monster of the Week: Tome of Mysteries

Monster of the Week: Tome of Mysteries


Open the Tome--if you dare! In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options--and magnifies their peril--with a wide variety of GMing advice, essays, rules, and mysteries from the Monster of the Week "Roadhouse Regulars" online community. Tome of Mysteries...   [click here for more]
Evil Hat Productions, LLC  $12.00

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Arkadia - The Greek Setting for 5e

Arkadia - The Greek Setting for 5e


Arkadia is a combined setting and players handbook for 5e - inspired by the history and myths of Ancient Greece The book contains 100 pages of densely packed all new Greek themed content for both Players and GMs. 12 New Class Archetypes (One for each class) Barbarian: Path of the Hero -...   [click here for more]
Arcana Games  $20.00

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Arms of the Chosen

Arms of the Chosen


Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creationís greatest artificers forged unimaginable wonders and miracle-machines. Now, in the Age of Sorrows, kingdoms go to war over potent...   [click here for more]
Onyx Path Publishing  $14.99

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Treasures of the Spheres

Treasures of the Spheres


Treasures of the Spheres is a massive compendium of premade magic items, designed to work with games using Ultimate Spheres of Power and Spheres of Might for the Pathfinder Roleplaying Game (1st Edition).  In this book, you’ll get over 100 pages filled with content like:  • A Crafting Tradition system that adds benefits and penalties to items based on how they’re made  •...   [click here for more]
Drop Dead Studios  $5.99

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Call to Arms: The Warlord

Call to Arms: The Warlord


The time for battle is now! Monsters tumble out of the dark, wicked drow hatch vile plots, demons eager to invade the Material Plane clamor at the edges of reality, and bizarre aberrations pursue mad agendas that will plunge the world and all the planes into chaos. The people need champions to throw back the darkness, to take the fight to the dread enemies, and thwart their evil designs. While adventurers...   [click here for more]
Schwalb Entertainment  $2.49

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Psions

Psions


Psychic powers, psionics and the untapped powers of the mind have long been a staple of science-fiction - cyberpunk included. In this supplement for NEON CITY OVERDRIVE these ideas are explored, providing both players and GMs with tools to add amazing powers to their games. This book includes: Incorporating psionics: Advice and ideas to help you incorporate psionic powers...   [click here for more]
Peril Planet  $4.99

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Ironsworn: Delve - Site Cards (Printed Deck)

Ironsworn: Delve - Site Cards (Printed Deck)


Ironsworn anniversary sale! To celebrate the two-year anniversary of Ironsworn's release, all Ironsworn products are on sale. Save 15% on print editions, card decks, and the Ironsworn: Delve supplement. Sale ends July 15. Upgrade your Ironsworn playscape with a deck of printed site cards for Ironsworn: Delve. This product includes all of the default themes and domains from Ironsworn:...   [click here for more]
Shawn Tomkin   FREE 

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Skinjobs

Skinjobs


Skinjobs. Artificial humans. Dolls. Skin-jumpers. Digital ghosts. The invention of the ghost chip was a game changer for those who could afford to re-skin, promising virtual immortality. This supplement for NEON CITY OVERDRIVE describes ghost chips and skins, integral technologies of the setting. It provides material for both players and game masters, including rules on re-skinning...   [click here for more]
Peril Planet  $4.99

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Herbal Alchemy

Herbal Alchemy


Laeressa had gathered the necessary materials for her sacred bag of protection and was at last able to create it. Settling into her alchemy lab, she placed the plants, flowers, and ground-up bones into her mortar and entered a meditative state as she mixed them together. With the protection of this herbal amulet, she would stand a much better chance of surpassing the thorny branches and dangerous...   [click here for more]
Pinnacle Entertainment  $1.00

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Building Characters [Second Edition]

Building Characters [Second Edition]


A new edition of the best-selling classic! Tabletop roleplaying is about characters. It’s something so fundamental and obvious that it’s often taken for granted. If your tastes run toward the wargaming end of the spectrum, a character is your game piece, the way that you interface with the system. For those who lean more toward the storytelling end, your character is a means of self-expression,...   [click here for more]
Dancing Lights Press  $4.99

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The Warrior Adept

The Warrior Adept


Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue. The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon. If for any reason you would like this title but cannot afford it,...   [click here for more]
Pinnacle Entertainment  $1.50

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The Lexicon of the Throne

The Lexicon of the Throne


Unlock the Words of Creation for the Godbound role-playing game and arm yourself with mighty tools for the forging of new faiths for whatever games you play. The Lexicon of the Throne is a sourcebook that contains not only a host of new Words of Creation for your Godbound game, but also extensive guidelines for creating...   [click here for more]
Sine Nomine Publishing  $9.99

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Bards & Minstrels (Fantasy Add-On)

Bards & Minstrels (Fantasy Add-On)


A Savage Worlds (Adventure Edition) add-on to play different kinds of Bards, or any Artist creating magic while performing their favorite art. Play as a Bard, Acrobat, Dancer, Fire breather, Juggler, Minstrel, Troubadours, Puppeteet, Skald... Weave powers with Tests and Support Use Leadership Edges as part of your Performance and learn 5 new Powers to manipulate enemies and galvanize allies. While...   [click here for more]
Pinnacle Entertainment  $1.99

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with...   [click here for more]
RUNEHAMMER GAMES  $16.50

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Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic

