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Cybergeneration: The 2nd Edition
by R. Talsorian Games Inc.

Join the revolution as the next generation of cyberpunks decide they don't just want to live in the Dark Future...

... they want to change it.

Teen angst, cyberpunk stylings, and strange powers combine in this unique and beloved RPG!

Cybergeneration: The 2nd Edition
 
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Hubris: A World of Visceral Adventure

Hubris: A World of Visceral Adventure


HUBRIS WON 2017 ENNIE FOR BEST ELECTRONIC BOOK! Hubris is a weird fantasy setting that uses the awesome Dungeon Crawl Classics rules! In this book you will find 10 territories filled with tables and charts to generate interesting locations and encounters, new occupations, 4 new classes, 5 new playable races, 3 new spells, 4 new patrons, including 3 patrons spells for each, 11 new...   [click here for more]
DIY RPG Productions  $34.99

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 4

Wormskin Issue 4


A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
Necrotic Gnome  $9.99

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Ironsworn

Ironsworn


In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost? THREE WAYS TO PLAY Guided:...   [click here for more]
Shawn Tomkin  $21.95

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Uncertain Faith

Uncertain Faith


The Secrets of the Gods Revealed! For as long as humankind has lived on Urth, people have looked outside themselves for explanations of why they exist and what purpose they ultimately serve. They find the gods in the sky, in the earth, and even in the creatures around them. Uncertain Faith delves into the secrets of the major cults found in and around the Empire, providing players...   [click here for more]
Schwalb Entertainment  $23.99

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ICRPG Worlds

ICRPG Worlds


INDEX CARD RPG WORLDS is here! The long-awaited, fan-built, campaign play tested companion to the best-selling INDEX CARD RPG Core Set is jam packed with adventures, maps, monsters, lore, equipment and dungeons! THREE COMPLETE SETTINGS cover fantasy, epic science fiction, and the supernatural fun of the weird west. ALFHEIM: 16 complete kingdoms with...   [click here for more]
RUNEHAMMER GAMES  $19.50

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Deadball: Year II

Deadball: Year II


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules,...   [click here for more]
W.M. Akers  $17.00

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Shards of the Exalted Dream

Shards of the Exalted Dream


The world of Exalted has been reflected in the minds and stories of players across the world for over a decade. Now the mirror shatters, and White Wolf presents a collection of unique new visions of Exalted, shards of imagination to take your games through alternate realities, twisted histories, new genres, and even to the stars. In addition to re-imaginings of the...   [click here for more]
Onyx Path Publishing  $24.99

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Suns of Gold: Merchant Campaigns for Stars Without Number

Suns of Gold: Merchant Campaigns for Stars Without Number


Galactic Treasures Await You.... They are merchants, thieves, grifters, saviors and worse. They roam the untamed void to bring the wealth of foreign worlds to their customers, trading in the treasures of half a hundred worlds for the sake of riches beyond human imagination. You will find them in dirty starport dives, in the palaces of lostworlder kings, and in the...   [click here for more]
Sine Nomine Publishing  $19.99

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
Necrotic Gnome  $9.99

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Wormskin Issue 6

Wormskin Issue 6


The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
Necrotic Gnome  $9.99

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Ebonclad - A Thieves' Guild Setting & Adventures

Ebonclad - A Thieves' Guild Setting & Adventures


We are the cogs which make the great wheel spin We hold the strings tied to the marionette Where pacts are drawn, we are the ink upon the parchment Where ships set sail, we are the wind upon their masts Where kings are made, ours are the hands holding the crown We seek no glory We hold no oaths We take what is ours We are the...   [click here for more]
Dan Coleman Productions  $28.99

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Wormskin Issue 7

Wormskin Issue 7


d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues). Henchman generator, including guidelines on hiring henchmen in Dolmenwood. Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood. Descriptions of seven hexes around the hamlet of Drigbolton, in the north. Descriptions of seven hexes around the road...   [click here for more]
Necrotic Gnome  $9.99

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V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary


It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve...   [click here for more]
Onyx Path Publishing  $49.99

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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and...   [click here for more]
Wizards of the Coast  $19.99

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Weird Adventures

Weird Adventures


Welcome to the City... The streets are mean--and what lurks beneath them is even meaner. Only the most hard-boiled adventurers make it in this town. You think you got what it takes? Grab your gun or grimoire and find out. Weird Adventures is a setting where traditional rpg fantasy meets the Pulp era. It's a world where hobogoblins hop trains, gargoyles...   [click here for more]
Hydra Cooperative  $15.99

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Midgard Campaign Setting

Midgard Campaign Setting


The World is Ready. Are You? Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage. In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones......   [click here for more]
Kobold Press  $49.99

