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 Featured Product
Hybrid Blood
by Silver Games LLC

Blend creatures with greater skill than ever before. Animal and man, elf and dragon, goblin and ooze? We can handle it all in a balanced fashion, allowing you to decide how nature and nurture shaped your character. A perfectly normal elf that was simply raised by dwarves, we can do that. Also furries, we have those too. There's something in this book for everyone. Pathfinder/5E compatible!

Hybrid Blood
 
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The Book of Lairs: Urban Encounters

The Book of Lairs: Urban Encounters


The Book of Lairs: Urban Encounters is a collection of 25 lairs in an urban environment, with full-colour maps, map details and monster statistics. It uses the Adventurer, Conqueror, King System (ACKS) for its mechanics, but is easily adapted to other games. Most of the content is system-neutral. It uses monsters from ACKS, Teratic Tome,...   [click here for more]
theskyfullofdust  $12.90

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Ibu: The Emerald Canopy

Ibu: The Emerald Canopy


A new land. New creatures. New hope. Ibu: The Emerald Canopy is the first wilderness hexcrawl sandbox campaign designed for use with Taoscordian Games's Hexbox system. Sent on a mission of exploration and discovery to a new land across the sea, the PCs find themselves in a mysterious jungle inhabited by strange creatures. Ibu: The Emerald Canopy includes: A 5,000 square...   [click here for more]
Taoscordian Games  $19.99

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Mists of Akuma: Adventurer's Handbook

Mists of Akuma: Adventurer's Handbook


The Mists of Akuma have returned... The lands of Soburin have always been fierce but the honor of its warriors has faded after over a century of conscription to a technologically-superior foe, making spell and steel as easy to buy as a cup of tea. Though the invaders have been overthrown the prefectures have not been given any peace, beset upon instead by an ancient and deadly...   [click here for more]
Storm Bunny Studios  $29.99

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Mists of Akuma: Eastern Fantasy Noir Steampunk for 5E

Mists of Akuma: Eastern Fantasy Noir Steampunk for 5E


Almost two centuries ago the lightning-powered ships of Ceramia pierced the skies of Soburin heralding an age of oppression that still marks the lands with the resources stripped from the countryside. Ripped away from a long age of peace and broken by soldiers wielding scientifically advanced weaponry, the warriors of the prefectures were drafted into a distant conflict across the edge of the world...   [click here for more]
Storm Bunny Studios  $39.99

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Ancalia: The Broken Towers

Ancalia: The Broken Towers


The dead are hungry in Ancalia. For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in...   [click here for more]
Sine Nomine Publishing  $19.99

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $19.99

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Hybrid Blood

Hybrid Blood


Strange gods or wizardly interference has blended animal and man. By practice, accident, or even nature, the beast people have risen to live against and with humanity in all its varied cultures and origins. Two legs or four, they stand ready to spice up your adventure as allies, antagonists, or player options. In a world steeped with magic, even the most unlikely matches are occasionally made. Sometimes...   [click here for more]
Silver Games LLC  $39.98

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Ponyfinder - Beyond Everglow

Ponyfinder - Beyond Everglow


For aeons, ponies, humans, and most other races have gazed up at the stars so high above and wondered what was out there. Now it is time to find out. Break free of the tyrannical grip of gravity and set sail into the yawning void. Two new races The chaos-born Unspoken Spawn evolve themselves with time and practice. Mineralite ponies are curious hybrids with a gem-based species....   [click here for more]
Silver Games LLC  $29.99

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Ponyfinder - Campaign Setting

Ponyfinder - Campaign Setting


Adventure in the world of Everglow, nestled in delicate balance between the elemental planes. It is a world of magic and mystery, where the fey are in control and the humanoid races are secondary. Foremost of the fey are Ponykind, who rallied behind their Queen to form the greatest empire Everglow had ever seen. We've brought ponies, griffons, felines, and other strange creatures to life in a world...   [click here for more]
Silver Games LLC  $39.99

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Ponyfinder - Forgotten Past

Ponyfinder - Forgotten Past


Hidden in the sands, buried in stone, and forgotten by most awaits untold treasures and unspeakable dangers that would protect them. A new race, the Ruminant New traps for GMs to enjoy and players to fear New spells New feats New traits What happens if you mix a purrsian and a human? New lore delving into the shrouded past of Everglow Now compatible...   [click here for more]
Silver Games LLC  $39.99

