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Unmasked

Unmasked


Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve...   [click here for more]
Monte Cook Games  $12.41

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Freedom City (Third Edition)

Freedom City (Third Edition)


With the Mutants & Masterminds RPG you have the power to become a hero. Freedom City gives you the world’s most renowned city of heroes to rescue from the forces of evil! Called “the greatest superhero setting ever,” the award-winning Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many...   [click here for more]
Green Ronin  $24.95

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Anachronistic Adventures

Anachronistic Adventures


Prepare for Pulp Adventure! Want two-fisted action? Dapper heroes with ESP, strong-jawed adventurers who run in, guns blazing, and sophisticated great detectives? Love the Pathfinder Roleplaying Game, but you're looking for pulp adventure stories from the late 1700s to the 1940s? Then you want Anachronistic Adventures! This pulp genre toolbox works seamlessly with the existing Pathfinder...   [click here for more]
Rogue Genius Games  $14.95

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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99

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AMP: Year Four

AMP: Year Four


AMP: Year Four Humanity waged a war against AMPs but could never have guessed a bigger threat would arrive... the Orphans. AMP: Year Four, the Year of Invasion, explains what happens when old enemies must put aside their conflicts and join forces against a common invader. New alliances are forged, and hidden threats reveal themselves along the way; but the world is at stake....   [click here for more]
Third Eye Games  $19.99 $9.99

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Emerald City

Emerald City


Emerald City Needs Heroes! Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG, Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! This set describes a growing Pacific Northwest metropolis...   [click here for more]
Green Ronin  $29.95

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AMP: Year Three

AMP: Year Three


AMP: Year Three The War of 2017 has begun, and brings many things to the AMP universe... Heroes... Loss... even Rebirth. See what happens in the next year of people with powers changing the landscape of what it means to be human. Includes: 2017 Setting Timeline 11 New AMP Powers Rules for Resistor Power Suits Mutation Mechanics New Character Type: Twice Born Try Our Other...   [click here for more]
Third Eye Games  $19.99 $9.99

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Unmasked: In the City

Unmasked: In the City


Superpowers and Horror in a Dark Eighties Everyone loves Patty. Top of the class. Student council. Debate club president. Unashamed trekkie. But her boyfriend Robert is another matter—violent and troubled. And secretly, you and your friends know, a prodigy. Trouble is brewing—trouble bigger than you find in Boundary Bay. Because Robert’s family has some dark connections, and when...   [click here for more]
Monte Cook Games  $2.06

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Aaron Allston's Strike Force

Aaron Allston's Strike Force


A superhero setting like no other. A role-playing game campaign book that includes techniques and lessons from over 22 years of play. A tribute to one of the greatest creators in the RPG industry, created using Champions 6th Edition. In 1988, Aaron Allston released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential...   [click here for more]
High Rock Press  $20.00

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AMP: Year Two

AMP: Year Two


Winner of the 2015 BAMFsies Award for Best Continuity/Sequel Product! AMP: Year Two The year of fear has begun! Continuing the story into the year 2016, AMP: Year Two is the latest sourcebook for the AMP: Year One RPG. Not only does this book expand the world timeline, but provide full details on how AMPs have begun to affect the rest of the world. AMP: Year...   [click here for more]
Third Eye Games  $9.99

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Beyond the Mask: Unmasked for Numenera and The Strange

Beyond the Mask: Unmasked for Numenera and The Strange


Loot the Eighties for your Numenera or The Strange game! Looking for an incredible new recursion for your game of The Strange? Hoping to introduce dark superheroes or ’80s teens into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure. Unmasked uses the Cypher System—the same “game engine” that...   [click here for more]
Monte Cook Games  $1.99

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Stark City Campaign Setting and City Building Toolset

Stark City Campaign Setting and City Building Toolset


Stark City is a setting for the ICONS Superpowered Roleplaying Game that puts the PCs in the center of the action. To quote Steve Kenson, ICONS creator, from the Foreword: ICONS wasn’t intended to have just one setting, officially sanctioned. It’s a game meant to encompass a wide range of superhero settings, and Stark City is just such a setting. It is both a source...   [click here for more]
Fainting Goat Games  $15.00 $6.00

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Event Zero

Event Zero


Welcome to Event Zero, the street-level superheroes setting for Adventurers. In this setting you’ll play a Special, a common person of Neopolis who suddenly discovers they have superhuman abilities! Will you use your powers for good or for selfish goals? Will you be a hero or a villain? In this sourcebook you'll find: +New Skills to create street-level superheroes including Costume! +New...   [click here for more]
GRAmel  $6.99 $5.99

