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Rotten Core Roleplaying Game

Rotten Core Roleplaying Game


*Soon available in English too! Questo Setting Pack richiede il manuale base di Musha Shugyo RPG o quantomeno la Quickstart Guide. Rotten Core è un Gioco di Ruolo sporco, ruvido e folle, in cui i Personaggi sono individui marci che si muovono in un mondo marcio, diventando ancora più marci. Ciò che li spinge è la...   [click here for more]
Acchiappasogni   FREE 

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City-States of Mars:  Korium

City-States of Mars: Korium


Adamant Entertainment is pleased to present our first setting supplement for MARS! City-States of Mars: Korium features a small independent city-state, off the main trade routes at the northern edge of the Elysium Plateau. Placed near to ruined cities, exotic deserts, and mountains haunted by ancient evil, Korium is the gateway to adventure -- the perfect home base for a party of adventurers...   [click here for more]
Adamant Entertainment  $7.95

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MARS: Savage Worlds Edition

MARS: Savage Worlds Edition


Welcome to Mars! Not Mars as it is - airless, most likely lifeless, with only the faintest hints of what might have once been a damp, if not necessarily lush and living, world billions of years in the past. No, this is Mars as it should be and as it was once imagined to be - an ancient, dying, but not yet dead world, a world where a vast canal network reaches from pole to pole, bringing...   [click here for more]
Adamant Entertainment  $34.95 $17.48

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Thrilling Tales 2nd Edition (Savage Worlds)

Thrilling Tales 2nd Edition (Savage Worlds)


Pulp is back! Grab your fedora and your ivory-handled .45s and get ready for the adventure of a lifetime as Thrilling Tales unleashes the pulse-pounding excitement of the pulp magazines and cliffhanger serials of the 1930s and 40s into the Savage Worlds rules system! This exhaustive guide to the genre features a timeline of the 1930s, information on pulp-era weapons & vehicles,...   [click here for more]
Adamant Entertainment  $24.95 $9.99

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Black Spiral Vortices

Black Spiral Vortices


Glimpse the Beyond Second Edition NOW AVAILABLE at /product/222857/Glimpse-the-Beyond-Second-Edition Glimpse the Beyond is a Role-Playing Game in which players assume the roles of Magi, rare individuals who study the arcane arts in an attempt to understand and possibly control that which Should Not Be. One player, called the Guide, crafts a story set in this world, using...   [click here for more]
Aegis Studios  $1.95

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Dreams of the Old Ones

Dreams of the Old Ones


Glimpse the Beyond Second Edition NOW AVAILABLE at /product/222857/Glimpse-the-Beyond-Second-Edition Glimpse the Beyond is a Role-Playing Game in which players assume the roles of Magi, rare individuals who study the arcane arts in an attempt to understand and possibly control that which Should Not Be. One player, called the Guide, crafts a story set in this world, using...   [click here for more]
Aegis Studios  $1.00

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Shadows of Midnight: Mary's Tower

Shadows of Midnight: Mary's Tower


A man once wrote: Fear can be headier than whisky, once a man has acquired the taste for it.   Part travel guide, part RPG, this series seeks to bring that heady sensation to your game by delving into the oddities and horrors of the real modern world, rather than attempting to create new terrors that only exist within the pages of a book. Every book of the line converts real places...   [click here for more]
Alternate Realities Publications  $5.99

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Xeno File Issue 6: What IF...

Xeno File Issue 6: What IF...


What IF the Xeno 'Verse went SAVAGE? XENO FILE Issue 6: Our 6th issue contains transferred materiel from past issues to the Savage Worlds System involving the Sol System. Details on the United Star Systems (the Union), Accelerated Certification of Explorers (ACE) and how it all came to be. Also Inside this Issue:   Ever wanted to play a droid...   [click here for more]
Amora Game  $1.50 $1.00

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Xeno File Issue 8: Generation Ships (Starfinder)

Xeno File Issue 8: Generation Ships (Starfinder)


Generation Starships!! XENO FILE Issue 8: These titanic vessels have been classified as Generation Ships. The following pages contain an article for Game‐Masters, Players, and Sci‐Fi Fans that will inspire you to run adventures living on or coming across these colossal feats of engineering. Found orbiting stars that are said to house a god, or when tripping the rift, Generation...   [click here for more]
Amora Game  $1.25

