Title ▼ |
Publisher |
Price |
Xeno-Archaeology!
“No other ancient city on Mars had been laid out in that manner; and the strange, many-terraced buttresses of the thick walls, like the stairways of forgotten Anakim, were peculiar to the prehistoric race that had built Yoh-Vombis.”
From the Face on Mars to Precursor artifacts orbiting dead quasars, the mysteries of space aren’t all astrophysical. For some... [click here for more] |
Pelgrane Press |
$4.45
|
A System-Neutral Worldbuilding and Adventure Design Toolkit
This system-neutral sourcebook provides a curated timeline of the major events that marked each decade. From the Berlin Airlift to the Cuban Missile Crisis, the space race to the fall of the Berlin Wall, the events set the stage for your thrilling adventures. This book is also a treasury of plot hooks for you to use in forging... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
A System-Neutral Worldbuilding and Adventure Design Toolkit
The 1960s was marked by significant historical, cultural, and political shifts, making it an exciting backdrop for immersive storytelling and character development. From the Cold War tensions and space exploration to civil rights movements and cultural revolutions, the era offers a wide array of themes and conflicts for players... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
A collection of new settings and domains for Wield, including:
Dark Chrome, where vatcha are sentient cybernetic transplants.
Old Japan, where the kami spirits inhabit all things.
Old Smoke, a dark shadow of Victorian London.
Princesses of Ellysial, a world far beyond our own where flowers are always in bloom.
Sentient... [click here for more] |
John Wick Presents |
$4.99
|
The Double Spiral War
The Double Spiral War, Warren Norwood’s chronicle of interstellar combat is a powerful, graphically realistic epic on a vast cosmic scale.
When mankind left behind their old home to seek out new lands beyond the dark spaces between galaxies, they hoped to leave behind them the conflict and chaos that has been their heritage since they first spoke tales... [click here for more] |
Battlefield Press |
$16.95 $13.56
|
Vendetta Run
You’ve done worse things, but you’ve never done anything as dangerous as angering the Earps. Because now they’re coming to kill you. And they can’t be killed. Not permanent, anyhow. A survival-horror frame for Fear Itself and Owl Hoot Trail set in the worst and weirdest West.
In December 1881, after the gunfight at... [click here for more] |
Pelgrane Press |
$2.95
|
For centuries, vampires have lurked in the shadows, preying upon the weak and defenseless. Now, with world population centers booming, the vampires have found rich new hunting grounds. But help is at hand, Vampires: A Hunter’s Guide contains all the information necessary to recognize and combat the growing vampire threat. After exploring the origins of these dark and terrible creatures, it examines... [click here for more] |
Osprey Publishing |
$13.95
|
THE THREE OF them chartered a ship, the Calling Gull, to cross the storm-laden sea from England to Ireland at first light on the fourth day of their stay in Scotland. They had picked up a few clues from examining Laird Connor’s room in the Scottish Castle -- Edward had discovered a few letters secreted away that shone new light on Kevin’s connection to the Laird, wisely he kept them... [click here for more] |
SpaceOrange42 |
$2.90
|
FACED WITH OVERWHELMING odds, courage is rather like a river that bursts its banks in those who can call upon incredible reserves of strength. So it was that Edward, Jane, and Sebastian had theirs sorely tested as the Dead Horde swarmed them, the cultists of the mysterious Blood Father closed ranks, and the chanting high priest let forth curses in their direction, spoken with a pus-flecked tongue,... [click here for more] |
SpaceOrange42 |
$2.90
|
THE FOUR TRAVELLERS were greeted by the early morning light, as the coach rumbled on over the ragged ground of a barely maintained roadway. As the sun gently rose to push away the mist, the remnants of the night slipped off into shadow. The landscape of England was still beautiful, regardless of the terrors that lurked beyond the rolling hills, forested undulating ground, and castle dominated skyline.... [click here for more] |
SpaceOrange42 |
$2.90
|
Tomb-Hounds of Egypt
“God! … If only I had not read so much Egyptology before coming to this land which is the fountain of all darkness and terror!” All you need to know to forge a Pulp archaeology campaign set in 1930s Egypt – for Trail of Cthulhu or just GUMSHOE Bullwhips & Baboon-Mummies!
The Depression has hit Egypt, too. Funding for major expeditions... [click here for more] |
Pelgrane Press |
$4.45
|
Introductory Adventure for 13th Age and Gods and Icons
The perfect one shot: mystery, ghosts, and a mutated dragon. 13th Age Roleplaying Game adventure with pre-generated first level characters showcasing how to use Gods and Icons. A great way to introduce new players to your game.