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Ponyfinder - Griffons of Everglow - Dawn of the Fifth Age

Ponyfinder - Griffons of Everglow - Dawn of the Fifth Age


Expanding on the lore set out in the Ponyfinder Campaign Setting, Griffons of Everglow is a detailed peek at the workings of the masters of the mountains. New Sub Races New Race(Hippogriff) New Feats New Spells New Equipment Dozens of new places A map of the griffon lands and their capital city More lore ...   [click here for more]
Silver Games LLC  $39.99

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Ponyfinder - Princess Luminace's Guide to the Pony Pantheon

Ponyfinder - Princess Luminace's Guide to the Pony Pantheon


Studying the habits, origins, and potential futures of my fellow divine beings has lead me to better understanding of the universe itself! To be unbiased, I have included a study of my own divinity and some interesting test cases surrounding myself. Table of contents: Detailed divine portfolios of the pony pantheon. In-depth analysis of two species created with the help of divine providence. Numerous...   [click here for more]
Silver Games LLC  $39.99

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Ponyfinder - Races of Everglow

Ponyfinder - Races of Everglow


It's easy to be distracted by the colorful ponies that have laid dominion over the world of Everglow, but they are far from the only race that has carved out their own portion of things and demands recognition. From the whimsical flutterponies to the despised impure, these lesser races are given a chance to be known, from social mores to combat abilities. This Book Includes Two New Races! Take...   [click here for more]
Silver Games LLC  $39.99

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Ponyfinder - Tactics of Everglow

Ponyfinder - Tactics of Everglow


Our explorers have returned from the distant east with a wealth of knowledge, to say nothing of tales of new allies, and threats. We have found and documented places of learning, both grand and humble, serious and whimsical places that stand, ready to receive those ready to humble themselves. Besides new tricks and spells, and entire exotic way of life has been brought to us, those who dance with the...   [click here for more]
Silver Games LLC  $39.99

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Ponyfinder - Tribes of Everglow

Ponyfinder - Tribes of Everglow


A detailed look into the minds and societies of all the varied pony tribes of Everglow. See how they view each other and the other races of the world, how they handle birth, life, and death, and their unique perspectives shown in contrast with one another. Now compatible with Pathfinder and 5th edition! Over a hundred new feats Class Archetypes Dozens of Alchemy Discoveries Rogue tricks Prestige...   [click here for more]
Silver Games LLC  $39.99

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Primeval Thule 5e GM Companion

Primeval Thule 5e GM Companion


Welcome to the savage age of Thule! In this fierce land, bold heroes face dangers ranging from sub-human beastmen to saber-tooth cats to elder horrors sleeping in jungle-covered temples. Doom draws near as the eternal snows advance southward with each passing year, but for this one bright moment, Thule still lives - and it is a fierce, intense, and marvelous moment indeed. This supplement expands...   [click here for more]
Sasquatch Game Studio  $19.95 $17.95

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Primeval Thule 5e Player's Companion

Primeval Thule 5e Player's Companion


Before endless winter enveloped the cities of the northen isles, there was a time of legends now forgotten. This was the age of Thule, savage and spectacular - an age of wonders and terors that survive now only in half-remembered glimmers of myth. Across this primal landscape stride bold, brawling, larger-than-life heroes, and your character can be one of them! The Thule 5e Player's Companion...   [click here for more]
Sasquatch Game Studio  $19.95 $17.95

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Shadow of the Haunted Keep

Shadow of the Haunted Keep


Now completely revised and full color. Both for OSR and The World Beyond RPG. Enter a nostalgic adventure of horror and fantasy - an ode to the early years of role playing - with the thrills and magick of today's story telling. Experience how the Haunted Keep of 1981 would have been if it were written today. - 48 pages of adventure kit - a full fledged,...   [click here for more]
Sangreal Games  $9.00

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Unpleasant Encounters

Unpleasant Encounters


Near the edge of town, in the fields, there stands a dark, ruinous, rotting wooden windmill. It was not there the night before. And neither were the leaping, whispering, ravenous creatures with their yellow eyes. A story sandbox in the spirit of classic fantasy role playing games. Twenty-five adventurous, strange and indeed unpleasant encounters for your favorite...   [click here for more]
Sangreal Games  $9.00

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GM's Miscellany: Places of Power (5e)

GM's Miscellany: Places of Power (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or...   [click here for more]
Raging Swan Press  $14.99

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GM's Miscellany: Places of Power (SNE)