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Dark Streets

Dark Streets


Dark Streets The Adventures of the Bow Street Runners in their Struggle Against the Minions of the Cthulhu Mythos London, 1749: A city of vice, crime and misery. Gangs of ruffians rule the streets, unopposed. Brothels proliferate. Child-beggars starve in filthy gutters. Corrupt night-watchmen and thief-takers turn a blind eye to wrong-doing. And dark creatures lurk in back alleys,...   [click here for more]
Cakebread & Walton  $24.99

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Parsantium: City at the Crossroads

Parsantium: City at the Crossroads


Parsantium: City at the Crossroads is a city sourcebook for use with all editions of the world’s bestselling fantasy RPGs. Parsantium is a melting pot, a cosmopolitan city where trade routes meet and great cultures collide. Inspired by real-life Byzantium with its rich Greco-Roman heritage, Parsantium is packed with characters, monsters and magic from the Tales of the Arabian...   [click here for more]
Ondine Publishing  $19.99 $19.99

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Sunken City Omnibus (DCC RPG)

Sunken City Omnibus (DCC RPG)


The Sunken City Adventure Omnibus & Guide contains four complete beginning adventures and a host of new material to enhance your Dungeon Crawl Classics campaign. Features include: Every best-selling Sunken City Adventure (Perils of the Sunken City, The Ooze Pits of Jonas Gralk, A Gathering of the Marked, Lair of the Mist Men) combined and refined into a single...   [click here for more]
Purple Sorcerer Games  $19.99

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Critical Hits

Critical Hits


It's all fun and games until someone loses an eye, then it's a critical hit! There are many players and GMs out there who feel most role playing games are already quite lethal enough without adding insult to injury. This is obviously not the way we feel at Critical Hit Publishing. In fact, adding an additional layer of risk and lethality to combat can not only enhance the overall...   [click here for more]
Critical Hit Publishing  $4.99

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Strange Stars

Strange Stars


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting for any game where modern transhuman science fiction meets classic 70s space opera. Join a salvage mission to steal ancient tech...   [click here for more]
Hydra Cooperative  $15.95

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Fever-Dreaming Marlinko

Fever-Dreaming Marlinko


Visit Marlinko, a borderlands city where life takes a strange fever-dream cast, in this 72-page urban adventure fantasy supplement. Part city-setting, part full-blown adventure, Fever-Dreaming Marlinko is a stand-alone companion to the Slavic acid fantasy weirdness of the Slumbering Ursine Dunes. What you will find inside: Background and hooks...   [click here for more]
Hydra Cooperative  $14.00

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A Glorious Death

A Glorious Death


Find Your Doom in the Frozen Wastes! South, beyond the Empire’s borders, lies a land trapped in ice and snow, a land where people in whom the blood of giants flows, where strange monsters come boiling up from the depths of the earth, spawned by the ichor of gods. It is a place of violence, struggle, and death. It is also a place where heroes are forged on the anvil of adversity. Now...   [click here for more]
Schwalb Entertainment  $19.99

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Hunger in the Void

Hunger in the Void


The Void Hungers The world of Urth and the entire universe stand in the shadow of a dread power, a force of destruction beyond imagining. The Demon Lord, also called the Hunger in the Void, the Devourer in the Dark, and the One Foretold, draws nearer to the world, causing plagues and blights, war and upheaval, all of which harken the end times. In this supplement for Shadow of the Demon...   [click here for more]
Schwalb Entertainment  $24.99

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Godless

Godless


Drown in Fire and Blood! After the Cataclysm sundered our world, reducing cities to ruins and bringing nations to their knees, a new threat unfurled its wings to cast a shadow upon our reality. In this spreading gloom caper demons, warped creatures, and horrifying monsters, all of which tear down what’s left of the world in preparation for the coming of their dark...   [click here for more]
Schwalb Entertainment  $24.99

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Gold&Glory: Seven Deadly Dungeons

Gold&Glory: Seven Deadly Dungeons


Welcome to a world of legendary heroes and daring feats or, more probably, to a dishonorable story of ill-fated treasure hunters who’ll soon bite off more than they can chew… unless they manage to return home with enough gold to carouse wildly until their next expedition! Gold & Glory is not your usual Savage Setting in that it is not really a setting at all, and it doesn’t...   [click here for more]
GGstudio  $19.90

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CA1 Calidar Dreams of Aerie

CA1 Calidar Dreams of Aerie


Centered on a flying circus, this mega-adventure and mini-setting can also be run in any game world, with RPG rules of your choice. Adventure: This tabletop role-playing game adventure also is a self-contained mini-setting. Because the action takes place on a flying circus, Dreams of Aerie is easy to adapt to any game world. Drawing on Barnum & Bailey and...   [click here for more]
Calidar Publishing  $21.96 $19.96

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World of Farland: War of Immortals Campaign Setting

