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The Overworld and Beyond (13th Age Compatible)
by Dread Unicorn Games, LLC

A Whole Campaigns Worth of Planar Themed Adventure!

Planar hopping for 13th Age by Ash Law

1st-4th level sandbox

5th-6th level adventure that has PCs up against forces from another world

7th-8th level adventure involving travel to multiple realms

9th-10th level adventure that has the PCs traveling to myriad other planes

The Overworld and Beyond (13th Age Compatible)
 
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 Title    Publisher    Price  
Realms of Terrinoth

Realms of Terrinoth


Enter a World of Ancient Magics and Terrible Dangers! Ready your sword and spellbook for adventure in the fantasy land of Terrinoth! Using the Genesys Roleplaying System, this sourcebook allows players to explore the magical Runebound setting filled with tragedy and mystery. Terrinoth faces darkness on all sides—ghastly skeletal Reanimates, raging dragons, and even horrific demons—and...   [click here for more]
Fantasy Flight Games  $49.95 $24.95

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with...   [click here for more]
RUNEHAMMER GAMES  $16.50

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Strange Adventures: Volume One

Strange Adventures: Volume One


Odd events are happening in Small Towns. There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne? Only YOU can find out! Strange...   [click here for more]
Hunters Entertainment  $19.99 $4.99

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Rifts® Secrets of the Coalition States™: Heroes of Humanity™

Rifts® Secrets of the Coalition States™: Heroes of Humanity™


Rifts® Secrets of the Coalition States™ Heroes of Humanity™ Heroes of Humanity™ is the next chapter in the epic war for the soul of humanity. A call to arms! The Minion War has spilled onto Rifts Earth. At the epicenter of the invasion is North America. If either of the two rival demonic forces succeeds in conquering the continent, the rest of the...   [click here for more]
Palladium Books  $20.95 $10.99

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[WOIN] W4: Spirits of Manhattan

[WOIN] W4: Spirits of Manhattan


There's something strange going on... Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help! Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs! Play as a Half-Ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology,...   [click here for more]
EN Publishing  $12.99 $9.99

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The Rifter® #78

The Rifter® #78


The Rifter® Number Seventy-Eight This issue offers mystery, festering secrets and darkness, villains and adventure. Not to mention dangerous magicks and immortality. The stuff of adventure and unchained imagination. Rifter® #78 Highlights: The Modern Necromancer suitable for use with Nightbane®, Heroes Unlimited™, Ninjas & Superspies™, Chaos...   [click here for more]
Palladium Books  $13.95 $7.49

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A Land of Dreams and Darkness

A Land of Dreams and Darkness


A Land of Dreams and Darkness details one of the most terrifying regions on the continent: Balgrendia. A place made infamous for the horrid things it spawns, for the trackless forests blanketing its lands, and the deep divisions that have at times plunged the country into civil war, Balgrendia offers a land ripe for exploration, with dangers aplenty and secrets to unearth. Like other installments...   [click here for more]
Schwalb Entertainment  $4.99

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AM7: Metamorphosis Alpha to Omega Game

AM7: Metamorphosis Alpha to Omega Game


Once, it was a generation ship, carrying one and a half million colonists from Earth through the emptiness of space to the distant worlds of the Xi Ursae Majoris system. Then came the Crisis. During the anarachy that followed, most of the ship's crew perished, while others mutated into strange, wonderful, and deadly new species. Now, centuries later, descendants of those survivors strive to explore...   [click here for more]
Wizards of the Coast  $9.99

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from the keep they call...   [click here for more]
Skirmisher Publishing  $1.99

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Red Venus

Red Venus


At the close of World War II, Russian commandos raid a secret German bunker in advance of American forces: their prize, a prototype V-5 rocket, powered by nuclear fission. The Space Race has begun... ten years earlier than in our own time. Greetings, comrade, and welcome to the world of Red Venus: rocketpunk as seen through Eastern eyes. Play as brave cosmonauts, exploring a more habitable solar...   [click here for more]
Filigree Forge  $8.00