GM's Miscellany: Places of Power (SNE)


A System Neutral Edition GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful...   [click here for more]
Raging Swan Press  $14.99

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GM's Miscellany: Village Backdrops I (5e)

GM's Miscellany: Village Backdrops I (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Village Backdrops I (SNE)

GM's Miscellany: Village Backdrops I (SNE)


A System Neutral Edition GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Village Backdrops II (5e)

GM's Miscellany: Village Backdrops II (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Village Backdrops II (SNE)

GM's Miscellany: Village Backdrops II (SNE)


A System Neutral Edition GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Village Backdrops III (5e)

GM's Miscellany: Village Backdrops III (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting...   [click here for more]
Raging Swan Press  $15.99

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GM's Miscellany: Village Backdrops III (SNE)

GM's Miscellany: Village Backdrops III (SNE)


A System Neutral Edition Compatible GM’s Resource supplement by loads of talented designers Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM...   [click here for more]
Raging Swan Press  $15.99

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Perils of the Sunken City (DCC RPG)

Perils of the Sunken City (DCC RPG)


Most find death in the crumbling ruins that stretch beyond sight into the mists south of the Great City; once rich districts now claimed by swamp and dark denizens. But for the desperate folk of the city, the ruins offer treasures the Great City denies them: fortune, glory, and a fighting chance! The massive crumbling ruins of the swamp-ravaged Sunken City await! The way...   [click here for more]
Purple Sorcerer Games  $6.99

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Sunken City Omnibus (DCC RPG)

Sunken City Omnibus (DCC RPG)


The Sunken City Adventure Omnibus & Guide contains four complete beginning adventures and a host of new material to enhance your Dungeon Crawl Classics campaign. Features include: Every best-selling Sunken City Adventure (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, A Gathering of the Marked, Lair of the Mist Men) combined and refined into a single...   [click here for more]
Purple Sorcerer Games  $19.99

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The Ooze Pits of Jonas Gralk (DCC RPG)

The Ooze Pits of Jonas Gralk (DCC RPG)


The second Sunken City Starting Adventure is here! Most find death in the crumbling ruins that stretch beyond sight into the mists south of the Great City; once rich districts now claimed by swamp and dark denizens. But for the desperate folk of the city, the ruins offer treasures the Great City denies them: fortune, glory, and a fighting chance! Do you dare re-enter...   [click here for more]
Purple Sorcerer Games  $8.99

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Solomon Guild: A Gallery of Rogues Part I

Solomon Guild: A Gallery of Rogues Part I


A vast network of thieves, rogues, assassins and con-men that live in a city with townsfolk who feel powerless to change anything. Hone your skills in blackmail, bribery, coercion and extortion to join their ranks. Or Choose to fight against the guild in an uphill battle that will push players into almost certain death. Personally, I'd join the guild but maybe you don't really like your fellow...   [click here for more]
post world games  $24.99

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Menace from the Wasteland

Menace from the Wasteland


A family standing alone against the fear and chaos of a ruined world. Their farm, a humble dream of humanity reborn. A dream which might become a reality if only it can survive... ...the Menace from the Wasteland! This is a post-apocalyptic RPG adventure, it is compatible with the Mutant Future RPG and other OSR style games. Features: A sandbox setting, new mutant creatures,...   [click here for more]
Paper Brain Games  $9.99

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian...   [click here for more]
Ondine Publishing  $19.99 $19.99

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Wormskin Issue 1

Wormskin Issue 1


The grimalkin race-class. Four new spells of cat-kind, including the terrifying (?) furball. The moss dwarf race-class. One (1!) new forest-creeping monster: the root-thing. A hearty article on the fungi of Dolmenwood: edible, psychedelic, and poisonous. Now includes a free PDF with two additional race-classes: the woodgrue and the Dolmenwood elf! Wormskin...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 4

Wormskin Issue 4


A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 6

Wormskin Issue 6


The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 7

Wormskin Issue 7


d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues). Henchman generator, including guidelines on hiring henchmen in Dolmenwood. Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood. Descriptions of seven hexes around the hamlet of Drigbolton, in the north. Descriptions of seven hexes around the road...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 8

Wormskin Issue 8


The secrets of the witches of Dolmenwood -- The Sisters of the Chalice and the Moon. Guidelines and charts for camping wild in the woods. d30 generator for strange waters. Monsters of the Wood: brainconk, jack-o'-lantern, ochre slime-hulk, pook morel, wronguncle. Wormskin explores the mythic forest called Dolmenwood, a weird...   [click here for more]
Necrotic Gnome  $9.99