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Temporal Probability Agency Core

Temporal Probability Agency Core


ENnie Award Nominated for Best Electronic Product! Get in a fight with mall security. The fate of the world depends on it. Temporal Probability Agency takes place in an alternate present day. Since the year 2000, the TPA has been protecting humanity. They've prevented 9/11, wars around the world, and the global financial crisis. Now it's your turn. Agents are selected from the world's population...   [click here for more]
Apathy Games  $4.99

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The Kerberos Club (Savage Worlds Edition)

The Kerberos Club (Savage Worlds Edition)


ENNIE AWARD NOMINEE: Best Writing, Best Setting, and Product of the Year!   Play the heroes and villains of a Strange century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee . . . "Stony" Joe Smithson, the honest London boxer, transformed into living rock . . . Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie ....   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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The Kerberos Club Quick-Start Guide (FATE Edition)

The Kerberos Club Quick-Start Guide (FATE Edition)


The Kerberos Club (FATE Edition) is a superheroic roleplaying game in Victorian London using the FATE roleplaying game system. This 28-page Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture: Lady Constance Davies, the Glaifsantes; Sgt....   [click here for more]
Arc Dream Publishing   FREE 

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The Kerberos Club Quick-Start Guide (Savage Worlds Edition)

The Kerberos Club Quick-Start Guide (Savage Worlds Edition)


The Kerberos Club (Savage Worlds Edition) is a massive Savage Worlds sourcebook for pulpy superheroic roleplaying in Victorian London. The Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture. ...   [click here for more]
Arc Dream Publishing   FREE 

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Wild Talents: The Kerberos Club

Wild Talents: The Kerberos Club


ENNIE AWARD NOMINEE FOR BEST WRITING, BEST SETTING AND PRODUCT OF THE YEAR! The Heroes and Villains of a Strange Century! Doctor Archibald Monroe, the erudite chemist and physician-chimpanzee. "Stony" Joe Smithson, the honest London boxer, transformed into living rock. Maeve O'Connel, Queen of the Mudlarks, the eternal child touched by Faerie. The Lady Mirabel, who by darkness defends...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Wild Talents: The Kerberos Club Quick-Start Guide

Wild Talents: The Kerberos Club Quick-Start Guide


The Kerberos Club is a massive sourcebook for superheroic roleplaying in Victorian London. The 28-page Quick-Start Guide gives you a taste of it, with an introduction to the Club, a summary of the timeline, and four sample characters, ready for play, that each highlight different aspects of the setting and its culture. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Tales from the Loop - La France des Années 80

Tales from the Loop - La France des Années 80


"Auroreville est une petite commune tranquille au pied du Jura. Elle a tout oublié de son passé, de sa fondation par des bûcherons venus exploiter les ressources qui font à présent la fierté du parc national de Haute-Pierre. La nature a reculé face au béton et ses lois ont laissé place aux expériences scientifiques les plus délirantes....   [click here for more]
Arkhane Asylum Publishing  $31.45 $15.73

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Tales from the Loop - Nos Amies les Machines

Tales from the Loop - Nos Amies les Machines


Des jouets développant soudain une conscience. Une mystérieuse momie rôdant sur les plages. Des événements étranges au vidéoclub local. Une compil’ pleine de mystères. Quatre merveilleuses machines. Un guide pour créer votre propre cadre de jeu. Tout cela, et bien plus, vous attend dans ce supplément conçu pour être...   [click here for more]
Arkhane Asylum Publishing  $31.45 $15.73

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DayTrippers Location Generator

DayTrippers Location Generator


Excerpted from the DayTrippers GameMasters Guide, the tables in this Generator will assist in creating a wide variety of random Locations for any Earthlike planet, and any science fiction roleplaying system. NOTE: This Generator is an excerpt. If you already have the DayTrippers GameMasters Guide, you do not need this product. Check out these other System-Agnostic...   [click here for more]
As If Productions  $0.50

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DayTrippers Planet Generator

DayTrippers Planet Generator


Excerpted from the DayTrippers GameMasters Guide, the tables in this Generator will assist in creating a wide variety of random Stars and Planets for any science fiction roleplaying system. NOTE: This Generator is an excerpt. If you already have the DayTrippers GameMasters Guide, you do not need this product. Check out these other System-Agnostic DayTrippers...   [click here for more]
As If Productions  $0.50