Players can pick a druid of the Old Gods, a fighter pledged to the Thirsty Gods, a Cleric of the Bright Gods, a pixie... [click here for more] |
Dread Unicorn Games, LLC |
$4.95 $1.00
|
This special bundle product contains the following titles.
The Sun Below: City on the Edge Regular price: $0.00 Bundle price: $0.00 Format: Watermarked PDF What if I told you there is a world below this one? A world with its own sun? Full of strange peoples, amazing discoveries, and unspeakable horror? Finding your way down to this world is almost impossible.
... [click here for more] |
Dread Unicorn Games, LLC |
$8.90 $7.95
|
The School of Night
“Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed.
This GUMSHOE campaign... [click here for more] |
Pelgrane Press |
$4.45
|
After the fall of civilisation as we know it, families of scavengers scour the wasteland for remnants of the past.
This is one of their stories.
The Scavenger's Tale is the first picture book set in the world of "Walkabout", a post-apocalyptic Australian setting where life is hard, things are rarely what they seem, and echoes of the past linger to make life even more... [click here for more] |
Vulpinoid Studios |
$4.95
|
Sometimes you need an evocative little setting that you can drop into your campaign and adjust to your group.
This is a mini-setting made up of several factions, desert-themed monsters, Dyson Logos maps, random desert encounters, and a Big Score everyone’s trying to get. It's highly flexible while also containing enough details to make it memorable for both players and DM.
This release contains... [click here for more] |
Brent P. Newhall's Musaeum |
$1.99
|
Gobelins creep through the chill pine forests and loup-garous cry out under the gibbous moon. Villagers shiver within the palisade, only the midnight churchbells to comfort them in the deep winter night. Cruel Fae and grim beasts and fell pagan spears press in on them from every side, but God and the tales of their mighty heroes of old shall preserve them. This is Montfroid, a cold shore on the... [click here for more] |
Sine Nomine Publishing |
$14.99
|
You wake in a room.
You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you?
And then there’s the murder.
Who killed the dead man? Was it you? Was it one of the people who woke in the room with you? Are you... [click here for more] |
Rite Publishing |
$5.99
|
On 1st May 1895 a young gentleman — a recently admitted solicitor from the West Country — called upon the offices of Pelgrane Press bearing a manuscript loosely bound in waxed paper and string, together with a small steamer trunk packed with an assortment of curios. Acting under instructions from his anonymous client, he passed these items to me together with a banker's draft drawn on the Bank... [click here for more] |
Pelgrane Press |
$16.95
|
First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number... [click here for more] |
Sine Nomine Publishing |
$19.99
|
52 detailed pages!
"So you are telling me you don’t like the haircut…well how about I give you a free shave to make up for it…let’s say ear to ear with my favorite razor!”
Motteem Maarsten,
Member of the Venerated Guild of Barbers and Surgeons
“Ten MORE Market Stalls” is a fantastic resource for GMs.... [click here for more] |
Friends of Eldoria |
$1.00
|
30 pages of detail
Let’s go to the market!”
Have you ever felt the pressure and frustration when faced with designing an impromptu market stall or vendor? Then ‘Ten Market Stalls’ is the answer to your prayers. Not only are there a variety of detailed market stalls with exterior and interior descriptions, goods and prices and stallholders, there are also and plot hooks to weave... [click here for more] |
Friends of Eldoria |
Pay What You Want
|
Building Worlds 4th Edition is now available here!
The term worldbuilding gets thrown around frequently by tabletop roleplayers. It is what we call the process of constructing a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of curious little details sprinkled in. While we presumably create these worlds to provide a grand... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
The System-Neutral Essentials Bundle is a collection of creative toolkits for all tabletop roleplayers, gamemasters, and game designers. It contains digital versions of our bestselling titles, Building Characters, Building Worlds, and Building Adventures for 20% off the regular retail price.
These are the revised, updated, and re-edited Director's Cut... [click here for more] |
Lightspress Media |
$14.97 $11.98
|
A system-neutral fantasy setting toolkit.
Amidst the ancient ruins of a forgotten kingdom, a lone warrior strode with purpose. Clad in weathered armor, the weight of battles fought and scars earned, he bore the mark of a seasoned adventurer. His steel-gray eyes, hardened by a life steeped in danger, surveyed the decaying pillars and crumbling statues that whispered tales of forgotten power. The... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
A system-neutral fantasy environment toolkit.