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Black Sun Dawn

Black Sun Dawn


The Cabal of the Black Sun stands as one of the more recent examples of a concerted effort to forestall death. A society made up of deranged wizards and other users of magic, they plunged headlong into darkness after recovering the fabled Black Sun Manuscript, an ancient tome brimming with evil. Using the writings as the basis for their study, they conducted unspeakable experiments, spawning horrors...   [click here for more]
Schwalb Entertainment  $3.99

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that...   [click here for more]
Skirmisher Publishing  $1.99 $1.33

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $49.99 $19.99

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.39

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City of Thieves

City of Thieves


Lands in Shadow for Shadow of the Demon Lord! Along the southernmost reach of the Crescent Bay, a jumbled city covers a narrow, jagged peninsula, like a scab that just won't heal right. The city of Pruul was once a shining jewel with great wealth, power, and influence that equaled or even exceeded the other cities of the Confederacy of the Nine, of which it is a member. But the city's relentless...   [click here for more]
Schwalb Entertainment  $1.99

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AM8: Kromosome Game

AM8: Kromosome Game


Don't Stop At the Edge If you've got the edge, you got it all. Surf the Net, ride the new tech, twist it. If you lose your edge, you might as well be a zombie. Keep it while you can—a cybernation of millions is ready to take you down. The opposition has more money. Belters have newer genes, and the young Netrunners have slicker programming, but you're still a better breed of human. You've got...   [click here for more]
Wizards of the Coast  $9.99

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Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure


HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK! Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new...   [click here for more]
DIY RPG Productions  $14.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Ironsworn

Ironsworn


In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost? THREE WAYS TO PLAY Guided:...   [click here for more]
Shawn Tomkin   FREE 

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In the Emperor's Secret Service

In the Emperor's Secret Service


In the Emperor's Secret Service reveals a clandestine organization founded to look after the Empire's interests. Called the Compact, this group strives to maintain stability and stay ahead of the Empire's enemies. With the Empire in turmoil and the Orc King Drudge seated on the Alabaster Throne, the Compact struggles to put right what has gone horrifically wrong. With this supplement,...   [click here for more]
Schwalb Entertainment  $1.49

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City of Gold

City of Gold


All gold flows from Kem, thus giving it the name "City of Gold." No other city—no province or even kingdom, for that matter—can claim a level of wealth comparable to that possessed by Kem, and the infamous financial power known as the Vault based there. Kem's influence reaches everywhere, from the Crusader States bounding the Desolation in the north to the holdfasts of Blötland in...   [click here for more]
Schwalb Entertainment  $1.89

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Conan: Nameless Cults

Conan: Nameless Cults


A world of Gods, Demons and Monsters “I HAVE KNOWN MANY GODS. HE WHO DENIES THEM IS AS BLIND AS HE WHO TRUSTS THEM TOO DEEPLY. I SEEK NOT BEYOND DEATH.” Nameless Cults is the Gamemaster’s indispensable guide to the cosmology, gods, cults, and otherworldly entities of Conan’s world and time. This sourcebook addresses the many gods and godlike...   [click here for more]
Modiphius  $14.99

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Deadball: Year II

Deadball: Year II


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules,...   [click here for more]
W.M. Akers  $10.00

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Yndaros - the Darkest Star

Yndaros - the Darkest Star


The shimmering virgin white snow that had fallen during the night lay like a covering blanket over Yndaros’ filth, but guardsman Elgalo knew what hid underneath. Neither the snow nor all who toiled at scrubbing and decorating the streets in honor of the Duchess’ wedding could erase the true rot, no more than they could wash away the shadows.   “My shilling...   [click here for more]
Free League Publishing  $14.99

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Midlands Low Magic Sandbox Setting

Midlands Low Magic Sandbox Setting


THE MIDLANDS The Midlands PDF (original version softcover/hardcover available via Lulu) is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system (free PDF via DTRPG or the LFG site), a d20 variant under the OGL, but is easily adapted to any fantasy RPG. The Midlands...   [click here for more]
Pickpocket Press  $10.00

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Book of Sires

Book of Sires


Honor thy forefathers The Book of Sires radically expands the Family History system first presented in the King Arthur Pendragon core rulebook to encompass knights from any of the nine realms: from Auitaine to Cornwall to Cumbria, and many points in between! Use this book to generate a rich year-by-year history of your character's parent and grandparent (beginning...   [click here for more]
Chaosium  $14.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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ECHOES - We Are Alone