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DayTrippers Planet Sheet

DayTrippers Planet Sheet


Planet Sheet for DayTrippers. Core Rules GameMasters Guide "Even without considering the vastness of the multiverse, the planets of our own 3space are numerous enough to keep us busy exploring forever. Many are known but many more are unknown, waiting to be discovered, mapped and exploited for adventure potential. Unlike the experimental near-lightspeed drives...   [click here for more]
As If Productions   FREE 

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Golden Age Adventures

Golden Age Adventures


SIXTEEN SCIENCE FICTION SETTINGS FOR YOUR CAMPAIGN! GOLDEN AGE ADVENTURES is an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers of the 1930s-50s. Each adventure comes with three scenarios, allowing them to be easily dropped in to any science fiction roleplaying campaign. As with all DayTrippers...   [click here for more]
As If Productions  $20.00 $15.99

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Golden Age Adventures - Map Pack

Golden Age Adventures - Map Pack


The maps in this pack are for use with DayTrippers GOLDEN AGE ADVENTURES; an anthology of 16 roleplaying adventures based on "Golden Age" stories by famous science fiction writers of the 1930s-50s. Permission is granted to print and photocopy. ...   [click here for more]
As If Productions  Pay What You Want

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Fenix English Edition 1, 2015

Fenix English Edition 1, 2015


The Grim Dark and Gritty Realism Issue Noe’s Bodies - A hitching mini-game of hobo necromancy Charlie Noe, Grand Head Pipe of the National Tourist Union, was elected Hobo King on August 22, 1900, at the Hobo Convention in Britt, Iowa. He’s got big plans for his kingdom, here at the new century’s morning. And you hoboes are part of those plans. You’ve...   [click here for more]
Askfageln  $3.99

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Fenix English Edition 1, 2016

Fenix English Edition 1, 2016


The Random Chance Issue The House of Ill Fortune - Minigame and Random Encounters Table It stands at the edge of town, or on the oldest street, or out in the country. It is usually decades – sometimes even centuries – old, although it might be new and modern and alien in this way instead. Its doors and windows resemble a screaming face, or express the bland idiocy...   [click here for more]
Askfageln  $3.99

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Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
Askfageln  $2.99

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Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
Askfageln  $2.99

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Fenix English Edition 2, 2014

Fenix English Edition 2, 2014


Cosmic Horror & Gladiators in Ancient Rome The Dark Between the Stars Cosmic Horror and Great Old Ones in Space. Text: Kenneth Hite, Art: Lukas Thelin Gladiators A look at the truths behind gladiatorial exhibitions and how they can be introduced into a RuneQuest campaign. Text: Pete Nash, Art: Maria Zelmerlöw & Kristoffer Engström...   [click here for more]
Askfageln  $2.99

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Fenix English Edition 2, 2015

Fenix English Edition 2, 2015


The Animal Issue Cats & Nightmares - A Savage Worlds expansion In Cats & Nightmares, you play a cat. You can’t do things cats can’t. You can’t hold a gun, use a computer, drive a car, or disguise yourself as a dog. But you can do the things that cats can. You can kill rats, smell emotion, jump to the Moon, and walk through Dream. You hunt nightmares...   [click here for more]
Askfageln  $2.99

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Fenix English Edition 2, 2016

Fenix English Edition 2, 2016


The Death Issue Death, death never changes Death should be savoured, like a fine wine, from the perspective of the players themselves. There are many more ways to die than just a sword in the guts, and the dread of impending death is often overlooked. In this article you find a couple of examples of how to instill that fear of ultimate demise, drawn from literary sources...   [click here for more]
Askfageln  $3.99

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Fenix English Edition 2, 2017

Fenix English Edition 2, 2017


The Crime & Punishment Issue CSI Fantasy This article takes a systemless look at “forensic magic” from British and European folklore, dating from the Middle Ages up to the 19th and early 20th centuries. In a low-magic fantasy game, some of them might actually work, and any of them can be used to provide interesting bits of colour to an investigative adventure....   [click here for more]
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Fenix English Edition 3, 2014