In the depths of a forsaken swamp, where the tangled vines and murky waters concealed secrets as ancient as time itself, our intrepid group of adventurers found themselves ensnared in a chilling predicament. The eerie, eldritch mists clung to their senses, obscuring their vision like a sinister incantation. Their guide, a weathered shaman versed in the... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
TRAVEL THE GLOBE… UNCOVER HIDDEN EVILS… THEN PUNCH THEM!
Join superstar pulp historian Jess Nevins as he takes you on a wild tour through the early decades of the Spirit of the Century world… and our own!
Inside this book you’ll find the condensed history of the world, 1935-1951, with story hooks for high-flying global adventure at every turn. Across the world and through the years,... [click here for more] |
Evil Hat Productions, LLC |
$10.00
|
A TTRPG adventure with magic stickers.
The Wandering City is on lock-down as the hermit crab makes its monthly move down the coast. The city guard has been assigned to protect the mysterious bell that creates magical stickers.
From high in the tower you can see most of the city below. The bell should be hard to steal; it’s big enough that a few creatures could hid inside it... but then... BOOOOM!!!... [click here for more] |
Right After then Design LLC |
$4.25
|
The reek of blood and scorched steel fills the air. The city is burning under the remorseless fire of far guns, survivors cowering beneath the roots of their glassy towers. The streets are filled with the dead, their bodies made one with the broken road by the tread of the tanks and their scuttling infantry support. Soon the city will fall. It has already become a tomb.
Somewhere... [click here for more] |
Sine Nomine Publishing |
$12.99
|
In Starlight Opera: Worlds, players have the chance to explore a universe teeming with diverse settings, each governed by its unique ideologies, customs, and challenges. Whether you opt to dive into a world as its leader, a cultural ambassador, a devoted native, an ingenious architect, or an intrepid explorer, your character plays a crucial role in shaping the intricate narrative of diplomacy, exploration,... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
LOST ON THE RED PLANET!
When erudite ape Professor Khan and rough-and-tumble cowboy Bulls-Eye Gutierrez are zapped away on a one-way trip to Mars, they are thrown into a world in chaos. Under the malevolent gaze of the Weather Witch, Princess Cyclone, our heroes face the intrigue and war raging across an alien world. Will they survive long enough for the other Centurions to build... [click here for more] |
Evil Hat Productions, LLC |
$6.00
|
BOOK TWO OF THE DINOCALYPSE TRILOGY!
Thrown through time and space, Jet Black and his friends find themselves in a future that has changed everything they’ve ever known. Hunted, exhausted, and desperate to return home, they must stay one step ahead of the conquering psychosaurs who have taken over the world and enslaved humanity!
But as the world changed, so did the people they left behind. Bitter... [click here for more] |
Evil Hat Productions, LLC |
$6.00
|
This special bundle product contains the following titles.
Fantastic Adventures: Ruins of the Grendleroot for 5e Regular price: $9.00 Bundle price: $9.00 Format: PDF
From the author of the adamantine-best-selling book Return of the Lazy Dungeon Master... Ten underground adventures for the fifth edition of the world's most popular fantasy roleplaying game,... [click here for more] |
SlyFlourish |
$48.97 $39.99
|
THERE IS ONLY ONE TRUE CITY
Sig is the nexus of the multiverse: a city connected to everywhere, a refuge for the oppressed, and a prize for tyrants. It’s a launching point, allowing fools and heroes to venture into the eternal planes of existence.
Play as one of the Giants of the Plane of Stone or the Wyrms of the Plane of Destruction. Challenge yourself in scorched wastelands... [click here for more] |
Genesis of Legend Publishing |
$15.00
|
A haunted, boobytrapped & cursed cabin in the woods for all occasions.
by Doryen Chin
Includes: Location Supplement + Encounters & More!
DISCLAIMER: THIS LOCATION SUPPLEMENT IS NOT AN ADVENTURE.
Deep in the woods, rotting at the back of a lonely ravine awaits an edifice of forgotten horrors. It’s been too long since its... [click here for more] |
Summerhaven |
$4.95 $3.71
|
A system-neutral fantasy setting toolkit.
In the ethereal realm of Lanthanum, where the luminous twin suns painted the skies with hues of amethyst and gold, a young enchantress named Ylorra traversed the celestial meadows with a graceful stride. She possessed an unwavering connection to the primal energies that coursed through the tapestry of existence, wielding magic as effortlessly as she drew... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
A system-neutral fantasy setting toolkit.