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[M&M3e] The Great Game

[M&M3e] The Great Game


A mad god searches for a dark ritual that will give him the means to destroy the universe. A corrupt space-police organization enslaves civilized worlds to enrich itself. An empire of sentient machines is exterminating any biological life in its path. Pirates prey upon the space-ways with impunity. Meanwhile, the forces of order and good are retreating, scattered and embattled. The universe...   [click here for more]
Fainting Goat Games  $9.99 $4.99

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Rifts® Dimension Book™ 4: Skraypers™

Rifts® Dimension Book™ 4: Skraypers™


Rifts® Dimension Book™ Four: Skraypers™ Epic super-hero adventure on an alien planet, as alien heroes fight to liberate their world from the tyranny of the world-conquering space aliens known as the Tarlok. Invading Tarlok aliens, heroes and world information. 20 new O.C.C.s and R.C.C.s for player characters. 25 new weapons and vehicles. New superpowers,...   [click here for more]
Palladium Books  $20.95 $10.49

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[Fate Core] The Great Game

[Fate Core] The Great Game


Fate Core is a great system for supers. But something has been missing until now -- and that is cosmic superhero action for Fate Core. And it's about time - because the universe needs heroes! A mad god searches for a dark ritual that will give him the means to destroy the universe. A corrupt space-police organization enslaves civilized worlds to enrich itself. An empire...   [click here for more]
Fainting Goat Games  $9.99 $6.00

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The Great Game [ICONS]

The Great Game [ICONS]


Cosmic Action for the ICONS RPG! A mad god searches for a dark ritual that will give him the means to destroy the universe. A corrupt space-police organization enslaves civilized worlds to enrich itself. An empire of sentient machines is exterminating any biological life in its path. Pirates prey upon the space-ways with impunity. Meanwhile, the forces of order and good are retreating,...   [click here for more]
Fainting Goat Games  $9.99 $6.00

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Unmasked: Day One

Unmasked: Day One


Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve...   [click here for more]
Monte Cook Games  $1.37

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Superstring Multiverse Worldbook 1

Superstring Multiverse Worldbook 1


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.95

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Superstring Multiverse

Superstring Multiverse


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $1.95

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[ICONS]Against the Axis

[ICONS]Against the Axis


Against the Axis is a WW2 era superhero RPG supplement written by gaming luminary Steve Perrin for ICONS. It's set in the Stark City campaign setting - but Stark City is not required. Praise for Against the Axis: Dr. Comics (aka Professor Jason Tondro) has this to say about Against the Axis: "From subterranean Vril to the Man with Green Gloves, from Panzer mecha to...   [click here for more]
Fainting Goat Games  $15.00 $5.95

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Superstring Multiverse Worldbook 2

Superstring Multiverse Worldbook 2


Throughout the history of superhero comics, the concept of a multiverse has been used by numerous publishers to allow for characters to go on non-canon adventures, explore story options that would dramatically alter the primary narrative of the heroes and ask the question, “what if...?” Superstring Multiverse is an attempt to recreate that freedom in your M&M tabletop...   [click here for more]
Aegis Studios  $2.95

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Local Heroes

Local Heroes


Set your heroes loose on the streets of New York City: not the shining towers and canyons of Manhattan, but the real urban ground level. Down here, police battle crime syndicates and drug lords with the help of everyday people who just happen to have superpowers. There's going to be no medals pinned on your chest for saving the world, and the local press may just decide that you're some sort of menace,...   [click here for more]
Baggage Books  $4.99

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ICONIC Settings -

ICONIC Settings -


Steve Kenson has written a city/setting building toolkit for ICONS -called ICONIC Settings. Partly inspired by the city building rules in the Dresden Files RPG, the ICONIC Settings rules allow the players to tie setting creation into character generation and devise aspects that are tightly incorporated into their own setting. This product is a zip file with the setting creation rules and a form fillable...   [click here for more]
Fainting Goat Games  $3.50 $1.96

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The Enlightened Man

The Enlightened Man


This setting is available in in PDF and softcover formats. The PDF version is also available for free, for individuals whom are economically disadvantaged, using this discount code:/browse.php?discount=9ebc2936da If you are able to pay for the product, that money will get reinvested right back into making more exciting settings like this one. The Enlightened Man is...   [click here for more]
Genesis of Legend Publishing  $4.00

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Aberrant: Year One

Aberrant: Year One


To Bask in the Light... The Aberrant world is a vast and often terrifying place. Who knows what secrets lurk in the Nova Age of 2083 From the maze-like alleys of Hong Kong to the eerily sterile paradise of Addis Ababa, this sourcebook provides all manner of exotic locales for characters to control...or destroy. ...Or Lurk in the Shadows This sourcebook...   [click here for more]
Onyx Path Publishing  $14.95 $8.99

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Strike Force 1988 Original Edition (3rd Edition)

Strike Force 1988 Original Edition (3rd Edition)