Fenix English Edition 3, 2014


The Alternate History Issue Centaury An Invasive Alternate-Worlds RPG Text: Kenneth Hite, Art: Lukas Thelin Alternate History The concept of alternate history is one which provides an excellent source of material for Roleplaying Games. Take a ostensibly historical time and place, then tweak it so that a few personalities, discoveries or even...   [click here for more]
Askfageln  $4.99

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Fenix English Edition 3, 2015

Fenix English Edition 3, 2015


The Detective Genre Issue The Theory and Practice of the MacGuffin Every so often, we like to drift from the specific to the general, providing not just fantods and fripperies for your campaign but a look, if you will, at fantodology, or at least at fantod aesthetics. With this installment, we approach the generally specific, or the specifically generic: the MacGuffin, which...   [click here for more]
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Fenix English Edition 3, 2016

Fenix English Edition 3, 2016


The Jubilee Issue – Fenix celebrates 75 straight issues on a bimonthly schedule Independence Day 75 What would the world be like 75 years after defending itself against the Martian Attack during the War of the Worlds? An intriguing game setting by Kenneth Hite. Text: Kenneth Hite, Art: Lukas Thelin Jubilees and Celebrations – Chariot Races in...   [click here for more]
Askfageln  $3.99

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Fenix English Edition 3, 2017

Fenix English Edition 3, 2017


The Resistance Issue Paradise Falls – Life After the Fire The Life After the Fire series are articles detailing aspects of the world of Freeway Warrior, the Scorched Lands and those who have managed to survive there. These articles will provide settings, concepts, and story ideas for your own Freeway Warrior campaigns, while offering lots of open areas for you to add...   [click here for more]
Askfageln  $1.99

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Fenix English Edition 4, 2014

Fenix English Edition 4, 2014


The Time Travel Issue Agents of A.R.G.E.N.T. This isn’t so much a setting as a setting element, for the GM to use as a source of one-shot NPCs, as an ongoing rival or patron organization for the player characters, or as the surface of a time-spanning mystery. You can add the Agents of A.R.G.E.N.T. to any time-travel campaign already in progress, or start a campaign...   [click here for more]
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Fenix English Edition 4, 2015

Fenix English Edition 4, 2015


The Swedish material in this issue had a focus on roleplaying games for kids. Thus, the amount of material in English was kept to a minimum. Still, you always get at least one title to train your language skills if you are a Swede – or not to get completely ignored if you follow our work from other parts of the world. The Cover art for this issue was made by Peter Bergting,...   [click here for more]
Askfageln  $0.99

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Fenix English Edition 4, 2016

Fenix English Edition 4, 2016


The Corruption Issue The Shadow under Newport This article presents a few of the characteristic highlights of Newport, Rhode Island and its history – and their corresponding lowlights as well, as suits a game of creeping horror, decadent conspiracy, or noir anagnorisis. While the “default” setting of this setting is Lovecraft’s 1920s and 1930s, suitable...   [click here for more]
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Fenix English Edition 4, 2017

Fenix English Edition 4, 2017


The Cursed Issue If Dice Could Fly – Måns Danneman’s book casts dice in a high wire stunt show When I got my review copy of Måns Danneman’s Dice: Rendezvous with Randomness, I was skeptical. I wanted more words, more historical lore on the dice I saw. I didn’t get it at first, but I don’t go to a concert to read about the bands. Danneman’s...   [click here for more]
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Fenix English Edition 5, 2014

Fenix English Edition 5, 2014


This issue goes Beyond the Road Most Taken The Five Flowers Tangled A Historical Geopolitics by Kenneth Hite. This article provides a game setting, beyond the road most taken when it comes to game settings. Text: Kenneth Hite, Art: Lukas Thelin Bernard the Barbarian shalt not A Comic Strip Text & Art: Åke Rosenius Bernard the...   [click here for more]
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Fenix English Edition 5, 2015

Fenix English Edition 5, 2015


The Tech Issue The Highway of Time A highway runs across, or along, or between Time. Yearposts dot the roadside, along with truck stops, diners, and the inevitable roadside attractions. (“SEE the World’s Largest Pyramid of Skulls! Only 28 years ahead, at Exit 1402!”) The rate at which years and miles correspond varies along the way, with years spread out...   [click here for more]
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Fenix English Edition 5, 2016