In the sun-kissed kingdom of Berengario the echoes of lost magic and the allure of artistry danced in harmony. With cobbled streets adorned with vibrant colors and majestic spires reaching for the heavens, the city of Agenore stood as a beacon of civilization and enlightenment. Its inhabitants, a tapestry of skilled artisans, alchemists, and enigmatic scholars,... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
Coal & Parchment is a setting supplement for Quill, the letter-writing roleplaying game! Take your letter writing campaign underground with the dwarves of the Homes, the very same setting as The Dig. This book features six new characters to play as, three new skills to try, and five new scenarios for you to enjoy, plus original cover art by Jacob Hunt.... [click here for more] |
Shoreless Skies Publishing |
Pay What You Want
|
A system-neutral fantasy environment toolkit.
High atop the jagged peaks of the Black Gallows Mountains, where the air was thin and the winds whispered secrets carried from a thousand leagues away, a lone figure stood on a precipice. Clad in weathered leather and fur, their eyes fixed on the distant horizon, the world below a mere mosaic of valleys and forests bathed in the soft, ethereal glow of... [click here for more] |
Lightspress Media |
$4.99 $2.50
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game... [click here for more] |
Pelgrane Press |
$2.95
|
A system-neutral fantasy setting toolkit.
Amidst the shaded towers of Brousseau, where legends of yore echoed through the antediluvian stone, a tale of destiny and magic was about to unfurl. In the enchanted land of Jacquinot, a realm enshrouded in enchantment and brimming with secrets, a young squire named Gérald De Verley found himself at the precipice of his fate. Raised in the quiet village... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
In 1974, something came out of the sea during the invasion of Cyprus, killing Greeks and Turks indiscriminately until it was bombed into dormancy and entombed.
In 1988 a rock band disappeared while filming on an abandoned island-town off the coast of Japan.
In 1991, a squad of US infantry was attacked in Iraq by a bulletproof, invisible entity.
"Mask of the Other" connects these disparate events,... [click here for more] |
Greg Stolze |
$5.00
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.
The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite... [click here for more] |
Pelgrane Press |
$2.95
|
A system-neutral fantasy setting toolkit.
In the realm of Helmberg, where magic hides in the shadows and mystical creatures dwell in the forgotten corners, a sense of ancient enchantment still clings to the air. The land, scarred by centuries of battles between warring kingdoms, bore witness to the rise and fall of empires. In this era of uncertainty, a lone figure emerged from the obscurity of... [click here for more] |
Lightspress Media |
$5.00 $3.00
|
This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side.
As with most Pelgrane publications, this supplement... [click here for more] |
Pelgrane Press |
$2.95
|
Looking Glass: Hong Kong is a “Low and Slow” city setting for many possible GUMSHOE games. This look at one of Asia's most cramped and chaotic ports features the lay of the land, including markets and masses, and three unique backdrops for the main setting - a scenic or thematic element, or just somewhere to stage a fight scene. It also details Hong Kong's factions, from organized... [click here for more] |
Pelgrane Press |
$5.95
|
Las Vegas: 1968 takes you to Sin City in the heyday of Howard Hughes and the Rat Pack, the mob and the Mormons, the fear and the loathing. Everything’s for sale and nothing’s for certain, except the house wins. Featuring happening hooks for vampire conspiracies, esoterrorism, and The Fall of DELTA GREEN Mythos machinations!
Las Vegas: 1968 is... [click here for more] |
Pelgrane Press |
$2.95
|
The Inn between Worlds is an RPG supplement which explores the idea of inns (hotels) and taverns (bars). It provides a modern hotel, and a fantasy tavern-inn compound. It can be used in a modern game, or a fantasy game. Both versions of the place stand on damage to space and time. Basically, both serve as a small version of the Bermuda Triangle with its own front desk and room service.
The Inn between... [click here for more] |
Texas in August Studio |
$2.50
|
"Across the sea of sand and stone, lies the land that birthed the mindless. The monsters of ink and shadow."
- Journal of the Empty King
This is simply a collection of game hooks to go along with the artwork I did during the 2019 Inktober challenge. There is one illustration for every day of October. The digital pack also includes all the art formatted for on-line play in case you want... [click here for more] |
Right After then Design LLC |
$4.00
|
Roleplaying is a boundless canvas upon which epic adventures are painted, where stories come to life through the collective imagination of guide and players. This canvas, the world in which your tales unfold, is a dynamic entity—a living, breathing tapestry that forms the backdrop to your adventures.
Worldbuilding is the art of shaping this canvas, crafting the landscapes, cultures, histories, and... [click here for more] |
Lightspress Media |
$5.00 $3.00
|