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Ancient Kingdoms: Mesopotamia

Ancient Kingdoms: Mesopotamia


Dead Cities in the Desert A city of unspeakable antiquity, buried for centuries beneath the desert sands, stands revealed deep in the accursed desert known as the Red Waste. Dare you enter The City That Worshipped a Thousand Gods, seeking the treasures and relics of its Hierophants? Beware the lurking terrors of a bygone age! Treasures of Darkness Ancient Kingdoms: Mesopotamia...   [click here for more]
Necromancer  $23.99 $23.99

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Bard's Gate

Bard's Gate


City of Bards In the far north lies the ancient city of Bard's Gate. Located on a strategic trade route, this city is famed far and wide as a bastion of art and learning that welcomes bards, performers, writers, artists and crreators of all sorts. Yet this citadel of enlightenment, deep in the wilds, is also threatened by dark forces - the gnolls and orcs from the wilderness and cults of evil...   [click here for more]
Necromancer  $34.99 $26.99

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Bonegarden

Bonegarden


Ages of Buried Evil The Bonegarden is a small nation ruled by the dead, a circular cemetery 1 mile in diameter, surrounded by a magical containment field that keeps its denizens from spilling into the innocent world beyond. Within the gate lies one of the true blights of the Domain of Hawkmoon, an immense graveyard that serves as the prison for the doomed spirits of thousands of history's...   [click here for more]
Necromancer  $16.99

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Book of Taverns

Book of Taverns


Eat, Drink and Be Merry The Book of Taverns contains 10 fully fleshed-out taverns DMs may easily drop into any campaign setting. From the Trireme, a quiet hillside establishment serving world-renowned wines and haunted by a pair of lovelorn ghosts, to The Four Winds, an interplanar watering hole existing in the space between worlds, the taverns contained herein can be used on the...   [click here for more]
Necromancer  $19.95 $7.99

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Glades of Death

Glades of Death


Dangers Await in the Woods From dreaded ghoul wolves to a battle between druids and insects to the forested demiplane of a mad druid and many more encounters, the forest is home to numerous mysteries and threats. Whether the focus of your PCs’ adventures or simply an interruption in their travels, adventure awaits in the wilderness! Read the Leaves Make PCs fear the forest!...   [click here for more]
Necromancer  $19.99

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The City of Brass

The City of Brass


A City of Splendor, City of Evil City of Brass. The name conjures visions of magnificence and splendor, of mystery and timelessness. A place of wonder, a fable, an enigma, a magical fortress adrift in a sea of flame under a sky of fire, a fantasy and so much more. A bazaar at the crossroads of the universe, the City of Brass has long been rumored amongst mortal folk to be a repository of relics...   [click here for more]
Necromancer  $69.99 $69.99

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The Midderlands - Rivers & Lakes

The Midderlands - Rivers & Lakes


IMPORTANT NOTE: The content in this book is a supplement to The Midderlands Expanded, and contains references to things in that book for it to make much sense. Check that out here: https://www.kickstarter.com/projects/608764698/the-midderlands-expanded-an-osr-setting-expansion ******WARNING: May contain strong...   [click here for more]
MonkeyBlood Design  $4.51

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Book of Hallowed Might II: Portents and Visions

Book of Hallowed Might II: Portents and Visions


By Monte Cook and Mike Mearls 64-page divine-magic sourcebook for all levels Free preview Table of Contents Art gallery Free web enhancement: "'The Damned' Creature Template" Other links for this book: http://www.montecook.com/archive_mpress.html#BOHM2 Those who serve the gods represent divine power in the mortal world. Theirs is a great responsibility, and an awesome might. This new sourcebook...   [click here for more]
Malhavoc Press  $11.99

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Ptolus: Monte Cook's City By The Spire (Ptolus Core)

Ptolus: Monte Cook's City By The Spire (Ptolus Core)


Ptolus: Monte Cook's City by the Spire A full-color illustrated fantasy city sourcebook Either in print or in PDF, Ptolus is the most deluxe and useful roleplaying product ever produced. This landmark fantasy setting offers an in-depth treatment of hundreds of city locales and characters straight from the 3rd Edition playtest campaign of Monte Cook, one of the system's designers. Inside these...   [click here for more]
Malhavoc Press  $89.99

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