This is the original 1988 version of Strike Force: a real piece of gaming history! In 1988, Aaron Allston and Hero Games released Strike Force, a supplement detailing the first eight years of his superhero campaign. Noted for its extensive and highly-influential advice to gamemasters on how to run a long-term campaign, Strike Force is a landmark RPG publication: part campaign sourcebook, part GM guide,...   [click here for more]
High Rock Press  $10.00

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Wild Talents: The Kerberos Club

Wild Talents: The Kerberos Club


ENNIE AWARD NOMINEE FOR BEST WRITING, BEST SETTING AND PRODUCT OF THE YEAR! The Heroes and Villains of a Strange Century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer, transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Rift Riders (Mutants and Masterminds 3rd Edition Setting)

Rift Riders (Mutants and Masterminds 3rd Edition Setting)


“Rift Riders” is a new universe for Mutants and Masterminds 3rd Edition! Set in an exciting world where exotic kaiju spawn through cosmic rifts and do battle with superheroes, this setting will be sure to add some flair to your table. Just want some prebuilt, creatively designed, characters? We’ve got 31 for you complete with Hero Lab files for them! This setting...   [click here for more]
Little Red Goblin Games  $10.00 $7.00

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Iron Age

Iron Age


The Best at What They Do... ...and what they do isn't very pretty. Go back to the grim days of the 1980s and '90s, when super-vigilantes in leather and chains dispensed harsh justice on the mean streets. Iron Age looks at the darkest era of comic book history and how you can bring it to life in your Mutants & Masterminds game. In this book you'll find a history of the Iron Age of comics, an...   [click here for more]
Green Ronin  $14.95

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Wild Talents: Grim War

Wild Talents: Grim War


Grim War is a Wild Talents roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all. <o:p>Written by Wild Talents co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, Grim War introduces a fascinating and weird new system of spirit-summoning magic. Sorcerous characters can wield fantastic power—if...   [click here for more]
Arc Dream Publishing  $24.99 $17.99

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The Kerberos Club (Savage Worlds Edition)

The Kerberos Club (Savage Worlds Edition)


ENNIE AWARD NOMINEE: Best Writing, Best Setting, and Product of the Year!   Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie ....   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Titan Effect Soundtrack

Titan Effect Soundtrack (audio product)


Titan Effect Soundtrack is an original soundtrack for Titan Effect RPG and composed by Maxime Hervé (http://www.maxherve.com). Maxime Hervé is a music composer for visual media, who has been awarded and nominated at numerous festivals for his work, and who recently assisted conductor and orchestrator Youki Yamamoto on the...   [click here for more]
Knight Errant Media  $9.99

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Hero High

Hero High


Fast Times at Freedom High! The Crime League is on a rampage downtown, but the prom is tonight and, worse yet, you've got a make-up test tomorrow! But then nobody said life was easy at Hero High! Teenaged superheroes don't have it easy... just ask them. After all, being a normal teenager is hard enough: school, work, parents, friends, dating, and more without complicating matters by adding super-powers...   [click here for more]
Green Ronin  $14.95

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Silver Age

Silver Age


Never were heroes more powerful than in the legendary Silver Age of comics. Now Mutants & Masterminds places that power—and responsibility—in your hands with the Silver Age sourcebook! Learn how to create M&M heroes with the kind of style and power of characters in the Silver Age, assisted by ready-made hero archetypes and character design advice. Use...   [click here for more]
Green Ronin  $14.95

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[M&M3e] EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING

[M&M3e] EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING


NOTE: Mutants and Masterminds 3e version EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING is a supers campaign setting inspired by the Iron Age of Comic Books. With eye-popping art by Jon Gibbons and evocative writing of Joe Bardales, Extreme Earth will transport you to a dangerous, dystopian world that can be described as 24 meets Heroes by way of the Iron Age of Comics. EXTREME EARTH: A DYSTOPIAN SUPERHERO...   [click here for more]
Fainting Goat Games  $25.00 $16.99

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GURPS Infinite Worlds: Lost Worlds

GURPS Infinite Worlds: Lost Worlds


As the core setting of GURPS Fourth Edition, GURPS Infinite Worlds packed a lot of details about the endless universe. But you can't pack infinite information into a finite form -- some material just won't fit. GURPS Infinite Worlds: Lost Worlds is a collection of timelines we couldn't squeeze into GURPS Infinite...   [click here for more]
Steve Jackson Games  $4.99

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[Savage Worlds] EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING

[Savage Worlds] EXTREME EARTH: A DYSTOPIAN SUPERHERO SETTING


NOTE: Savage Worlds version Extreme Earth is a supers campaign setting inspired by the Iron Age of Comic Books. With eye-popping art by Jon Gibbons and evocative writing of Joe Bardales, Extreme Earth will transport you to a dangerous, dystopian world that can be described as 24 meets Heroes by way of the Iron Age of Comics. Extreme Earth will present information about the history and current state...   [click here for more]
Fainting Goat Games  $25.00 $16.99