Fenix English Edition 5, 2016


An issue dedicated to the unknown Terra Incognita – a System Neutral Help to Map the Unknown Terra Incognita helps you map that unknown ahead of your players – or alongside them, if you’d like. It’s a loose cross between random encounter table, map maker, and story generator, not quite a mini-game. It’s designed to be pretty transparent, and...   [click here for more]
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Fenix English Edition 6, 2014

Fenix English Edition 6, 2014


The Revolutionary Issue By the Action of Phlogiston Revolutions aren’t all political. Most of them – the ones that stick, anyhow – are social or scientific. So what happens in a world that never truly democratizes and socializes, a world of Industrial Reaction? This world presents a truly alternate high-tech, one that diverges with the last great whipping...   [click here for more]
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Fenix English Edition 6, 2015

Fenix English Edition 6, 2015


The Thieves Issue. The cover art was made by Lukas Thelin, for one of the Swedish articles (about thieves in Anskaven, for the Swedish rpg Ensamma Vargen, based on Joe Dever’s Lone Wolf) Stealth in Play Kenneth Hite interviews Will Hindmarch on Project Dark, among many other things. Introduction & Questions: Kenneth Hite, Answers: Will Hindmarch, Art: Rachel...   [click here for more]
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Fenix English Edition 6, 2016

Fenix English Edition 6, 2016


The Christmas Issue 2016, but since it is a Fenix magazine, nothing is only sweet and cuddly … The 3 Best Shortcuts when you Create Aliens From working on his game M-SPACE, Clarence has found a few simple shortcuts for alien creation. When trying to come up with strange life forms, you often need to rewire your creativity a bit to force it into new paths. Here are...   [click here for more]
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The Day After Ragnarok: Hero Edition

The Day After Ragnarok: Hero Edition


Submachine Guns And Sorcery!...   [click here for more]
Atomic Overmind Press  $16.95

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Relic Worlds Showdown - Dark Agents

Relic Worlds Showdown - Dark Agents


Known by some simply as The Dark Ones, this cult of fanatical authoritarians believe all evidence of past alien civilizations must be destroyed, and those who have been exposed to it must be terminated. (Though they themselves collect the occasional artifact that could help the greater good.) Relic Worlds Showdown uses the Showdown miniatures rules by Pinnacle Entertainment to recreate skirmish battles...   [click here for more]
Bandwagon Books  $0.99

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Swords and Wizardry Field Guide to City of Clocks

Swords and Wizardry Field Guide to City of Clocks


The City of Clocks is a shining beacon of civilization in a world long left to the wild, once home to the ancient races known as the Luminaries and still studded with their bizarre and unknowable technology. It is home to a teeming throng of two million souls; most are human but the City is also home to Constructs, ancient servants of the long-dead Luminaries; Geks, insectoid savants; and Sentenni,...   [click here for more]
Battlefield Press  $12.50 $1.99

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Sugar Maple Hemlock

Sugar Maple Hemlock


Sugar Maple Hemlock is a setting and scenario for a noir thriller roleplaying game. The sleepy town of Morren has recently experienced a spate of missing persons cases, and the Vermont Bureau of Criminal Investigations has brought in a special detectives unit to investigate two of the most recent disappearances. Caught between the blight of the opioid epidemic and a self-help group with ominous...   [click here for more]
Beeple Games  $9.99

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Pulp! Fantasy: Scentia Besieged From Within and Without

Pulp! Fantasy: Scentia Besieged From Within and Without


Scentia, southernmost isle of the Charter Confederacy, stands as the border between the archipelago nation and the power-hungry empires of the continent of Iziz. It has stood as a testament to the prosperity that the Charter can bestow, a nexus of trade and a bastion of military strength that profits the Confederacy and protects it in turn. That strength has been sundered, the trade slowly choked...   [click here for more]
Beer Star Games  $8.00 $1.00

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Airships of the Pulp Era

Airships of the Pulp Era


Airships are a staple of comic books, dime novels, and movie serials of the 1920s and '30s through to the pulp fiction movies of today. Heroes and villains use the craft as bases of operation and combat vehicles, and they are a great setting for a "closed room" mystery. Airships of the Pulp Era is a guide to reality and the fantasy of airships in the Interwar period. The history of the...   [click here for more]
Black Campbell Entertainment  $9.99

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