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Dark Matter [Alpha]
by Mage Hand Press

Dark Matter is a full science fiction conversion for 5th Edition that unlocks a universe of adventure for your table, without leaving your favorite fantasy staples behind. The core book is is over 250 pages and will grow and improve as we add the finishing touches.

Dark Matter [Alpha]
 
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Shadow of the Beanstalk

Shadow of the Beanstalk


In the not so-distant future, humanity has spread out across the solar system, unlocked the frontiers of cyberspace, and created millions of intelligent androids in its own image. At the heart of this progress stands a ladder leading to the riches of the stars—the massive space elevator called the Beanstalk. And at its base sprawls the biggest, meanest, and most exciting city on Earth: New Angeles....   [click here for more]
Fantasy Flight Games  $49.95 $24.95

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Worlds United

Worlds United


What if... The Martians really did invade Earth in 1897? And again, in 1938? Venus really is a lush jungle planet, where dinosaurs still roam? Psionics are a reality? Crystal Technology an everyday fact of life? Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids? The year is 1959? Worlds United...   [click here for more]
Design Mechanism  $15.99

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Mothership: Dead Planet

Mothership: Dead Planet


48 pages. Full color interior. Written by Donn Stroud, Fiona Maeve Geist, and Sean McCoy Art by Sean McCoy and Stephen Wilson There is a planet that no ship escapes. A place where death calls like a beacon amongst the waves of the living. This is the DEAD PLANET. Dead Planet is the first module for the MOTHERSHIP Sci-Fi horror roleplaying game by Tuesday Knight Games. It's packed to the brim wtih...   [click here for more]
Tuesday Knight Games  $7.99

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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time....   [click here for more]
Monte Cook Games  $60.00 $9.99

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with...   [click here for more]
RUNEHAMMER GAMES  $16.50

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Rifts® Secrets of the Coalition States™: Heroes of Humanity™

Rifts® Secrets of the Coalition States™: Heroes of Humanity™


Rifts® Secrets of the Coalition States™ Heroes of Humanity™ Heroes of Humanity™ is the next chapter in the epic war for the soul of humanity. A call to arms! The Minion War has spilled onto Rifts Earth. At the epicenter of the invasion is North America. If either of the two rival demonic forces succeeds in conquering the continent, the rest of the...   [click here for more]
Palladium Books  $20.95 $10.99

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Strange Adventures: Volume One

Strange Adventures: Volume One


Odd events are happening in Small Towns. There are Shadows in Sharon Hollow, and Strange Things are Afoot at the Circle Q... Not to mention there is some Double Trouble at Skateland! Will a bunch of Boxcar Boys face a Minor Threat of Ghosts & Steel? Or will there be a Culling in Cheyenne? Only YOU can find out! Strange...   [click here for more]
Hunters Entertainment  $19.99 $4.99

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Eclipse Phase: X-Risks

Eclipse Phase: X-Risks


X-Risks details the dangers facing transhumanity: Over 60 creature and machine descriptions, classified by challenge level. Information on extinction threats, from AIs and aliens to nanoplagues and wormholes. Coverage of the TITANs, exhumans, exsurgent virus, Factors, and other hostiles. New exsurgent virus strains, psi sleights, and xenofungi. Traps for high-tech dungeon crawls. X-Risks...   [click here for more]
Posthuman Studios LLC  $49.99 $14.99

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Aethera Field Guide I

Aethera Field Guide I


Amazing Creatures of the Aethera System! Delve deeply into the worlds of the Aethera Campaign Setting in this massive 220-page exploration of the planets of the Aethera system and the flora and fauna that inhabit them! Inside you'll discover dozens of new monsters ready for use. Each entry includes detailed entries outlining creatures’ habitats and...   [click here for more]
Legendary Games  $24.99

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Alternity Protostar Mission Guide

Alternity Protostar Mission Guide


The year is 2268, and humans have settled Mars, the asteroid belt, and the moon systems of the outer planets. On Neptune's moon Triton, a mysterious alien gate leads to a network of wormholes spanning hundreds of star systems. But this is a dangerous time to be alive: crime lords, despotic governments, and corrupt megacorps are all fighting to control the future. Choose your friends--and enemies--carefully....   [click here for more]
Sasquatch Game Studio  $11.95

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Shadowrun: Shadows in Focus: Casablanca-Rabat

Shadowrun: Shadows in Focus: Casablanca-Rabat


Devils in the White City Casablanca-Rabat is a sprawl with millions of secrets and a willingness—an eagerness, even—to sell them. That means there is plenty of work for shadowrunners, but also a need for care, since revealing the wrong secret at the wrong time can lead to disaster. So get to know the city, get to know the culture, and learn how to play the game. Then take your running...   [click here for more]
Catalyst Game Labs  $7.99