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Wild Cards

Wild Cards


Aces and Jokers Wild! In 1946 an alien virus released over Manhattan changed the world forever. Ninety percent of the people exposed to the wild card virus died, and some say they were the lucky ones. Of the survivors, nine out of ten were mutated into "jokers," hideous freaks. Only a rare one percent became "aces," people gifted with superhuman powers. In 1985, the first book in the Wild Cards...   [click here for more]
Green Ronin  $39.95 $22.95

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Champions Universe (4th edition)

Champions Universe (4th edition)


The ultimate heroic campaign setting is finally here all in one book! Everything you need to base your heroes in the world of Dr. Destroyer, Mechanan, and the Champions is presented here. Years in the making, the Champions Universe was created by pulling together all of the characters organizations, adventures, places, and events presented in past Champions products and coupling it with pages and pages...   [click here for more]
Hero Games  $7.50

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Wargames 2: Superspies and Commandos of the Cold War

Wargames 2: Superspies and Commandos of the Cold War


Wargames 2: Superspies and Commandos of the Cold War details secret agent characters and organizations within the Cold War superhuman timeline of the Wargames universe for M&M Superlink During the 80s and 90s, a period when espionage stories were hugely popular in movies, TV, and print, it seems that in superhero comics, spies occupied the role of a "red shirt" from a beloved sci-fi franchise-...   [click here for more]
Vigilance Press  $5.00 $1.99

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Living Legends

Living Legends


Living Legends(tm) is the new superhero role-playing game from Jeff Dee, co-creator Villains & Vigilantes. It features point-based character creation with optional random generation, over 80 distinct powers with an extensive array of enhancement and limitation options, and fast and exciting combat. Living Legends(tm) continues the V&V world setting with a hypercharged...   [click here for more]
Monkey House Games  $32.95 $9.95

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GURPS Classic: Supers: International Super Teams

GURPS Classic: Supers: International Super Teams


Peace on Earth . . . ? Welcome to the super-powered world of the U.N. International Super Teams! Charged with enforcing the 1982 edicts banning strategic nuclear weapons and military super-squads, the ISTs are the U.N.'s premier peace-keeping forces – well-funded and well-equipped elite troops composed of the best and brightest metahumans. GURPS International Super Teams...   [click here for more]
Steve Jackson Games  $7.99

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Golden Age

Golden Age


They didn't call it the "Golden Age" of superheroes for nothing: the 1930s and '40s gave us the most famous and enduring icons of the comics as well as the greatest battle between good and evil in the 20th century. With Golden Age, you can take your Mutants & Masterminds games back to that bygone era: play the world's very first heroes, defenders of freedom and democracy in a world on...   [click here for more]
Green Ronin  $13.95

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Paragons

Paragons


Do the Impossible! Welcome to a world where "reality" doesn't mean quite the same thing it used to, where the word "impossible" is used conditionally when it has any meaning at all, and where you will believe a man can fly, because there's a good chance of seeing it on the evening news. Welcome to a world of normal people with paranormal powers, the world of Paragons....   [click here for more]
Green Ronin  $22.95

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Bedlam City: Savage Worlds Edition

Bedlam City: Savage Worlds Edition


Product Type: Superhero Campaign Setting System: Savage Worlds Author: James Thomson Pages: 394 WELCOME TO BEDLAM! Take a trip back to the Iron Age of comics and visit Bedlam City. It's the smaller, dirtier and more dangerous town next door to your superhero campaign's shining metropolis, presented here in lavish detail. Stalk its alleys, punch out its supervillains, expose its horrible secrets--and...   [click here for more]
Plain Brown Wrapper Games  $30.00 $9.95

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GURPS Classic: Psionics

GURPS Classic: Psionics


Mind Over Matter Spies and police who can read your thoughts. New Age mysticism merged with ultra-technology. Psychic vampires. Mass minds of terrible power. Telepathic computers. Gifted children killed or kidnapped by a power-mad government. This is the world of GURPS Psionics. Psionics is the ultimate sourcebook for psi powers. It includes a...   [click here for more]
Steve Jackson Games  $7.99

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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald...   [click here for more]
Green Ronin  $11.95

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Secrets of Emerald City

Secrets of Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new...   [click here for more]
Green Ronin  $14.95

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Wild Talents: This Favored Land

Wild Talents: This Favored Land


This Favored Land is a sourcebook for the Wild Talents roleplaying game set during the American Civil War. Players take the role of The Gifted, ordinary people who -- by divine providence or pure chance -- have been granted extraordinary powers. Occasionally seen as saviors, they are more often scorned and hunted as sorcerers and demons, witches and charlatans. Whether heroes or villains, The Gifted...   [click here for more]
Arc Dream Publishing  $34.99 $19.99

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