Zynnythryx's Guide to Magic: A Beginner's Guide to Genesys Magic


The mighty Zynnythryx gives their insight into the inner workings of magic. Presented mainly as a guide for newcomers, it shows how Genesys magic can be narratively altered to fit a character's personality by giving an example of many spell customizations. Veterans of Genesys may find it useful as a new way of looking at the magic system as well as make use of two new spells, Mind and Move, with their...   [click here for more]
Fantasy Flight Games  $2.95

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Time Traveler's Codex

Time Traveler's Codex


Heroism Knows No Century! Vikings plunder jewelry stores along the waterfront! Killer robots from the future hunt Abraham Lincoln! And the heroes are on trial for crimes they haven’t committed... yet! Time is a toybox for superheroes and villains, filled with colorful characters and convoluted plotlines. Time travel opens up new potential just as much as blasting off into space, with the...   [click here for more]
Green Ronin Publishing  $22.95

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Miracles of the Solar Exalted

Miracles of the Solar Exalted


The blessing of the Unconquered Sun unlocks the potential within each of his Chosen, allowing their heroic skills to become expressions of divinity. More than any other Exalted, the Charms of a Solar express who she is and what shape her legend will burn into the world. This book contains over 80 new Solar Charms embodying a range of concepts and stories dreamed up by players of Exalted and meticulously...   [click here for more]
Onyx Path Publishing  $4.99

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Houserules Handbooks: More Spell Points

Houserules Handbooks: More Spell Points


Making Magic Magical The spell point system introduced in Houserule Handbooks: Spell Points was designed to be a flexible, simple set of rules for replacing the normal spell slot/spell preparation system used by spellcasters in the Pathfinder Roleplaying Game Core Rulebook with a different resource management system – spell points. Though both successful in this goal and quite...   [click here for more]
Rogue Genius Games  $9.95

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APOCTHULHU Quickstart Rules

APOCTHULHU Quickstart Rules


Horror Roleplaying in Terrifying Realms of Lovecraftian Apocalypses. ◊ Lovecraftian roleplaying typically sees brave Mythos investigators foiling plots to corrupt our familiar world. But what happens when the heroes DON’T save the day? When the cult’s apocalyptic schemes succeed? What comes next? That’s what APOCTHULHU is about. APOCTHULHU is...   [click here for more]
Cthulhu Reborn  Pay What You Want

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MAIN GAUCHE: Supplement for Zweihander RPG (Phone PDF + Digital PDF)

MAIN GAUCHE: Supplement for Zweihander RPG (Phone PDF + Digital PDF)


This bundle includes a traditional Digital PDF and a Phone PDF for MAIN GAUCHE: Grim & Perilous Supplement. CHAOS IS NOT A PIT – IT IS A LADDER. MAIN GAUCHE is a supplement for the ENnie award-winning ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will...   [click here for more]
Andrews McMeel Publishing  $24.99 $19.99

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Wand Magic

Wand Magic


This short supplement introduces a new Arcane Background based on using focus items - namely wands - to fully employ casters' magical abilities. It should also serve as an example of how to flesh out a generic core Arcane Background in an interesting way. It is a Setting Nugget intended to be easily inserted into an existing fantasy setting. It can be used in any historical or modern period,...   [click here for more]
Pinnacle Entertainment  $1.00

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Skills Guide: Skills Supplement for Genesys

Skills Guide: Skills Supplement for Genesys


Expand your options with the Skills Guide. Inside these pages, you will find lots of new options to add narrative effects to skills checks, while respecting the core rules of Genesys. This document includes: New Types of Checks: Skills Guide introduces two new types of checks: Skill Challenges and the Story checks. Subskills: An easy way to...   [click here for more]
Fantasy Flight Games  $9.95

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Shadowrun: Run Faster (Second Printing)

Shadowrun: Run Faster (Second Printing)


The Cost of Greatness Every step, every advantage, every millisecond counts. The streets of the Sixth World are mean, and if they want to stay alive, shadowrunners need every advantage they can get to gain a step on the opposition. Fortunately, Run Faster is full of them. With it, you can learn about more metatypes for characters, including hobgoblins, giants, centaurs, and sasquatch;...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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City of Mist Playbook: Scarlet

City of Mist Playbook: Scarlet


This is a supplement for the City of Mist RPG, compatible with the Core Books bundle which includes the Player's Guide and the MC Toolkit This beautifully illustrated character playbook for the City of Mist RPG introduces Scarlet, the Rift of Little Red Riding Hood. Scarlet found the red hood on one fateful night when her girlfriend, Jill, was kidnapped. She has vowed to never again let anyone separate...   [click here for more]
Son of Oak Game Studio  $2.95

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Deadlands: The Weird West: Archetypes 01

Deadlands: The Weird West: Archetypes 01


If you want to get your game started fast, this set of 12 Seasoned Archetype Cards are for you! This set contains a wide selection of iconic, pre-made cowpokes to build a posse from or to use as handy NPCs in a pinch. The following (seasoned) Archetypes are included in this set: Agent Blessed Chi Master Explorer Gunslinger Harrowed Hexslinger Huckster Mad Scientist Warrior Territorial...   [click here for more]
Pinnacle Entertainment  $4.99

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Star Trek Adventures: Voyager Player Characters

Star Trek Adventures: Voyager Player Characters


This 19-page PDF contains player character statistics for the crew of the U.S.S. Voyager, including Captain Kathryn Janeway, Commander Chakotay, Lt. Cmdr. Tuvok, the Emergency Medical Hologram, Lt. B’Elanna Torres, Lt. Tom Paris, Ensign Harry Kim, Seven of Nine, Kes, and Neelix. The pack also contains game statistics for the U.S.S. Voyager and contains game rules for hologram characters...   [click here for more]
Modiphius  $4.99

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