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Starfarer's Companion

Starfarer's Companion


A Companion to Adventure Across the Stars! An expansion to the Starfinder Core Rulebook, adding both classic character concepts and brand new options to expand the variety in your fantastic galaxy! Races – Aasimar, Catfolk, Deoxyians, Dhampirs, Grippli, Ifrit, Kitsune, Kobolds, Mechanoi, Nagaji, Oreads, Samsarans, Suli, Sylphs, Tengu, Tieflings, Undine, Vanaras, Vishkanya, and Wayangs! Classes...   [click here for more]
Rogue Genius Games  $19.95

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Numenera Discovery

Numenera Discovery


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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Venture City • A Superpunk Sourcebook for Fate Core

Venture City • A Superpunk Sourcebook for Fate Core


It’s not safe to venture into Venture City… Take a trip to Venture City, a world of superpowers, villainous corporations, and ruthless gangs, set in a near-future where powers are for sale. From the corporate sponsored heroes to the supervillains in the news, and all the way down to the little guys who try to...   [click here for more]
Evil Hat Productions, LLC  $8.00

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Augmented Reality, The Holistic City Kit For Cyberpunk Games

Augmented Reality, The Holistic City Kit For Cyberpunk Games


Style And Substance: Enhance your games of the dark future, with the easy to use Augmented Reality cyberpunk city kit. Inside, you’ll find over 50 tables designed to assist gamesmasters who need to improvise futuristic city details, or who have found that they are unprepared for where their players are heading. With this book,...   [click here for more]
Geist Hack Games  Pay What You Want

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Numenera Destiny

Numenera Destiny


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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Slaves of the Machine God

Slaves of the Machine God


Assassinations. Demon-worshiping abhumans. A massive army poised to sweep across the Steadfast. 144 pages of Ninth World adventure! A failed assassination by the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone adventures—all in a 144-page hardcover, complete with a double-sided poster map. Relics...   [click here for more]
Monte Cook Games  $14.99

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Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)

Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $19.00

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The Rifter® #79

The Rifter® #79


The Rifter® Number Seventy-Nine This Rifter® is all about pushing the envelope, trying new things and alternative methods, rules and approaches to create epic adventure! Role-playing games (and The Rifter®) are all about expressions of your imagination. Of making ideas, characters and stories come to life. RPGs are flexible. Malleable. Alive and changing. There...   [click here for more]
Palladium Books  $13.95 $7.49

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In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera


Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
Monte Cook Games  $2.39

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[WOIN] W4: Spirits of Manhattan

[WOIN] W4: Spirits of Manhattan


There's something strange going on... Strap on your Anti-Plasm Particle Thrower, grab your Electromagnetic Field Detector, and jump into your Ghostmobile. New York City needs your help! Battle ghostly creeps, phantasmal drakes, shriekers, slime buckets, and terror dogs! Play as a Half-Ghost, or take up a career as a demonologist or exorcist! Learn the skills of parapsychology, cryptozoology,...   [click here for more]
EN Publishing  $9.99 $8.29

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Touched: A Darkening Alley

Touched: A Darkening Alley


The cyberpunk future is already a horror show. Now it gets supernatural... “The shit-holes are getting shittier, and no one wants to talk about it. The town that disappeared, that video of a lady giving birth to what looked like an octopus, or the leaked corp files about a continuous human scream emanating from Jupiter. Why aren’t the news feeds talking about this?...   [click here for more]
Ardens Ludere  $10.00

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The Rifter® #78

The Rifter® #78


The Rifter® Number Seventy-Eight This issue offers mystery, festering secrets and darkness, villains and adventure. Not to mention dangerous magicks and immortality. The stuff of adventure and unchained imagination. Rifter® #78 Highlights: The Modern Necromancer suitable for use with Nightbane®, Heroes Unlimited™, Ninjas & Superspies™, Chaos...   [click here for more]
Palladium Books  $13.95 $7.49

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Shadowrun: Cutting Aces (Deep Shadows Sourcebook)

Shadowrun: Cutting Aces (Deep Shadows Sourcebook)


Hit Your Marks The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand. Marks, all of them, and the Sixth...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Starvation Cheap: Military Campaigns for Stars Without Number

Starvation Cheap: Military Campaigns for Stars Without Number


The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.   Somewhere...   [click here for more]
Sine Nomine Publishing  $12.99

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that...   [click here for more]
Skirmisher Publishing  $1.99

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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The Crisp Line • A World of Adventure for Fate Core

The Crisp Line • A World of Adventure for Fate Core


In the not-too-distant future, changing your genes is like changing your name: tricky, but available for the right price. Dozens of companies market gene-modding lines that allow the customer to take on characteristics drawn from animals or fantastical creatures. Popular packages have led to pockets of genetic divergence that some are hesitantly classifying as new “races.” Some...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the...   [click here for more]
Sine Nomine Publishing  $19.99 $9.99

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Piracy and Privateering

Piracy and Privateering


Pirates are the scourge of the space-lanes. Cutthroats, bandits, and scum, they are enemies to all humanity. Captured pirates can expect no mercy: only grim justice for their heinous crimes. Despite the risks, this book encourages science fiction roleplayers—Gamemasters and players alike—to embrace their inner space pirate, and set forth to the stars to carve a bloody swath across the galaxy!...   [click here for more]
Stellagama Publishing  $8.99 $4.99