ECHOES - We Are Alone


ECHOES is a science fiction campaign setting in which players explore dead alien cultures, uncover mysteries of long-forgotten races and try to make sense as to why hundreds of star-faring cultures simply vanished or died out, seemingly all at the same time. In this setting players will confront the dangers of hostile worlds, pit their wits against enterprises wanting to exploit new technologies,...   [click here for more]
Farsight Games  Pay What You Want

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.39

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Symbaroum - Advanced Player's Guide

Symbaroum - Advanced Player's Guide


The chanting of the cultists came drifting with the breeze. Dorael-Ri had tracked them all the way from the settlement of Merel, at the border of Davokar. A small, human child – one of few to survive the massacre – had asked how he dared to travel the woods alone. “In Davokar you are never alone,” he had answered. “Not me, nor you, no one…”...   [click here for more]
Free League Publishing  $14.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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PFRPG 18: Bizantium and the Northern Islands™, for Palladium Fantasy RPG® 2nd Edition

PFRPG 18: Bizantium and the Northern Islands™, for Palladium Fantasy RPG® 2nd Edition


Bizantium and the Northern Islands™ To the civilized world, Bizantium and the waters and lands around it are frightening. A realm of sea serpents, monsters and barbarians. To the heroes and people who live there, it is a realm of adventure and opportunity. Discover for yourself the wonders that await. The Waterchanter, Serpent Chaser, Necromancer and other character classes. The...   [click here for more]
Palladium Books  $24.95 $12.99

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Conan: Ancient Ruins & Cursed Cities

Conan: Ancient Ruins & Cursed Cities


Welcome to the Ruins SOMEWHERE IN THESE PRIMITIVE FORESTS WERE THE RUINS OF AN ANCIENT, ACCURSED CITY, MEN WHISPERED, AND AMONG ITS TOMBS SLUNK GRAY, ANTHROPOMORPHIC SHADOWS… The Hyborian world in the time of Conan teems with remote and forgotten places, brimming with danger and secrets. Ancient Ruins & Cursed Cities is the ultimate Gamemaster reference for bringing...   [click here for more]
Modiphius  $14.99

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Mouse Guard RPG 2nd Edition

Mouse Guard RPG 2nd Edition


Written by Luke Crane, David Peterson; illustrated by David Petersen.   320 pages; full color For Mouse Guard fans who own the original Mouse Guard Roleplaying Game Box Set, or anyone who'd like to enlist in the Mouse Guard for the first time, the second edition of the rule book is available separately as a PDF with all-new art from David Petersen....   [click here for more]
Archaia Entertainment LLC  $34.99 $19.99

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Hunger in the Void

Hunger in the Void


The Void Hungers The world of Urth and the entire universe stand in the shadow of a dread power, a force of destruction beyond imagining. The Demon Lord, also called the Hunger in the Void, the Devourer in the Dark, and the One Foretold, draws nearer to the world, causing plagues and blights, war and upheaval, all of which harken the end times. In this supplement for Shadow of the Demon...   [click here for more]
Schwalb Entertainment  $10.00

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Destiny of Tides: A Tiny Dungeon 2e Campaign Setting

Destiny of Tides: A Tiny Dungeon 2e Campaign Setting


Undersea Adventures await you in this new campaign setting for Tiny Dungeon 2e! Robert Denton takes you on a journey under the waves, in Destiny of Tides, the first full campaign setting for Tiny Dungeon 2e! An underwater setting, Destiny of Tides introduces new Heritages, Traits and Magic (among other rules) to the Tiny Dungeon 2e game system, as well as a compelling new environment...   [click here for more]
Gallant Knight Games  $14.99

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Uncertain Faith

Uncertain Faith


The Secrets of the Gods Revealed! For as long as humankind has lived on Urth, people have looked outside themselves for explanations of why they exist and what purpose they ultimately serve. They find the gods in the sky, in the earth, and even in the creatures around them. Uncertain Faith delves into the secrets of the major cults found in and around the Empire, providing players...   [click here for more]
Schwalb Entertainment  $10.00