World of Farland: War of Immortals Campaign Setting


The World of Farland like you've never seen it before. The World of Farland Campaign Setting has been compared to Lord of the Rings in tone and flavor. If so, The War of Immortals Campaign Setting is the Silmarillion. This highly detailed, 195 page book presents a new campaign...   [click here for more]
World of Farland  $24.99

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The Great Pendragon Campaign

The Great Pendragon Campaign


The Complete Epic of The Greatest Hero of Western Legend Winner of the 2007 Diana Jones Award for Excellence in Gaming Ranked the #1 out of 7,500+ roleplaying titles on RPGGeek.com For 1500 years King Arthur’s story has been told around campfires, in noble courts, in taverns, books, movies and now, with the prize-winning King Arthur Pendragon...   [click here for more]
Chaosium  $39.99

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Monsters and Other Childish Things: The Dreadful Secrets of Candlewick Manor

Monsters and Other Childish Things: The Dreadful Secrets of Candlewick Manor


ENNIE AWARD NOMINEE FOR BEST SETTING! This is a tale of sorrow and woe, waiting only for you to tell it. The Dreadful Secrets of Candlewick Manor sees doleful foundlings with murky pasts in a great, dreary orphanage filled with dangerous truths. Players together face the monstrous dangers of their new home and uncover their own forgotten secrets. Can you learn the truth of your own sad history?...   [click here for more]
Arc Dream Publishing  $24.99

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Eclipse Phase: Sunward: The Inner System

Eclipse Phase: Sunward: The Inner System


We updated Sunward and added print on demand options in October 2018! Sunward details the inner part of the solar system: Can you take the heat? Find out on Mercury, the Vulcanoids, or dive into the sun's corona with the Solarians A new star is rising on Venus, join in the intrigue as the Morningstar Constellation maneuvers for influence. Return to the cradle of transhumanity...   [click here for more]
Posthuman Studios LLC  $39.99

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Shadow World Player Guide - The World

Shadow World Player Guide - The World * 


The skyship trembled and began to list to starboard, her structure creaking ominously. Both men staggered but regained their balance as the craft slewed about in a strangely majestic spin, drawn towards the Essænce vortex. Ignoring the wind tearing at his clothes and flowing hair, Sulfean carefully replaced his Compass in its padded leather pouch. Moje fought to control his own flapping cloak...   [click here for more]
Iron Crown Enterprises  $10.97

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Shadow World: Emer III

Shadow World: Emer III * 


Terry Amthor brings a new realm of Shadow World to life in this all-new region module for the continent of Emer. The mysterious rainforests of Khûm-kaan and the plains of Onar are finally revealed! Emer III Contains: Two Jerak Ahrenreth Citadels: the Tower of Vour and the Ahrenæk, home of the Artificer A’kesh. The Lost City of Zæn,...   [click here for more]
Iron Crown Enterprises  $28.13

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Eclipse Phase: Zone Stalkers

Eclipse Phase: Zone Stalkers


Zone Stalkers is a gamemaster-focused sourcebook for Eclipse Phase: Send players to the most perilous place on Mars—for Firewall, or for profit! Perimeter Security: How authorities keep the Zone quarantined – and how to get around it. Threats: New monsters, NPCs, and environmental hazards to challenge players. Locations: TITAN facilities,...   [click here for more]
Posthuman Studios LLC  $9.99

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W20 Umbra: The Velvet Shadow

W20 Umbra: The Velvet Shadow


Beyond the Material Only foolish werewolves believe that they can win the war against the Wyrm in the physical world alone. Some use the Penumbra as a shortcut, a staging ground, or as a way to set traps for spiritually-aware foes. Others take Moon Bridges to the Realms of the Near Umbra, seeking powerful spirit magics or a concentration of the Wyrm’s forces headed to attack...   [click here for more]
Onyx Path Publishing  $26.99

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Shadow World: Tales from the Green Gryphon Inn

Shadow World: Tales from the Green Gryphon Inn * 


Terry Amthor brings you a brand-new adventure module for Shadow World. Set in northern Rhakhaan on the continent of Jaiman, this module includes: Nine complete adventures, plus several adventure seeds Complete plans of the Green Gryphon Inn, along with profiles of the eccentric staff. Complete stats for major NPCs in Rolemaster Second Edition/RM Classic and RMRFP /RMSS. Charts for area...   [click here for more]
Iron Crown Enterprises  $15.05

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Wormskin Issue 1

Wormskin Issue 1


The grimalkin race-class. Four new spells of cat-kind, including the terrifying (?) furball. The moss dwarf race-class. One (1!) new forest-creeping monster: the root-thing. A hearty article on the fungi of Dolmenwood: edible, psychedelic, and poisonous. Now includes a free PDF with two additional race-classes: the woodgrue and the Dolmenwood elf! Wormskin...   [click here for more]
Necrotic Gnome  $9.99