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The Republic of Texas Savage Worlds edition

The Republic of Texas Savage Worlds edition


Ask any Texan and they’ll tell you that life in the Republic is about one thing: freedom. Life here isn’t a cakewalk, but it’s far better to die on your feet than live on your knees. That’s Texas in 2090, amigo, better get used to it. Learn what it means to be a citizen in the Lone Star and how Texans remember the breakup of the old nation in order to form their more perfect...   [click here for more]
Gun Metal Games  $4.98

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.39

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Ghost Planets • A World of Adventure for Fate Core

Ghost Planets • A World of Adventure for Fate Core


A galaxy full of graves... In the 23rd century, we found signs of intelligent life in the galaxy—deserted planets full of alien structures. The World Council established the Xenohistory Corps to investigate these ghost planets and determine what happened to their inhabitants. In the far reaches of the galaxy, your group of Corps...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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Gods and Monsters • A World of Adventure for Fate Core

Gods and Monsters • A World of Adventure for Fate Core


The world is young and majestic, and humans eke out a living and dream of civilization. But you are not like them: you are a god. A primal creature, your soul a blazing font of power, your body an expression of your nature. The more extreme your behavior the greater the power you can wield—but it is easy to become lost in a single facet of your existence and cross the line from god to...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Masters of Umdaar • A World of Adventure for Fate Core

Masters of Umdaar • A World of Adventure for Fate Core


Rise up against the Masters of Umdaar! Behold the fallen world of Umdaar, home to savage warriors, cyborg insects, and merciless warlords. Oh, and lasers—lots and lots of lasers. The Masters rule with an iron fist, and the people’s only hope are the archaeonauts and their quest for long-lost artifacts of power. But will the Masters get there first? Masters of...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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The Sprawl: November Metric

The Sprawl: November Metric


Prepare your datajack for a driveload of global cyberculture, friend. Remix your mind and your DNA with the transhumanists of Tangaroa. Screen yourself from the UV, the corps, and the nanobots in Aotearoa. Swim through the stifling oppression of law and history in the capital of the European Federation. Resist the corporate boot crushing the last bastion of North American freedom....   [click here for more]
Ardens Ludere  $10.00

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Eclipse Phase: Argonauts

Eclipse Phase: Argonauts


Argonauts: Science for the Greater Good is a sourcebook for Eclipse Phase players and gamemasters: Discover the history and secrets of the Argonauts, transhumanity’s foremost scientific organization. Organization and Politics: Understand the people and policies driving this faction. Super Science: Learn about Argonaut projects in...   [click here for more]
Posthuman Studios LLC  $4.99

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Aether Sea • A World of Adventure for Fate Core

Aether Sea • A World of Adventure for Fate Core


One tiny ship. One huge expanse of aetherspace. Maneuver your ship through the vast aether in The Aether Sea, a Fate world and adventure by Ed Turner. A thousand years of war on Homeworld left it a magically-blighted wasteland, so the elves and dwarves stopped fighting for five minutes and figured out how to leave it behind. Soon everyone took to the vast, empty aether sea. The Royal...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Building Tomorrow

Building Tomorrow


Uncover the secrets of yesterday to build a better tomorrow Terrible beasts. Abhumans. The iron wind. Ancient machines that lurch to life unexpectedly—or leave communities desperate when they catastrophically fail. The Ninth World is awash in dangers left by the prior worlds. But these ancient remnants also hold the keys to the future. Those brave enough to discover and study the amazing...   [click here for more]
Monte Cook Games  $16.99

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Arecibo • A World of Adventure for Fate Core

Arecibo • A World of Adventure for Fate Core


Enter the all-too-timely world of Arecibo… Everyone on the island knew that something was amiss when the power went out. In the municipality of Arecibo, frogs and crickets fell quiet, bringing stillness to the night. Slowly but surely, the children started to understand that something far worse than animals dwelled in their tropical paradise. When the island is abruptly blockaded by...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Japan: Empire of the Setting Sun

Japan: Empire of the Setting Sun


In the Empire of the Setting Sun, honor is everything...or you are nothing. Welcome to the Japan of 2090, nakama. You’re being given access to a secure data cache that reveals what the country and its people have truly evolved into. Here, “ronin” isn’t just a street nickname, but a dark legacy fraught with deadly peril and crushing burdens. From the highest Zen master to the...   [click here for more]
Gun Metal Games  $4.98

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Shadowrun: Seattle Sprawl Digital Box Set

Shadowrun: Seattle Sprawl Digital Box Set


Infinite Shadows It’s the shadowrunning capital of the world for a reason. Seattle offers an unparalleled intersection of corporate, political, and criminal powers. This is where icons are made—like the Ancients, the Halloweeners, the Finnigan Crime Family, the Skraacha, Dante’s Inferno, Renraku Arcology, the Big Rhino, and the Alabaster Maiden. And this is where runners like Dodger,...   [click here for more]
Catalyst Game Labs  $59.99 $24.99

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