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Pull of the Stars

Pull of the Stars


The people of Urth are not alone in their universe. Demons rush forth from the Void, devils torment the wicked in Hell, and the faeries plot and dance in hidden kingdoms—yet worlds just as strange drift nakedly visible across the night sky. Power radiates from innumerable stars, while traumatic shockwaves pulse across the cosmos, the final screams of entire civilizations consumed by the Demon...   [click here for more]
Schwalb Entertainment  $2.49

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Godless

Godless


Drown in Fire and Blood! After the Cataclysm sundered our world, reducing cities to ruins and bringing nations to their knees, a new threat unfurled its wings to cast a shadow upon our reality. In this spreading gloom caper demons, warped creatures, and horrifying monsters, all of which tear down what’s left of the world in preparation for the coming of their dark...   [click here for more]
Schwalb Entertainment  $12.00

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Rifts® World Book 34: Northern Gun™ 2

Rifts® World Book 34: Northern Gun™ 2


Rifts® World Book 34: Northern Gun™ Two Rifts® Northern Gun™ Two is an epic World Book that contains a wealth of information, power armor suits, ride armor, drones, vehicles and gear from the largest arms dealer on the continent: Northern Gun™. Plus details about the Robo-Gladiatorial Arena whose battles are being televised throughout Michigan, Canada...   [click here for more]
Palladium Books  $26.95 $17.99

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Torg Eternity - Living Land Sourcebook

Torg Eternity - Living Land Sourcebook


The Living Land is ruled by High Lord Baruk Kaah and his army of reptilian edeinos. It has taken over both coasts of the United States, the Yucatan Peninsula in Mexico, and the mysterious “White Zone” in Canada. Where the Living Land rules miraculous spiritual power is available, but technology rusts and fails. Ordinary humans—and even some heroes—regress and become ruled...   [click here for more]
Ulisses Spiele  $19.99

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Caecras

Caecras


For over eight hundred years, the Empire has dominated the lands of Rûl. A vast realm of incredible wealth and military might, it grew by conquest, annexing nation after nation, until it stretched from the Desolation in the north to the edge of the frozen wastes in the south, and from the feet of the Shield Mountains in the west to the shores of the Auroral Ocean in the east. Rising from the...   [click here for more]
Schwalb Entertainment  $5.99

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A Land Divided

A Land Divided


Long before the Empire, created by the Kalasans after they stormed Rûl and wrested it from the clutches of the dread Witch-King, whose wicked legions had overwhelmed and plunged the continent into darkness, an ancient people known as the Edene ruled over the land. Like the Kalasans so many centuries after them, the Edene were also bold conquerors who arrived on the shores of the continent, fleeing...   [click here for more]
Schwalb Entertainment  $4.99

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Rifts® World Book 33: Northern Gun™ 1

Rifts® World Book 33: Northern Gun™ 1


Rifts® World Book 33: Northern Gun™ One Rifts® Northern Gun™ One is an epic World Book that contains a wealth of information, characters, locations, O.C.C.s, robots and weapons from the largest arms dealer and independent manufacturer on the continent: Northern Gun™. In-depth look at Northern Gun, its robots, stores, politics and operations. 70+...   [click here for more]
Palladium Books  $26.99 $16.99

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Song of the Woad

Song of the Woad


Lands in Shadow for Shadow of the Demon Lord! If you were to ask the scholars of Rûl to discuss the origins of the Woad, they would likely speak to you about "simple, savage, debased tribes descended from the First People," and perhaps they would venture forth that they are "common in descent from the beastmen," and "little different than those corrupted creatures." But these...   [click here for more]
Schwalb Entertainment  $2.49

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City of Chains

City of Chains


A New Land in Shadow by Darren Pearce On the coast of the Auroral Ocean, almost directly opposite from the Pirate Isles to the east, stands Dis, the City of Chains. One of the member states of the Confederacy of Nine Cities, it sits on the eastern shore of Rûl, perfectly situated at the intersection of several major land and sea trade routes. While nominally a trading city, it is...   [click here for more]
Schwalb Entertainment  $2.49

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