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Remarkable Inns & Their Drinks

Remarkable Inns & Their Drinks


Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC's, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside! Turn ordinary tavern visit into remarkable, exciting roleplaying experiences....   [click here for more]
LoreSmyth  $18.00

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The Gardens Of Ynn

The Gardens Of Ynn


The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within: Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course...   [click here for more]
Dying Stylishly Games  $18.00

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Ptolus: Monte Cook's City By The Spire (Ptolus Core)

Ptolus: Monte Cook's City By The Spire (Ptolus Core)


Ptolus: Monte Cook's City by the Spire A full-color illustrated fantasy city sourcebook Either in print or in PDF, Ptolus is the most deluxe and useful roleplaying product ever produced. This landmark fantasy setting offers an in-depth treatment of hundreds of city locales and characters straight from the 3rd Edition playtest campaign of Monte Cook, one of the system's designers. Inside these...   [click here for more]
Malhavoc Press  $89.99

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Fortitude: by the Docks of Big Lake

Fortitude: by the Docks of Big Lake


Fortitude: by the Docks of Big Lake is the first major supplement for the Chuubo's Marvelous Wish-Granting Engine RPG. It's designed to immerse you in the pastoral lakeside settlement of Fortitude—to create a deep sense of place with both rules and setting material. Along the way it serves as a guide to pastoral gaming, a guide...   [click here for more]
Jenna Katerin Moran  $44.99

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Shadowrun: Aztlan

Shadowrun: Aztlan


Secret Leaders Corporate Government Tight Borders Constant War Strange Magic Only one place has it all in 2056 -- Aztlan, the world's only corporate nation. Built on the drug trade, consolidated country by country through ruthless business deals, run by a powerful and mysterious corporation and sustained by a national faith in the Aztec gods, Aztlan can be a runner's greatest...   [click here for more]
Catalyst Game Labs  $13.99

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The Planewalker's Handbook (2e)

The Planewalker's Handbook (2e)


The secret of survival ain't who you are, berk - it's what you know! -Planewalker adage Feeling overwhelmed by the infinite possibilities of the multiverse? Wondering how to roleplay a tiefling, what spells to memorize, and how to manipulate portals? Here's the dark of it: The Planewalker's Handbook is the essential manual for survival on the planes - a Players Handbook...   [click here for more]
Wizards of the Coast  $19.99

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Uncaged: Faces of Sigil (2e)

Uncaged: Faces of Sigil (2e)


Who's Who... and Who's What Everyone slides through Sigil sooner or later. But plenty of cutters call the Cage home, and it's their shops, trades, and peels that keep the jink flowing - and the bone-boxes flapping. A body's got to know who sells bogus goods, and who'll scrag him (or worse) just for the fun of it. 'Course, the trick is telling friend from foe. In Sigil, a fiery...   [click here for more]
Wizards of the Coast  $16.99

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Northlands (PFRPG)

Northlands (PFRPG)


Take up your axe and raise the dragon's head upon the longship's prow! The time has come to brave the frozen empires of the savage north. Here honor is more common than steel, trolls and giants battle the gods, and a hero lives by strength of arm and reckless courage. Northlands is a 112-page sourcebook detailing the icy northern realms – their geography, culture and magic. 12...   [click here for more]
Kobold Press  $19.99

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The Ooze Pits of Jonas Gralk (DCC RPG)

The Ooze Pits of Jonas Gralk (DCC RPG)


The second Sunken City Starting Adventure is here! Most find death in the crumbling ruins that stretch beyond sight into the mists south of the Great City; once rich districts now claimed by swamp and dark denizens. But for the desperate folk of the city, the ruins offer treasures the Great City denies them: fortune, glory, and a fighting chance! Do you dare re-enter...   [click here for more]
Purple Sorcerer Games  $8.99

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Mythic Iceland

Mythic Iceland


On the west of Norway comes the island called Iceland, with the mighty ocean washing round it: a land very squalid to dwell in, but noteworthy for marvels, both strange occurrences and objects that pass belief.The Danish History, by Saxo Grammaticus, 12th Century Legend and Adventure in Viking-Age Iceland The Nordic and Celtic peoples who settled Iceland in the 9th...   [click here for more]
Chaosium  $34.95

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Stark City Campaign Setting and City Building Toolset

Stark City Campaign Setting and City Building Toolset


Stark City is a setting for the ICONS Superpowered Roleplaying Game that puts the PCs in the center of the action. To quote Steve Kenson, ICONS creator, from the Foreword: ICONS wasn’t intended to have just one setting, officially sanctioned. It’s a game meant to encompass a wide range of superhero settings, and Stark City is just such a setting. It is both a source...   [click here for more]
Fainting Goat Games  $22.00

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